This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 0e770b2b49
commit df294d03aa
7526 changed files with 4011945 additions and 15 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
function EFFECT:Init(effectdata)
self.endPoint = effectdata:GetOrigin()
local ent = effectdata:GetEntity()
self.ent = ent:GetPuppet()
self.ply = ent:GetPillUser()
end
function EFFECT:Think()
if not IsValid(self.ent) then return false end
self:SetPos(self.ent:GetAttachment(self.ent:LookupAttachment("zipline")).Pos)
self:SetRenderBoundsWS(self:GetPos(), self.endPoint)
return not self.ply:OnGround()
end
local ropeMat = Material("cable/cable2")
function EFFECT:Render()
--print("p")
local color = Color(10, 10, 10)
render.SetMaterial(ropeMat)
render.DrawBeam(self:GetPos(), self.endPoint, 2, 0, 0, color)
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
--Most of the credit for this goes to the people who made/helped with the strider cannon SWEP:
-- http://www.garrysmod.org/downloads/?a=view&id=31329
local flashMat = Material("Effects/blueblackflash")
local pinchMat = Material("Effects/strider_pinch_dudv")
local beamMat = Material("Effects/blueblacklargebeam")
function EFFECT:Init(effectdata)
self.ent = effectdata:GetEntity()
self.hitPos = effectdata:GetOrigin()
self.startTime = CurTime()
self.cycle = 0
end
function EFFECT:Think()
if not IsValid(self.ent) then return false end
self:SetPos(self.ent:GetAttachment(self.ent:GetModel() == "models/combine_strider.mdl" and self.ent:LookupAttachment("BigGun") or self.ent:LookupAttachment("bellygun")).Pos)
self:SetRenderBoundsWS(self:GetPos(), self.hitPos)
if CurTime() - self.startTime > 2.4 then return false end
return true
end
function EFFECT:Render()
local cycleF = (CurTime() - self.startTime) / 1.2
--flash
render.SetMaterial(flashMat)
if cycleF < .5 then
render.DrawSprite(self:GetPos(), cycleF * 100, cycleF * 100, Color(0, 0, 0, 255))
elseif cycleF < 1 then
render.DrawSprite(self:GetPos(), cycleF * 100, cycleF * 100, Color(cycleF * 255, cycleF * 255, cycleF * 255, 255))
else
render.DrawSprite(self:GetPos(), 50, 50, Color(255, 255, 255, 255))
end
if cycleF < 1 then
--pinch
pinchMat:SetFloat("$refractamount", cycleF)
render.SetMaterial(pinchMat)
render.UpdateRefractTexture()
render.DrawSprite(self:GetPos(), cycleF * 150, cycleF * 150)
--Beam
if cycleF > .5 then
render.SetMaterial(beamMat)
render.DrawBeam(self:GetPos(), self.hitPos, cycleF * 2, 0, 0, Color(255, 255, 255, (cycleF - .5) * 255))
end
elseif cycleF < 1.1 then
--fired beam
render.SetMaterial(beamMat)
render.DrawBeam(LerpVector((cycleF - 1) * 10, self:GetPos(), self.hitPos), self.hitPos, (cycleF - 1) * 500, 0, 0)
end
end

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
function EFFECT:Init(effectdata)
self:SetPos(effectdata:GetOrigin())
self.color = HSVToColor(math.Rand(0, 360), .8, 1)
self.vel = VectorRand()
self.i = 0
end
function EFFECT:Think()
--[[self:SetPos(self.ent:GetAttachment(self.ent:LookupAttachment("zipline")).Pos)
self:SetRenderBoundsWS(self:GetPos(),self.endPoint)]]
self:SetPos(self:GetPos() + self.vel)
self.i = self.i + 1
if self.i > 100 then return false end
return true
end
local wow = Material("pillsprites/wow.png")
function EFFECT:Render()
--[[cam.Start3D2D(self:GetPos(),LocalPlayer():EyeAngles()+Angle(90,0,0),1)
/*surface.SetFont("CloseCaption_Bold")
surface.SetTextColor(HSVToColor(math.Rand(0,360),1,.5))
surface.SetTextPos(100,100)
surface.GetTextSize(32)
surface.DrawText("wow")
draw.SimpleText("Oh No!", "CloseCaption_Bold", 0, 0, Color(255,255,255,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
draw.DrawText("TEXT", "CloseCaption_Bold", 1, 1, Color(255, 255, 255, 255), TEXT_ALIGN_CENTER)
cam.End3D2D()]]
cam.Start3D(EyePos(), EyeAngles())
render.SetMaterial(wow)
render.DrawSprite(self:GetPos(), 20, 10, self.color)
cam.End3D()
end