[00:00:05 ]Michael Brians exited observer at their location. [00:00:10 ]Michael Brians entered observer. [00:00:19 ]Michael Brians exited observer at their location. [00:00:20 ]Michael Brians entered observer. [00:00:22 ]Michael Brians exited observer at their location. [00:00:24 ]Michael Brians entered observer. [00:00:34 ]John Bovi exited observer at their location. [00:00:35 ]John Bovi entered observer. [00:00:35 ]John Bovi is no longer afk. Total time spent AFK: 425 [00:00:38 ]John Bovi exited observer at their location. [00:00:39 ]John Bovi entered observer. [00:00:48 ]John Bovi exited observer at their location. [00:00:50 ]Michael Brians has spawned 'models/props_lab/servers.mdl'. [00:00:51 ]John Bovi entered observer. [00:00:52 ]John Bovi exited observer at their location. [00:00:53 ]Michael Brians has spawned 'models/props_lab/securitybank.mdl'. [00:00:55 ]John Bovi entered observer. [00:01:01 ]John Bovi exited observer at their location. [00:01:01 ]Michael Brians has spawned 'models/props_lab/workspace003.mdl'. [00:01:03 ]John Bovi entered observer. [00:01:04 ]John Bovi exited observer at their location. [00:01:06 ][OOC] Michael Brians: Like it? [00:01:07 ]John Bovi entered observer. [00:01:08 ]John Bovi exited observer at their location. [00:01:09 ]John Bovi entered observer. [00:01:12 ][OOC] Michael Brians: Seems more realistic this way [00:01:13 ][OOC] John Bovi: yeah, looking good [00:01:14 ]John Bovi exited observer at their location. [00:01:17 ]John Bovi was knocked unconscious and is bleeding out. [00:01:17 ]John Bovi entered observer. [00:01:20 ][OOC] John Bovi: fuk [00:01:21 ]Michael Brians ran SAM command 'respawn' with arguments: 'bovi' [00:01:23 ]John Bovi entered observer. [00:01:23 ]John Bovi exited observer at their location. [00:01:25 ][OOC] Michael Brians: oh [00:01:25 ]John Bovi entered observer. [00:01:25 ]John Bovi is fully healed. [00:01:27 ][OOC] Michael Brians: we must persist all these [00:01:27 ]John Bovi exited observer at their location. [00:01:29 ]John Bovi entered observer. [00:01:30 ][OOC] Michael Brians: *):* [00:01:36 ][OOC] John Bovi: ok time to get started [00:01:38 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:38 ]Michael Brians has used a context menu option with the name: persist [00:01:40 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:40 ]Michael Brians has used a context menu option with the name: persist [00:01:41 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:41 ]Michael Brians has used a context menu option with the name: persist [00:01:42 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:42 ]Michael Brians has used a context menu option with the name: persist [00:01:44 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:01:44 ]Michael Brians has used a context menu option with the name: persist [00:01:45 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:45 ]John Bovi has disabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:45 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:45 ]Michael Brians has used a context menu option with the name: persist [00:01:46 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:46 ]John Bovi has disabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:46 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:46 ]Michael Brians has used a context menu option with the name: persist [00:01:47 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:47 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:47 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:47 ]Michael Brians has used a context menu option with the name: persist [00:01:48 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:48 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:01:48 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:48 ]Michael Brians has used a context menu option with the name: persist [00:01:49 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:49 ]Michael Brians has used a context menu option with the name: persist [00:01:50 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:50 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:01:50 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:50 ]Michael Brians has used a context menu option with the name: persist [00:01:51 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:51 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:01:51 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:51 ]Michael Brians has used a context menu option with the name: persist [00:01:52 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:52 ]Michael Brians has used a context menu option with the name: persist [00:01:52 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:52 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:01:53 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:53 ]Michael Brians has used a context menu option with the name: persist [00:01:54 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:54 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:55 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:55 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:01:56 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:56 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:01:58 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:58 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:01:59 ]John Bovi has fired a toolgun with the name: sh_persist [00:01:59 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:00 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:00 ]John Bovi has disabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:00 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:00 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:01 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:01 ]Michael Brians has used a context menu option with the name: persist [00:02:02 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:02 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:02 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:02 ]Michael Brians has used a context menu option with the name: persist [00:02:02 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:02 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:03 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:03 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:04 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:04 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:04 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:04 ]Michael Brians has used a context menu option with the name: persist [00:02:05 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:05 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:05 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:05 ]Michael Brians has used a context menu option with the name: persist [00:02:05 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:05 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:02:07 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:07 ]Michael Brians has used a context menu option with the name: persist [00:02:07 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:07 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:02:09 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:09 ]Michael Brians has used a context menu option with the name: persist [00:02:09 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:09 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:09 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:09 ]Michael Brians has used a context menu option with the name: persist [00:02:10 ]Michael Brians has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:10 ]Michael Brians has used a context menu option with the name: persist [00:02:11 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:11 ]John Bovi has disabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:11 ]Michael Brians has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:11 ]Michael Brians has used a context menu option with the name: persist [00:02:12 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:12 ]John Bovi has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:12 ]Michael Brians has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:12 ]Michael Brians has used a context menu option with the name: persist [00:02:13 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:13 ]John Bovi has disabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:13 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:13 ]Michael Brians has used a context menu option with the name: persist [00:02:15 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:15 ]John Bovi has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:16 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:16 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:17 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:17 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:18 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:18 ]Michael Brians has used a context menu option with the name: persist [00:02:19 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:19 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:19 ]Michael Brians has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:19 ]Michael Brians has used a context menu option with the name: persist [00:02:20 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:20 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:02:21 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:21 ]John Bovi has disabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:22 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:22 ]John Bovi has enabled persistence for 'models/tsbb/pump_jack.mdl'. [00:02:23 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:23 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:25 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:25 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:28 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:28 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:02:28 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:28 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:02:30 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:30 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:31 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:31 ]John Bovi has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_b.mdl'. [00:02:32 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [00:02:32 ]Michael Brians has used a context menu option with the name: persist [00:02:33 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_512.mdl'. [00:02:33 ]Michael Brians has used a context menu option with the name: persist [00:02:36 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:36 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:37 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:37 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:02:39 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:39 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:43 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:43 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:44 ]John Bovi exited observer at their location. [00:02:47 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:47 ]Michael Brians has used a context menu option with the name: persist [00:02:47 ]John Bovi entered observer. [00:02:48 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:02:48 ]Michael Brians has used a context menu option with the name: persist [00:02:49 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:49 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:50 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:50 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:51 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:51 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:52 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:52 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:53 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:53 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:53 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:53 ]John Bovi has disabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:54 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:54 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:55 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:55 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:56 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:56 ]John Bovi has disabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:57 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:57 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:59 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:59 ]John Bovi has disabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:02:59 ]John Bovi has fired a toolgun with the name: sh_persist [00:02:59 ]John Bovi has enabled persistence for 'models/props_wasteland/exterior_fence002e.mdl'. [00:03:04 ][OOC] John Bovi: that was easy [00:03:07 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:07 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:07 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:07 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:08 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:08 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:08 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:08 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:08 ][OOC] Michael Brians: hooray [00:03:10 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:10 ]John Bovi has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:10 ]John Bovi has fired a toolgun with the name: sh_persist [00:03:10 ]John Bovi has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [00:03:11 ][OOC] Michael Brians: We have a ... [00:03:12 ][OOC] Michael Brians: PIPELINE [00:03:13 ]John Bovi exited observer at their location. [00:03:15 ]John Bovi has taken 6 damage from worldspawn. [00:03:26 ]Michael Brians ran SAM command 'hp' with arguments: 'bo' [00:03:30 ]John Bovi is fully healed. [00:03:32 ]John Bovi was knocked unconscious and is bleeding out. [00:03:38 ][OOC] John Bovi: forgot to press v [00:03:38 ]Michael Brians used command '/DarwinAward bovi'. [00:03:43 ][OOC] John Bovi: amazing [00:03:45 ]John Bovi entered observer. [00:03:45 ]Michael Brians ran SAM command 'bring' with arguments: 'bovi' [00:03:46 ][OOC] Michael Brians: xd [00:03:54 ]Michael Brians used command '/RefundSkills bovi'. [00:03:57 ]Michael Brians used command '/RefundKill bovi'. [00:03:57 ][OOC] John Bovi: how do you give people achievements [00:04:06 ]Michael Brians used command '/Achievement bovi /achievement'. [00:04:23 ]Michael Brians has spawned 'models/props_lab/workspace004.mdl'. [00:04:27 ][OOC] John Bovi: no perms [00:04:30 ][OOC] John Bovi: can't believe it [00:04:35 ]Michael Brians ran SAM command 'menu' with arguments: '' [00:04:43 ]Michael Brians ran SAM command 'setrank' with arguments: '#1' 'community_manager' '7200' [00:04:46 ]John Bovi exited observer at their location. [00:04:47 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:04:47 ]Michael Brians has used a context menu option with the name: persist [00:04:48 ][OOC] John Bovi: nice [00:04:48 ]John Bovi entered observer. [00:04:49 ]John Bovi exited observer at their location. [00:04:52 ]Michael Brians has spawned 'models/props_lab/scrapyarddumpster.mdl'. [00:04:58 ][OOC] John Bovi: time to delete server :troll: [00:05:03 ][OOC] Michael Brians: rip [00:05:04 ]Michael Brians has spawned 'models/props_lab/workspace004.mdl'. [00:05:14 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:05:14 ]Michael Brians has used a context menu option with the name: persist [00:05:51 ]Michael Brians ran SAM command 'goto' with arguments: 'bov' [00:05:54 ][IC] John Bovi: Hi. [00:05:55 ]Michael Brians has fired a toolgun with the name: duplicator [00:05:55 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [00:05:56 ][Y] Michael Brians: Hi. [00:05:58 ][IC] John Bovi: Hi. [00:05:59 ][Y] Michael Brians: Hi. [00:06:00 ][IC] John Bovi: Hi. [00:06:01 ][Y] Michael Brians: Aaaaaaagh! [00:06:03 ][IC] John Bovi: Hi. [00:06:08 ]Michael Brians has fired a toolgun with the name: duplicator [00:06:08 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [00:06:12 ][IC] John Bovi: One time, back in the city, I saw a guy take down a Hunter with his bare fists. [00:06:17 ][IC] John Bovi: Couldn't have put it better myself. [00:06:21 ][IC] John Bovi: *Cheering!*. [00:06:23 ][IC] John Bovi: *Cheering!*. [00:06:26 ][Y] Michael Brians: Hi. [00:06:26 ][IC] John Bovi: *Cheering!*. [00:06:28 ][IC] John Bovi: Hi. [00:06:33 ][Y] Michael Brians: One time, back in the city, I saw a guy take down a Hunter with his bare fists. [00:06:37 ]Michael Brians exited observer at their location. [00:06:37 ]Michael Brians used command '/CharFallOver 1'. [00:06:40 ]Michael Brians has taken 50 damage from worldspawn. [00:06:41 ]Michael Brians used command '/CharGetUp'. [00:06:42 ]Michael Brians used command '/CharGetUp'. [00:06:43 ]Michael Brians entered observer. [00:06:44 ][IC] John Bovi: Haha. [00:06:48 ][IC] John Bovi: That... Almost made sense. [00:06:54 ][Y] Michael Brians: You got it. [00:06:55 ][Y] Michael Brians: You got it! [00:06:56 ][IC] John Bovi: *Coughing*. [00:07:02 ][Y] Michael Brians: Augh! [00:07:03 ][IC] John Bovi: If you dare say - that's gotta hurt - I'll kill you. [00:07:07 ][Y] Michael Brians: Hugh! [00:07:08 ][Y] Michael Brians: Ugh! [00:07:09 ][IC] John Bovi: Woah, Déjà vu. [00:07:12 ][IC] John Bovi: Woah, Déjà vu. [00:07:13 ][Y] Michael Brians: Ugh! [00:07:13 ][Y] Michael Brians: Ugh! [00:07:14 ][IC] John Bovi: Woah, Déjà vu. [00:07:20 ][Y] Michael Brians: Ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh, ugh! [00:07:27 ][IC] John Bovi: God... Damn... It... [00:07:34 ][IC] John Bovi: You talking to me? [00:07:35 ][IC] John Bovi: You talking to me? [00:07:36 ][IC] John Bovi: You talking to me? [00:07:37 ][Y] Michael Brians: Yeah! [00:07:38 ][Y] John Bovi: You talking to me? [00:07:40 ][Y] John Bovi: You talking to me? [00:07:41 ][Y] John Bovi: You talking to me? [00:07:44 ][IC] John Bovi: *Cheering!*. [00:07:52 ][IC] John Bovi: Shit! [00:07:55 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:07:55 ]Michael Brians has used a context menu option with the name: persist_end [00:07:58 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:07:58 ]Michael Brians has used a context menu option with the name: persist_end [00:07:58 ][IC] John Bovi: I can't get this tune out of my head... *Whistling*. [00:08:09 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:08:09 ]Michael Brians has used a context menu option with the name: persist [00:08:11 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:08:11 ]Michael Brians has used a context menu option with the name: persist_end [00:08:23 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:08:23 ]Michael Brians has used a context menu option with the name: persist [00:08:24 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:08:24 ]Michael Brians has used a context menu option with the name: persist [00:08:30 ]Michael Brians has spawned 'models/props_lab/cornerunit2.mdl'. [00:08:41 ][IC] John Bovi: *Pain* Hit in the gut! [00:08:46 ][Y] Michael Brians: Ugh! [00:08:49 ][IC] John Bovi: Ow! [00:08:51 ][IC] John Bovi: Ow! [00:08:53 ][IC] John Bovi: Ugh! [00:08:55 ][IC] John Bovi: Ugh! [00:08:56 ][IC] John Bovi: Agh! [00:08:56 ][Y] Michael Brians: This is bullshit, we can't hold out much longer! [00:08:57 ][IC] John Bovi: Ugh! [00:08:59 ][IC] John Bovi: Hugh! [00:09:01 ][IC] John Bovi: Augh! [00:09:03 ][IC] John Bovi: Ugh! [00:09:05 ][IC] John Bovi: Ugh! [00:09:06 ][IC] John Bovi: Agh! [00:09:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:09:15 ]Michael Brians has spawned 'models/props_lab/labturret.mdl'. [00:09:16 ][IC] John Bovi: *Cheering!*. [00:09:18 ][IC] John Bovi: *Cheering!*. [00:09:18 ]Michael Brians has spawned 'models/props_lab/hev_case.mdl'. [00:09:19 ][IC] John Bovi: *Cheering!*. [00:09:21 ][IC] John Bovi: *Cheering!*. [00:09:32 ][IC] John Bovi: Look out below! [00:09:35 ]John Bovi has taken 14 damage from worldspawn. [00:09:38 ]John Bovi entered observer. [00:09:40 ][Y] Michael Brians: Ugh! [00:09:42 ]John Bovi exited observer at their location. [00:09:43 ][IC] John Bovi: Look out below! [00:09:45 ]John Bovi was knocked unconscious and is bleeding out. [00:09:52 ][IC] Michael Brians: Someday, this will all be a bad memory. [00:09:56 ]Michael Brians ran SAM command 'respawn' with arguments: 'bovi' [00:09:58 ][IC] John Bovi: I think I ate something bad. [00:10:00 ]John Bovi is fully healed. [00:10:00 ]John Bovi used command '/CharFallOver'. [00:10:01 ][IC] Michael Brians: Yeah! [00:10:05 ]John Bovi used command '/CharGetUp'. [00:10:07 ][IC] John Bovi: CHEER. [00:10:09 ][IC] John Bovi: Fuc. [00:10:10 ][IC] John Bovi: *Cheering!*. [00:10:11 ]John Bovi was knocked unconscious and is bleeding out. [00:10:12 ][IC] John Bovi: *Cheering!