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gamemodes/helix/plugins/stashes/sh_plugin.lua
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223
gamemodes/helix/plugins/stashes/sh_plugin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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PLUGIN.name = "Personal Stashes"
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PLUGIN.author = "Gr4Ss"
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PLUGIN.description = "Adds a new container entities with a personal inventory for every player."
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--If you decrease the below, items in the removed slots will disappear
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--Preferably do not decrease this without wiping stashes
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PLUGIN.STASH_WIDTH = 4
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PLUGIN.STASH_HEIGHT = 4
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ix.inventory.Register("personalStash", PLUGIN.STASH_WIDTH, PLUGIN.STASH_HEIGHT, true)
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ix.util.Include("sv_hooks.lua")
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ix.util.Include("sv_plugin.lua")
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ix.char.RegisterVar("stashInventory", {
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field = "stash",
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fieldType = ix.type.number,
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default = 0,
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bNoDisplay = true,
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bNoNetworking = true
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})
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ix.char.RegisterVar("stashName", {
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field = "stash_name",
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fieldType = ix.type.string,
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default = "",
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bNoDisplay = true,
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isLocal = true,
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OnSet = function(character, value)
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local oldVar = character.vars["stashName"]
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character.vars["stashName"] = string.utf8lower(value)
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net.Start("ixCharacterVarChanged")
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net.WriteUInt(character:GetID(), 32)
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net.WriteString("stashName")
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net.WriteType(value)
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net.Send(character.player)
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hook.Run("CharacterVarChanged", character, "stashName", oldVar, value)
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end
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})
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ix.char.RegisterVar("stashMoney", {
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field = "stash_money",
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fieldType = ix.type.number,
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default = 0,
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bNoDisplay = true,
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bNoNetworking = true
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})
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CAMI.RegisterPrivilege({
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Name = "Helix - Manage Stashes",
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MinAccess = "superadmin"
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})
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ix.lang.AddTable("english", {
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stashesOtherInUse = "You already have another stash in use.",
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stashStartUsing = "You can start using this stash.",
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stashOtherInUse = "You already have the '%s' in use.",
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stashHasItems = "You have items/chips in this stash."
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})
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ix.lang.AddTable("spanish", {
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stashOtherInUse = "Ya tienes el '%s' en uso.",
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stashStartUsing = "Puedes empezar a usar este alijo.",
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stashesOtherInUse = "Ya tienes otro alijo en uso.",
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stashHasItems = "Tienes objetos/fichas en este alijo."
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})
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if (CLIENT) then
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local function stashESP(client, entity, x, y, factor)
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ix.util.DrawText("Stash - "..entity:GetDisplayName(), x, y - math.max(10, 32 * factor), color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, nil, factor)
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end
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ix.observer:RegisterESPType("ix_stash", stashESP, "stash")
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end
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properties.Add("ixStashSetName", {
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MenuLabel = "Set Name",
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Order = 400,
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MenuIcon = "icon16/tag_blue_edit.png",
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Filter = function(self, entity, client)
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if (entity:GetClass() != "ix_stash") then return false end
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if (!gamemode.Call("CanProperty", client or LocalPlayer(), "ixStashSetName", entity)) then return false end
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return CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - Manage Stashes")
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end,
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Action = function(self, entity)
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Derma_StringRequest(L("containerNameWrite"), "", "", function(text)
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self:MsgStart()
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net.WriteEntity(entity)
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net.WriteString(text)
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self:MsgEnd()
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end)
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end,
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Receive = function(self, length, client)
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local entity = net.ReadEntity()
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if (!IsValid(entity)) then return end
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if (!self:Filter(entity, client)) then return end
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local name = net.ReadString()
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if (name:len() != 0) then
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local oldName = entity:GetDisplayName()
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if (oldName == name) then return end
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entity:SetDisplayName(name)
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client:NotifyLocalized("containerName", name)
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter() and v:GetCharacter():GetStashName() == oldName) then
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v:GetCharacter():SetStashName(name)
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end
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end
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else
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return
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end
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ix.log.Add(client, "stashName", name)
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ix.saveEnts:SaveEntity(entity)
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PLUGIN:SaveData()
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end
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})
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properties.Add("ixCreateStash", {
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MenuLabel = "Make Stash",
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Order = 401,
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MenuIcon = "icon16/tag_blue_edit.png",
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Filter = function(self, entity, client)
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if (entity:GetClass() != "prop_physics") then return false end
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if (!gamemode.Call("CanProperty", client or LocalPlayer(), "ixCreateStash", entity)) then return false end
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return CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - Manage Stashes")
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end,
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Action = function(self, entity)
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self:MsgStart()
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net.WriteEntity(entity)
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self:MsgEnd()
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end,
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Receive = function(self, length, client)
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local entity = net.ReadEntity()
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if (!IsValid(entity)) then return end
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if (!self:Filter(entity, client)) then return end
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local container = ents.Create("ix_stash")
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container:SetPos(entity:GetPos())
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container:SetAngles(entity:GetAngles())
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container:SetModel(entity:GetModel())
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container:Spawn()
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container:SetDisplayName("Personal Stash "..container:EntIndex())
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ix.log.Add(client, "stashCreate", entity:GetModel())
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entity:Remove()
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ix.saveEnts:SaveEntity(container)
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PLUGIN:SaveData()
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end
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})
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properties.Add("ixViewStash", {
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MenuLabel = "#View Stash",
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Order = 11,
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MenuIcon = "icon16/eye.png",
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Filter = function(self, target, client)
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return target:IsPlayer()
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and CAMI.PlayerHasAccess(client or LocalPlayer(), "Helix - View Inventory")
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and hook.Run("CanProperty", client or LocalPlayer(), "ixViewStash", target) != false
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end,
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Action = function(self, target)
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self:MsgStart()
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net.WriteEntity(target)
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self:MsgEnd()
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end,
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Receive = function(self, length, client)
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local target = net.ReadEntity()
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if (!IsValid(target)) then return end
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if (!self:Filter(target, client)) then return end
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if (CAMI.PlayerHasAccess(client, "Helix - View Inventory")) then
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local character = target:GetCharacter()
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if (!character) then
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return
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end
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local invID = target:GetCharacter():GetStashInventory()
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if (invID == 0) then
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return
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end
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local inventory = ix.item.inventories[invID]
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if (!inventory) then
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return
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end
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PLUGIN:OpenInventory(client, target:GetCharacter(), target, inventory, true)
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end
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end
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})
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