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179
lua/autorun/ppp_include/pill_360_noscope.lua
Normal file
179
lua/autorun/ppp_include/pill_360_noscope.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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AddCSLuaFile()
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--Made by SkyLight http://steamcommunity.com/id/_I_I_I_I_I/, had to be indented manually because copy/pasta from github didn't. Copy pastad of Parakeet's code.
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--Formatted and edited by Parakeet
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pk_pills.register("professional", {
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printName = "Lab Gamer",
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type = "ply",
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default_rp_cost = 1337666420,
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model = "models/player/hostage/hostage_04.mdl",
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anims = {
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default = {
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idle = "idle_pistol",
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walk = "menu_walk",
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run = "run_pistol",
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crouch = "cidle_pistol",
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crouch_walk = "cwalk_pistol",
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glide = "swimming_pistol",
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jump = "jump_pistol",
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g_attack = "taunt_laugh", --flinch_head_02
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g_reload = "gesture_agree",
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dropItem = "Heal"
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}
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},
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aim = {
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xPose = "aim_yaw",
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yPose = "aim_pitch"
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},
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moveSpeed = {
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walk = 60,
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run = 200,
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ducked = 40
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},
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loadout = {"pill_wep_pro"},
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ammo = {
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Buckshot = 100,
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["357"] = 100
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},
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health = 1,
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validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
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movePoseMode = "xy"
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})
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pk_pills.register("pubbie", {
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printName = "Pub Scrub",
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type = "ply",
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default_rp_cost = 8008135,
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options = function()
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return {
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{
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model = "models/player/urban.mdl"
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},
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{
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model = "models/player/gasmask.mdl"
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},
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{
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model = "models/player/riot.mdl"
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},
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{
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model = "models/player/swat.mdl"
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},
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{
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model = "models/player/guerilla.mdl"
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},
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{
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model = "models/player/arctic.mdl"
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},
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{
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model = "models/player/phoenix.mdl"
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},
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{
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model = "models/player/leet.mdl"
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}
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}
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end,
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anims = {
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default = {
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idle = "idle_pistol",
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walk = "walk_pistol",
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run = "run_pistol",
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crouch = "cidle_pistol",
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crouch_walk = "cwalk_pistol",
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glide = "swimming_pistol",
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jump = "jump_pistol",
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g_attack = "flinch_head_02",
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g_reload = "reload_pistol",
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dropItem = "Heal"
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},
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smg = {
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idle = "idle_smg1",
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walk = "walk_smg1",
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run = "run_smg1",
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crouch = "cidle_smg1",
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crouch_walk = "cwalk_smg1"
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},
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ar2 = {
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idle = "idle_ar2",
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walk = "walk_ar2",
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run = "run_ar2",
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crouch = "cidle_ar2",
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crouch_walk = "cwalk_ar2"
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}
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},
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aim = {
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xPose = "aim_yaw",
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yPose = "aim_pitch"
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},
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moveSpeed = {
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walk = 60,
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run = 200,
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ducked = 40
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},
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loadout = {"pill_wep_alyxgun"},
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ammo = {
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smg1 = 300
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},
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health = 100,
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validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
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movePoseMode = "xy"
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})
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pk_pills.register("casual", {
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printName = "Casual",
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type = "ply",
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default_rp_cost = 1234567,
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options = function()
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return {
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{
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model = "models/player/hostage/hostage_01.mdl"
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},
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{
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model = "models/player/hostage/hostage_02.mdl"
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},
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{
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model = "models/player/hostage/hostage_03.mdl"
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}
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}
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end,
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anims = {
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default = {
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idle = "idle_smg1",
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walk = "walk_smg1",
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run = "run_smg1",
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crouch = "cidle_smg1",
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crouch_walk = "cwalk_smg1",
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glide = "swimming_smg1",
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jump = "jump_smg1",
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g_attack = "flinch_head_02",
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g_reload = "reload_smg1",
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dropItem = "Heal"
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}
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},
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aim = {
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xPose = "aim_yaw",
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yPose = "aim_pitch"
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},
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moveSpeed = {
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walk = 60,
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run = 200,
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ducked = 40
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},
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loadout = {"weapon_smg1"},
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ammo = {
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smg1 = 150,
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smg1_grenade = 5
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},
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health = 150,
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validHoldTypes = {"smg", "ar2", "shotgun", "crossbow", "pistol"},
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movePoseMode = "xy"
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})
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