This commit is contained in:
lifestorm
2024-08-04 23:54:45 +03:00
parent 0e770b2b49
commit df294d03aa
7526 changed files with 4011945 additions and 15 deletions

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--[[
| This file was obtained through the combined efforts
| of Madbluntz & Plymouth Antiquarian Society.
|
| Credits: lifestorm, Gregory Wayne Rossel JR.,
| Maloy, DrPepper10 @ RIP, Atle!
|
| Visit for more: https://plymouth.thetwilightzone.ru/
--]]
FACTION.name = "The Resistance"
FACTION.description = "A regular human living amongst Combine Rule- but all is not what it seems."
FACTION.color = Color(63, 142, 164, 255)
FACTION.isDefault = false
FACTION.factionImage = "materials/willardnetworks/faction_imgs/rebel.png"
FACTION.selectImage = "materials/willardnetworks/charselect/sewers.png"
FACTION.inventoryImage = "materials/willardnetworks/tabmenu/inventory/backgrounds/sewers.png"
FACTION.humanVoices = true
FACTION.allowRebelForcefieldPassage = true
FACTION.idInspectionText = "Citizen"
FACTION.models = {
female = {
"models/willardnetworks/citizens/female_01.mdl",
"models/willardnetworks/citizens/female_02.mdl",
"models/willardnetworks/citizens/female_03.mdl",
"models/willardnetworks/citizens/female_04.mdl",
"models/willardnetworks/citizens/female_06.mdl",
"models/willardnetworks/citizens/female_05.mdl"
};
male = {
"models/willardnetworks/citizens/male_01.mdl",
"models/willardnetworks/citizens/male_02.mdl",
"models/willardnetworks/citizens/male_03.mdl",
"models/willardnetworks/citizens/male_04.mdl",
"models/willardnetworks/citizens/male_05.mdl",
"models/willardnetworks/citizens/male_06.mdl",
"models/willardnetworks/citizens/male_07.mdl",
"models/willardnetworks/citizens/male_08.mdl",
"models/willardnetworks/citizens/male_09.mdl",
"models/willardnetworks/citizens/male_10.mdl"
};
};
function FACTION:OnCharacterCreated(client, character)
local inventory = character:GetInventory()
local background = character:GetBackground()
character:CreateIDCard(credits)
-- Give clothing chosen upon char creation
local chosenClothes = character:GetData("chosenClothes")
if (istable(chosenClothes) and !table.IsEmpty(chosenClothes)) then
if chosenClothes.torso then
inventory:Add(chosenClothes.torso, 1)
end
if chosenClothes.legs then
inventory:Add(chosenClothes.legs, 1)
end
if chosenClothes.shoes then
inventory:Add(chosenClothes.shoes, 1)
end
if chosenClothes["8"] then
inventory:Add("glasses", 1)
end
character:SetData("equipBgClothes", true)
end
character:SetData("chosenClothes", nil)
end
function FACTION:OnTransferred(character)
local genericData = character:GetGenericdata()
genericData.combine = false
character:SetGenericdata(genericData)
end
FACTION_RESISTANCE = FACTION.index