*. [00:10:15 ][IC] John Bovi: Ow! [00:10:17 ][IC] John Bovi: Ugh! [00:10:17 ]John Bovi was killed while bleeding out. [00:10:17 ]worldspawn has killed John Bovi. [00:10:20 ][OOC] Michael Brians: LMAO [00:10:21 ]John Bovi entered observer. [00:10:24 ][IC] John Bovi: Ugh! [00:10:25 ]Michael Brians ran SAM command 'bring' with arguments: 'bovi' [00:10:28 ][IC] John Bovi: Ow! [00:10:35 ]Michael Brians used command '/RefundKill bovi'. [00:10:36 ]Michael Brians used command '/RefundSkills bovi'. [00:10:44 ]John Bovi exited observer at their location. [00:10:47 ]John Bovi entered observer. [00:10:48 ]Michael Brians has spawned 'models/props_wasteland/laundry_washer003.mdl'. [00:10:58 ]Michael Brians has spawned 'models/props_wasteland/laundry_washer001a.mdl'. [00:11:12 ]Michael Brians exited observer at their location. [00:11:14 ]Michael Brians entered observer. [00:11:16 ]Michael Brians has enabled persistence for 'models/props_lab/cornerunit2.mdl'. [00:11:16 ]Michael Brians has used a context menu option with the name: persist [00:11:22 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:11:40 ]Michael Brians has spawned 'models/props_wasteland/laundry_washer001a.mdl'. [00:11:53 ][OOC] John Bovi: community meeting going on in willy netty discord? [00:12:10 ][OOC] Michael Brians: never even had a clue [00:12:11 ][OOC] Michael Brians: This is new. [00:13:46 ]Michael Brians has spawned 'models/props_fortifications/concrete_barrier001_96_reference.mdl'. [00:13:48 ]Michael Brians has spawned 'models/props_fortifications/barricade_razorwire001_128_reference.mdl'. [00:13:51 ]Michael Brians has spawned 'models/props_fortifications/police_barrier001_128_reference.mdl'. [00:14:40 ]Michael Brians has spawned 'models/props_shacks/fishing_net01.mdl'. [00:14:42 ]Michael Brians has spawned 'models/props_shacks/prop_wood_stair_lft.mdl'. [00:14:44 ]Michael Brians has spawned 'models/props_shacks/prop_ferry_dock.mdl'. [00:14:45 ]Michael Brians has spawned 'models/props_shacks/prop_wood_stair_rht.mdl'. [00:14:46 ]Michael Brians has spawned 'models/props_shacks/shack_boat02.mdl'. [00:14:47 ]John Bovi exited observer at their location. [00:14:54 ][IC] John Bovi: BEEP BOOP. [00:14:55 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:14:57 ][IC] John Bovi: FUCK THE ANTLIONS. [00:14:58 ]John Bovi entered observer. [00:15:03 ]John Bovi exited observer at their location. [00:15:09 ]Michael Brians exited observer at their location. [00:15:13 ]Michael Brians has used a context menu option with the name: remove [00:15:13 ][OOC] John Bovi: this is very good for these PCs [00:15:43 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:43 ]Michael Brians has used a context menu option with the name: persist_end [00:15:45 ][IC] John Bovi: BEEP BOOP. [00:15:48 ][IC] John Bovi: FUCK THE ANTLIONS. [00:15:52 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:52 ]Michael Brians has used a context menu option with the name: persist_end [00:15:55 ][ME] John Bovi: hacks the combine [00:15:56 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:56 ]Michael Brians has used a context menu option with the name: persist [00:15:56 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:56 ]Michael Brians has used a context menu option with the name: persist [00:15:58 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:58 ]Michael Brians has used a context menu option with the name: persist_end [00:15:59 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:15:59 ]Michael Brians has used a context menu option with the name: persist [00:16:00 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [00:16:00 ]Michael Brians has used a context menu option with the name: persist_end [00:16:00 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [00:16:00 ]Michael Brians has used a context menu option with the name: persist [00:16:02 ]Michael Brians entered observer. [00:16:04 ]Michael Brians has spawned 'models/props_shacks/shack_boat02.mdl'. [00:16:07 ]John Bovi entered observer. [00:16:08 ]John Bovi exited observer at their location. [00:16:12 ]John Bovi entered observer. [00:16:13 ]John Bovi exited observer at their location. [00:17:03 ]John Bovi entered observer. [00:17:04 ]Michael Brians has enabled persistence for 'models/props_shacks/shack_boat02.mdl'. [00:17:04 ]Michael Brians has used a context menu option with the name: persist [00:17:04 ]Michael Brians has enabled persistence for 'models/props_shacks/shack_boat02.mdl'. [00:17:04 ]Michael Brians has used a context menu option with the name: persist [00:17:05 ]John Bovi exited observer at their location. [00:17:07 ]Michael Brians exited observer at their location. [00:17:11 ]John Bovi entered observer. [00:17:11 ]Michael Brians entered observer. [00:17:12 ]John Bovi exited observer at their location. [00:17:16 ]Michael Brians has spawned 'models/props_rooftop/acvent03.mdl'. [00:17:19 ]Michael Brians has spawned 'models/props_rooftop/acvent05.mdl'. [00:17:25 ]Michael Brians has spawned 'models/props_misc/triage_tent.mdl'. [00:17:41 ]John Bovi entered observer. [00:17:42 ]John Bovi exited observer at their location. [00:17:44 ]John Bovi entered observer. [00:17:44 ]John Bovi exited observer at their location. [00:17:48 ]Michael Brians exited observer at their location. [00:17:48 ]John Bovi used command '/ActSit'. [00:17:49 ]Michael Brians has enabled persistence for 'models/props_misc/triage_tent.mdl'. [00:17:49 ]Michael Brians has used a context menu option with the name: persist [00:17:49 ]Michael Brians entered observer. [00:17:50 ]Michael Brians exited observer at their location. [00:17:53 ][IC] John Bovi: Straight up. [00:17:54 ][IC] John Bovi: Bababooying. [00:17:56 ][OOC] Michael Brians: nice screenshot [00:17:57 ]Michael Brians entered observer. [00:17:59 ][OOC] John Bovi: thank u [00:18:00 ]John Bovi used command '/ExitAct'. [00:18:00 ]John Bovi entered observer. [00:18:04 ]John Bovi exited observer at their location. [00:18:05 ]John Bovi entered observer. [00:18:06 ]John Bovi exited observer at their location. [00:18:07 ]John Bovi entered observer. [00:18:09 ]Michael Brians has spawned 'models/props_mill/elevator01_framework.mdl'. [00:18:09 ]John Bovi exited observer at their location. [00:18:16 ]Michael Brians has spawned 'models/props_mill/pipeset32d_corner128da.mdl'. [00:18:18 ]John Bovi entered observer. [00:18:21 ]John Bovi exited observer at their location. [00:18:29 ]Michael Brians has spawned 'models/props_industrial/warehouse_shelf001.mdl'. [00:18:35 ]Michael Brians has spawned 'models/props_industrial/vehicle_lift01.mdl'. [00:18:51 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:18:58 ]Michael Brians has spawned 'models/props_industrial/vehicle_lift01.mdl'. [00:19:05 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:19:24 ]Michael Brians has spawned 'models/props_highway/plywood_02.mdl'. [00:19:32 ]Michael Brians has spawned 'models/props_exteriors/concrete_plant01_stairs_platform.mdl'. [00:19:33 ][OOC] John Bovi: u should pull me into the meeting chat it'd be funny I think [00:19:39 ]Michael Brians has spawned 'models/props_exteriors/fence002.mdl'. [00:19:43 ]Michael Brians has spawned 'models/props_exteriors/fence002_end.mdl'. [00:19:46 ]Michael Brians has spawned 'models/props_exteriors/lighthousetrim.mdl'. [00:19:49 ]Michael Brians has spawned 'models/props_exteriors/lighthousetrim.mdl'. [00:19:58 ]Michael Brians has spawned 'models/props_equipment/cargo_container01.mdl'. [00:20:04 ]Michael Brians exited observer at their location. [00:20:05 ]Michael Brians entered observer. [00:20:10 ]Michael Brians exited observer at their location. [00:20:12 ]Michael Brians entered observer. [00:20:13 ]Michael Brians exited observer at their location. [00:20:14 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:17 ]Michael Brians entered observer. [00:20:17 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:18 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:19 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:20 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:20 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:20 ]Michael Brians exited observer at their location. [00:20:23 ]Michael Brians entered observer. [00:20:24 ]Michael Brians exited observer at their location. [00:20:26 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:26 ]John Bovi entered observer. [00:20:28 ]John Bovi exited observer at their location. [00:20:28 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:30 ]Michael Brians entered observer. [00:20:31 ]Michael Brians exited observer at their location. [00:20:54 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:20:57 ]Michael Brians entered observer. [00:20:58 ]Michael Brians exited observer at their location. [00:21:04 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:21:06 ][Y] John Bovi: Goofy ahh. [00:21:07 ]John Bovi entered observer. [00:21:12 ][IC] John Bovi: *Cheering!*. [00:21:14 ][IC] John Bovi: *Cheering!*. [00:21:17 ][IC] John Bovi: *Cheering!*. [00:21:20 ]John Bovi exited observer at their location. [00:21:21 ]John Bovi entered observer. [00:21:22 ]John Bovi exited observer at their location. [00:21:23 ][IC] John Bovi: *Cheering!*. [00:21:24 ]John Bovi entered observer. [00:21:26 ]John Bovi exited observer at their location. [00:21:29 ]John Bovi entered observer. [00:21:30 ]Michael Brians entered observer. [00:21:31 ]Michael Brians exited observer at their location. [00:21:31 ]John Bovi exited observer at their location. [00:21:36 ]John Bovi used command '/ActSit'. [00:24:47 ]Michael Brians entered observer. [00:24:47 ]Michael Brians exited observer at their location. [00:24:48 ]Michael Brians entered observer. [00:24:49 ]Michael Brians exited observer at their location. [00:24:49 ]Michael Brians entered observer. [00:24:50 ]Michael Brians exited observer at their location. [00:24:50 ]Michael Brians entered observer. [00:24:51 ]Michael Brians exited observer at their location. [00:24:53 ]Michael Brians entered observer. [00:24:56 ]Michael Brians exited observer at their location. [00:24:57 ]Michael Brians entered observer. [00:24:58 ]Michael Brians exited observer at their location. [00:25:12 ]Michael Brians entered observer. [00:25:13 ]Michael Brians exited observer at their location. [00:25:15 ]Michael Brians entered observer. [00:25:15 ]Michael Brians exited observer at their location. [00:25:16 ]Michael Brians entered observer. [00:25:16 ]Michael Brians exited observer at their location. [00:25:17 ]Michael Brians entered observer. [00:25:18 ]Michael Brians exited observer at their location. [00:25:19 ]Michael Brians entered observer. [00:25:22 ]Michael Brians has enabled persistence for 'models/props_equipment/cargo_container01.mdl'. [00:25:22 ]Michael Brians has used a context menu option with the name: persist [00:25:24 ]Michael Brians exited observer at their location. [00:25:25 ]Michael Brians has disabled persistence for 'models/props_equipment/cargo_container01.mdl'. [00:25:25 ]Michael Brians has used a context menu option with the name: persist_end [00:25:28 ]Michael Brians has enabled persistence for 'models/props_equipment/cargo_container01.mdl'. [00:25:28 ]Michael Brians has used a context menu option with the name: persist [00:25:28 ]Michael Brians entered observer. [00:27:37 ]Michael Brians has spawned 'models/props_docks/cleat_small_02.mdl'. [00:27:39 ]Michael Brians has spawned 'models/props_docks/cleat_small_01.mdl'. [00:27:51 ]Michael Brians has spawned 'models/props_c17/substation_circuitbreaker01a.mdl'. [00:28:05 ]Michael Brians has spawned 'models/props/de_cbble/cobble_pavilion.mdl'. [00:28:10 ]Michael Brians has spawned 'models/props/de_cbble/cobble_sign03.mdl'. [00:28:12 ]Michael Brians has spawned 'models/props/de_cbble/cobble_sign03.mdl'. [00:28:14 ]Michael Brians has spawned 'models/props/de_cbble/cobble_sign02.mdl'. [00:28:16 ]Michael Brians has spawned 'models/props/de_cbble/cobble_sign01.mdl'. [00:28:20 ]Michael Brians has spawned 'models/props/de_cbble/cobble_rope_flags.mdl'. [00:28:21 ]Michael Brians has spawned 'models/props/de_cbble/cobble_rope_flags.mdl'. [00:28:29 ]Michael Brians has spawned 'models/props/de_boathouse/table_drafting01.mdl'. [00:28:34 ]Michael Brians has spawned 'models/props/de_boathouse/table_drafting02.mdl'. [00:28:58 ]Michael Brians has spawned 'models/props/de_boathouse/de_boathouse_stairs01.mdl'. [00:29:00 ]Michael Brians has spawned 'models/props/de_boathouse/dock_bumper.mdl'. [00:29:13 ]Michael Brians has spawned 'models/props/cs_assault/trainstationsign.mdl'. [00:29:30 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:35 ]John Bovi has gone afk. [00:29:36 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:40 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:40 ]Michael Brians has used a context menu option with the name: persist [00:29:40 ]John Bovi is no longer afk. Total time spent AFK: 300 [00:29:42 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:43 ][IC] John Bovi: *Cheering!*. [00:29:46 ][IC] John Bovi: Hi. [00:29:47 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:47 ]Michael Brians has used a context menu option with the name: persist [00:29:49 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:54 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:54 ]Michael Brians has used a context menu option with the name: persist [00:29:55 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:58 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:29:58 ]Michael Brians has used a context menu option with the name: persist [00:30:04 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:06 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:06 ]Michael Brians has used a context menu option with the name: persist [00:30:07 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:21 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:21 ]Michael Brians has used a context menu option with the name: persist [00:30:22 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:25 ]Michael Brians exited observer at their location. [00:30:30 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:30 ]Michael Brians has used a context menu option with the name: persist [00:30:30 ]Michael Brians entered observer. [00:30:39 ]Michael Brians has disabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:39 ]Michael Brians has used a context menu option with the name: persist_end [00:30:42 ]Michael Brians exited observer at their location. [00:30:45 ]Michael Brians entered observer. [00:30:47 ]Michael Brians has disabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:47 ]Michael Brians has used a context menu option with the name: persist_end [00:30:50 ]Michael Brians has disabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:50 ]Michael Brians has used a context menu option with the name: persist_end [00:30:55 ]Michael Brians has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:59 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:30:59 ]Michael Brians has used a context menu option with the name: persist [00:31:01 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:31:01 ]Michael Brians has used a context menu option with the name: persist [00:31:02 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:31:02 ]Michael Brians has used a context menu option with the name: persist [00:31:02 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [00:31:02 ]Michael Brians has used a context menu option with the name: persist [00:31:03 ]Michael Brians exited observer at their location. [00:31:03 ]Michael Brians entered observer. [00:31:04 ]Michael Brians exited observer at their location. [00:31:06 ]Michael Brians entered observer. [00:31:20 ]Michael Brians has spawned 'models/props/cs_assault/engineblock.mdl'. [00:31:21 ]Michael Brians has spawned 'models/props/cs_assault/engine_solo.mdl'. [00:31:55 ]Michael Brians has spawned 'models/props/cs_assault/warehouseskylight_01.mdl'. [00:32:01 ][IC] John Bovi: Hi. [00:32:03 ][IC] John Bovi: Hi. [00:32:04 ][IC] John Bovi: Hi. [00:32:04 ][IC] Michael Brians: Hi. [00:32:04 ][IC] John Bovi: Hi. [00:32:05 ][IC] John Bovi: Hi. [00:32:05 ][IC] John Bovi: Hi. [00:32:06 ][IC] John Bovi: Hi. [00:32:06 ][IC] John Bovi: Hi. [00:32:07 ][IC] John Bovi: Hi. [00:32:09 ][IC] Michael Brians: Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. Hi. [00:32:12 ]Michael Brians exited observer at their location. [00:32:13 ]Michael Brians used command '/CharFallOver 1'. [00:32:17 ]Michael Brians entered observer. [00:32:22 ]Michael Brians has used a context menu option with the name: remove [00:32:33 ]Michael Brians has spawned 'models/props/coop_cementplant/coop_forklift/coop_forklift_base.mdl'. [00:32:46 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_habitat/habitat_lid_02b.mdl'. [00:32:48 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_habitat/habitat_lid_02.mdl'. [00:32:50 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_plantdome/moon_plantdome_glass.mdl'. [00:32:54 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_plantdome/moon_plantdome_frame.mdl'. [00:32:58 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_consoles/moon_console_01.mdl'. [00:33:04 ]Michael Brians has spawned 'models/props/ar_lunacy/moon_consoles/moon_console_01_glass.mdl'. [00:33:13 ]Michael Brians has spawned 'models/props/ar_dizzy/dizzy_generator/dizzy_generator_full.mdl'. [00:33:16 ]Michael Brians has spawned 'models/props/ar_dizzy/dizzy_generator/dizzy_generator.mdl'. [00:33:17 ]Michael Brians has spawned 'models/props/ar_dizzy/dizzy_generator/dizzy_generator_02.mdl'. [00:33:28 ]Michael Brians has spawned 'models/props/ar_dizzy/dizzy_sheetrock_stack/dizzy_sheetrock_stack.mdl'. [00:33:47 ]Michael Brians has spawned 'models/destruction_tanker/destruction_tanker_cab.mdl'. [00:33:49 ]Michael Brians has spawned 'models/destruction_tanker/pre_destruction_tanker_trailer.mdl'. [00:33:59 ]Michael Brians has spawned 'models/props_yard/playground_structure.mdl'. [00:34:06 ]Michael Brians has spawned 'models/props_wasteland/coolingtank02.mdl'. [00:34:59 ]Michael Brians has spawned 'models/props/de_nuke/coolingtower.mdl'. [00:35:04 ]Michael Brians has spawned 'models/props/de_nuke/coolingtank.mdl'. [00:35:21 ]Michael Brians has spawned 'models/props/de_nuke/coolingtank.mdl'. [00:35:53 ]Michael Brians has spawned 'models/props/de_nuke/skylight01.mdl'. [00:35:54 ]Michael Brians has spawned 'models/props/de_nuke/skylight_effects.mdl'. [00:35:55 ]Michael Brians has spawned 'models/props/de_nuke/skylight_effects.mdl'. [00:36:01 ]Michael Brians has spawned 'models/props/de_nuke/warehouselightingeffects.mdl'. [00:36:29 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_cooling_tower/nuke_cooling_tower.mdl'. [00:36:50 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_cooling_tower/nuke_cooling_tower.mdl'. [00:36:54 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_cooling_tower/nuke_cooling_tower_skybox.mdl'. [00:37:10 ]John Bovi has gone afk. [00:37:11 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_cooling_tower/nuke_cooling_tower.mdl'. [00:37:14 ]John Bovi is no longer afk. Total time spent AFK: 300 [00:37:14 ][IC] John Bovi: Hi. [00:37:16 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_cooling_tower/nuke_cooling_tower.mdl'. [00:37:18 ]John Bovi used command '/ExitAct'. [00:37:19 ]John Bovi entered observer. [00:37:20 ]John Bovi exited observer at their location. [00:37:21 ]John Bovi entered observer. [00:37:21 ]John Bovi exited observer at their location. [00:37:22 ]John Bovi entered observer. [00:37:23 ]John Bovi exited observer at their location. [00:37:24 ]John Bovi entered observer. [00:37:24 ]John Bovi exited observer at their location. [00:37:43 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_light_fixture/nuke_bell_light.mdl'. [00:37:47 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_machinery/nuke_machinery_05_big.mdl'. [00:37:52 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_machinery/nuke_machinery_04.mdl'. [00:37:54 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_machinery/nuke_machinery_03.mdl'. [00:37:59 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_paint_bucket/nuke_paint_bucket.mdl'. [00:38:10 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_skybox_buildings/nuke_skybox_warehouse01.mdl'. [00:38:12 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_skybox_buildings/nuke_skybox_warehouse02.mdl'. [00:38:58 ]John Bovi entered observer. [00:38:59 ]John Bovi exited observer at their location. [00:38:59 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_smoke_stack/nuke_smoke_stack_skybox.mdl'. [00:39:00 ]John Bovi entered observer. [00:39:00 ]John Bovi exited observer at their location. [00:39:01 ]Michael Brians has spawned 'models/props/de_nuke/hr_nuke/nuke_smoke_stack/nuke_smoke_stack.mdl'. [00:39:04 ]John Bovi entered observer. [00:39:05 ]John Bovi exited observer at their location. [00:39:06 ]John Bovi entered observer. [00:39:06 ]John Bovi exited observer at their location. [00:39:07 ]John Bovi entered observer. [00:39:08 ]John Bovi exited observer at their location. [00:39:08 ]John Bovi entered observer. [00:39:09 ]John Bovi exited observer at their location. [00:39:10 ]Michael Brians has enabled persistence for 'models/props/de_nuke/coolingtank.mdl'. [00:39:10 ]Michael Brians has used a context menu option with the name: persist [00:39:11 ]Michael Brians has enabled persistence for 'models/props/de_nuke/coolingtank.mdl'. [00:39:11 ]Michael Brians has used a context menu option with the name: persist [00:39:11 ]John Bovi entered observer. [00:39:12 ]John Bovi exited observer at their location. [00:39:12 ]John Bovi entered observer. [00:39:13 ]John Bovi exited observer at their location. [00:39:16 ]John Bovi entered observer. [00:39:17 ]John Bovi exited observer at their location. [00:39:17 ]John Bovi entered observer. [00:39:17 ]John Bovi exited observer at their location. [00:39:20 ]John Bovi entered observer. [00:39:21 ]John Bovi exited observer at their location. [00:39:26 ]Michael Brians has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [00:39:33 ]Michael Brians has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [00:39:35 ][IC] John Bovi: Hii. [00:39:37 ][IC] John Bovi: Gi. [00:39:38 ]Michael Brians has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [00:39:39 ][IC] John Bovi: Hi. [00:39:39 ]John Bovi entered observer. [00:39:40 ]John Bovi exited observer at their location. [00:39:41 ]John Bovi entered observer. [00:39:41 ][IC] Michael Brians: Hi. [00:39:42 ][IC] John Bovi: Hi. [00:39:43 ][IC] John Bovi: Hi. [00:39:43 ][IC] John Bovi: Hi. [00:39:44 ][IC] John Bovi: Hi. [00:39:45 ][IC] John Bovi: Hi. [00:39:45 ][IC] John Bovi: Hi. [00:39:46 ]Michael Brians has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [00:39:46 ][IC] John Bovi: Hi. [00:39:46 ][IC] John Bovi: Hi. [00:39:47 ][IC] John Bovi: Hi. [00:39:48 ]John Bovi exited observer at their location. [00:39:51 ]Michael Brians has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [00:39:55 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [00:39:55 ]Michael Brians has used a context menu option with the name: persist [00:39:56 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [00:39:56 ]Michael Brians has used a context menu option with the name: persist [00:39:56 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [00:39:56 ]Michael Brians has used a context menu option with the name: persist [00:39:57 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [00:39:57 ]Michael Brians has used a context menu option with the name: persist [00:40:13 ]Michael Brians has spawned 'models/props/de_vertigo/cement_bucket_metal_lrg_01.mdl'. [00:40:17 ]Michael Brians has spawned 'models/props/de_vertigo/citystreets.mdl'. [00:40:19 ]John Bovi entered observer. [00:40:20 ][OOC] Michael Brians: LOL [00:40:23 ][OOC] Michael Brians: wait [00:40:24 ][OOC] John Bovi: wtf is this prop [00:40:25 ][OOC] Michael Brians: h fuck [00:40:31 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:40:32 ]Michael Brians has fired a toolgun with the name: nocollideworld [00:40:33 ]John Bovi exited observer at their location. [00:40:46 ]John Bovi entered observer. [00:40:51 ][OOC] John Bovi: it's got roads! [00:40:54 ][OOC] John Bovi: that's so cute [00:40:59 ][OOC] Michael Brians: god damnit [00:41:01 ]John Bovi exited observer at their location. [00:41:04 ]Michael Brians has spawned 'models/props/de_vertigo/cityprops.mdl'. [00:41:04 ]John Bovi entered observer. [00:41:04 ]John Bovi exited observer at their location. [00:41:06 ]Michael Brians has spawned 'models/props/de_vertigo/concrete_edge_wear_large.mdl'. [00:41:07 ]John Bovi entered observer. [00:41:08 ]John Bovi exited observer at their location. [00:41:10 ]Michael Brians has spawned 'models/props/de_vertigo/ibeam_plate_joint.mdl'. [00:41:11 ]Michael Brians has spawned 