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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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ITEM.name = "Wood Stick"
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ITEM.model = "models/props_debris/wood_splinters01a.mdl"
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ITEM.description = "A tiny wooden stick. It's probably not useful to anyone."
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ITEM.birdDescription = "A tiny wooden stick. You can use this to make a nest. If you are looking at a nest, you will put the stick(s) in it. Otherwise, you will create a new one."
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ITEM.category = "Junk"
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ITEM.maxStackSize = 16
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function ITEM:GetDescription()
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return LocalPlayer():Team() == FACTION_BIRD and self.birdDescription or self.description
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end
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ITEM.functions.BuildNest = {
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name = "Build Nest",
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icon = "icon16/basket.png",
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OnRun = function(item)
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local client = item.player
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local target = client:GetEyeTraceNoCursor().Entity
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if (target and target:GetClass() == "ix_birdnest") then
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local progress = target:GetNetVar("progress", 0)
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local stackSize = item:GetStackSize()
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target:SetProgress(progress + stackSize)
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target:EmitSound("physics/cardboard/cardboard_box_break" .. math.random(1, 3) .. ".wav")
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local position = target:LocalToWorld(target:OBBCenter())
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local effect = EffectData()
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effect:SetStart(position)
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effect:SetOrigin(position)
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effect:SetScale(1)
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util.Effect("GlassImpact", effect)
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item:RemoveStack(stackSize)
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else
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client.isBuildingNest = true
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net.Start("toggleBuildingNest")
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net.WriteBool(true)
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net.Send(client)
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end
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return false
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end,
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OnCanRun = function(item)
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return !IsValid(item.entity) and item.player:Team() == FACTION_BIRD
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end
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}
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