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95
lua/effects/arccw_tracer.lua
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95
lua/effects/arccw_tracer.lua
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--[[
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| This file was obtained through the combined efforts
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| of Madbluntz & Plymouth Antiquarian Society.
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| Credits: lifestorm, Gregory Wayne Rossel JR.,
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| Maloy, DrPepper10 @ RIP, Atle!
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| Visit for more: https://plymouth.thetwilightzone.ru/
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--]]
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EFFECT.StartPos = Vector(0, 0, 0)
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EFFECT.EndPos = Vector(0, 0, 0)
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EFFECT.StartTime = 0
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EFFECT.LifeTime = 0.2
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EFFECT.LifeTime2 = 0.2
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EFFECT.DieTime = 0
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EFFECT.Color = Color(255, 255, 255)
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EFFECT.Speed = 5000
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-- local head = Material("effects/whiteflare")
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local tracer = Material("effects/smoke_trail")
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local smoke = Material("trails/smoke")
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function EFFECT:Init(data)
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local hit = data:GetOrigin()
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local wep = data:GetEntity()
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if !IsValid(wep) then return end
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local speed = data:GetScale()
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local start = (wep.GetTracerOrigin and wep:GetTracerOrigin()) or data:GetStart()
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if ArcCW.ConVars["fasttracers"]:GetBool() then
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local fx = EffectData()
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fx:SetOrigin(hit)
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fx:SetEntity(wep)
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fx:SetStart(start)
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fx:SetScale(4000)
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util.Effect("tracer", fx)
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self:Remove()
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return
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end
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if speed > 0 then
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self.Speed = speed
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end
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local profile = 0
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if wep.GetBuff_Override then
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profile = wep:GetBuff_Override("Override_PhysTracerProfile", wep.PhysTracerProfile) or 0
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if isnumber(profile) then profile = ArcCW.BulletProfileDict[ArcCW.BulletProfiles[profile]] end
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end
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self.LifeTime = (hit - start):Length() / self.Speed
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self.StartTime = UnPredictedCurTime()
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self.DieTime = UnPredictedCurTime() + math.max(self.LifeTime, self.LifeTime2)
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self.StartPos = start
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self.EndPos = hit
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self.Color = (ArcCW.BulletProfileDict[profile] or ArcCW.BulletProfileDict["default0"]).color
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end
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function EFFECT:Think()
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return self.DieTime > UnPredictedCurTime()
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end
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local function LerpColor(d, col1, col2)
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local r = Lerp(d, col1.r, col2.r)
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local g = Lerp(d, col1.g, col2.g)
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local b = Lerp(d, col1.b, col2.b)
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local a = Lerp(d, col1.a, col2.a)
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return Color(r, g, b, a)
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end
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function EFFECT:Render()
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local d = (UnPredictedCurTime() - self.StartTime) / self.LifeTime
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local d2 = (UnPredictedCurTime() - self.StartTime) / self.LifeTime2
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local startpos = self.StartPos + (d * 0.1 * (self.EndPos - self.StartPos))
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local endpos = self.StartPos + (d * (self.EndPos - self.StartPos))
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local size = 1
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local col = LerpColor(d, self.Color, Color(0, 0, 0, 0))
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local col2 = LerpColor(d2, Color(255, 255, 255, 255), Color(0, 0, 0, 0))
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-- render.SetMaterial(head)
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-- render.DrawSprite(endpos, size * 3, size * 3, col)
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render.SetMaterial(tracer)
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render.DrawBeam(endpos, startpos, size, 0, 1, col)
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render.SetMaterial(smoke)
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render.DrawBeam(self.EndPos, self.StartPos, size * 0.5 * d2, 0, 1, col2)
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end
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