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94
gamemodes/helix/plugins/willardresize/sh_plugin.lua
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94
gamemodes/helix/plugins/willardresize/sh_plugin.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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|
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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|
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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local PLUGIN = PLUGIN
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PLUGIN.name = "Character Playermodel Resize"
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PLUGIN.author = "M!NT"
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PLUGIN.description = "Resizes a character's playermodel based on their actual IC height."
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ix.config.Add("ModelScalingEnable", true, "Allows the server to scale playermodels depending on their height selected during character creation.",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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category = "Resize"
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})
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ix.config.Add("ModelScalingMinInches", 58, "Minimum bounds for character height (in inches).",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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data = {min = 50, max = 70},
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category = "Resize"
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})
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ix.config.Add("ModelScalingMin", 0.85, "Minimum bounds for character height (in real scale).",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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data = {min = 0.5, max = 1.6, decimals = 2},
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category = "Resize"
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})
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ix.config.Add("ModelScalingMax", 1.3, "Maximum bounds for character height (in real scale).",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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data = {min = 0.5, max = 2.1, decimals = 2},
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category = "Resize"
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})
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ix.config.Add("ModelScalingMaxInches", 78, "Maximum bounds for character height (in inches).",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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data = {min = 65, max = 85},
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category = "Resize"
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})
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ix.config.Add("ModelScalingSexOffset", 0.1, "Offset extra height given to females (bc their base models are smaller)",
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function(oldVal, newVal)
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if (!SERVER) then return end
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for _, v in ipairs(player.GetAll()) do
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if (v:GetCharacter()) then
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PLUGIN:resizeCharacter(v:GetCharacter())
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end
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end
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end, {
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data = {min = 0.01, max = 2, decimals = 2},
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category = "Resize"
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})
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ix.util.Include("sv_hooks.lua")
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