This commit is contained in:
lifestorm
2024-08-05 18:40:29 +03:00
parent 9f505a0646
commit c6d9b6f580
8044 changed files with 1853472 additions and 21 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Bandages"
ITEM.description = "Wounded or otherwise, these bandages will serve its purpose."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_bandage.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["hooks"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
ITEM.colorAppendix = {
blue = "Fits on the shackles slot",
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Bandanna"
ITEM.description = "Discretion is of the utmost importance. Wouldn't want anyone to know a Vortigaunt was here."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/head_facewrap.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.iconCam = {
pos = Vector(-0.76, -0.13, 200),
ang = Angle(90.05, 189.72, 0),
fov = 2.5
}
ITEM.outfitCategory = "Glasses"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["face"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Belt"
ITEM.description = "A belt made for human use, but a curious vortigaunt might try it on."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_belt.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Hands"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["meat"] = 3 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
ITEM.colorAppendix = {
blue = "Fits on the meat belt slot",
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Boonie"
ITEM.description = "A wide rimmed hat. Keeps the sun off your vort head."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/head_boonie.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.iconCam = {
ang = Angle(25.370000839233,399.98999023438,0),
pos = Vector(-138.86999511719,-116.79000091553,85.76000213623),
fov = 3.82,
}
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["head"] = 6 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Chef Hat"
ITEM.description = "Vortigaunts are well known for their sheer capability in the culinary arts due to their connection to the Vortessence. The only remaining step for a Vortigaunt to temporarily act like a expert chef is to wear one of these silly hats."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/head_chefhat.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.iconCam = {
pos = Vector(-138.87, -116.79, 85.76),
ang = Angle(25.28, 400.12, 0),
fov = 4.26
}
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["head"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Fedora"
ITEM.description = "A rare stylish hat reminiscent of bygone times, certainly no alive creature would expect to see a vortigaunt with one of these.."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/fedora_item.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.iconCam = {
ang = Angle(25,220.0299987793,0),
pos = Vector(509.64001464844,427.60998535156,310.23999023438),
fov = 1.06,
}
ITEM.bodyGroups = {
["head"] = 5 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Flat Cap"
ITEM.description = "A stylish old-school cap that is flat on the head.. Some vorts have particular taste."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/head_hat2.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["head"] = 4 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Construction Hat"
ITEM.description = "Brandished with the Combine mark its back, these construction hats are often worn by the Civil Workers Union."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/workercap_item.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["head"] = 3 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Helmet"
ITEM.description = "Protection before practicality. With any luck, the enemy may try to aim a bit higher."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/head_helmet.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.iconCam = {
pos = Vector(-117.67, -98.6, 71.58),
ang = Angle(25, 400, 0),
fov = 4.42
}
ITEM.outfitCategory = "Head"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["head"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Sustenance Belt"
ITEM.description = "A collection of delicious, mouth watering headcrab hides, gathered from any and all corners."
ITEM.category = "Vortigaunt"
ITEM.model = "models/n7/vorti_outfit/meat01.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Hands"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["meat"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Outlands Meat Belt"
ITEM.description = "A difficult commodity to come by within the veil of the combine, and a welcome delicacy whenever found."