'models/props/de_vertigo/ibeam_plate_bigbolt_alt.mdl'. [00:41:14 ]Michael Brians has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [00:41:24 ]Michael Brians has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [00:41:32 ]Michael Brians has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [00:41:39 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [00:41:39 ]Michael Brians has used a context menu option with the name: persist [00:41:40 ]Michael Brians has enabled persistence for 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [00:41:40 ]Michael Brians has used a context menu option with the name: persist [00:41:46 ]Michael Brians has spawned 'models/props/de_vertigo/hvac_controller_02.mdl'. [00:41:47 ]Michael Brians has spawned 'models/props/de_vertigo/hvac_controller_01.mdl'. [00:42:24 ]Michael Brians has spawned 'models/props/de_vertigo/hvac_duct_curved90deg_64_01.mdl'. [00:42:28 ]Michael Brians has spawned 'models/props/de_vertigo/construction_safety_lamp.mdl'. [00:42:30 ]Michael Brians has spawned 'models/props/de_vertigo/concrete_edge_wear_medium.mdl'. [00:42:31 ]Michael Brians has spawned 'models/props/de_vertigo/hvac_duct_straight_64_03.mdl'. [00:42:37 ]Michael Brians has spawned 'models/props/de_vertigo/128_truss_downstairs.mdl'. [00:42:44 ]Michael Brians has spawned 'models/props/de_tvstation/studio_spotlight_small.mdl'. [00:42:45 ]Michael Brians has spawned 'models/props/de_tvstation/studio_spotlight_small.mdl'. [00:42:47 ][IC] John Bovi: Woah. [00:42:48 ][IC] John Bovi: Scripts. [00:42:49 ]Michael Brians has spawned 'models/props/de_tides/truck.mdl'. [00:42:51 ][IC] John Bovi: SCRIPTs. [00:42:52 ]John Bovi entered observer. [00:42:53 ][IC] John Bovi: Hi. [00:43:06 ]Michael Brians has spawned 'models/props/de_nuke/crate_extralarge.mdl'. [00:43:10 ]John Bovi exited observer at their location. [00:43:10 ]Michael Brians has spawned 'models/props/de_nuke/nuclearfuelcontainer.mdl'. [00:43:12 ]Michael Brians has spawned 'models/props/de_nuke/nuclearfuelcontainer.mdl'. [00:43:14 ]Michael Brians has spawned 'models/props/de_nuke/smokestack01.mdl'. [00:43:21 ]John Bovi entered observer. [00:43:23 ]John Bovi exited observer at their location. [00:43:24 ]John Bovi entered observer. [00:43:28 ]John Bovi exited observer at their location. [00:43:35 ]Merlinsclaw has connected. [00:43:56 ][OOC] John Bovi: MERLIN IS HERE [00:43:58 ][OOC] John Bovi: GREETINGS [00:44:11 ]Michael Brians has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [00:44:13 ]Michael Brians has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [00:44:20 ]Michael Brians has enabled persistence for 'models/props/de_inferno/bomb_tanks.mdl'. [00:44:20 ]Michael Brians has used a context menu option with the name: persist [00:44:21 ]Michael Brians has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [00:44:26 ]Michael Brians has enabled persistence for 'models/props/de_inferno/bomb_tanks.mdl'. [00:44:26 ]Michael Brians has used a context menu option with the name: persist [00:44:27 ]Michael Brians has spawned 'models/props/de_inferno/bomb_crate_nitro.mdl'. [00:44:30 ]Michael Brians has spawned 'models/props/de_inferno/ceiling_fan.mdl'. [00:44:40 ]Michael Brians has spawned 'models/props/de_dust/palacemeddomeskybox.mdl'. [00:44:42 ]Merlinsclaw loaded the character 'Merlinsclaw' [00:44:44 ]Merlinsclaw was knocked unconscious and is bleeding out. [00:44:46 ]Merlinsclaw entered observer. [00:44:51 ][IC] Merlinsclaw: !revive Merlinsclaw. [00:44:51 ]Michael Brians has spawned 'models/props/cs_militia/sheetrock_leaning.mdl'. [00:44:57 ][OOC] Merlinsclaw: what's the revive command again [00:45:00 ]John Bovi entered observer. [00:45:01 ]John Bovi exited observer at their location. [00:45:07 ][IC] Merlinsclaw: !resurrect Merlin. [00:45:08 ][OOC] John Bovi: it's f4 [00:45:13 ][OOC] John Bovi: make sure u hold alt while doing it :) [00:45:20 ][OOC] Michael Brians: !respawn [00:45:25 ]Merlinsclaw ran SAM command 'respawn' with arguments: 'Merlinsclaw' [00:45:27 ]Merlinsclaw is fully healed. [00:45:27 ]Merlinsclaw entered observer. [00:45:45 ][OOC] Michael Brians: Come over, Merlin Merlon Melon MELIN [00:46:01 ]Michael Brians has spawned 'models/props/coop_cementplant/coop_military_crate/coop_military_crate.mdl'. [00:46:08 ]Michael Brians has spawned 'models/props/coop_cementplant/coop_wooden_pallet/coop_wooden_pallet.mdl'. [00:46:17 ]John Bovi entered observer. [00:46:17 ]John Bovi exited observer at their location. [00:46:18 ]John Bovi entered observer. [00:46:18 ]Michael Brians has spawned 'models/props/coop_autumn/autumn_generator/autumn_generator.mdl'. [00:46:18 ]John Bovi exited observer at their location. [00:46:20 ]John Bovi entered observer. [00:46:23 ]Michael Brians has spawned 'models/props/coop_autumn/autumn_equipment/mine_equipment.mdl'. [00:46:26 ][OOC] John Bovi: merlin gtfover here [00:46:27 ]Michael Brians has spawned 'models/props/coop_autumn/autumn_console/autumn_console.mdl'. [00:46:28 ]John Bovi exited observer at their location. [00:46:28 ]John Bovi has taken 77 damage from worldspawn. [00:46:28 ]John Bovi entered observer. [00:46:31 ][IC] John Bovi: Hi. [00:46:33 ][OOC] Merlinsclaw: hmmm [00:46:33 ]Michael Brians ran SAM command 'hp' with arguments: 'bovi' [00:46:33 ]John Bovi exited observer at their location. [00:46:33 ]John Bovi has taken 61 damage from worldspawn. [00:46:35 ][IC] John Bovi: Hi. [00:46:35 ]Michael Brians ran SAM command 'hp' with arguments: 'bovi' [00:46:35 ]John Bovi is fully healed. [00:46:36 ]John Bovi entered observer. [00:46:37 ]John Bovi exited observer at their location. [00:46:38 ]John Bovi was knocked unconscious and is bleeding out. [00:46:39 ][IC] John Bovi: Hi. [00:46:42 ][OOC] Merlinsclaw: ok hear me out right [00:46:43 ][IC] John Bovi: Hi. [00:46:48 ]John Bovi used command '/CharStopBleedout John'. [00:46:48 ]Michael Brians used command '/PlyRocket bovi'. [00:46:54 ][OOC] John Bovi: rdm [00:46:54 ]John Bovi entered observer. [00:46:55 ]John Bovi exited observer at their location. [00:46:57 ]Michael Brians ran SAM command 'bring' with arguments: 'bovi' [00:46:58 ][IC] John Bovi: Hi. [00:46:59 ][OOC] Michael Brians: xd [00:47:02 ][IC] John Bovi: Hi. [00:47:02 ]John Bovi entered observer. [00:47:03 ][OOC] Merlinsclaw: first off, idk if the oil pumps are gonna save b/c they are ragdolls [00:47:04 ]John Bovi exited observer at their location. [00:47:04 ]John Bovi entered observer. [00:47:05 ]John Bovi exited observer at their location. [00:47:08 ][OOC] Merlinsclaw: second, what if we put this in the forest [00:47:09 ]John Bovi entered observer. [00:47:09 ]John Bovi exited observer at their location. [00:47:10 ]John Bovi entered observer. [00:47:10 ]John Bovi exited observer at their location. [00:47:11 ]John Bovi entered observer. [00:47:12 ]John Bovi exited observer at their location. [00:47:12 ]John Bovi entered observer. [00:47:14 ][OOC] John Bovi: also [00:47:15 ][OOC] John Bovi: merlins [00:47:17 ][OOC] John Bovi: I had idea [00:47:18 ]John Bovi exited observer at their location. [00:47:18 ][OOC] Michael Brians: @_@ [00:47:20 ][OOC] Merlinsclaw: what [00:47:20 ]John Bovi entered observer. [00:47:22 ][OOC] John Bovi: ok so [00:47:34 ][OOC] Michael Brians: Thing is [00:47:39 ]Merlinsclaw has fired a toolgun with the name: material [00:47:40 ][OOC] Michael Brians: It's directly ontop of the permafrost, where it is now. [00:47:43 ][OOC] John Bovi: as an opporunity to force ppl out of camps, we have power stations that provide heat/water to the camps [00:47:50 ][OOC] Michael Brians: Mining oil on a mountain hill doesn't work XD [00:47:52 ][OOC] John Bovi: they break down, and need maintenance [00:48:00 ][OOC] John Bovi: and so they go out on an expedition to repair it [00:48:01 ][OOC] Merlinsclaw: this is a frozen lake irrc [00:48:03 ]John Bovi exited observer at their location. [00:48:04 ]Merlinsclaw has fired a toolgun with the name: material [00:48:05 ]John Bovi was knocked unconscious and is bleeding out. [00:48:06 ][IC] John Bovi: Hi. [00:48:06 ]Merlinsclaw has fired a toolgun with the name: material [00:48:09 ]John Bovi used command '/CharStopBleedout John'. [00:48:12 ]John Bovi ran SAM command 'hp' with arguments: 'John' '100' [00:48:12 ][IC] John Bovi: Hi. [00:48:12 ]Michael Brians used command '/Achievement Bovi MASOCHIST'. [00:48:15 ][IC] John Bovi: <3. [00:48:15 ]John Bovi is no longer unconscious from critical wounds. [00:48:15 ]John Bovi is fully healed. [00:48:16 ]John Bovi entered observer. [00:48:17 ]John Bovi exited observer at their location. [00:48:19 ]John Bovi entered observer. [00:48:24 ][OOC] Merlinsclaw: also it feels to close to the refinery camp [00:48:27 ]John Bovi exited observer at their location. [00:48:28 ][OOC] Merlinsclaw: but hear me out, uhhh [00:48:30 ]John Bovi entered observer. [00:48:33 ]John Bovi exited observer at their location. [00:48:33 ]John Bovi entered observer. [00:48:34 ]John Bovi exited observer at their location. [00:48:36 ]John Bovi entered observer. [00:48:40 ][OOC] Merlinsclaw: we do that but it's kinda close to the camp and then they have to go out in the dark [00:48:42 ][OOC] Merlinsclaw: and they get ate [00:48:46 ]Merlinsclaw exited observer at their location. [00:48:47 ]Merlinsclaw entered observer. [00:48:50 ]Merlinsclaw has fired a toolgun with the name: material [00:48:51 ]Merlinsclaw has fired a toolgun with the name: material [00:48:52 ][OOC] John Bovi: yeah that's what I was thinking [00:48:52 ]Merlinsclaw has fired a toolgun with the name: material [00:48:53 ]Merlinsclaw has fired a toolgun with the name: material [00:48:54 ]Merlinsclaw has fired a toolgun with the name: material [00:48:55 ]Merlinsclaw has fired a toolgun with the name: material [00:48:56 ]Merlinsclaw has fired a toolgun with the name: material [00:48:57 ]Merlinsclaw has fired a toolgun with the name: material [00:48:58 ]Merlinsclaw has fired a toolgun with the name: material [00:48:59 ]Merlinsclaw has fired a toolgun with the name: material [00:49:00 ]Merlinsclaw has fired a toolgun with the name: material [00:49:00 ][OOC] John Bovi: it's a good walk away, they gotta head over there [00:49:01 ]Merlinsclaw has fired a toolgun with the name: material [00:49:02 ]Merlinsclaw has fired a toolgun with the name: material [00:49:03 ]Merlinsclaw has fired a toolgun with the name: material [00:49:04 ]Merlinsclaw has fired a toolgun with the name: material [00:49:04 ][OOC] John Bovi: AND stay overnight. It's not safe. [00:49:04 ]Merlinsclaw has fired a toolgun with the name: material [00:49:05 ]Merlinsclaw has fired a toolgun with the name: material [00:49:05 ]Merlinsclaw has fired a toolgun with the name: material [00:49:05 ]Merlinsclaw has fired a toolgun with the name: material [00:49:05 ]Merlinsclaw has fired a toolgun with the name: material [00:49:06 ]Merlinsclaw has fired a toolgun with the name: material [00:49:06 ]Merlinsclaw has fired a toolgun with the name: material [00:49:06 ]Merlinsclaw has fired a toolgun with the name: material [00:49:06 ]Merlinsclaw has fired a toolgun with the name: material [00:49:06 ]Merlinsclaw has fired a toolgun with the name: material [00:49:07 ]Merlinsclaw has fired a toolgun with the name: material [00:49:07 ]Merlinsclaw has fired a toolgun with the name: material [00:49:07 ]Merlinsclaw has fired a toolgun with the name: material [00:49:08 ]John Bovi exited observer at their location. [00:49:09 ]John Bovi entered observer. [00:49:12 ]Merlinsclaw has fired a toolgun with the name: material [00:49:12 ]Merlinsclaw has fired a toolgun with the name: material [00:49:14 ]Merlinsclaw has fired a toolgun with the name: material [00:49:15 ]Merlinsclaw has fired a toolgun with the name: material [00:49:16 ][OOC] John Bovi: could be good [00:49:22 ][OOC] Michael Brians: You should add the ladders addon. [00:49:22 ][OOC] Merlinsclaw: is all of this uhhh [00:49:25 ][OOC] Merlinsclaw: welded together? [00:49:27 ]John Bovi exited observer at their location. [00:49:28 ]John Bovi entered observer. [00:49:28 ]John Bovi exited observer at their location. [00:49:29 ]John Bovi entered observer. [00:49:36 ]John Bovi exited observer at their location. [00:49:37 ]Merlinsclaw exited observer at their location. [00:49:40 ]John Bovi entered observer. [00:49:40 ]Merlinsclaw entered observer. [00:49:40 ]John Bovi exited observer at their location. [00:49:41 ]John Bovi entered observer. [00:49:41 ]John Bovi exited observer at their location. [00:49:44 ]John Bovi entered observer. [00:49:44 ]John Bovi exited observer at their location. [00:49:47 ]John Bovi entered observer. [00:49:47 ]John Bovi exited observer at their location. [00:49:48 ]John Bovi entered observer. [00:49:48 ]John Bovi exited observer at their location. [00:49:49 ]Merlinsclaw exited observer at their location. [00:49:50 ]Merlinsclaw entered observer. [00:49:50 ]John Bovi entered observer. [00:49:51 ]John Bovi exited observer at their location. [00:49:53 ][OOC] Michael Brians: no [00:49:54 ]John Bovi entered observer. [00:49:55 ][OOC] Michael Brians: xd [00:50:03 ][OOC] John Bovi: btw merlin what is big middle town for [00:50:04 ]John Bovi exited observer at their location. [00:50:06 ][OOC] Merlinsclaw: we need smart weld fugg [00:50:14 ][OOC] Merlinsclaw: this big town is the refinery camp [00:50:14 ]John Bovi entered observer. [00:50:20 ]John Bovi exited observer at their location. [00:50:22 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:22 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:23 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:23 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:24 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:24 ]John Bovi has taken 62 damage from worldspawn. [00:50:25 ]Merlinsclaw has fired a toolgun with the name: weld [00:50:25 ]John Bovi entered observer. [00:50:28 ]John Bovi exited observer at their location. [00:50:29 ]John Bovi entered observer. [00:50:30 ][OOC] Merlinsclaw: how did you guys move this btw [00:50:31 ]John Bovi exited observer at their location. [00:50:33 ]Merlinsclaw exited observer at their location. [00:50:33 ]John Bovi entered observer. [00:50:34 ]Merlinsclaw entered observer. [00:50:35 ][OOC] Michael Brians: Advanced dupe [00:50:36 ][OOC] John Bovi: duped it [00:50:36 ]John Bovi exited observer at their location. [00:50:39 ][OOC] Michael Brians: It was painful [00:50:39 ]John Bovi ran SAM command 'hp' with arguments: 'john' '100' [00:50:40 ]John Bovi is fully healed. [00:50:41 ]John Bovi entered observer. [00:50:41 ][OOC] Merlinsclaw: ok hmmm [00:50:41 ][OOC] Michael Brians: trust me. [00:50:42 ][ME] John Bovi: salutes [00:50:43 ][ME] John Bovi: salutes [00:50:46 ][OOC] Merlinsclaw: is it all perma'd rn? [00:50:47 ][OOC] John Bovi: /me salutes [00:50:48 ]John Bovi exited observer at their location. [00:50:49 ]John Bovi entered observer. [00:50:49 ]John Bovi exited observer at their location. [00:50:50 ][OOC] Michael Brians: They are. [00:50:52 ]John Bovi entered observer. [00:50:53 ]John Bovi exited observer at their location. [00:50:55 ]Merlinsclaw has fired a toolgun with the name: sh_persist [00:50:55 ]Merlinsclaw has disabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:50:56 ]Merlinsclaw has fired a toolgun with the name: sh_persist [00:50:56 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [00:50:58 ]John Bovi entered observer. [00:51:01 ]John Bovi exited observer at their location. [00:51:04 ][OOC] Merlinsclaw: ok, let me add smart weld and then we should restart [00:51:04 ]John Bovi has taken 53 damage from worldspawn. [00:51:06 ]John Bovi entered observer. [00:51:08 ]John Bovi ran SAM command 'hp' with arguments: 'john' '100' [00:51:10 ]John Bovi is fully healed. [00:51:11 ]John Bovi exited observer at their location. [00:51:14 ]John Bovi entered observer. [00:51:15 ]John Bovi exited observer at their location. [00:51:18 ]John Bovi entered observer. [00:51:19 ]John Bovi exited observer at their location. [00:51:19 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:51:19 ]Michael Brians has used a context menu option with the name: persist [00:51:20 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [00:51:20 ]Michael Brians has used a context menu option with the name: persist [00:51:22 ]John Bovi entered observer. [00:51:22 ]John Bovi exited observer at their location. [00:51:33 ][OOC] Merlinsclaw: ok, going to join vc too but I added it [00:51:40 ][OOC] John Bovi: welcome to VC [00:51:43 ][OOC] John Bovi: this place is hell [00:51:44 ]John Bovi entered observer. [00:51:44 ]John Bovi exited observer at their location. [00:51:49 ]John Bovi entered observer. [00:51:50 ]John Bovi exited observer at their location. [00:51:52 ]John Bovi entered observer. [00:51:55 ]John Bovi exited observer at their location. [00:51:56 ][OOC] Merlinsclaw: not joining the main vc [00:52:00 ][OOC] Merlinsclaw: go ahead and restart if u can [00:52:00 ][OOC] John Bovi: oh fair [00:52:01 ]Merlinsclaw exited observer at their location. [00:52:03 ]Merlinsclaw entered observer. [00:52:12 ][OOC] Merlinsclaw: what'd you just say [00:52:15 ]Merlinsclaw has fired a toolgun with the name: sh_persist [00:52:15 ]Merlinsclaw has disabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:52:15 ]Merlinsclaw has fired a toolgun with the name: material [00:52:16 ]Merlinsclaw has fired a toolgun with the name: material [00:52:19 ]Merlinsclaw has fired a toolgun with the name: sh_persist [00:52:19 ]Merlinsclaw has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [00:52:21 ]John Bovi entered observer. [00:52:25 ][OOC] Merlinsclaw: yeah LOL [00:52:25 ]John Bovi exited observer at their location. [00:52:26 ]John Bovi entered observer. [00:52:28 ]John Bovi exited observer at their location. [00:52:29 ]Merlinsclaw exited observer at their location. [00:52:29 ]John Bovi entered observer. [00:52:30 ]John Bovi exited observer at their location. [00:52:32 ]Merlinsclaw entered observer. [00:52:33 ]Michael Brians exited observer at their location. [00:52:34 ]John Bovi entered observer. [00:52:38 ]John Bovi exited observer at their location. [00:52:39 ]John Bovi entered observer. [00:52:40 ]Michael Brians entered observer. [00:52:44 ]John Bovi exited observer at their location. [00:52:50 ]John Bovi entered observer. [00:52:51 ]John Bovi exited observer at their location. [00:52:52 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_128_001a.mdl'. [00:52:55 ]John Bovi entered observer. [00:52:56 ]John Bovi exited observer at their location. [00:52:57 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [00:52:59 ]John Bovi entered observer. [00:53:00 ]John Bovi exited observer at their location. [00:53:01 ][OOC] Merlinsclaw: uhhh [00:53:03 ][OOC] Merlinsclaw: yeah, go ahead. [00:53:05 ]John Bovi was knocked unconscious and is bleeding out. [00:53:05 ]John Bovi entered observer. [00:53:05 ]John Bovi exited observer at their location. [00:53:07 ][IC] John Bovi: Hi. [00:53:11 ][OOC] Michael Brians: restarting [00:53:12 ]John Bovi used command '/CharStopBleedout John'. [00:53:15 ]Merlinsclaw exited observer at their location. [00:53:15 ]Merlinsclaw entered observer. [00:53:15 ]John Bovi ran SAM command 'hp' with arguments: 'john' '100' [00:53:16 ]Michael Brians ran SAM command 'respawn' with arguments: 'bovi' [00:53:17 ][OOC] John Bovi: hi [00:53:20 ]Michael Brians used command '/DarwinAward bovi'. [00:53:20 ]John Bovi is fully healed. [00:53:20 ]Merlinsclaw exited observer at their location. [00:53:21 ]Merlinsclaw entered observer. [00:53:22 ]Merlinsclaw exited observer at their location. [00:56:08 ]Imperator RAD-X has connected. [00:56:16 ]Merlinsclaw has connected. [00:56:58 ]Merlinsclaw loaded the character 'Merlinsclaw' [00:57:03 ]Merlinsclaw is fully healed. [00:57:07 ]Merlinsclaw ran SAM command 'menu' with arguments: '' [00:57:18 ]Merlinsclaw ran SAM command 'map' with arguments: 'rp_ineu_valley2_winter' '' [00:57:19 ]Merlinsclaw entered observer. [00:57:21 ]Merlinsclaw exited observer at their location. [00:57:22 ]Merlinsclaw entered observer. [00:57:23 ]Merlinsclaw exited observer at their location. [00:57:25 ]Merlinsclaw entered observer. [00:58:26 ]Merlinsclaw has connected. [00:59:00 ]Merlinsclaw loaded the character 'Merlinsclaw' [00:59:05 ]Merlinsclaw is fully healed. [00:59:15 ]Merlinsclaw entered observer. [00:59:16 ]Merlinsclaw exited observer at their location. [00:59:17 ]Merlinsclaw entered observer. [00:59:17 ]Merlinsclaw exited observer at their location. [00:59:22 ]Merlinsclaw entered observer. [00:59:24 ]Merlinsclaw exited observer at their location. [00:59:26 ]Merlinsclaw entered observer. [00:59:26 ]Merlinsclaw exited observer at their location. [00:59:28 ]Merlinsclaw entered observer. [00:59:29 ]Merlinsclaw exited observer at their location. [00:59:30 ]Merlinsclaw entered observer. [00:59:30 ]Merlinsclaw exited observer at their location. [00:59:32 ]Merlinsclaw entered observer. [00:59:32 ]Merlinsclaw exited observer at their location. [00:59:33 ]Merlinsclaw entered observer. [00:59:34 ]Merlinsclaw exited observer at their location. [00:59:36 ]Merlinsclaw entered observer. [00:59:43 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:44 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:45 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:45 ]Imperator RAD-X has connected. [00:59:45 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:45 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:46 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:47 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:47 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:48 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:48 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:49 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:50 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:51 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:52 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:53 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:54 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:55 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:56 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:57 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:57 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:58 ]Merlinsclaw has fired a toolgun with the name: smartweld [00:59:59 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:00 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:01 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:03 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:04 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:05 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:05 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:06 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:07 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:08 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:08 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:09 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:09 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:10 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:11 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:12 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:14 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:16 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:16 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:18 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:18 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:19 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:19 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:21 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:23 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:24 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:25 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:27 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:28 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:29 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:31 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:32 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:33 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:34 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:34 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:35 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:35 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:36 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:36 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:37 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:38 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:39 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:39 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:41 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:42 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:42 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:43 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:43 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:46 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:47 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:00:50 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:01:00 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:01:32 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:01:33 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props_equipment/cargo_container01.