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@@ -0,0 +1,70 @@
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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netstream.Hook("SetLinkedUpdate", function(client, console, update)
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if (IsValid(console) and console:GetClass() == "ix_console" and console.user == client) then
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local character = client:GetCharacter()
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if (character:GetClass() != CLASS_CP_CMD and character:GetClass() != CLASS_CP_CPT and character:GetClass() != CLASS_CP_RL and character:GetClass() != CLASS_OVERSEER) then
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return
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end
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ix.data.Set("CameraConsoleLinkedUpdate", update)
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netstream.Start(client, "SetLinkedUpdateCL", update)
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end
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end)
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netstream.Hook("GetLinkedUpdate", function(client)
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if !client:GetActiveCombineSuit() then
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return false
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end
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local update = ix.data.Get("CameraConsoleLinkedUpdate", {})
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netstream.Start(client, "SetLinkedUpdateCL", update)
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end)
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-- Netstream Hooks
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netstream.Hook("CloseConsole", function(client, console)
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if (IsValid(console) and console:GetClass() == "ix_console" and console.user == client) then
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console:CloseConsole()
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end
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end)
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netstream.Hook("SetConsoleCameraPos", function(client, console, entity)
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if !client:GetActiveCombineSuit() then
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return false
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end
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if (IsValid(console) and console:GetClass() == "ix_console" and console.user == client) then
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client.currentCamera = entity
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end
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end)
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netstream.Hook("GetConsoleUpdates", function(client)
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local character = client:GetCharacter()
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local class = character:GetClass()
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if (class == CLASS_CP_CPT or class == CLASS_OVERSEER or class == CLASS_OW_SCANNER) then
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PLUGIN:GetConsoleUpdates(client)
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timer.Simple(0.05, function()
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netstream.Start(client, "SetConsoleUpdates", PLUGIN.updatelist)
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end)
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end
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end)
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local function CloseConsole(client)
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if (IsValid(client.ixConsole)) then
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client.ixConsole:CloseConsole()
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netstream.Start(client, "CloseConsole")
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end
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end
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hook.Add("PlayerDisconnected", "ixConsoleCloseOnDisconnect", CloseConsole)
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hook.Add("PlayerLoadedCharacter", "ixConsoleCloseOnCharSwap", CloseConsole)
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hook.Add("PlayerDeath", "ixConsoleCloseOnDeath", CloseConsole)
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