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gamemodes/ixhl2rp/plugins/housing/items/base/sh_housingkey.lua
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309
gamemodes/ixhl2rp/plugins/housing/items/base/sh_housingkey.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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ITEM.name = "Housing Key"
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ITEM.model = Model("models/willardnetworks/props/vortkey.mdl")
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ITEM.description = ""
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ITEM.category = "Housing"
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ITEM.KeepOnDeath = true
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ITEM.iconCam = {
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pos = Vector(-509.64, -427.61, 310.24),
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ang = Angle(25.06, 400.15, 0),
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fov = 0.68
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}
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if (CLIENT) then
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function ITEM:GetDescription()
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if self:GetData("cid") then
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return "A key assigned to CID: "..self:GetData("cid").." to open the doors of an assigned "..(self.shop and "shop" or "apartment").."."
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end
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return "A key to open the doors of an assigned "..(self.shop and "shop" or "apartment").."."
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end
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function ITEM:PopulateTooltip(tooltip)
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if (self:GetData("apartment")) then
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local appID = self:GetData("apartment")
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PLUGIN:GetApartmentName(appID)
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if PLUGIN.apartments[appID] then
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local panel = tooltip:AddRowAfter("name", "apartment")
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panel:SetBackgroundColor(derma.GetColor("Warning", tooltip))
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panel:SetText("Assigned "..(self.shop and "Shop" or "Apartment")..": " .. (appID and PLUGIN.apartments[appID].name or appID))
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panel:SizeToContents()
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end
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end
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local id = tooltip:AddRowAfter("apartment", "id")
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id:SetBackgroundColor(Color(125, 96, 90, 255))
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id:SetText("Key ID: " .. self:GetID())
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id:SizeToContents()
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end
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end
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function ITEM:SetCID(cid)
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local client = self:GetOwner()
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PLUGIN:SetKeyCID(client, self, cid)
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end
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function ITEM:AssignToApartment(apartment)
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if !apartment then return false end
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local client = self:GetOwner()
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PLUGIN:AddKeyToApartment(client, self, apartment)
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end
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function ITEM:RemoveApartment(appID)
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local client = self:GetOwner()
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appID = appID or self:GetData("apartment")
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PLUGIN:AddKeyToApartment(client, self, appID, true)
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end
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function ITEM:UnlockLockApartment(bUnlock)
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local client = self:GetOwner()
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local targetEnt = client:GetEyeTrace().Entity
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if (IsValid(targetEnt) and targetEnt:IsDoor()) then
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PLUGIN:UnlockLockApartment(self, bUnlock, targetEnt)
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else
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client:NotifyLocalized("You are not looking at a valid door!")
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end
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end
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ITEM.functions.Unlock = {
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name = "Unlock Door",
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icon = "icon16/lock_open.png",
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OnRun = function(itemTable)
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itemTable:UnlockLockApartment(true)
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return false
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end,
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OnCanRun = function(itemTable)
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local client = itemTable:GetOwner()
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if !client then return false end
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if (IsValid(itemTable.entity)) then
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return false
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end
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local targetEnt = client:GetEyeTrace().Entity
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if (!IsValid(targetEnt)) then
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return false
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end
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if !targetEnt:IsDoor() then
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return false
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end
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if (!itemTable:GetData("apartment", false)) then
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return false
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end
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return true
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end
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}
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ITEM.functions.Lock = {
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name = "Lock Door",
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icon = "icon16/lock.png",
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OnRun = function(itemTable)
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itemTable:UnlockLockApartment()
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return false
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end,
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OnCanRun = function(itemTable)
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local client = itemTable.GetOwner and itemTable:GetOwner()
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if !client then return false end
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if (IsValid(itemTable.entity)) then
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return false
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end
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local targetEnt = client:GetEyeTrace().Entity
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if (!IsValid(targetEnt)) then
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return false
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end
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if !targetEnt:IsDoor() then
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return false
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end
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if (!itemTable:GetData("apartment", false)) then
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return false
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end
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return true
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end
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}
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local function ShouldHaveAccess(client)
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if (SERVER) then
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local combineutilities = ix.plugin.list["combineutilities"]
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if (combineutilities and combineutilities:HasAccessToDatafile(client)) then return true end
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else
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local faction = ix.faction.Get(client:Team())
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if (faction.alwaysDatafile or client:GetCharacter():HasFlags("U")) then
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return true
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elseif (client:HasActiveCombineSuit() or faction.allowDatafile) then
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if (client:GetCharacter():GetInventory():HasItem("pda") or client:GetActiveWeapon():GetClass() == "weapon_datapad") then
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return true