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props_misc/triage_tent.mdl'. [01:01:33 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_b.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:35 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:41 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:01:41 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/props_equipment/cargo_container01.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:01:41 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props_misc/triage_tent.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_b.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:42 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:43 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:44 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:48 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:01:48 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/props_equipment/cargo_container01.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:48 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props_misc/triage_tent.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_b.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:50 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:01:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:01:55 ]Merlinsclaw has fired a toolgun with the name: remover [01:01:56 ]Merlinsclaw has fired a toolgun with the name: remover [01:01:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:01:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:02:33 ]Imperator RAD-X loaded the character 'Michael Brians' [01:02:48 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:02:48 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:02:48 ]Merlinsclaw has spawned 'models/props_equipment/cargo_container01.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props_misc/triage_tent.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:49 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/props_lab/workspace004.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_b.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:50 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_single_tintable_01.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/barrel_group_tintable_01.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/de_inferno/bomb_tanks.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:51 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:52 ]Merlinsclaw has spawned 'models/props/de_nuke/coolingtank.mdl'. [01:02:52 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:52 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:02:52 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:02:52 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:03:56 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:03:56 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:01 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:05 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:05 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:06 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:10 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:04:23 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:04:23 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/props/de_vertigo/pallet_barrels_water01.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:04:23 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:04:32 ]Merlinsclaw exited observer at their location. [01:04:35 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:04:36 ]Merlinsclaw entered observer. [01:04:37 ][OOC] Michael Brians: oh they're OK [01:04:38 ]Michael Brians entered observer. [01:04:39 ]Merlinsclaw has used a context menu option with the name: statue [01:04:43 ][OOC] Michael Brians: ... or not [01:04:46 ][OOC] Michael Brians: D:< [01:05:14 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:05:14 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:05:24 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:28 ]Michael Brians has disabled persistence for 'models/tsbb/pump_jack.mdl'. [01:05:28 ]Michael Brians has used a context menu option with the name: persist_end [01:05:32 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:05:32 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:05:45 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:45 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:45 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:45 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:46 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:46 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:46 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:05:48 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:05:48 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:05:49 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:05:49 ]Merlinsclaw has spawned 'models/props_shacks/shack_boat02.mdl'. [01:05:58 ]Merlinsclaw exited observer at their location. [01:06:21 ]Merlinsclaw entered observer. [01:06:45 ][OOC] Michael Brians: hoping they aren't welded lmao [01:06:46 ]Merlinsclaw has spawned 'models/props_vehicles/generatortrailer01.mdl'. [01:06:48 ]Merlinsclaw exited observer at their location. [01:06:53 ]Merlinsclaw entered observer. [01:06:57 ][OOC] Merlinsclaw: hmmm [01:07:00 ]Michael Brians has used a context menu option with the name: collision_on [01:07:01 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:07:01 ]Merlinsclaw has spawned 'models/props_equipment/cargo_container01.mdl'. [01:07:03 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:06 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:07 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:08 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:07:19 ][OOC] Merlinsclaw: I'm taking elements and bringing them up here [01:07:23 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:07:25 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:07:29 ][OOC] Michael Brians: Sure. [01:07:30 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:07:30 ]Merlinsclaw has spawned 'models/props_misc/triage_tent.mdl'. [01:07:35 ][OOC] Michael Brians: Do what ever my g [01:07:41 ]Michael Brians has fired a toolgun with the name: remover [01:07:42 ]Michael Brians has fired a toolgun with the name: remover [01:07:42 ]Michael Brians has fired a toolgun with the name: remover [01:07:43 ]Michael Brians has fired a toolgun with the name: remover [01:07:43 ]Michael Brians has fired a toolgun with the name: remover [01:07:44 ]Michael Brians has fired a toolgun with the name: remover [01:07:45 ]Michael Brians has fired a toolgun with the name: remover [01:07:46 ]Michael Brians has fired a toolgun with the name: remover [01:07:47 ]Michael Brians has fired a toolgun with the name: remover [01:07:48 ]Michael Brians has fired a toolgun with the name: remover [01:07:55 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:07:55 ]Merlinsclaw has spawned 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:08:06 ][OOC] Michael Brians: Yeah so the derricks were fucked. [01:08:09 ][OOC] Michael Brians: Had to remove them. [01:08:30 ][OOC] Michael Brians: wtf my other ones were fine. [01:08:38 ][OOC] Michael Brians: ):< [01:08:43 ][OOC] Merlinsclaw: we still need uhhh [01:09:07 ][OOC] Merlinsclaw: the mining camp fully done [01:09:19 ][OOC] Merlinsclaw: btw, I just want one of these and it'll probably be at the mining camp since that's their job [01:09:21 ]Merlinsclaw exited observer at their location. [01:09:21 ]Merlinsclaw entered observer. [01:09:49 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:09:50 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:09:52 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:09:52 ]Michael Brians has used a context menu option with the name: persist [01:09:52 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:09:52 ]Michael Brians has used a context menu option with the name: persist [01:09:54 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:09:59 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:10:07 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:10:16 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:10:23 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:10:23 ]Michael Brians has used a context menu option with the name: persist [01:10:23 ]Michael Brians has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:10:23 ]Michael Brians has used a context menu option with the name: persist_end [01:10:25 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:10:25 ]Michael Brians has used a context menu option with the name: persist [01:10:35 ]Michael Brians has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:10:35 ]Michael Brians has used a context menu option with the name: persist_end [01:10:38 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:10:50 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:10:59 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:10:59 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:03 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:03 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:06 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:06 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:07 ]Michael Brians has fired a toolgun with the name: duplicator [01:11:07 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:11:08 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:08 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:10 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:10 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:12 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:12 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:14 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:14 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:15 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:11:15 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:15 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:16 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:16 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:17 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:17 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:21 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:21 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:22 ]Michael Brians has used a context menu option with the name: skin [01:11:22 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:22 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:23 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:23 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:24 ]Michael Brians has used a context menu option with the name: skin [01:11:25 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:25 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:28 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:11:28 ]Merlinsclaw has spawned 'models/tsbb/pump_jack.mdl'. [01:11:36 ]Michael Brians has used a context menu option with the name: remove [01:11:45 ]Merlinsclaw exited observer at their location. [01:11:54 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:12:00 ]Michael Brians has used a context menu option with the name: remove [01:12:04 ]Merlinsclaw has spawned 'models/props_pipes/pipecluster32d_002a.mdl'. [01:12:05 ]Merlinsclaw entered observer. [01:12:08 ]Merlinsclaw has spawned 'models/props_pipes/pipeset02d_128_001b.mdl'. [01:12:25 ]Merlinsclaw has spawned 'models/props_pipes/pipeset02d_512_001a.mdl'. [01:12:26 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:12:27 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:12:28 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:12:29 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128d_001a.mdl'. [01:12:32 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:12:43 ]Merlinsclaw exited observer at their location. [01:12:45 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:12:55 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:12:56 ]Michael Brians has used a context menu option with the name: skin [01:12:57 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:12:57 ]Michael Brians has used a context menu option with the name: persist [01:13:03 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:13:03 ]Michael Brians has used a context menu option with the name: persist [01:13:03 ]Merlinsclaw entered observer. [01:13:40 ]Merlinsclaw exited observer at their location. [01:13:41 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:14:09 ]Merlinsclaw entered observer. [01:14:18 ]Merlinsclaw has used a context menu option with the name: skin [01:14:23 ]Merlinsclaw has used a context menu option with the name: skin [01:14:25 ]Merlinsclaw has fired a toolgun with the name: material [01:14:34 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:14:34 ]Merlinsclaw has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:14:45 ]Merlinsclaw exited observer at their location. [01:14:54 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:15:32 ]Merlinsclaw has fired a toolgun with the name: remover [01:15:33 ]Merlinsclaw entered observer. [01:15:37 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:15:41 ]Merlinsclaw exited observer at their location. [01:15:49 ]Merlinsclaw entered observer. [01:15:59 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:15:59 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_512.mdl'. [01:16:05 ][OOC] Merlinsclaw: where is this prop from [01:16:05 ]Merlinsclaw exited observer at their location. [01:16:07 ]Merlinsclaw entered observer. [01:16:08 ]Michael Brians ran SAM command 'goto' with arguments: 'merlin' [01:16:11 ]Michael Brians ran SAM command 'goto' with arguments: 'merlin' [01:16:27 ][OOC] Merlinsclaw: just unmuted [01:16:30 ][OOC] Merlinsclaw: sry didn't hear that [01:16:42 ]Merlinsclaw has spawned 'models/nt/props_fence/chainlink_fence_3ft_256.mdl'. [01:16:44 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:16:48 ]Merlinsclaw has fired a toolgun with the name: remover [01:16:57 ]Merlinsclaw exited observer at their location. [01:16:59 ]Merlinsclaw entered observer. [01:17:06 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_128.mdl'. [01:17:13 ]Michael Brians exited observer at their location. [01:17:13 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x2x025.mdl'. [01:17:14 ]Michael Brians entered observer. [01:17:15 ]Michael Brians exited observer at their location. [01:17:16 ]Michael Brians entered observer. [01:17:16 ]Michael Brians exited observer at their location. [01:17:17 ]Michael Brians entered observer. [01:17:18 ]Michael Brians exited observer at their location. [01:17:20 ]Michael Brians entered observer. [01:17:22 ][OOC] Merlinsclaw: I LOVE C24!!! [01:17:31 ][OOC] Merlinsclaw: playerbase (rip) [01:18:01 ]Merlinsclaw has fired a toolgun with the name: material [01:18:02 ]Merlinsclaw exited observer at their location. [01:18:05 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_rectangle_unit_lod.mdl'. [01:18:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x4x025.mdl'. [01:18:13 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:18:16 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [01:18:20 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [01:18:27 ]Merlinsclaw has fired a toolgun with the name: material [01:18:35 ]Merlinsclaw has fired a toolgun with the name: material [01:18:35 ]Merlinsclaw entered observer. [01:18:43 ]Merlinsclaw exited observer at their location. [01:18:47 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:18:49 ]Michael Brians has fired a toolgun with the name: resizer [01:18:52 ]Merlinsclaw has fired a toolgun with the name: material [01:19:08 ]Merlinsclaw entered observer. [01:19:11 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:19:11 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:19:13 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:19:13 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:19:13 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [01:19:15 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:19:15 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:19:24 ]Merlinsclaw exited observer at their location. [01:19:27 ]Merlinsclaw entered observer. [01:19:35 ]Michael Brians has enabled persistence for 'models/nt/props_building/awning_tarp.mdl'. [01:19:35 ]Michael Brians has used a context menu option with the name: persist [01:19:37 ]Merlinsclaw has fired a toolgun with the name: precision [01:19:37 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [01:19:42 ]Merlinsclaw has fired a toolgun with the name: precision [01:19:42 ]Merlinsclaw has fired a toolgun with the name: precision [01:19:42 ]Michael Brians has spawned 'models/nt/props_building/awning_tarp.mdl'. [01:19:56 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:06 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:07 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:11 ]Michael Brians has enabled persistence for 'models/nt/props_building/awning_tarp.mdl'. [01:20:11 ]Michael Brians has used a context menu option with the name: persist [01:20:14 ]Michael Brians exited observer at their location. [01:20:16 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:20 ]Michael Brians has disabled persistence for 'models/props_lab/workspace004.mdl'. [01:20:20 ]Michael Brians has used a context menu option with the name: persist_end [01:20:23 ]Michael Brians has enabled persistence for 'models/props_lab/workspace004.mdl'. [01:20:23 ]Michael Brians has used a context menu option with the name: persist [01:20:23 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:24 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:26 ]Michael Brians entered observer. [01:20:26 ]Michael Brians exited observer at their location. [01:20:28 ]Michael Brians entered observer. [01:20:31 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:20:31 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:20:32 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:20:32 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:20:32 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:20:32 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:20:40 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:51 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:51 ]Merlinsclaw has fired a toolgun with the name: precision [01:20:56 ]Merlinsclaw exited observer at their location. [01:20:58 ]Merlinsclaw has fired a toolgun with the name: material [01:20:59 ]Merlinsclaw has fired a toolgun with the name: material [01:21:00 ]Merlinsclaw has fired a toolgun with the name: material [01:21:01 ]Merlinsclaw has fired a toolgun with the name: material [01:21:01 ]Merlinsclaw entered observer. [01:21:02 ]Merlinsclaw exited observer at their location. [01:21:04 ]Merlinsclaw entered observer. [01:21:06 ]Merlinsclaw exited observer at their location. [01:21:07 ]Merlinsclaw entered observer. [01:21:09 ]Merlinsclaw exited observer at their location. [01:21:10 ]Merlinsclaw entered observer. [01:21:13 ]Merlinsclaw exited observer at their location. [01:21:14 ]Merlinsclaw entered observer. [01:21:15 ]Merlinsclaw exited observer at their location. [01:21:17 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:21:25 ]Merlinsclaw entered observer. [01:21:32 ]Merlinsclaw exited observer at their location. [01:21:41 ]Merlinsclaw has fired a toolgun with the name: precision [01:21:42 ]Merlinsclaw entered observer. [01:21:47 ]Merlinsclaw has fired a toolgun with the name: precision [01:21:47 ]Merlinsclaw has fired a toolgun with the name: precision [01:21:51 ]Merlinsclaw exited observer at their location. [01:21:54 ]Merlinsclaw entered observer. [01:22:00 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:22:00 ][OOC] Merlinsclaw: ye, don't delete it yet tho [01:22:05 ]Merlinsclaw exited observer at their location. [01:22:08 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:22:10 ]Merlinsclaw has fired a toolgun with the name: material [01:22:10 ]Merlinsclaw has fired a toolgun with the name: material [01:22:10 ]Merlinsclaw has fired a toolgun with the name: material [01:22:11 ]Merlinsclaw has fired a toolgun with the name: material [01:22:14 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:22:18 ]Merlinsclaw entered observer. [01:22:19 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:22:34 ]Merlinsclaw exited observer at their location. [01:22:41 ][OOC] Merlinsclaw: I just want