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55
addons/tfa-base/lua/tfa/att/sg_slug.lua
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55
addons/tfa-base/lua/tfa/att/sg_slug.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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-- Copyright (c) 2018-2020 TFA Base Devs
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-- Permission is hereby granted, free of charge, to any person obtaining a copy
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-- of this software and associated documentation files (the "Software"), to deal
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-- in the Software without restriction, including without limitation the rights
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-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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-- copies of the Software, and to permit persons to whom the Software is
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-- furnished to do so, subject to the following conditions:
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-- The above copyright notice and this permission notice shall be included in all
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-- copies or substantial portions of the Software.
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-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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-- SOFTWARE.
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if not ATTACHMENT then
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ATTACHMENT = {}
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end
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ATTACHMENT.Name = "Slug Ammunition"
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ATTACHMENT.ShortName = "Slug" --Abbreviation, 5 chars or less please
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--ATTACHMENT.ID = "base" -- normally this is just your filename
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ATTACHMENT.Description = { TFA.Attachments.Colors["+"], "Much lower spread", TFA.Attachments.Colors["+"], "100m higher range", TFA.Attachments.Colors["-"], "30% less damage", "One pellet" }
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ATTACHMENT.Icon = "entities/tfa_ammo_slug.png" --Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png"
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ATTACHMENT.TFADataVersion = TFA.LatestDataVersion
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ATTACHMENT.WeaponTable = {
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["Primary"] = {
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["Damage"] = function( wep, stat ) return wep.Primary_TFA.NumShots * stat * 0.7 end,
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["NumShots"] = function( wep, stat ) return 1, true end,
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["Spread"] = function( wep, stat ) return math.max( stat - 0.015, stat * 0.5 ) end,
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["IronAccuracy"] = function( wep, stat ) return math.max( stat - 0.03, stat * 0.25 ) end,
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["Range"] = function( wep, stat ) return stat + 100 * 39.370 end
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}
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}
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if not TFA_ATTACHMENT_ISUPDATING then
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TFAUpdateAttachments()
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end
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