ITEM.category = "Vortigaunt"
ITEM.model = "models/n7/vorti_outfit/meat02.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Hands"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["meat"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Collar"
ITEM.description = "A heavy, metallic collar with borderline alien technology inside. Completely neutralizes a vortigaunt's ability to manipulate energies around them. Once worn, it cannot be removed without the proper tools."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_collar.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Face"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["collar"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
function ITEM:GetColorAppendix()
return {
["red"] = "Collar ID: " .. self:GetData("collarID", "UNKNOWN")
}
end
function ITEM:OnInstanced()
self:SetData("Locked", false)
end
function ITEM:OnEquip(client)
local vortPlugin = ix.plugin.Get("vortigaunts")
local character = client:GetCharacter()
local genericdata = character:GetGenericdata()
if character:GetFaction() != FACTION_VORT then return end
if self:GetData("collarID") == nil then
self:SetData("collarID", tostring(vortPlugin:GenerateCollarID(character.id)))
end
self:SetData("Locked", true)
character:SetCollarID(self:GetData("collarID"))
character:SetCollarItemID(self:GetID())
if genericdata and genericdata.collarID == "N/A" then
genericdata.collarID = character:GetCollarID()
character:SetGenericdata(genericdata)
character:Save()
end
if client:HasWeapon("ix_nightvision") then
client:StripWeapon( "ix_nightvision" )
end
if client:HasWeapon("ix_vortbeam") then
client:StripWeapon( "ix_vortbeam" )
end
if client:HasWeapon("ix_vortheal") then
client:StripWeapon( "ix_vortheal" )
end
if client:HasWeapon("ix_vshield") then
client:StripWeapon( "ix_vshield" )
end
if client:HasWeapon("ix_vmelee") then
client:StripWeapon("ix_vmelee")
end
if client:HasWeapon("ix_vortpyro") then
client:StripWeapon( "ix_vortpyro" )
end
if client:HasWeapon("ix_vortslam") then
client:StripWeapon( "ix_vortslam" )
end
if client:HasWeapon("ix_vortadvancedbeam") then
client:StripWeapon( "ix_vortadvancedbeam" )
end
client:Give("ix_vortsweep")
if (character:GetBackground() != "Collaborator") then
character:SetBackground("Biotic")
end
local worldmodel = ents.FindInSphere(client:GetPos(), 1);
for _, v in pairs(worldmodel) do
if (v:GetClass() == "ix_nvlight" and v:GetOwner() == client) then
v:Remove()
end
end
end
function ITEM:OnLoadout()
if (self:GetData("equip")) then
local client = self.player
local character = client:GetCharacter()
character:SetCollarID(self:GetData("collarID"))
character:SetCollarItemID(self:GetID())
end
end
function ITEM:OnUnEquip(client)
local character = client:GetCharacter()
if character:GetFaction() != FACTION_VORT then return end
self:SetData("Locked", false)
character:SetCollarID(nil)
character:SetCollarItemID(nil)
if client:HasWeapon("ix_vortsweep") then
client:StripWeapon( "ix_vortsweep" )
if client.broomModel then
client.broomModel:Remove()
end
end
client:Give("ix_nightvision")
client:Give("ix_vortbeam")
client:Give("ix_vortheal")
client:Give("ix_vshield")
client:Give("ix_vortslam")
if (character:GetBackground() != "Collaborator") then
character:SetBackground("Liberated")
end
end
function ITEM:CanEquipOutfit(client)
local player = self.player or client
local bgItems = player:GetCharacter():GetInventory():GetItemsByBase("base_bgclothes", true)
for _, v in ipairs(bgItems) do
if (v:GetData("equip") and v.maxArmor) then
return false
end
end
if !player:HasWhitelist(ix.faction.teams["vortigaunt"].index) then
player:NotifyLocalized("You are not whitelisted for the vortigaunt faction, so this is unuseable to you!")
return false
end
return true
end
ITEM:Hook("drop", function(item)
if item:GetData("Locked") == true then
item.player:NotifyLocalized("Your collar is locked so you cannot drop it!")
return false
end
if (item:GetData("equip")) then
item:OnUnEquip(item.player)
item:RemoveOutfit(item:GetOwner())
end
end)

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
local PLUGIN = PLUGIN
ITEM.name = "Vortigaunt Collar (fake)"
ITEM.description = "A heavy, metallic collar with borderline alien technology inside. Completely neutralizes a vortigaunt's ability to manipulate energies around them. Once worn, it cannot be removed without the proper tools."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_collar.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Face"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["collar"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
if (CLIENT) then
function ITEM:GetName()
if LocalPlayer():GetCharacter() then
if LocalPlayer():GetMoveType() == MOVETYPE_NOCLIP or LocalPlayer():GetCharacter():GetFaction() == FACTION_VORT then
return self.name
end
end
return string.sub( self.name, 1, string.len(self.name) - 7 )
end
end
function ITEM:GetColorAppendix()
return {
["red"] = "Collar ID: " .. self:GetData("collarID", "UNKNOWN")
}
end
function ITEM:OnInstanced()
self:SetData("Locked", false)
end
function ITEM:OnEquip(client)
local character = client:GetCharacter()
if (character:GetFaction() != FACTION_VORT) then
return
end
if (!self:GetData("collarOriginalOwnerCharacterID", nil) or self:GetData("collarID", nil) != character:GetCollarID() and self:GetData("collarOriginalOwnerCharacterID", nil)) then
if (!self:GetData("collarID", nil)) then
self:SetData("collarID", tostring(PLUGIN:GenerateCollarID(character.id)))
self:SetData("collarOriginalOwnerCharacterID", character.id)
elseif (character:GetData("CanResetFakeCollarDatafile") != false) then
ix.plugin.list.combineutilities:CreateDatafile(client)
character:SetCollarID(self:GetData("collarID"))
character:SetCollarItemID(self:GetID())
character:SetData("CanResetFakeCollarDatafile", false)
client:Notify("Previous datafile information wiped, generating new data...")