to do cool shit and C24 is lame af [01:22:41 ]Merlinsclaw entered observer. [01:22:43 ]Merlinsclaw exited observer at their location. [01:22:46 ]Merlinsclaw entered observer. [01:22:52 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:22:52 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:22:57 ]Merlinsclaw exited observer at their location. [01:23:04 ]Michael Brians has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:23:04 ]Michael Brians has used a context menu option with the name: persist_end [01:23:09 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:19 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:21 ]Michael Brians has disabled persistence for 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:23:21 ]Michael Brians has used a context menu option with the name: persist_end [01:23:24 ]Merlinsclaw entered observer. [01:23:29 ]Merlinsclaw has fired a toolgun with the name: precision [01:23:36 ]Merlinsclaw has fired a toolgun with the name: precision [01:23:37 ]Merlinsclaw has fired a toolgun with the name: precision [01:23:38 ]Merlinsclaw exited observer at their location. [01:23:42 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:46 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:50 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:50 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:50 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:51 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:23:51 ]Michael Brians exited observer at their location. [01:23:52 ]Merlinsclaw entered observer. [01:23:54 ]Michael Brians entered observer. [01:23:55 ]Merlinsclaw has fired a toolgun with the name: precision [01:23:55 ]Michael Brians has fired a toolgun with the name: remover [01:23:58 ]Michael Brians has fired a toolgun with the name: remover [01:23:58 ]Merlinsclaw has fired a toolgun with the name: precision [01:23:59 ]Merlinsclaw has fired a toolgun with the name: precision [01:24:00 ]Michael Brians has fired a toolgun with the name: remover [01:24:00 ]Michael Brians has fired a toolgun with the name: remover [01:24:01 ]Michael Brians has fired a toolgun with the name: remover [01:24:09 ]Merlinsclaw exited observer at their location. [01:24:13 ]Michael Brians has fired a toolgun with the name: stacker_improved [01:24:13 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:24:14 ]Merlinsclaw entered observer. [01:24:15 ]Michael Brians has fired a toolgun with the name: stacker_improved [01:24:15 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_256.mdl'. [01:24:21 ]Michael Brians has disabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:24:21 ]Michael Brians has used a context menu option with the name: persist_end [01:24:23 ]Michael Brians has enabled persistence for 'models/props/cs_assault/consolepanelloadingbay.mdl'. [01:24:23 ]Michael Brians has used a context menu option with the name: persist [01:24:29 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:24:42 ]Michael Brians has fired a toolgun with the name: nocollideworld [01:24:46 ]Merlinsclaw has used a context menu option with the name: remove [01:24:48 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:24:48 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:24:49 ]Michael Brians has used a context menu option with the name: skin [01:25:06 ]Merlinsclaw exited observer at their location. [01:25:08 ]Merlinsclaw has used a context menu option with the name: remove [01:25:09 ]Merlinsclaw entered observer. [01:25:11 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:25:11 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:25:11 ]Michael Brians has fired a toolgun with the name: remover [01:25:13 ]Michael Brians has fired a toolgun with the name: remover [01:25:43 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:25:43 ]Merlinsclaw has fired a toolgun with the name: material [01:25:43 ]Merlinsclaw has fired a toolgun with the name: material [01:25:44 ]Merlinsclaw has fired a toolgun with the name: material [01:25:44 ]Merlinsclaw has fired a toolgun with the name: material [01:25:45 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_platform_a.mdl'. [01:25:53 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_a.mdl'. [01:25:53 ]Michael Brians has used a context menu option with the name: persist [01:25:55 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_platform_a.mdl'. [01:25:55 ][OOC] Merlinsclaw: casto wasn't even a minister and he attended all the time [01:25:59 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:25:59 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:25:59 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:00 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:01 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:03 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:03 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:04 ]Merlinsclaw has fired a toolgun with the name: smartweld [01:26:11 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_platform_a.mdl'. [01:26:11 ]Michael Brians has used a context menu option with the name: persist [01:26:13 ][OOC] Merlinsclaw: aura just chilled LOL [01:26:18 ][OOC] Merlinsclaw: auro with the cop boys [01:26:27 ]Merlinsclaw has fired a toolgun with the name: remover [01:26:27 ]Merlinsclaw has fired a toolgun with the name: remover [01:26:28 ]Merlinsclaw has fired a toolgun with the name: remover [01:26:28 ]Merlinsclaw has fired a toolgun with the name: remover [01:27:01 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_rectangle_unit.mdl'. [01:27:18 ]Merlinsclaw exited observer at their location. [01:27:22 ]Merlinsclaw entered observer. [01:27:28 ]Michael Brians has fired a toolgun with the name: submaterial [01:27:33 ]Michael Brians has enabled persistence for 'models/nt/props_tech/wirespipetech_large_512.mdl'. [01:27:33 ]Michael Brians has used a context menu option with the name: persist [01:27:40 ]Merlinsclaw exited observer at their location. [01:27:44 ]Michael Brians set enablePassiveDispatch to '[false]'. [01:27:45 ]Michael Brians set passiveDispatchInterval to '2400'. [01:27:46 ]Merlinsclaw entered observer. [01:27:56 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:27:56 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:27:57 ]Merlinsclaw exited observer at their location. [01:27:58 ]Merlinsclaw entered observer. [01:28:04 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:04 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:28:04 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:04 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:28:05 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:05 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:28:06 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:06 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:28:11 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:11 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:16 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:16 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:19 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:19 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:20 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:20 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:22 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:22 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:24 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:24 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:25 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:28:25 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:28:30 ]Merlinsclaw exited observer at their location. [01:28:31 ]Merlinsclaw entered observer. [01:28:44 ]Merlinsclaw exited observer at their location. [01:28:47 ]Merlinsclaw entered observer. [01:28:49 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_256.mdl'. [01:28:59 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_512.mdl'. [01:29:05 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_256.mdl'. [01:29:06 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_128.mdl'. [01:29:12 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:29:12 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:12 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:29:16 ]Merlinsclaw exited observer at their location. [01:29:25 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:29:25 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:29:25 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:25 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:25 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:26 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:26 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:26 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:26 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:29:27 ]Merlinsclaw entered observer. [01:29:27 ]Merlinsclaw exited observer at their location. [01:29:30 ]Merlinsclaw entered observer. [01:29:44 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:29:45 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:29:45 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:29:48 ]Merlinsclaw exited observer at their location. [01:29:49 ]Merlinsclaw entered observer. [01:29:52 ]Merlinsclaw exited observer at their location. [01:29:53 ]ZeroPants has connected. [01:29:54 ]Merlinsclaw entered observer. [01:30:02 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:30:02 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:30:03 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:30:03 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:30:19 ]Merlinsclaw exited observer at their location. [01:30:21 ]Merlinsclaw entered observer. [01:30:27 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:27 ]Merlinsclaw exited observer at their location. [01:30:29 ]Merlinsclaw entered observer. [01:30:41 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:30:41 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:30:41 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:30:41 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:30:42 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:30:42 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:30:42 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:30:42 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:30:42 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:30:43 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:43 ]Merlinsclaw exited observer at their location. [01:30:44 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:44 ]Merlinsclaw entered observer. [01:30:44 ]ZeroPants loaded the character 'Jon Hoodfella' [01:30:46 ]Merlinsclaw exited observer at their location. [01:30:46 ]Merlinsclaw entered observer. [01:30:49 ]Jon Hoodfella is fully healed. [01:30:50 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:50 ]Merlinsclaw exited observer at their location. [01:30:51 ]Merlinsclaw entered observer. [01:30:51 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:52 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:30:53 ]Jon Hoodfella entered observer. [01:31:03 ]Jon Hoodfella exited observer at their location. [01:31:04 ][OOC] Merlinsclaw: fuck!! [01:31:10 ][OOC] Merlinsclaw: casto is alive in serbia [01:31:10 ]Michael Brians used command '/Event Pipe invasion'. [01:31:12 ]Merlinsclaw exited observer at their location. [01:31:13 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:31:14 ]Michael Brians has spawned 'models/nt/props_tech/wirespipetech_jumbo.mdl'. [01:31:17 ]Merlinsclaw entered observer. [01:31:18 ]Michael Brians exited observer at their location. [01:31:22 ]Merlinsclaw exited observer at their location. [01:31:26 ]Merlinsclaw entered observer. [01:31:31 ]Michael Brians entered observer. [01:31:39 ]Jon Hoodfella entered observer. [01:31:42 ][OOC] Merlinsclaw: idk how to dupe this well [01:31:44 ]Merlinsclaw exited observer at their location. [01:31:45 ]Merlinsclaw entered observer. [01:31:49 ]Merlinsclaw exited observer at their location. [01:31:50 ][OOC] Merlinsclaw: this [01:31:53 ]Merlinsclaw entered observer. [01:32:00 ][OOC] Merlinsclaw: yeah [01:32:07 ]Merlinsclaw exited observer at their location. [01:32:07 ]Merlinsclaw entered observer. [01:32:18 ][OOC] Merlinsclaw: this shit down here is probably gonna die [01:32:39 ][OOC] Merlinsclaw: or maybe it sunk below the ice, idk [01:32:49 ]Jon Hoodfella exited observer at their location. [01:32:50 ]Jon Hoodfella was knocked unconscious and is bleeding out. [01:32:54 ]Michael Brians has fired a toolgun with the name: advdupe2 [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:32:54 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:32:55 ]Merlinsclaw exited observer at their location. [01:32:57 ]Merlinsclaw entered observer. [01:32:58 ]Merlinsclaw exited observer at their location. [01:32:58 ]Merlinsclaw entered observer. [01:33:00 ]Michael Brians has fired a toolgun with the name: advdupe2 [01:33:00 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:33:00 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:33:00 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:33:01 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:33:01 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:33:01 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:33:01 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:33:01 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:33:05 ]Jon Hoodfella was just killed due to: accepting their death [01:33:05 ][OOC] Merlinsclaw: how do you do that [01:33:07 ]Jon Hoodfella entered observer. [01:33:08 ]Michael Brians exited observer at their location. [01:33:10 ]Merlinsclaw exited observer at their location. [01:33:11 ]Jon Hoodfella exited observer at their location. [01:33:11 ]Jon Hoodfella entered observer. [01:33:11 ]Jon Hoodfella exited observer at their location. [01:33:12 ]Jon Hoodfella entered observer. [01:33:12 ]Jon Hoodfella exited observer at their location. [01:33:12 ]Jon Hoodfella entered observer. [01:33:13 ]Jon Hoodfella exited observer at their location. [01:33:13 ]Merlinsclaw entered observer. [01:33:14 ]Jon Hoodfella entered observer. [01:33:14 ]Jon Hoodfella exited observer at their location. [01:33:16 ]Michael Brians entered observer. [01:33:17 ]Jon Hoodfella has taken 43 damage from worldspawn. [01:33:19 ]Jon Hoodfella entered observer. [01:33:23 ]Jon Hoodfella exited observer at their location. [01:33:23 ]Jon Hoodfella entered observer. [01:33:24 ]Jon Hoodfella exited observer at their location. [01:33:25 ]Jon Hoodfella entered observer. [01:33:27 ]Michael Brians exited observer at their location. [01:33:48 ]Michael Brians entered observer. [01:33:57 ][OOC] Merlinsclaw: ye [01:34:13 ][OOC] Merlinsclaw: so you dupe it then what [01:34:28 ]Merlinsclaw exited observer at their location. [01:34:29 ]Merlinsclaw entered observer. [01:34:31 ]Merlinsclaw has used a context menu option with the name: remove [01:34:33 ]Merlinsclaw has used a context menu option with the name: remove [01:34:34 ]Merlinsclaw exited observer at their location. [01:34:35 ]Merlinsclaw entered observer. [01:34:38 ][OOC] Merlinsclaw: ah, alright [01:34:40 ][OOC] Merlinsclaw: think I got it [01:34:52 ]Michael Brians has fired a toolgun with the name: advdupe2 [01:34:52 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:52 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:52 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:34:52 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:52 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:52 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:53 ][OOC] Merlinsclaw: alright, gotcha [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:34:53 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:02 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:02 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:09 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:09 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:12 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:12 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:12 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:12 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:13 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:13 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:13 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:13 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:13 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:14 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:14 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:14 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:14 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:14 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:15 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:15 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:15 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:15 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:15 ]Merlinsclaw has fired a toolgun with the name: remover [01:35:17 ]Michael Brians has fired a toolgun with the name: advdupe2 [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:17 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:17 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:18 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:18 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:35 ]Michael Brians has fired a toolgun with the name: advdupe2 [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:35 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:35 ]Michael Brians has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:36 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:36 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:36 ]Michael Brians has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:36 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:36 ]Michael Brians has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:36 ]Michael Brians has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:45 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:35:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:46 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:35:46 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:35:46 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:35:46 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:35:52 ]Jon Hoodfella exited observer at their location. [01:35:53 ]Jon Hoodfella entered observer. [01:35:54 ]Michael Brians ran SAM command 'menu' with arguments: '' [01:35:56 ][OOC] Merlinsclaw: not yet, yeah [01:36:00 ][OOC] Merlinsclaw: don't persist it yet [01:36:01 ]Michael Brians ran SAM command 'setrank' with arguments: '#2' 'community_manager' '5' [01:36:03 ]Michael Brians ran SAM command 'setrank' with arguments: '#3' 'community_manager' '5' [01:36:05 ][OOC] Merlinsclaw: can u guys work on the internal shit for rn [01:36:08 ]Michael Brians ran SAM command 'menu' with arguments: '' [01:36:12 ]Michael Brians ran SAM command 'setrank' with arguments: '#3' 'community_manager' '7200' [01:36:14 ]Michael Brians ran SAM command 'setrank' with arguments: '#2' 'community_manager' '7200' [01:36:20 ][OOC] Merlinsclaw: UNLIMITED POWERRRRRRR [01:36:21 ]Jon Hoodfella has spawned a 'NPC [1679][npc_monk]'. [01:36:22 ]Jon Hoodfella has spawned a 'NPC [1682][npc_monk]'. [01:36:23 ]Jon Hoodfella exited observer at their location. [01:36:25 ]Jon Hoodfella entered observer. [01:36:43 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:36:43 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:36:50 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:36:50 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:36:57 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:36:57 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:36:58 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:04 ][OOC] Merlinsclaw: yeah [01:37:09 ][OOC] Merlinsclaw: just testing shit out rn [01:37:20 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:37:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:37:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:37:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:37:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:37:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:37:21 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:37:21 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:21 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:21 ]Merlinsclaw exited observer at their location. [01:37:22 ]Merlinsclaw entered observer. [01:37:29 ]Merlinsclaw exited observer at their location. [01:37:30 ]Merlinsclaw entered observer. [01:37:33 ]Michael Brians has used a context menu option with the name: remove [01:37:33 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:33 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:34 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:34 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:35 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:35 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:36 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:36 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:37 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:37 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:38 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:38 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:45 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:45 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:46 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:46 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:47 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:47 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:48 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:48 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:37:49 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:49 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:50 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:37:50 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:37:53 ]Merlinsclaw exited observer at their location. [01:37:56 ]Merlinsclaw entered observer. [01:38:02 ]Sif The AI has connected. [01:38:10 ]Merlinsclaw exited observer at their location. [01:38:13 ]Merlinsclaw entered observer. [01:38:20 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:21 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:21 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:24 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:24 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:25 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:25 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:26 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:26 