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end
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end
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end
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return false
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end
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ITEM.functions.Assign = {
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name = "Assign to Housing",
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icon = "icon16/building_go.png",
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OnClick = function(itemTable)
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local window = Derma_StringRequest("Assign Key To "..(itemTable.shop and "Shop" or "Apartment"), "Which "..(itemTable.shop and "shop" or "apartment").." do you want to assign this to?", false, function()
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netstream.Start("ixApartmentsAssignCIDToKey", itemTable:GetID())
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end, false, false, false, true)
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PLUGIN:ConvertStringRequestToComboselect(window, "Choose "..(itemTable.shop and "Shop" or "Apartment"), function(comboBox)
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for appID, tApartment in pairs(PLUGIN.apartments) do
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if !tApartment.type then continue end
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if itemTable.shop and tApartment.type != "shop" then continue end
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if !itemTable.shop and tApartment.type == "shop" then continue end
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comboBox:AddChoice( tApartment.name.." | "..string.upper(tApartment.type), appID )
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end
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end, function(comboBox)
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local _, data = comboBox:GetSelected()
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if !data then window:Close() return end
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netstream.Start("ixApartmentsAssignKeyToApartment", itemTable:GetID(), data)
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end)
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end,
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OnRun = function(itemTable)
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return false
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end,
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OnCanRun = function(itemTable)
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if (IsValid(itemTable.entity)) then
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return false
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end
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local client = itemTable.player
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if !client then return false end
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if ShouldHaveAccess(client) then return true end
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if !CAMI.PlayerHasAccess(itemTable:GetOwner(), "Helix - Manage Apartments Key", nil) then
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return false
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end
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if (!itemTable:GetData("cid", false)) then
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return false
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end
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if (itemTable:GetData("apartment", false)) then
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return false
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end
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return true
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end
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}
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ITEM.functions.AssignCID = {
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name = "Assign CID",
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icon = "icon16/vcard_add.png",
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OnClick = function(itemTable)
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Derma_StringRequest("Set "..(itemTable.shop and "Shop" or "Apartment").." Key CID", "What CID do you want to assign this to?", nil, function(text)
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netstream.Start("ixApartmentsAssignCIDToKey", itemTable:GetID(), text)
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end)
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end,
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OnRun = function(itemTable)
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return false
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end,
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OnCanRun = function(itemTable)
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if (IsValid(itemTable.entity)) then
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return false
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end
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local client = itemTable.player
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if !client then return false end
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if ShouldHaveAccess(client) then return true end
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if !CAMI.PlayerHasAccess(itemTable:GetOwner(), "Helix - Manage Apartments Key", nil) then
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return false
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end
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if (itemTable:GetData("cid", false)) then
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return false
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end
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return true
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end
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}
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ITEM.functions.RemoveTenant = {
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name = "Remove From Housing",
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icon = "icon16/building_delete.png",
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OnClick = function(itemTable)
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netstream.Start("ixApartmentsAssignKeyToApartment", itemTable:GetID(), false, true)
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end,
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OnRun = function(itemTable)
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return false
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end,
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OnCanRun = function(itemTable)
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if (IsValid(itemTable.entity)) then
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return false
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end
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local client = itemTable.player
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if !client then return false end
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if ShouldHaveAccess(client) then return true end
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if !CAMI.PlayerHasAccess(itemTable:GetOwner(), "Helix - Manage Apartments Key", nil) then
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return false
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end
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if (!itemTable:GetData("apartment", false)) then
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return false
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end
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return true
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end
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}
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ITEM.functions.RemoveCID = {
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name = "Remove CID from key",
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icon = "icon16/vcard_delete.png",
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OnClick = function(itemTable)
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netstream.Start("ixApartmentsAssignCIDToKey", itemTable:GetID(), false)
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end,
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OnRun = function(itemTable)
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return false
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end,
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OnCanRun = function(itemTable)
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if (IsValid(itemTable.entity)) then
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return false
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end
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local client = itemTable.player
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if !client then return false end
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if ShouldHaveAccess(client) then return true end
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if !CAMI.PlayerHasAccess(itemTable:GetOwner(), "Helix - Manage Apartments Key", nil) then
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return false
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end
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if (!itemTable:GetData("cid", false)) then
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return false
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end
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return true
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end
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}
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