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gamemodes/helix/plugins/thirdperson.lua
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201
gamemodes/helix/plugins/thirdperson.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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PLUGIN.name = "Third Person"
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PLUGIN.author = "Black Tea"
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PLUGIN.description = "Enables third person camera usage."
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ix.config.Add("thirdperson", false, "Allow Thirdperson in the server.", nil, {
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category = "server"
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})
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if (CLIENT) then
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local function isHidden()
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return !ix.config.Get("thirdperson")
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end
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ix.option.Add("thirdpersonEnabled", ix.type.bool, false, {
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category = "thirdperson",
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hidden = isHidden,
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OnChanged = function(oldValue, value)
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hook.Run("ThirdPersonToggled", oldValue, value)
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end
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})
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ix.option.Add("thirdpersonClassic", ix.type.bool, false, {
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category = "thirdperson",
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hidden = isHidden
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})
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ix.option.Add("thirdpersonVertical", ix.type.number, 0, {
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category = "thirdperson", min = -10, max = 30,
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hidden = isHidden
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})
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ix.option.Add("thirdpersonHorizontal", ix.type.number, 15, {
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category = "thirdperson", min = -30, max = 30,
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hidden = isHidden
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})
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ix.option.Add("thirdpersonDistance", ix.type.number, 40, {
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category = "thirdperson", min = 0, max = 100,
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hidden = isHidden
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})
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concommand.Add("ix_togglethirdperson", function()
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local bEnabled = !ix.option.Get("thirdpersonEnabled", false)
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ix.option.Set("thirdpersonEnabled", bEnabled)
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end)
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local function isAllowed()
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return ix.config.Get("thirdperson") and ix.config.Get("thirdperson")
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end
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local playerMeta = FindMetaTable("Player")
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local traceMin = Vector(-10, -10, -10)
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local traceMax = Vector(10, 10, 10)
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function playerMeta:CanOverrideView()
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local entity = Entity(self:GetLocalVar("ragdoll", 0))
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if (IsValid(ix.gui.characterMenu) and !ix.gui.characterMenu:IsClosing() and ix.gui.characterMenu:IsVisible()) then
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return false
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end
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if (IsValid(ix.gui.menu) and ix.gui.menu:GetCharacterOverview()) then
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return false
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end
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if (self:IsWepRaised()) then
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return false
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end
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if (ix.option.Get("thirdpersonEnabled", false) and
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!IsValid(self:GetVehicle()) and
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isAllowed() and
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IsValid(self) and
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self:GetCharacter() and
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!self:GetNetVar("actEnterAngle") and
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!IsValid(entity) and
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LocalPlayer():Alive()
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) then
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return true
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end
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end
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local view, traceData, traceData2, aimOrigin, crouchFactor, ft, curAng, owner
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local clmp = math.Clamp
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crouchFactor = 0
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function PLUGIN:CalcView(client, origin, angles, fov)
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ft = FrameTime()
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if (client:CanOverrideView() and LocalPlayer():GetViewEntity() == LocalPlayer()) then
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local bNoclip = LocalPlayer():GetMoveType() == MOVETYPE_NOCLIP
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if ((client:OnGround() and client:KeyDown(IN_DUCK)) or client:Crouching()) then
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crouchFactor = Lerp(ft*5, crouchFactor, 1)
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else
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crouchFactor = Lerp(ft*5, crouchFactor, 0)
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end
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curAng = owner.camAng or angle_zero
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view = {}
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traceData = {}
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traceData.start = client:GetPos() + client:GetViewOffset() +
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curAng:Up() * ix.option.Get("thirdpersonVertical", 10) +
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curAng:Right() * ix.option.Get("thirdpersonHorizontal", 0) -
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client:GetViewOffsetDucked() * .5 * crouchFactor
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traceData.endpos = traceData.start - curAng:Forward() * ix.option.Get("thirdpersonDistance", 50)
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traceData.filter = client
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traceData.ignoreworld = bNoclip
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traceData.mins = traceMin
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traceData.maxs = traceMax
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view.origin = util.TraceHull(traceData).HitPos
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aimOrigin = view.origin
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view.angles = curAng + client:GetViewPunchAngles()
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traceData2 = {}
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traceData2.start = aimOrigin
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traceData2.endpos = aimOrigin + curAng:Forward() * 65535
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traceData2.filter = client
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traceData2.ignoreworld = bNoclip
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local bClassic = ix.option.Get("thirdpersonClassic", false)
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if (bClassic or owner:IsWepRaised() or
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(owner:KeyDown(bit.bor(IN_FORWARD, IN_BACK, IN_MOVELEFT, IN_MOVERIGHT)) and owner:GetVelocity():Length() >= 10)) then
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client:SetEyeAngles((util.TraceLine(traceData2).HitPos - client:GetShootPos()):Angle())
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else
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local currentAngles = client:EyeAngles()
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currentAngles.pitch = (util.TraceLine(traceData2).HitPos - client:GetShootPos()):Angle().pitch
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client:SetEyeAngles(currentAngles)
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end
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return view
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end
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end
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local diff, fm, sm
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function PLUGIN:CreateMove(cmd)
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owner = LocalPlayer()
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if (owner:CanOverrideView() and owner:GetMoveType() != MOVETYPE_NOCLIP and
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LocalPlayer():GetViewEntity() == LocalPlayer()) then
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fm = cmd:GetForwardMove()
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sm = cmd:GetSideMove()
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diff = (owner:EyeAngles() - (owner.camAng or Angle(0, 0, 0)))[2] or 0
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diff = diff / 90
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cmd:SetForwardMove(fm + sm * diff)
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cmd:SetSideMove(sm + fm * diff)
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return false
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end
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end
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function PLUGIN:InputMouseApply(cmd, x, y, ang)
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owner = LocalPlayer()
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-- Allows rotating entities with the physgun in thirdperson.
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if (IsValid(owner:GetActiveWeapon())
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and owner:GetActiveWeapon():GetClass() == "weapon_physgun"
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and owner:KeyDown(IN_USE)) then
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return false
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end
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-- Allows rotating entities with hands in thirdperson.
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if (owner:GetLocalVar("bIsHoldingObject", false) and owner:KeyDown(IN_ATTACK2)) then
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return false
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end
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if (!owner.camAng) then
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owner.camAng = Angle(0, 0, 0)
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end
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owner.camAng.p = clmp(math.NormalizeAngle(owner.camAng.p + y / 50), -85, 85)
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owner.camAng.y = math.NormalizeAngle(owner.camAng.y - x / 50)
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if (owner:CanOverrideView() and LocalPlayer():GetViewEntity() == LocalPlayer()) then
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return true
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end
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end
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function PLUGIN:ShouldDrawLocalPlayer()
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if (LocalPlayer():GetViewEntity() == LocalPlayer() and !IsValid(LocalPlayer():GetVehicle())) then
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return LocalPlayer():CanOverrideView()
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end
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end
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end
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