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:27 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:27 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:28 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:28 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:30 ]Sif The AI loaded the character 'Sif the Ex Dee' [01:38:33 ]Sif the Ex Dee entered observer. [01:38:35 ]Sif the Ex Dee is fully healed. [01:38:38 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:38 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:39 ]Michael Brians exited observer at their location. [01:38:39 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:39 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:39 ][OOC] Sif the Ex Dee: Ex dee [01:38:40 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:40 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:41 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:41 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:42 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:42 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:44 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:44 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:45 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:38:45 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:38:49 ]Merlinsclaw exited observer at their location. [01:38:50 ]Sif the Ex Dee ran SAM command 'goto' with arguments: 'Hood' [01:38:53 ]Merlinsclaw entered observer. [01:38:58 ]Jon Hoodfella exited observer at their location. [01:39:00 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:00 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:01 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:01 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:01 ]Sif the Ex Dee exited observer at their location. [01:39:02 ]Jon Hoodfella entered observer. [01:39:02 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:02 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:03 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:03 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:04 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:04 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:05 ]Sif the Ex Dee entered observer. [01:39:05 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:39:05 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:39:11 ]Merlinsclaw has fired a toolgun with the name: remover [01:39:11 ]Merlinsclaw has fired a toolgun with the name: remover [01:39:12 ]Merlinsclaw has fired a toolgun with the name: remover [01:39:15 ]Jon Hoodfella exited observer at their location. [01:39:21 ]Sif the Ex Dee exited observer at their location. [01:39:23 ]Michael Brians entered observer. [01:39:27 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform.mdl'. [01:39:28 ]Sif the Ex Dee entered observer. [01:39:29 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_a.mdl'. [01:39:34 ]Michael Brians exited observer at their location. [01:39:35 ]Michael Brians entered observer. [01:39:35 ]Michael Brians exited observer at their location. [01:39:36 ]Michael Brians entered observer. [01:39:37 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:39:38 ]Jon Hoodfella entered observer. [01:39:39 ]Michael Brians exited observer at their location. [01:39:39 ]Michael Brians entered observer. [01:39:40 ]Michael Brians exited observer at their location. [01:39:41 ]Michael Brians entered observer. [01:39:41 ]Michael Brians exited observer at their location. [01:39:47 ]Michael Brians has spawned a tacticalrifle. [01:39:49 ]Michael Brians ran 'take' on item 'OSITR' (#163) [01:39:49 ]Michael Brians has gained a 'OSITR' #163. [01:39:50 ]Merlinsclaw exited observer at their location. [01:39:52 ]Michael Brians ran 'Equip' on item 'OSITR' (#163) [01:39:55 ]Michael Brians entered observer. [01:39:56 ]Merlinsclaw entered observer. [01:39:56 ]Michael Brians exited observer at their location. [01:39:57 ]Michael Brians entered observer. [01:39:58 ]Sif the Ex Dee opened the 'Crate' #97 container. [01:40:00 ]Sif the Ex Dee closed the 'Crate' #97 container. [01:40:16 ]Michael Brians exited observer at their location. [01:40:17 ]Jon Hoodfella exited observer at their location. [01:40:18 ]Michael Brians entered observer. [01:40:18 ]Sif the Ex Dee exited observer at their location. [01:40:19 ]Sif the Ex Dee entered observer. [01:40:20 ]Michael Brians exited observer at their location. [01:40:21 ]Michael Brians entered observer. [01:40:30 ]Jon Hoodfella entered observer. [01:40:45 ][OOC] Merlinsclaw: kinda [01:40:48 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:48 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:48 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:49 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:49 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:49 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:49 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:50 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:50 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:50 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:50 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:50 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:51 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:52 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:52 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:52 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:52 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:53 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:54 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:54 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:54 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:55 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:55 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:55 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:56 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:56 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:56 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:57 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:58 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:58 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:58 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:59 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:59 ]Merlinsclaw has fired a toolgun with the name: remover [01:40:59 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:00 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:01 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:02 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:02 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:02 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:03 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:04 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:04 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:04 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:05 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:06 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:06 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:06 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:06 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:06 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:07 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:08 ]Merlinsclaw has fired a toolgun with the name: remover [01:41:11 ]Sif the Ex Dee used command '/CharGiveTempFlags Sif CJLNQUaceinprt 120'. [01:41:13 ][OOC] Merlinsclaw: I like the idea of using the [01:41:19 ][OOC] Merlinsclaw: super synth tho [01:41:23 ][OOC] Merlinsclaw: more original than a gonome imo [01:41:28 ]Michael Brians ran SAM command 'menu' with arguments: '' [01:41:29 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform_c.mdl'. [01:41:31 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_turn.mdl'. [01:41:31 ]Michael Brians ran SAM command 'setrank' with arguments: '#4' 'community_manager' '7200' [01:41:35 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:41:36 ]Jon Hoodfella has spawned a 'NPC [1628][npc_vj_cb_super synth]'. [01:41:39 ][OOC] Merlinsclaw: kinda based* [01:41:39 ]Sif the Ex Dee has spawned a 'NPC [1629][npc_vj_cb_strider]'. [01:41:40 ]Jon Hoodfella has used a context menu option with the name: skin [01:41:43 ]Merlinsclaw exited observer at their location. [01:41:44 ]Merlinsclaw entered observer. [01:41:46 ]Sif the Ex Dee ran SAM command 'goto' with arguments: 'Jon' [01:41:46 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform.mdl'. [01:41:48 ][OOC] Sif the Ex Dee: Thanks Rad [01:41:53 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [01:41:57 ]Sif the Ex Dee exited observer at their location. [01:42:05 ]Sif the Ex Dee entered observer. [01:42:07 ][OOC] Merlinsclaw: I want it to stalk people [01:42:10 ]Sif the Ex Dee ran SAM command 'menu' with arguments: '' [01:42:11 ][OOC] Merlinsclaw: at night [01:42:21 ]Michael Brians has used a context menu option with the name: collision_off [01:42:21 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_platform.mdl'. [01:42:25 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:42:39 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_bend256d_001a.mdl'. [01:42:46 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128d_001a.mdl'. [01:42:51 ]Sif the Ex Dee exited observer at their location. [01:42:52 ]Sif the Ex Dee entered observer. [01:42:55 ]Sif the Ex Dee has spawned a 'NPC [1598][npc_vj_cb_cremator]'. [01:43:00 ]Sif the Ex Dee has spawned a 'NPC [1598][npc_vj_cb_crabsynth]'. [01:43:03 ][OOC] Michael Brians: Y.3.T.1 [01:43:11 ][OOC] Merlinsclaw: nah that's lame, it should be known as a yeti [01:43:13 ]Sif the Ex Dee has spawned a 'NPC [1598][npc_vj_cb_crabsynth(easy)]'. [01:43:17 ][OOC] Michael Brians: 7.3.2.1 [01:43:21 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:43:22 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_cb_mortarsynth]'. [01:43:23 ]Merlinsclaw exited observer at their location. [01:43:26 ][OOC] Michael Brians: Y.E.T.I. [01:43:27 ]Merlinsclaw entered observer. [01:43:30 ]Merlinsclaw exited observer at their location. [01:43:31 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_cb_combinesynth]'. [01:43:36 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_cb_combinesynth]'. [01:43:41 ]Sif the Ex Dee has used a context menu option with the name: bodygroups [01:43:42 ]Sif the Ex Dee has used a context menu option with the name: bodygroups [01:43:44 ]Sif the Ex Dee exited observer at their location. [01:43:44 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:43:46 ]Sif the Ex Dee entered observer. [01:43:52 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_cb_combine_guard]'. [01:43:54 ]Merlinsclaw has fired a toolgun with the name: material [01:43:57 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_cb_combine_guard(easy)]'. [01:44:00 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:44:04 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_128_001a.mdl'. [01:44:05 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:44:06 ]Merlinsclaw entered observer. [01:44:16 ]Sif the Ex Dee has spawned a 'NPC [1596][npc_vj_bmssec_assassin]'. [01:44:20 ]Jon Hoodfella has spawned a 'NPC [1597][npc_vj_cb_strider]'. [01:44:27 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:44:27 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:44:28 ]Sif the Ex Dee has spawned a 'NPC [1598][npc_vj_bmsz_zombiecop_nheadc]'. [01:44:29 ]Michael Brians entered observer. [01:44:32 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:44:32 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:44:32 ]Michael Brians has used a context menu option with the name: remove [01:44:33 ]Michael Brians exited observer at their location. [01:44:34 ]Michael Brians entered observer. [01:44:37 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:44:37 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:44:38 ]Sif the Ex Dee has spawned a 'NPC [1598][npc_vj_bmsz_zecu_nheadc]'. [01:44:43 ]Sif the Ex Dee has spawned a 'Entity [1595][sent_vj_bms_randsci]'. [01:44:46 ]Sif the Ex Dee has spawned a 'Entity [1595][sent_vj_bms_randz]'. [01:44:48 ]Sif the Ex Dee has spawned a 'Entity [1595][sent_vj_bms_randz]'. [01:44:48 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:44:48 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:44:49 ]Sif the Ex Dee has spawned a 'Entity [1595][sent_vj_bms_randz]'. [01:44:50 ]Merlinsclaw exited observer at their location. [01:44:50 ]Sif the Ex Dee has spawned a 'Entity [1634][sent_vj_bms_randz]'. [01:44:55 ]Sif the Ex Dee has spawned a 'NPC [1595][npc_vj_bmsn_aliengrunt]'. [01:44:57 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128d_001a.mdl'. [01:44:59 ]Jon Hoodfella has spawned a 'NPC [1595][npc_vj_cb_combinesynth]'. [01:45:00 ]Sif the Ex Dee has spawned a 'NPC [1626][npc_vj_bmssold_turret]'. [01:45:02 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:45:03 ]Sif the Ex Dee has spawned a 'NPC [1626][npc_vj_bmsno_snark]'. [01:45:03 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:45:05 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:45:08 ]Sif the Ex Dee has spawned a 'NPC [1626][npc_vj_bmsz_zombiescito]'. [01:45:08 ][OOC] Merlinsclaw: it was in the announcement, tbf [01:45:12 ]Sif the Ex Dee has spawned a 'NPC [1626][npc_vj_bmsn_houndeye]'. [01:45:12 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:45:13 ]Sif the Ex Dee exited observer at their location. [01:45:16 ]Sif the Ex Dee has taken 24 damage from Houndeye. [01:45:17 ]Sif the Ex Dee entered observer. [01:45:20 ][OOC] Merlinsclaw: idk [01:45:20 ]Merlinsclaw entered observer. [01:45:26 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_control [01:45:26 ]Michael Brians has spawned a 'Entity [1635][tfa_csgo_throwndecoy]'. [01:45:28 ]Merlinsclaw exited observer at their location. [01:45:28 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:34 ]Michael Brians has spawned a 'Entity [1635][tfa_csgo_thrownflash]'. [01:45:38 ]Merlinsclaw entered observer. [01:45:42 ]Sif the Ex Dee has spawned a 'Entity [1636][npc_zombine_slump_attack]'. [01:45:47 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:48 ]Michael Brians has used a context menu option with the name: remove [01:45:50 ]Sif the Ex Dee has spawned a 'Entity [1630][npc_zombine_slump_attack]'. [01:45:50 ]Merlinsclaw exited observer at their location. [01:45:50 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:51 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:51 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:51 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:51 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:45:52 ]Sif the Ex Dee has spawned a 'Entity [1644][npc_zombine_slump_attack]'. [01:45:57 ]Sif the Ex Dee has spawned a 'Entity [1630][npc_zombine_slump_attack]'. [01:46:01 ]Sif the Ex Dee has used a context menu option with the name: bodygroups [01:46:02 ]Sif the Ex Dee has used a context menu option with the name: bodygroups [01:46:04 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:46:07 ][OOC] Merlinsclaw: do NOT ask what happened to the last OTA overseer [01:46:08 ]Sif the Ex Dee has spawned a 'Entity [1630][npc_zombie_slump_attack]'. [01:46:12 ]Michael Brians has spawned a 'Entity [1637][mmod_rpg]'. [01:46:15 ]Michael Brians has spawned a 'Entity [1639][hl2r_rpg]'. [01:46:16 ]Merlinsclaw entered observer. [01:46:17 ]Merlinsclaw has spawned 'models/props_pipes/pipeset02d_128_001a.mdl'. [01:46:19 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_128_001a.mdl'. [01:46:21 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:46:26 ]Sif the Ex Dee has fired a toolgun with the name: particlecontrol_proj [01:46:29 ]Merlinsclaw exited observer at their location. [01:46:30 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:46:50 ]Merlinsclaw entered observer. [01:46:52 ]Merlinsclaw exited observer at their location. [01:46:54 ]Merlinsclaw entered observer. [01:46:55 ]Sif the Ex Dee exited observer at their location. [01:46:56 ]Sif the Ex Dee entered observer. [01:46:57 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128d_001a.mdl'. [01:46:58 ]Sif the Ex Dee has spawned a 'Vehicle [1637][prop_vehicle_jeep]'. [01:46:59 ]Sif the Ex Dee exited observer at their location. [01:47:01 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [01:47:09 ]Merlinsclaw exited observer at their location. [01:47:09 ]Merlinsclaw has fired a toolgun with the name: nocollideworld [01:47:10 ]Sif the Ex Dee entered observer. [01:47:12 ]Sif the Ex Dee has spawned a 'Vehicle [1636][prop_vehicle_jeep]'. [01:47:14 ]Sif the Ex Dee exited observer at their location. [01:47:16 ]Michael Brians has spawned a 'NPC [1639][npc_vj_cb_combine_guard(easy)]'. [01:47:19 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [01:47:23 ]Merlinsclaw entered observer. [01:47:24 ]Merlinsclaw exited observer at their location. [01:47:29 ]Sif the Ex Dee entered observer. [01:47:30 ]Sif the Ex Dee exited observer at their location. [01:47:53 ]Michael Brians has used a context menu option with the name: bodygroups [01:47:56 ]Sif the Ex Dee has spawned a 'Vehicle [1599][prop_vehicle_jeep]'. [01:47:59 ]Michael Brians has used a context menu option with the name: collision_off [01:48:01 ]Jon Hoodfella entered observer. [01:48:02 ][OOC] Merlinsclaw: those abilities really shouldn't be used less they are running. do s2rp and stalk people, u know? [01:48:12 ]Jon Hoodfella exited observer at their location. [01:48:13 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:48:13 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:13 ]Merlinsclaw entered observer. [01:48:15 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:48:15 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:17 ]Sif the Ex Dee entered observer. [01:48:19 ]Sif the Ex Dee has spawned a 'Vehicle [1599][prop_vehicle_jeep]'. [01:48:20 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [01:48:20 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:22 ]Merlinsclaw exited observer at their location. [01:48:24 ]Sif the Ex Dee has spawned a 'Vehicle [1626][prop_vehicle_jeep]'. [01:48:24 ]Merlinsclaw entered observer. [01:48:26 ]Merlinsclaw exited observer at their location. [01:48:30 ]Merlinsclaw entered observer. [01:48:38 ]Merlinsclaw exited observer at their location. [01:48:39 ]Merlinsclaw entered observer. [01:48:44 ][IC] Jon Hoodfella: Freddy fazbear. [01:48:48 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:48:50 ]Jon Hoodfella has used a context menu option with the name: bodygroups [01:48:56 ]Merlinsclaw has fired a toolgun with the name: advdupe2 [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x150x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/hunter/blocks/cube025x3x025.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [01:48:57 ]Merlinsclaw has spawned 'models/props_pipes/pipeset32d_256_001a.mdl'. [01:48:59 ]Jon Hoodfella entered observer. [01:48:59 ]Merlinsclaw exited observer at their location. [01:48:59 ]Sif the Ex Dee exited observer at their location. [01:49:00 ]Jon Hoodfella exited observer at their location. [01:49:00 ]Sif the Ex Dee entered observer. [01:49:08 ]Merlinsclaw entered observer. [01:49:12 ]Sif the Ex Dee exited observer at their location. [01:49:26 ][ME] Michael Brians: hits [01:49:32 ][IC] Sif the Ex Dee: !slay^. [01:49:34 ]Jon Hoodfella has taken 53 damage from Combine Guard. [01:49:35 ]Sif the Ex Dee entered observer. [01:49:35 ]Merlinsclaw exited observer at their location. [01:49:36 ]Merlinsclaw entered observer. [01:49:36 ]Sif the Ex Dee exited observer at their location. [01:49:37 ]Sif the Ex Dee has taken 60 damage from Combine Guard. [01:49:41 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [01:49:43 ]Merlinsclaw exited observer at their location. [01:49:44 ]Merlinsclaw entered observer. [01:49:45 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [01:49:47 ]Sif the Ex Dee entered observer. [01:49:56 ]Merlinsclaw exited observer at their location. [01:49:56 ]Merlinsclaw entered observer. [01:49:56 ]Jon Hoodfella has spawned a 'NPC [1650][npc_vj_cb_crabsynth]'. [01:49:58 ]Sif the Ex Dee has fired a toolgun with the name: colour [01:49:59 ]Sif the Ex Dee has fired a toolgun with the name: colour [01:50:01 ]Merlinsclaw exited observer at their location. [01:50:01 ]Michael Brians entered observer. [01:50:02 ]Jon Hoodfella entered observer. [01:50:02 ]Michael Brians exited observer at their location. [01:50:02 ]Merlinsclaw entered observer. [01:50:02 ]Michael Brians entered observer. [01:50:03 ]Michael Brians exited observer at their location. [01:50:06 ]Jon Hoodfella has spawned a 'NPC [1597][npc_vj_cb_crabsynth(easy)]'. [01:50:06 ]Michael Brians entered observer. [01:50:08 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_control [01:50:12 ]Michael Brians has spawned a 'NPC [1630][npc_vj_cb_combine_guard(easy)]'. [01:50:16 ]Michael Brians has used a context menu option with the name: bodygroups [01:50:18 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [01:50:27 ]Jon Hoodfella entered observer. [01:50:29 ]Jon Hoodfella exited observer at their location. [01:50:29 ]Jon Hoodfella entered observer. [01:50:30 ]Jon Hoodfella exited observer at their location. [01:50:31 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:50:32 ]Merlinsclaw exited observer at their location. [01:50:38 ]Jon Hoodfella has fired a toolgun with the name: material [01:50:42 ]Jon Hoodfella has fired a toolgun with the name: material [01:50:43 ]Merlinsclaw entered observer. [01:50:45 ]Jon Hoodfella has fired a toolgun with the name: material [01:50:47 ]Merlinsclaw exited observer at their location. [01:50:50 ]Merlinsclaw entered observer. [01:50:59 ]Jon Hoodfella has spawned a 'NPC [1597][npc_vj_bmsfri_scientistfm]'. [01:50:59 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:50:59 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:00 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:02 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:04 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:04 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:06 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:10 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:10 ]Jon Hoodfella has used a context menu option with the name: rb655_dissolve [01:51:12 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:14 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_bmsfri_scientistfm]'. [01:51:18 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:18 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [01:51:21 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:21 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:25 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_bmsfri_scientist]'. [01:51:26 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:27 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:29 