end
end
end
function ITEM:OnLoadout()
if (self:GetData("equip")) then
local client = self:GetOwner()
local character = client:GetCharacter()
if (character:GetFaction() != FACTION_VORT) then return end
if (self:GetData("collarID", nil) and character:GetCollarID() != self:GetData("collarID") and character:GetData("CanResetFakeCollarDatafile") != false) then
character:SetCollarID(self:GetData("collarID"))
character:SetCollarItemID(self:GetID())
end
self:Unequip(self:GetOwner())
end
end
function ITEM:CanEquipOutfit(client)
local character = client:GetCharacter()
if (client:Team() != FACTION_VORT) then
client:NotifyLocalized("You are not whitelisted for the vortigaunt faction, so this is unuseable to you!")
return false
elseif (self:GetData("collarID", "N/A") != character:GetCollarID() and character:GetData("CanResetFakeCollarDatafile") == false) then
client:Notify("You equip a different fake collar, but datafile information is not regenerated.")
end
return true
end
function ITEM:OnUnEquip(client)
end
ITEM:Hook("drop", function(item)
local owner = item:GetOwner()
if (item:GetData("equip")) then
item:OnUnEquip(owner)
item:RemoveOutfit(owner)
end
end)

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Hooks"
ITEM.description = "The base component of both shackles and collars. They fit very tight around the legs. Locked in place, they cannot be removed once applied."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_hooks.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Shoes"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["hooks"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
function ITEM:OnInstanced()
self:SetData("Locked", false)
end
function ITEM:OnEquip(client)
self:SetData("Locked", true)
end
function ITEM:OnUnEquip()
self:SetData("Locked", false)
end
ITEM:Hook("drop", function(item)
if item:GetData("Locked") == true then
item.player:NotifyLocalized("Your collar is locked so you cannot drop it!")
return false
end
if (item:GetData("equip")) then
item:RemoveOutfit(item:GetOwner())
end
end)

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Hooks (fake)"
ITEM.description = "The base component of both shackles and collars. They fit very tight around the legs. Locked in place, they cannot be removed once applied."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_hooks.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Shoes"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["hooks"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
if (CLIENT) then
function ITEM:GetName()
if LocalPlayer():GetCharacter() then
if LocalPlayer():GetMoveType() == MOVETYPE_NOCLIP or LocalPlayer():GetCharacter():GetFaction() == FACTION_VORT then
return self.name
end
end
return string.sub( self.name, 1, string.len(self.name) - 7 )
end
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Shackles"
ITEM.description = "Metal binds and braces that constrict the limbs and make it painful to move. They are locked in place and cannot be removed once applied."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_shackles.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["shackles"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
function ITEM:OnInstanced()
self:SetData("Locked", false)
end
function ITEM:OnEquip(client)
self:SetData("Locked", true)
end
function ITEM:OnUnEquip()
self:SetData("Locked", false)
end
ITEM:Hook("drop", function(item)
if item:GetData("Locked") == true then
item.player:NotifyLocalized("Your collar is locked so you cannot drop it!")
return false
end
if (item:GetData("equip")) then
item:RemoveOutfit(item:GetOwner())
end
end)

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Shackles (fake)"
ITEM.description = "Metal binds and braces that constrict the limbs and make it painful to move. They are locked in place and cannot be removed once applied."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/vortigaunt_shackles.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = true
ITEM.bodyGroups = {
["shackles"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
if (CLIENT) then
function ITEM:GetName()
if LocalPlayer():GetCharacter() then
if LocalPlayer():GetMoveType() == MOVETYPE_NOCLIP or LocalPlayer():GetCharacter():GetFaction() == FACTION_VORT then
return self.name
end
end
return string.sub( self.name, 1, string.len(self.name) - 7 )
end
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Antlion Guard Plate"
ITEM.description = "Fashioned from the thick armored hides of fallen Antlion guards, this armor is not only sturdy, but the mark of a seasoned warrior.."
