mirror of
https://github.com/lifestorm/wnsrc.git
synced 2025-12-17 13:53:45 +03:00
Upload
This commit is contained in:
80
gamemodes/ixhl2rp/plugins/writing/items/sh_pin.lua
Normal file
80
gamemodes/ixhl2rp/plugins/writing/items/sh_pin.lua
Normal file
@@ -0,0 +1,80 @@
|
||||
--[[
|
||||
| This file was obtained through the combined efforts
|
||||
| of Madbluntz & Plymouth Antiquarian Society.
|
||||
|
|
||||
| Credits: lifestorm, Gregory Wayne Rossel JR.,
|
||||
| Maloy, DrPepper10 @ RIP, Atle!
|
||||
|
|
||||
| Visit for more: https://plymouth.thetwilightzone.ru/
|
||||
--]]
|
||||
|
||||
local PLUGIN = PLUGIN
|
||||
|
||||
ITEM.name = "Pin"
|
||||
ITEM.uniqueID = "pin"
|
||||
ITEM.model = "models/items/crossbowrounds.mdl"
|
||||
ITEM.width = 1
|
||||
ITEM.height = 1
|
||||
ITEM.description = "A pin. Used to hang up papers etc. on the walls."
|
||||
ITEM.category = "Writing"
|
||||
|
||||
function ITEM:MakeNail(nailedEnt, pos, ang, client)
|
||||
pos = nailedEnt:LocalToWorld( pos )
|
||||
nailedEnt:GetPhysicsObject():EnableMotion(false)
|
||||
|
||||
local nail = ents.Create( "gmod_nail" )
|
||||
nail:SetPos( pos )
|
||||
nail:SetAngles( ang )
|
||||
nail:SetParent( nailedEnt )
|
||||
|
||||
nail:Spawn()
|
||||
nail:Activate()
|
||||
|
||||
local item = ix.item.instances[nailedEnt.ixItemID]
|
||||
item:SetData("pin", true)
|
||||
item:SetData("owner", client:GetCharacter():GetID())
|
||||
nail.itemparentID = nailedEnt.ixItemID
|
||||
nail.itemparentPos = nailedEnt:GetPos()
|
||||
nail.itemparentAngs = nailedEnt:GetAngles()
|
||||
|
||||
ix.saveEnts:SaveEntity(nail)
|
||||
end
|
||||
|
||||
ITEM.functions.Pin = {
|
||||
OnRun = function(item)
|
||||
local client = item.player
|
||||
|
||||
local trace = client:GetEyeTrace()
|
||||
|
||||
-- Bail if we hit world or a client
|
||||
if ( !trace.Entity:IsValid() or trace.Entity:IsPlayer() ) then return false end
|
||||
|
||||
if ( SERVER and !util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) ) then return false end
|
||||
|
||||
local tr = {}
|
||||
tr.start = trace.HitPos
|
||||
tr.endpos = trace.HitPos + (client:GetAimVector() * 16.0)
|
||||
tr.filter = { client, trace.Entity }
|
||||
local trTwo = util.TraceLine( tr )
|
||||
|
||||
if ( trTwo.Hit and !trTwo.Entity:IsPlayer() ) then
|
||||
if trace.Entity:GetClass() != "ix_item" then
|
||||
client:NotifyLocalized("Only items can be pinned!")
|
||||
return false
|
||||
end
|
||||
|
||||
-- Client can bail now
|
||||
if ( CLIENT ) then return true end
|
||||
|
||||
local vOrigin = trace.HitPos - (client:GetAimVector() * 8.0)
|
||||
local vDirection = client:GetAimVector():Angle()
|
||||
|
||||
vOrigin = trace.Entity:WorldToLocal( vOrigin )
|
||||
item:MakeNail( trace.Entity, vOrigin, vDirection, client )
|
||||
client:EmitSound("weapons/crossbow/hit1.wav", 110)
|
||||
else
|
||||
client:NotifyLocalized("Could not find anything to pin!")
|
||||
return false
|
||||
end
|
||||
end
|
||||
}
|
||||
Reference in New Issue
Block a user