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [01:51:33 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:34 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:35 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_bmsfri_scientistfm]'. [01:51:37 ]Michael Brians has used a context menu option with the name: collision_off [01:51:39 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [01:51:40 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:41 ]Merlinsclaw has fired a toolgun with the name: precision [01:51:49 ]Jon Hoodfella has spawned a 'NPC [1639][npc_vj_bmsz_zombiecop]'. [01:51:50 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:51:55 ]Merlinsclaw exited observer at their location. [01:51:56 ]Merlinsclaw entered observer. [01:51:59 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:02 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:17 ]Merlinsclaw exited observer at their location. [01:52:18 ]Merlinsclaw entered observer. [01:52:30 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:32 ][OOC] Merlinsclaw: the original one works pretty well [01:52:33 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:40 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:44 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:47 ]Michael Brians set thirdperson to '[true]'. [01:52:48 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:52:51 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/elite_brown_sfm.mdl'. [01:52:52 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/elite_brown.mdl'. [01:52:53 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/elite_brown_sfm.mdl'. [01:52:54 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/elite_green.mdl'. [01:52:55 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/synth_soldier.mdl'. [01:52:57 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/synth_soldier_sfm.mdl'. [01:52:59 ]Merlinsclaw has used a context menu option with the name: skin [01:53:00 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:53:07 ]Jon Hoodfella entered observer. [01:53:08 ]Jon Hoodfella exited observer at their location. [01:53:09 ]Jon Hoodfella entered observer. [01:53:09 ]Jon Hoodfella exited observer at their location. [01:53:10 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:53:15 ]Merlinsclaw used command '/CharSetModel Merlinsclaw models/dpfilms/evilgarlic/beta/synth_soldier_sfm.mdl'. [01:53:15 ]Merlinsclaw exited observer at their location. [01:53:16 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:53:26 ]Sif the Ex Dee exited observer at their location. [01:53:29 ]Jon Hoodfella entered observer. [01:53:31 ]Merlinsclaw used command '/CharSetModel Merlinsclaw models/dpfilms/evilgarlic/beta/synth_soldier.mdl'. [01:53:32 ]Jon Hoodfella exited observer at their location. [01:53:34 ]Merlinsclaw entered observer. [01:53:41 ][OOC] Merlinsclaw: which model is it again [01:53:41 ]Merlinsclaw exited observer at their location. [01:53:44 ]Merlinsclaw entered observer. [01:53:45 ]Jon Hoodfella has spawned a 'NPC [1597][npc_vj_cb_combinesynth]'. [01:53:47 ]Sif the Ex Dee has taken 14 damage from Synth Combine. [01:53:47 ]Sif the Ex Dee has taken 14 damage from Synth Combine. [01:53:47 ]Sif the Ex Dee entered observer. [01:53:48 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_control [01:53:49 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [01:53:53 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [01:53:54 ]Sif the Ex Dee entered observer. [01:53:57 ]Merlinsclaw has spawned 'models/dpfilms/evilgarlic/beta/synth_soldierfix.mdl'. [01:54:04 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:54:05 ]Merlinsclaw used command '/CharSetModel Merlinsclaw models/dpfilms/evilgarlic/beta/synth_soldierfix.mdl'. [01:54:06 ]Merlinsclaw exited observer at their location. [01:54:11 ]Merlinsclaw entered observer. [01:54:16 ]Merlinsclaw exited observer at their location. [01:54:19 ]Merlinsclaw entered observer. [01:54:24 ]Merlinsclaw exited observer at their location. [01:54:25 ]Merlinsclaw entered observer. [01:54:30 ][OOC] Merlinsclaw: this should be our yeti [01:54:31 ]Merlinsclaw exited observer at their location. [01:54:36 ]Merlinsclaw entered observer. [01:54:42 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:54:46 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:54:51 ]Sif the Ex Dee has taken 60 damage from Combine Guard. [01:54:54 ][OOC] Merlinsclaw: that's cool and it could never under the ice [01:54:56 ]Merlinsclaw exited observer at their location. [01:54:56 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:54:58 ]Merlinsclaw entered observer. [01:55:00 ]Jon Hoodfella entered observer. [01:55:01 ]Jon Hoodfella exited observer at their location. [01:55:02 ]Jon Hoodfella entered observer. [01:55:04 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:06 ]Merlinsclaw exited observer at their location. [01:55:12 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:17 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:17 ]Merlinsclaw entered observer. [01:55:21 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:24 ]Merlinsclaw exited observer at their location. [01:55:25 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:28 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:32 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:38 ]Jon Hoodfella exited observer at their location. [01:55:40 ][ME] Merlinsclaw: stalks you as you are outside during night time. [01:55:41 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:50 ]Merlinsclaw entered observer. [01:55:50 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:55:50 ]Merlinsclaw exited observer at their location. [01:55:57 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:05 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:09 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:13 ][IC] Merlinsclaw: This is the stalker. [01:56:20 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:22 ][IC] Merlinsclaw: And we should be using s2rp, keep in mind. [01:56:23 ]Jon Hoodfella entered observer. [01:56:24 ]Merlinsclaw entered observer. [01:56:25 ]Merlinsclaw exited observer at their location. [01:56:36 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:38 ]Merlinsclaw entered observer. [01:56:48 ]Merlinsclaw exited observer at their location. [01:56:49 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:51 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:56:52 ]Merlinsclaw entered observer. [01:56:55 ]Merlinsclaw exited observer at their location. [01:57:06 ]Sif the Ex Dee ran SAM command 'hp' with arguments: '^' '100' [01:57:06 ]Sif the Ex Dee exited observer at their location. [01:57:10 ]Sif the Ex Dee is fully healed. [01:57:14 ]Merlinsclaw entered observer. [01:57:19 ]Sif the Ex Dee has taken 54 damage from Combine Guard. [01:57:23 ][OOC] Merlinsclaw: please don't crash the server [01:57:23 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [01:57:24 ]Merlinsclaw exited observer at their location. [01:57:36 ]Merlinsclaw entered observer. [01:57:38 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [01:57:38 ]Merlinsclaw exited observer at their location. [01:57:39 ]Sif the Ex Dee entered observer. [01:57:40 ]Sif the Ex Dee exited observer at their location. [01:57:45 ]Sif the Ex Dee has taken 51 damage from Combine Guard. [01:57:46 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:57:47 ]Merlinsclaw entered observer. [01:57:48 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [01:57:50 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [01:57:52 ]Merlinsclaw exited observer at their location. [01:57:52 ]Sif the Ex Dee entered observer. [01:57:53 ]Sif the Ex Dee exited observer at their location. [01:57:56 ]Sif the Ex Dee has fired a toolgun with the name: submaterial [01:58:09 ][OOC] Merlinsclaw: give us a bit of a storm. [01:58:11 ]Merlinsclaw entered observer. [01:58:11 ]Sif the Ex Dee entered observer. [01:58:12 ]Sif the Ex Dee exited observer at their location. [01:58:13 ]Michael Brians entered observer. [01:58:13 ]Sif the Ex Dee entered observer. [01:58:17 ][OOC] Merlinsclaw: snow [01:58:17 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [01:58:18 ]Sif the Ex Dee entered observer. [01:58:21 ]Sif the Ex Dee ran SAM command 'hp' with arguments: '^' '100' [01:58:25 ]Sif the Ex Dee is fully healed. [01:58:26 ]Sif the Ex Dee ran SAM command 'goto' with arguments: 'Merlin' [01:58:27 ]Michael Brians exited observer at their location. [01:58:33 ]Sif the Ex Dee ran SAM command 'hp' with arguments: 'Michael' '100' [01:58:33 ]Michael Brians is fully healed. [01:58:34 ][OOC] Merlinsclaw: can visibility go down a bit [01:58:39 ]Sif the Ex Dee exited observer at their location. [01:58:41 ]Sif the Ex Dee entered observer. [01:58:46 ]Sif the Ex Dee exited observer at their location. [01:58:55 ]Merlinsclaw exited observer at their location. [01:58:59 ]Sif the Ex Dee entered observer. [01:59:00 ]Merlinsclaw entered observer. [01:59:01 ]Sif the Ex Dee exited observer at their location. [01:59:01 ]Sif the Ex Dee entered observer. [01:59:05 ]Merlinsclaw exited observer at their location. [01:59:52 ]Merlinsclaw used command '/PlaySong https://www.youtube.com/watch?v=SsMH-sdznh8&ab_channel=HedonisticThrillSeeker 0 10000'. [01:59:58 ]Michael Brians used command '/PlaySound music/scary_tense/stealth_music.ogg'. [02:00:01 ]Sif the Ex Dee used command '/Play3DSound ambience/emergency_radio - long alarm.mp3 100'. [02:00:04 ]Sif the Ex Dee ran SAM command 'goto' with arguments: 'Michael' [02:00:05 ]Michael Brians ran SAM command 'stopsound' with arguments: '' [02:00:12 ]Merlinsclaw entered observer. [02:00:13 ][MEL] Michael Brians: is walking in the woods. [02:00:14 ]Merlinsclaw exited observer at their location. [02:00:25 ]Merlinsclaw entered observer. [02:00:26 ]Merlinsclaw exited observer at their location. [02:00:55 ]Merlinsclaw entered observer. [02:01:00 ]Merlinsclaw exited observer at their location. [02:01:03 ]Merlinsclaw entered observer. [02:01:03 ]Merlinsclaw exited observer at their location. [02:01:18 ]Merlinsclaw entered observer. [02:01:30 ][ITL] Merlinsclaw: You feel like you're being watched... [02:01:34 ]Merlinsclaw exited observer at their location. [02:01:44 ]Jon Hoodfella has gone afk. [02:01:46 ][MEL] Michael Brians: looks around the vicinity, using the flashes of lightning. Maybe he should have taken the warning seriously. [02:01:55 ]Sif the Ex Dee used command '/CharGiveFlag Sif CJLNQUaceinprt'. [02:02:00 ]Merlinsclaw entered observer. [02:02:01 ]Merlinsclaw exited observer at their location. [02:02:21 ]Merlinsclaw entered observer. [02:02:28 ]Merlinsclaw exited observer at their location. [02:02:48 ][Y] Michael Brians: Aaaaaaagh! [02:02:58 ]Michael Brians entered observer. [02:02:58 ]Michael Brians exited observer at their location. [02:02:58 ][OOC] Merlinsclaw: so with [02:02:59 ]Merlinsclaw entered observer. [02:03:00 ]Michael Brians entered observer. [02:03:02 ]Michael Brians exited observer at their location. [02:03:06 ]Michael Brians entered observer. [02:03:15 ]Michael Brians exited observer at their location. [02:03:16 ][OOC] Merlinsclaw: brb 1 sec [02:03:19 ]Michael Brians entered observer. [02:03:22 ]Michael Brians exited observer at their location. [02:03:24 ]Michael Brians entered observer. [02:03:24 ]Sif the Ex Dee has spawned a 'Vehicle [1639][prop_vehicle_jeep]'. [02:03:26 ]Michael Brians exited observer at their location. [02:03:26 ]Michael Brians entered observer. [02:03:27 ]Michael Brians exited observer at their location. [02:03:29 ]Sif the Ex Dee exited observer at their location. [02:03:29 ]Michael Brians entered observer. [02:03:34 ]Sif the Ex Dee entered observer. [02:03:37 ]Michael Brians exited observer at their location. [02:03:53 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:04:01 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:04:01 ][MEL] Michael Brians: peers through to find an abomination following him. He's too fearful to scream, and he runs for it - legging it as fast as he can. [02:04:03 ]Michael Brians entered observer. [02:04:03 ]Sif the Ex Dee exited observer at their location. [02:04:18 ]Sif the Ex Dee entered observer. [02:04:20 ][OOC] Merlinsclaw: so in general right [02:04:21 ]Sif the Ex Dee exited observer at their location. [02:04:26 ]Michael Brians exited observer at their location. [02:04:26 ]Michael Brians entered observer. [02:04:27 ]Michael Brians exited observer at their location. [02:04:28 ]Michael Brians entered observer. [02:04:28 ][OOC] Merlinsclaw: yeti should be able to go anywhere at nightr [02:04:30 ]Sif the Ex Dee entered observer. [02:04:42 ][OOC] Merlinsclaw: at day, maybe it's just in the 'yeti zone' [02:04:44 ]Sif the Ex Dee has spawned a 'Entity [1639][gw_harvester]'. [02:04:49 ][OOC] Merlinsclaw: we need to build it up that [02:04:52 ]Sif the Ex Dee has spawned a 'Entity [1639][gw_hunter]'. [02:04:58 ][OOC] Merlinsclaw: if you go out at night, you're gonna get fucked [02:05:04 ][OOC] Merlinsclaw: you either need to be: inside or by a campfire [02:05:09 ][OOC] Merlinsclaw: like go onto the road here [02:05:14 ]Michael Brians exited observer at their location. [02:05:16 ]Merlinsclaw ran SAM command 'bring' with arguments: 'Brians' [02:05:20 ][OOC] Merlinsclaw: look up at the cliff side [02:05:22 ]Merlinsclaw exited observer at their location. [02:05:27 ]Sif the Ex Dee ran SAM command 'goto' with arguments: 'Michael' [02:05:38 ]Sif the Ex Dee exited observer at their location. [02:05:39 ]Sif the Ex Dee entered observer. [02:05:50 ]Sif the Ex Dee exited observer at their location. [02:05:50 ][OOC] Merlinsclaw: ye [02:06:09 ]Sif the Ex Dee entered observer. [02:06:09 ]Sif the Ex Dee exited observer at their location. [02:06:19 ]Sif the Ex Dee entered observer. [02:06:20 ]Sif the Ex Dee exited observer at their location. [02:06:23 ]Merlinsclaw entered observer. [02:06:26 ]Sif the Ex Dee entered observer. [02:06:36 ]Merlinsclaw exited observer at their location. [02:06:57 ][OOC] Merlinsclaw: there is no safe spot at night [02:07:05 ]Merlinsclaw entered observer. [02:07:09 ]Merlinsclaw exited observer at their location. [02:07:21 ]Merlinsclaw entered observer. [02:07:29 ][OOC] Merlinsclaw: so like, try and run to the comm site [02:07:37 ]Merlinsclaw exited observer at their location. [02:07:42 ]Sif the Ex Dee has spawned 'models/props_c17/lamppost03a_off_dynamic.mdl'. [02:07:47 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:07:49 ]Merlinsclaw entered observer. [02:07:57 ]Merlinsclaw exited observer at their location. [02:08:09 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:08:13 ]Merlinsclaw entered observer. [02:08:21 ]Merlinsclaw exited observer at their location. [02:08:36 ]Sif the Ex Dee has spawned 'models/props_c17/lamppost03a_off_dynamic.mdl'. [02:08:41 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:08:54 ]Jon Hoodfella is no longer afk. Total time spent AFK: 725 [02:08:58 ]Merlinsclaw entered observer. [02:09:02 ]Merlinsclaw exited observer at their location. [02:09:17 ]Sif the Ex Dee has spawned 'models/props_vehicles/car002b_physics.mdl'. [02:09:19 ]Merlinsclaw entered observer. [02:09:31 ]Jon Hoodfella exited observer at their location. [02:09:34 ]Merlinsclaw has spawned 'models/props/de_aztec/hr_aztec/aztec_stairs/aztec_stairs_01_loose_rock_08.mdl'. [02:09:35 ]Sif the Ex Dee has spawned 'models/props_vehicles/car002b_physics.mdl'. [02:09:36 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:09:37 ]Merlinsclaw has spawned 'models/props/de_aztec/hr_aztec/aztec_stairs/aztec_stairs_01_loose_rock_08.mdl'. [02:09:38 ]Jon Hoodfella has spawned a 'Entity [1658][item_healthkit]'. [02:09:38 ]Jon Hoodfella has spawned a 'Entity [1660][item_healthkit]'. [02:09:38 ]Jon Hoodfella has spawned a 'Entity [1661][item_healthkit]'. [02:09:38 ]Jon Hoodfella has spawned a 'Entity [1662][item_healthkit]'. [02:09:39 ]Jon Hoodfella is fully healed. [02:09:39 ]Jon Hoodfella entered observer. [02:09:41 ]Merlinsclaw exited observer at their location. [02:09:56 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:09:58 ]Sif the Ex Dee has fired a toolgun with the name: lamp [02:10:06 ]Merlinsclaw entered observer. [02:10:09 ]Merlinsclaw has spawned 'models/props/de_aztec/hr_aztec/aztec_stairs/aztec_stairs_01_loose_rock_08.mdl'. [02:10:13 ]Merlinsclaw exited observer at their location. [02:10:14 ]Merlinsclaw entered observer. [02:10:17 ]Merlinsclaw exited observer at their location. [02:10:38 ]Merlinsclaw entered observer. [02:10:40 ]Merlinsclaw exited observer at their location. [02:10:48 ]Sif the Ex Dee has spawned 'models/willardnetworks/skills/campfire.mdl'. [02:10:49 ]Sif the Ex Dee has fired a toolgun with the name: fire [02:11:13 ]Sif the Ex Dee has spawned 'models/props/de_inferno/hr_i/ground_stone/ground_stone.mdl'. [02:11:16 ]Merlinsclaw entered observer. [02:11:19 ]Sif the Ex Dee has spawned 'models/props/de_inferno/hr_i/ground_stone/ground_stone.mdl'. [02:11:31 ]Sif the Ex Dee has spawned 'models/props/de_inferno/hr_i/ground_stone/ground_stone.mdl'. [02:11:32 ]Sif the Ex Dee has spawned 'models/props/de_inferno/hr_i/ground_stone/ground_stone.mdl'. [02:11:52 ][OOC] Merlinsclaw: so you got stalked to the end [02:11:57 ][OOC] Merlinsclaw: stalking is lowkey fun [02:11:58 ]Michael Brians entered observer. [02:12:18 ][OOC] Merlinsclaw: we don't want to confront people often but we want them [02:12:21 ][OOC] Merlinsclaw: to see the shadows [02:12:22 ]Sif the Ex Dee has spawned 'models/willardnetworks/skills/campfire.mdl'. [02:12:27 ]Sif the Ex Dee has spawned a 'Entity [1643][ix_campfire]'. [02:12:39 ]Michael Brians used command '/PlaySong https://www.youtube.com/watch?v=rVlt7jBZl40'. [02:12:53 ]Michael Brians exited observer at their location. [02:12:57 ]Merlinsclaw exited observer at their location. [02:13:07 ]Sif the Ex Dee has spawned a 'Entity [1643][ix_campfire]'. [02:13:09 ]Merlinsclaw entered observer. [02:13:11 ]Merlinsclaw exited observer at their location. [02:13:12 ]Sif the Ex Dee has spawned 'models/Humans/Group01/Female_01.mdl'. [02:13:16 ]Merlinsclaw entered observer. [02:13:17 ]Sif the Ex Dee has spawned 'models\Humans/Group02/Male_01.mdl'. [02:13:23 ]Sif the Ex Dee has spawned 'models/props/de_cbble/old_weapons/spear.mdl'. [02:13:27 ]Sif the Ex Dee has spawned 'models/props/de_cbble/old_weapons/spear.mdl'. [02:13:28 ]Merlinsclaw exited observer at their location. [02:13:46 ][OOC] Merlinsclaw: >he doesn't see [02:14:04 ]Merlinsclaw entered observer. [02:14:14 ]Merlinsclaw exited observer at their location. [02:14:17 ]Sif the Ex Dee used command '/Play3DSound ambient/levels/streetwar/city_scream3.wav 100'. [02:14:26 ]Merlinsclaw entered observer. [02:14:30 ]Sif the Ex Dee used command '/Play3DSound ambient/creatures/town_muffled_cry1.wav 100'. [02:14:35 ]Merlinsclaw exited observer at their location. [02:14:38 ]Merlinsclaw entered observer. [02:15:01 ]Merlinsclaw exited observer at their location. [02:15:16 ]Merlinsclaw entered observer. [02:15:20 ]Merlinsclaw exited observer at their location. [02:15:31 ]Merlinsclaw entered observer. [02:15:38 ]Merlinsclaw has used a context menu option with the name: remove [02:15:49 ]Sif the Ex Dee used command '/Play3DSound ambience/screams/agro_u_bloodsucker_meet.ogg 80'. [02:15:58 ]Sif the Ex Dee used command '/Play3DSound ambience/screams/agro_u_bloodsucker_meet.ogg 100'. [02:15:59 ]Merlinsclaw exited observer at their location. [02:16:13 ][Y] Michael Brians: Aaaaaaagh! [02:16:20 ]Merlinsclaw entered observer. [02:16:31 ]Merlinsclaw exited observer at their location. [02:16:31 ]Sif the Ex Dee has spawned 'models/props_junk/rock001a.mdl'. [02:16:34 ]Sif the Ex Dee has spawned 'models/props_mining/rock_caves01.mdl'. [02:16:40 ]Sif the Ex Dee has spawned 'models/props_mining/rock_caves01c.mdl'. [02:16:44 ]Sif the Ex Dee has spawned 'models/props_foliage/rock_coast02a.mdl'. [02:16:51 ]Sif the Ex Dee has spawned 'models/props_foliage/rock_forest01d.mdl'. [02:16:54 ]Sif the Ex Dee has spawned 'models/props_foliage/rock_coast02h.mdl'. [02:16:57 ]Sif the Ex Dee has spawned 'models/props_foliage/forestrock_single01.mdl'. [02:17:01 ]Merlinsclaw entered observer. [02:17:04 ]Sif the Ex Dee has spawned 'models/cliffs/rockcluster01.mdl'. [02:17:08 ]Merlinsclaw exited observer at their location. [02:17:09 ]Sif the Ex Dee has spawned 'models/props_junk/rock001a.mdl'. [02:17:12 ]Jon Hoodfella exited observer at their location. [02:17:13 ]Sif the Ex Dee has spawned 'models/props_mining/rock_caves01c.mdl'. [02:17:16 ]Sif the Ex Dee has spawned 'models/props_foliage/rock_coast02h.mdl'. [02:17:19 ]Sif the Ex Dee has spawned 'models/props/ar_lunacy/moon_rocks/moon_rock_02.mdl'. [02:17:24 ]Sif the Ex Dee has spawned 'models/props_foliage/rock_forest01a.mdl'. [02:17:24 ][OOC] Merlinsclaw: it's so dark I can't see LOL [02:17:29 ]Michael Brians used command '/CharFallOver 1'. [02:17:37 ][ME] Merlinsclaw: slowly lifted the man up. [02:17:39 ][Y] Jon Hoodfella: Hey down there! Supplies! [02:17:49 ]Merlinsclaw entered observer. [02:17:49 ]Jon Hoodfella entered observer. [02:17:51 ]Merlinsclaw exited observer at their location. [02:17:52 ]Merlinsclaw entered observer. [02:17:55 ]Michael Brians used command '/PlaySound music/scary_tense/thebeast.ogg 500'. [02:18:00 ]Michael Brians entered observer. [02:18:00 ][OOC] Merlinsclaw: the stalking is fun... [02:18:01 ]Michael Brians exited observer at their location. [02:18:06 ]Michael Brians entered observer. [02:18:32 ][OOC] Merlinsclaw: honestly when rad doesn't see me LOL [02:18:36 ]Merlinsclaw exited observer at their location. [02:18:42 ]Michael Brians exited observer at their location. [02:18:46 ]Merlinsclaw entered observer. [02:18:47 ]Sif the Ex Dee used command '/Play3DSound ambient/creatures/town_moan1.wav 100'. [02:18:47 ]Merlinsclaw exited observer at their location. [02:18:47 ]Michael Brians entered observer. [02:18:48 ]Michael Brians exited observer at their location. [02:18:55 ]Sif the Ex Dee used command '/Play3DSound ambient/creatures/town_moan1.wav 100'. [02:19:01 ]Merlinsclaw entered observer. [02:19:20 ][OOC] Merlinsclaw: ok gimmie a sec rad. I want to see if you can see me [02:19:22 ]Michael Brians used command '/PlaySound music/stingers/industrial_suspense2.wav'. [02:19:32 ][OOC] Merlinsclaw: don't move and don't look for like 10 seconds [02:19:33 ]Michael Brians used command '/PlaySound music/stingers/industrial_suspense1.wav'. [02:19:50 ][OOC] Merlinsclaw: hold on [02:19:51 ]Jon Hoodfella exited observer at their location. [02:19:52 ]Jon Hoodfella entered observer. [02:19:53 ]Jon Hoodfella exited observer at their location. [02:19:53 ]Jon Hoodfella entered observer. [02:19:55 ][MEL] Michael Brians: holds fucking on. [02:20:00 ][OOC] Merlinsclaw: what's ur chars name [02:20:01 ]Merlinsclaw ran SAM command 'bring' with arguments: 'Mich' [02:20:02 ][OOC] Michael Brians: ads [02:20:06 ]Merlinsclaw used command '/PlaySong https://youtu.be/FT28_6P4JNc 0 100000'. [02:20:08 ]Merlinsclaw exited observer at their location. [02:20:13 ]Jon Hoodfella exited