ITEM.category = "Vortigaunt"
ITEM.model = "models/n7/vorti_outfit/armor.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.maxArmor = 50
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 8 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Worker Uniform"
ITEM.description = "A sweater of sorts embelished with combine insignia. Suitable to identify worker vortigaunts."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_sweater_cwu.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 10 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Labcoat with Badge"
ITEM.description = "A scientific uniform for vortigaunts seeking a more scientific lifestyle. This variant comes complete with a badge."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_doc.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 3 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Labcoat"
ITEM.description = "A scientific uniform for vortigaunts seeking a more scientific lifestyle."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_doc.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Hoodie"
ITEM.description = "An elongated hoodie for a longer neck. Perfect for keeping a vortigaunt warm in even the toughest conditions."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_sweater.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 7 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Refined Vortigaunt Poncho"
ITEM.description = "A reliable and solid covering, It's composition derived from typical human garments. Loose fitting design and convenient cutouts allow for comfort and freedom of movement."
ITEM.category = "Vortigaunt"
ITEM.model = "models/n7/vorti_outfit/light01.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 4 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Makeshift Vortigaunt Covering"
ITEM.description = "A simple, plain covering. Good for keeping you snug on a chilly night, and not much else."
ITEM.category = "Vortigaunt"
ITEM.model = "models/n7/vorti_outfit/light02.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 5 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Brown Trench Coat"
ITEM.description = "A sunburned, refurbished trench coat. Ensures that the body is warm and somewhat dry. Doesn't hurt to blend in either."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/clothingitems/torso_refugee_coat.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.iconCam = {
pos = Vector(-39.23, -7.19, 195.95),
ang = Angle(77.11, 10.12, 0),
fov = 4.05
}
ITEM.outfitCategory = "Torso"
ITEM.maxArmor = 25
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 1 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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@@ -0,0 +1,22 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Sweater"
ITEM.description = "A sweater made for humans.. A curious vortigaunt might sneak one on. Perfect for keeping a vortigaunt warm in even the toughest conditions."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_sweater.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 9 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Kevlar"
ITEM.description = "There is no fear for the interval of darkness, but neither is there a hurry to embrace it. A standard set of human kevlar, roughly fitted for vortigaunt use."
ITEM.category = "Vortigaunt"
ITEM.model = "models/props_c17/BriefCase001a.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Torso"
ITEM.maxArmor = 25
ITEM.factionList = {FACTION_VORT}
ITEM.bodyGroups = {
["torso"] = 6 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Brown Trousers"
ITEM.description = "Even extra-dimensional aliens know that leathery or fabric materials make for substantially comfortable garments."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_pants.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = false
ITEM.bodyGroups = {
["shackles"] = 2 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}
ITEM.colorAppendix = {
blue = "Fits on the meat shackles slot",
}

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@@ -0,0 +1,23 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Dark Trousers"
ITEM.description = "Even extra-dimensional aliens know that leathery or fabric materials make for substantially comfortable garments."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_pants2.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = false
ITEM.bodyGroups = {
["shackles"] = 3 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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@@ -0,0 +1,23 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Dark Blue Trousers"
ITEM.description = "Even extra-dimensional aliens know that leathery or fabric materials make for substantially comfortable garments."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_pants3.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = false
ITEM.bodyGroups = {
["shackles"] = 4 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}

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@@ -0,0 +1,23 @@
--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
ITEM.name = "Vortigaunt Dark Grey Trousers"
ITEM.description = "Even extra-dimensional aliens know that leathery or fabric materials make for substantially comfortable garments."
ITEM.category = "Vortigaunt"
ITEM.model = "models/willardnetworks/vort_clothingitems/vort_pants4.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.outfitCategory = "Legs"
ITEM.factionList = {FACTION_VORT}
ITEM.KeepOnDeath = false
ITEM.bodyGroups = {
["shackles"] = 5 -- The actual name of the bodypart, then number in that bodypart (model-wise)
}