observer at their location. [02:20:28 ][IC] Jon Hoodfella: Ay man I dont know where the fuck I am. [02:20:30 ]Michael Brians used command '/CharGiveItem brians flashlight'. [02:20:30 ]Michael Brians has gained a 'Flashlight' #164. [02:20:38 ][IC] Michael Brians: We're here, and here as in the middle of nowhere. [02:20:46 ][IC] Michael Brians: It's freezing. [02:20:49 ][OOC] Merlinsclaw: do you see me [02:20:51 ][IC] Michael Brians: THE FUCK IS THAT. [02:20:53 ][Y] Michael Brians: Aaaaaaagh! [02:20:55 ][IC] Jon Hoodfella: My ears and nose-. [02:20:57 ][MEL] Michael Brians: books it. [02:20:59 ][Y] Jon Hoodfella: What? [02:21:02 ]Michael Brians entered observer. [02:21:05 ][Y] Jon Hoodfella: Oh shit! [02:21:06 ][ME] Merlinsclaw: kills the poor dude. [02:21:08 ]Merlinsclaw entered observer. [02:21:09 ]Jon Hoodfella entered observer. [02:21:10 ]Sif the Ex Dee used command '/Play3DSound ambient/creatures/town_moan1.wav 100'. [02:21:13 ]Jon Hoodfella has spawned a 'NPC [1653][npc_vj_bmsfri_scientist]'. [02:21:15 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [02:21:35 ][OOC] Merlinsclaw: LOL [02:21:45 ][OOC] Merlinsclaw: >DAY COMES >108972 DEAD PEOPLE [02:21:55 ][OOC] Merlinsclaw: >day arrives >someone is dead right outside [02:22:06 ][OOC] Merlinsclaw: night should be mostly lethal [02:22:15 ][OOC] Merlinsclaw: that too [02:22:33 ]Merlinsclaw exited observer at their location. [02:22:35 ]Merlinsclaw entered observer. [02:22:43 ]Michael Brians exited observer at their location. [02:22:47 ]Michael Brians entered observer. [02:22:48 ]Michael Brians exited observer at their location. [02:22:50 ]Michael Brians entered observer. [02:22:51 ]Michael Brians exited observer at their location. [02:22:52 ]Michael Brians has taken 2 damage from worldspawn. [02:22:53 ]Michael Brians entered observer. [02:22:54 ]Michael Brians exited observer at their location. [02:22:59 ]Sif the Ex Dee used command '/Play3DSound ambience/emergency_radio.ogg 100'. [02:23:01 ]Jon Hoodfella exited observer at their location. [02:23:02 ]Merlinsclaw exited observer at their location. [02:23:09 ]Jon Hoodfella entered observer. [02:23:16 ]Jon Hoodfella exited observer at their location. [02:23:25 ]Merlinsclaw entered observer. [02:23:31 ]Merlinsclaw exited observer at their location. [02:23:35 ]Sif the Ex Dee used command '/Play3DSound ambience/emergency_radio - long alarm.mp3 100'. [02:23:48 ]Jon Hoodfella entered observer. [02:23:50 ]Michael Brians used command '/CharFallOver 1'. [02:23:51 ][IC] Merlinsclaw: It's joever. [02:23:53 ]Merlinsclaw entered observer. [02:23:54 ]Michael Brians entered observer. [02:23:56 ]Michael Brians exited observer at their location. [02:23:56 ]Merlinsclaw exited observer at their location. [02:23:57 ]Michael Brians entered observer. [02:23:58 ]Merlinsclaw entered observer. [02:23:59 ]Jon Hoodfella used command '/PlaySound music/vlvx_song3.mp3 100000'. [02:24:01 ]Merlinsclaw exited observer at their location. [02:24:03 ]Jon Hoodfella exited observer at their location. [02:24:04 ]Jon Hoodfella entered observer. [02:24:06 ][OOC] Merlinsclaw: LIKE EVEN IN DAY [02:24:06 ]Merlinsclaw entered observer. [02:24:07 ]Merlinsclaw exited observer at their location. [02:24:10 ][OOC] Merlinsclaw: LOOK UP THIS CLIFF [02:24:12 ]Merlinsclaw entered observer. [02:24:12 ]Michael Brians exited observer at their location. [02:24:13 ]Merlinsclaw exited observer at their location. [02:24:39 ]Merlinsclaw entered observer. [02:24:43 ]Michael Brians entered observer. [02:24:49 ][OOC] Merlinsclaw: imagine it just stops [02:24:50 ][OOC] Merlinsclaw: go back [02:24:54 ]Michael Brians exited observer at their location. [02:24:55 ]Merlinsclaw exited observer at their location. [02:24:57 ]Michael Brians entered observer. [02:24:58 ]Michael Brians exited observer at their location. [02:25:15 ][MEL] Michael Brians: hides underneathe the branches of the bark tree. [02:25:22 ]Sif the Ex Dee used command '/Play3DSound ambient/levels/streetwar/city_scream3.wav 100'. [02:25:23 ][MEL] Merlinsclaw: halts in its tracks. The Yeti begins glaring around, distracted... [02:25:25 ]Sif the Ex Dee used command '/Play3DSound ambient/levels/streetwar/city_scream3.wav 100'. [02:25:48 ][ITL] Merlinsclaw: The Yeti continues back up the path... [02:26:02 ]Merlinsclaw entered observer. [02:26:08 ][MEL] Michael Brians: slowly leaves his hiding spot and proceeds making himself quiet and hiding amongst the hillside and treelines. [02:26:11 ][OOC] Merlinsclaw: even in day it's scary af [02:26:37 ][OOC] Merlinsclaw: anyways... back to work gents [02:26:45 ]Michael Brians entered observer. [02:26:50 ]Merlinsclaw exited observer at their location. [02:26:50 ]Merlinsclaw entered observer. [02:26:50 ]Merlinsclaw exited observer at their location. [02:26:51 ]Merlinsclaw entered observer. [02:26:53 ][OOC] Merlinsclaw: scary af tho [02:27:02 ]Merlinsclaw exited observer at their location. [02:27:03 ]Merlinsclaw entered observer. [02:27:30 ]Sif the Ex Dee used command '/Play3DSound vo/npc/female01/help01.wav 90'. [02:27:38 ][OOC] Merlinsclaw: wtf did you do [02:27:47 ]Merlinsclaw exited observer at their location. [02:27:48 ]Merlinsclaw entered observer. [02:27:49 ]Sif the Ex Dee used command '/Play3DSound vo/npc/female01/help01.wav 90'. [02:27:50 ]Michael Brians has enabled persistence for 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [02:27:50 ]Michael Brians has used a context menu option with the name: persist [02:27:52 ][OOC] Merlinsclaw: lmao [02:27:53 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [02:27:53 ]Michael Brians has used a context menu option with the name: persist [02:27:54 ]Michael Brians has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [02:27:54 ]Michael Brians has used a context menu option with the name: persist [02:27:55 ]Michael Brians has enabled persistence for 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [02:27:55 ]Michael Brians has used a context menu option with the name: persist [02:27:56 ]Michael Brians has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [02:27:56 ]Michael Brians has used a context menu option with the name: persist [02:27:57 ]Michael Brians has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [02:27:57 ]Michael Brians has used a context menu option with the name: persist [02:27:58 ]Michael Brians has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [02:27:58 ]Michael Brians has used a context menu option with the name: persist [02:27:59 ][OOC] Merlinsclaw: NO NO. LISTEN [02:27:59 ]Michael Brians has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [02:27:59 ]Michael Brians has used a context menu option with the name: persist [02:28:00 ]Michael Brians has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [02:28:00 ]Michael Brians has used a context menu option with the name: persist [02:28:01 ]Michael Brians has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [02:28:01 ]Michael Brians has used a context menu option with the name: persist [02:28:06 ][OOC] Merlinsclaw: ur inside right [02:28:11 ][OOC] Merlinsclaw: like at the camp [02:28:14 ]Michael Brians exited observer at their location. [02:28:15 ]Jon Hoodfella exited observer at their location. [02:28:18 ]Jon Hoodfella used command '/Play3DSound vo/outland_11a/silo/reb_tvwatching_04.wav 80'. [02:28:20 ][IC] Michael Brians: Nigga. [02:28:22 ][IC] Michael Brians: Black person. [02:28:23 ][IC] Jon Hoodfella: WOW. [02:28:23 ]Merlinsclaw used command '/CharDesc A woman in distress. Surely, right?'. [02:28:24 ][IC] Jon Hoodfella: Okay! [02:28:28 ][Y] Merlinsclaw: PLEASE! PLEASE! [02:28:28 ][IC] Michael Brians: Hitler. [02:28:30 ][Y] Merlinsclaw: HELP ME! LET ME IN! [02:28:36 ]Merlinsclaw exited observer at their location. [02:28:40 ][Y] Michael Brians: WHO ARE YOU? [02:28:40 ]Merlinsclaw entered observer. [02:28:48 ][Y] Michael Brians: AND WHAT'S GOING ON? [02:28:49 ][Y] Merlinsclaw: HELP! PLEASE! I BEG YOU! [02:28:51 ]Merlinsclaw exited observer at their location. [02:28:57 ][OOC] Merlinsclaw: >comes outside [02:29:01 ]Merlinsclaw entered observer. [02:29:08 ]Michael Brians entered observer. [02:29:11 ]Jon Hoodfella entered observer. [02:29:13 ][OOC] Merlinsclaw: nah like mfers who are alone in the camp or whatever [02:29:16 ][OOC] Merlinsclaw: they come outside... [02:29:33 ][OOC] Merlinsclaw: yeti shouldn't to camps other than at night and trying to lure people out [02:29:39 ]Sif the Ex Dee used command '/Play3DSound vo/npc/male01/imhurt02.wav 90'. [02:29:47 ]Merlinsclaw has spawned 'models/hlvr/zombie/blind/zombie_blind_ragdoll_sfm.mdl'. [02:29:59 ]Sif the Ex Dee used command '/Play3DSound vo/npc/female01/help01.wav 90'. [02:30:00 ]Sif the Ex Dee used command '/Play3DSound vo/npc/male01/imhurt02.wav 90'. [02:30:01 ]Sif the Ex Dee used command '/Play3DSound vo/npc/male01/hitingut02.wav 90'. [02:30:04 ]Merlinsclaw used command '/Achievement Merlinsclaw CASTO? CASTO!'. [02:30:20 ]Merlinsclaw exited observer at their location. [02:30:20 ]Merlinsclaw entered observer. [02:30:37 ]Michael Brians exited observer at their location. [02:30:40 ]Michael Brians entered observer. [02:30:49 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [02:30:49 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [02:30:50 ]Merlinsclaw has fired a toolgun with the name: stacker_improved [02:30:50 ]Merlinsclaw has spawned 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [02:31:03 ]Merlinsclaw exited observer at their location. [02:31:04 ]Merlinsclaw entered observer. [02:31:10 ]Merlinsclaw has fired a toolgun with the name: sh_persist [02:31:10 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [02:31:15 ][OOC] Merlinsclaw: just 7hw [02:32:08 ]Michael Brians exited observer at their location. [02:32:11 ]Michael Brians entered observer. [02:32:18 ]Sif the Ex Dee has spawned a 'NPC [1658][npc_vj_cb_combine_guard]'. [02:32:21 ]Sif the Ex Dee has spawned a 'NPC [1658][npc_vj_cb_crabsynth(easy)]'. [02:32:26 ]Sif the Ex Dee has used a context menu option with the name: vj_pr_npc_control [02:33:08 ]Sif the Ex Dee entered observer. [02:33:43 ]Michael Brians is fully healed. [02:34:27 ]Michael Brians exited observer at their location. [02:34:30 ]Sif the Ex Dee exited observer at their location. [02:34:31 ]Sif the Ex Dee entered observer. [02:34:31 ]Michael Brians entered observer. [02:34:32 ]Michael Brians exited observer at their location. [02:34:32 ]Michael Brians entered observer. [02:35:05 ]Jon Hoodfella has spawned a 'NPC [1597][npc_vj_cb_combinesynth]'. [02:35:07 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_control [02:35:09 ]Sif the Ex Dee exited observer at their location. [02:35:10 ]Sif the Ex Dee entered observer. [02:35:52 ]Jon Hoodfella entered observer. [02:35:53 ]Jon Hoodfella entered observer. [02:36:23 ]Michael Brians used command '/PlaySound music/i17/i17ambience1.ogg'. [02:36:30 ]Merlinsclaw has gone afk. [02:38:11 ]Michael Brians used command '/PlaySound music/i17/i17ambience2b.ogg'. [02:38:26 ]Michael Brians used command '/PlaySound ambience/whispertrail2.mp3'. [02:38:47 ]Michael Brians exited observer at their location. [02:38:51 ]Michael Brians entered observer. [02:38:51 ]Michael Brians exited observer at their location. [02:38:54 ]Michael Brians entered observer. [02:39:48 ]Michael Brians has spawned a 'NPC [1587][npc_vj_hlr1_mrfriendly]'. [02:39:51 ]Michael Brians has used a context menu option with the name: npc_bigger [02:39:54 ]Michael Brians has spawned a 'NPC [1587][npc_vj_hlr1_mrfriendly]'. [02:39:58 ]Michael Brians has used a context menu option with the name: npc_bigger [02:40:02 ]Michael Brians has used a context menu option with the name: npc_bigger [02:40:09 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:40:15 ]Jon Hoodfella exited observer at their location. [02:40:17 ]Michael Brians entered observer. [02:40:23 ]Jon Hoodfella has spawned a 'NPC [1512][npc_vj_hlrdc_keller]'. [02:40:26 ]Jon Hoodfella has used a context menu option with the name: ignite [02:40:27 ]Michael Brians has spawned a 'NPC [1630][npc_vj_hlrof_pitworm]'. [02:40:30 ]Jon Hoodfella entered observer. [02:40:37 ]Sif the Ex Dee has fired a toolgun with the name: advdupe2 [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props/de_nuke/hr_nuke/transformer_yard_powerbox/transformer_yard_powerbox.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_c17/furniturefridge001a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_lab/reciever_cart.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_lab/powerbox02b.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_pipes/pipecluster08d_extender128.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_lab/reciever01b.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/hunter/blocks/cube025x8x025.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_lab/citizenradio.mdl'. [02:40:37 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_c17/tv_monitor01.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:38 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:40:42 ]Michael Brians has spawned a 'NPC [1706][npc_vj_hlrof_pitworm]'. [02:40:52 ]Jon Hoodfella has spawned a 'NPC [1710][npc_vj_hlr1_tentacle]'. [02:40:54 ]Jon Hoodfella has spawned a 'NPC [1711][npc_vj_hlr1_tentacle]'. [02:40:55 ]Michael Brians exited observer at their location. [02:40:55 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:40:56 ]Jon Hoodfella has spawned a 'NPC [1723][npc_vj_hlr1_tentacle]'. [02:40:57 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_hlr1_tentacle]'. [02:41:07 ]Sif the Ex Dee has taken 30 damage from Pit Worm. [02:41:08 ]Sif the Ex Dee has taken 30 damage from Pit Worm. [02:41:13 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_hlr1_m1a1abrams]'. [02:41:28 ]Sif the Ex Dee used command '/PlaySound music/scary_tense/a4_tanker_arena_intro.mp3 10000'. [02:41:30 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_hlr1_rat]'. [02:41:33 ]Jon Hoodfella has spawned a 'NPC [1624][npc_vj_hlrsv_tor]'. [02:41:35 ]Jon Hoodfella has spawned a 'NPC [1643][npc_vj_hlrsv_tor]'. [02:41:43 ]Sif the Ex Dee has fired a toolgun with the name: advdupe2 [02:41:43 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:43 ]Sif the Ex Dee has spawned 'models/props/de_nuke/hr_nuke/transformer_yard_powerbox/transformer_yard_powerbox.mdl'. [02:41:43 ]Sif the Ex Dee has spawned 'models/props_c17/furniturefridge001a.mdl'. [02:41:43 ]Sif the Ex Dee has spawned 'models/props_lab/reciever_cart.mdl'. [02:41:43 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:43 ]Sif the Ex Dee has spawned 'models/props_lab/powerbox02b.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_pipes/pipecluster08d_extender128.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_lab/reciever01b.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/hunter/blocks/cube025x8x025.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_lab/citizenradio.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_c17/tv_monitor01.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:41:44 ]Sif the Ex Dee has spawned 'models/props_wasteland/speakercluster01a.mdl'. [02:42:02 ]Sif the Ex Dee has spawned a 'NPC [1748][npc_vj_hlr1_kingpin]'. [02:42:20 ]Sif the Ex Dee has spawned a 'NPC [1624][npc_vj_hlr1_mrfriendly]'. [02:42:26 ]Sif the Ex Dee has spawned a 'NPC [1624][npc_vj_hlr1_kingpin]'. [02:42:38 ]Sif the Ex Dee has spawned a 'Entity [1512][sent_vj_hlr_alientp]'. [02:42:39 ]Michael Brians entered observer. [02:42:44 ]Jon Hoodfella has spawned a 'Entity [1587][sent_vj_hlr_alientp]'. [02:42:47 ]Jon Hoodfella exited observer at their location. [02:42:50 ]Jon Hoodfella entered observer. [02:42:51 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:42:51 ]Sif the Ex Dee has spawned a 'Entity [1512][sent_vj_hlr_alientp]'. [02:42:52 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:42:52 ]Sif the Ex Dee has spawned a 'Entity [1587][sent_vj_hlr_alientp]'. [02:42:52 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:42:52 ]Sif the Ex Dee has spawned a 'Entity [1597][sent_vj_hlr_alientp]'. [02:42:54 ]Sif the Ex Dee exited observer at their location. [02:42:56 ]Sif the Ex Dee has taken 4 damage from Alien Grunt. [02:42:56 ]Sif the Ex Dee entered observer. [02:42:58 ]Sif the Ex Dee exited observer at their location. [02:42:59 ]Sif the Ex Dee has taken 4 damage from Alien Grunt. [02:42:59 ]Sif the Ex Dee has taken 4 damage from Alien Grunt. [02:42:59 ]Sif the Ex Dee has taken 4 damage from Alien Grunt. [02:42:59 ]Sif the Ex Dee has taken 4 damage from Alien Grunt. [02:42:59 ]Sif the Ex Dee entered observer. [02:43:02 ]Michael Brians has spawned a 'NPC [1624][npc_vj_hlr1_gman]'. [02:43:03 ]Sif the Ex Dee has spawned a 'Entity [1512][sent_vj_hlr_alientp_x]'. [02:43:04 ]Sif the Ex Dee has spawned a 'Entity [1587][sent_vj_hlr_alientp_x]'. [02:43:04 ]Sif the Ex Dee has spawned a 'Entity [1597][sent_vj_hlr_alientp_x]'. [02:43:05 ]Sif the Ex Dee exited observer at their location. [02:43:06 ]Sif the Ex Dee has taken 10 damage from Shock Trooper. [02:43:06 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [02:43:07 ]Sif the Ex Dee entered observer. [02:43:11 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [02:43:11 ]Sif the Ex Dee has taken 10 damage from Shock Trooper. [02:43:12 ]Sif the Ex Dee entered observer. [02:43:17 ]Michael Brians has spawned a 'NPC [1631][npc_vj_hlr1_panthereye]'. [02:43:19 ]Michael Brians has used a context menu option with the name: npc_bigger [02:43:20 ]Michael Brians has used a context menu option with the name: npc_bigger [02:43:22 ]Michael Brians has used a context menu option with the name: skin [02:43:23 ]Michael Brians has used a context menu option with the name: npc_bigger [02:43:25 ]Michael Brians has used a context menu option with the name: npc_bigger [02:43:28 ]Michael Brians exited observer at their location. [02:43:36 ]Michael Brians has used a context menu option with the name: npc_smaller [02:43:38 ]Michael Brians has used a context menu option with the name: npc_smaller [02:43:41 ]Michael Brians has taken 35 damage from Panther Eye. [02:43:44 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:43:44 ]Sif the Ex Dee has spawned a 'NPC [1632][npc_vj_hlrdc_sentry]'. [02:43:50 ]Michael Brians has used a context menu option with the name: npc_bigger [02:43:51 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:43:51 ]Sif the Ex Dee has spawned a 'NPC [1633][npc_vj_hlrdc_sentry]'. [02:43:51 ]Jon Hoodfella has spawned a 'NPC [1632][npc_vj_hlr1_aliencontroller]'. [02:43:51 ]Michael Brians has taken 35 damage from Panther Eye. [02:43:51 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:43:52 ]Sif the Ex Dee has spawned a 'NPC [1665][npc_vj_hlrdc_sentry]'. [02:43:58 ]Michael Brians has used a context menu option with the name: npc_smaller [02:44:02 ]Michael Brians was knocked unconscious and is bleeding out. [02:44:03 ]Jon Hoodfella has used a context menu option with the name: rb655_dissolve [02:44:07 ]Michael Brians ran SAM command 'respawn' with arguments: 'brian' [02:44:08 ]Michael Brians is fully healed. [02:44:11 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:44:12 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:12 ]Sif the Ex Dee has spawned a 'NPC [1658][npc_vj_hlrdc_sentry]'. [02:44:13 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:13 ]Sif the Ex Dee has spawned a 'NPC [1661][npc_vj_hlrdc_sentry]'. [02:44:14 ]Michael Brians has used a context menu option with the name: collision_off [02:44:14 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:14 ]Sif the Ex Dee has spawned a 'NPC [1662][npc_vj_hlrdc_sentry]'. [02:44:15 ]Michael Brians has used a context menu option with the name: npc_bigger [02:44:20 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:20 ]Sif the Ex Dee has spawned a 'NPC [1658][npc_vj_hlrdc_sentry]'. [02:44:21 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:21 ]Sif the Ex Dee has spawned a 'NPC [1661][npc_vj_hlrdc_sentry]'. [02:44:22 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:44:22 ]Sif the Ex Dee has spawned a 'NPC [1678][npc_vj_hlrdc_sentry]'. [02:44:27 ]Merlinsclaw (STEAM_0:1:63717084) has disconnected (timed out). [02:44:36 ]Sif the Ex Dee exited observer at their location. [02:44:49 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:49 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:50 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 0 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee has taken 3 damage from HECU Sentry Gun (Decay). [02:44:51 ]Sif the Ex Dee entered observer. [02:44:53 ]Jon Hoodfella has spawned a 'NPC [1672][npc_vj_hlr1a_headcrab]'. [02:44:59 ]Michael Brians entered observer. [02:45:00 ]Sif the Ex Dee has spawned a 'NPC [1591][npc_vj_hlrof_assassin_apache]'. [02:45:03 ]Michael Brians has used a context menu option with the name: remove [02:45:05 ]Jon Hoodfella has spawned a 'NPC [1631][npc_vj_hlr1a_headcrab]'. [02:45:05 ]Jon Hoodfella exited observer at their location. [02:45:09 ]Jon Hoodfella was knocked unconscious and is bleeding out. [02:45:11 ]Sif the Ex Dee has spawned a 'NPC [1591][npc_vj_hlrof_assassin_osprey]'. [02:45:18 ]Jon Hoodfella was killed while bleeding out. [02:45:18 ]Black Ops Male Assassin has killed Jon Hoodfella with npc_vj_hlrof_assassin_male. [02:45:21 ]Jon Hoodfella entered observer. [02:45:38 ]Jon Hoodfella has spawned a 'NPC [860][npc_vj_hlrof_gonome]'. [02:45:40 ]Sif the Ex Dee has spawned a 'NPC [1591][npc_vj_hlr1_osprey]'. [02:45:50 ]Jon Hoodfella has used a context menu option with the name: remove [02:45:52 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:45:57 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [02:46:15 ]Jon Hoodfella exited observer at their location. [02:46:18 ]Jon Hoodfella entered observer. [02:46:20 ]Jon Hoodfella exited observer at their location. [02:46:21 ]Jon Hoodfella has taken 5 damage from Human Grunt. [02:46:21 ]Jon Hoodfella has taken 1 damage from Human Grunt. [02:46:21 ]Jon Hoodfella has taken 10 damage from Human Grunt. [02:46:21 ]Jon Hoodfella has taken 1 damage from Human Grunt. [02:46:21 ]Jon Hoodfella has taken 5 damage from Human Grunt. [02:46:21 ]Jon Hoodfella has taken 5 damage from Human Grunt. [02:46:21 ]Jon Hoodfella entered observer. [02:46:26 ]Jon Hoodfella has spawned a 'NPC [1670][npc_vj_hlrof_penguinnest]'. [02:46:26 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_hlrof_penguinnest]'. [02:46:30 ]Michael Brians has used a context menu option with the name: vj_pr_npc_slay [02:46:31 ]Michael Brians entered observer. [02:46:31 ]Michael Brians has taken 56 damage from prop_vj_animatable. [02:46:31 ]Michael Brians has taken 38 damage from prop_vj_animatable. [02:46:31 ]Jon Hoodfella has spawned a 'NPC [1734][npc_vj_hlrof_penguin]'. [02:46:32 ]Jon Hoodfella has spawned a 'NPC [1591][npc_vj_hlrof_penguin]'. [02:46:32 ]Jon Hoodfella has spawned a 'NPC [1633][npc_vj_hlrof_penguin]'. [02:46:32 ]Jon Hoodfella has spawned a 'NPC [1643][npc_vj_hlrof_penguin]'. [02:46:32 ]Jon Hoodfella has spawned a 'NPC [1662][npc_vj_hlrof_penguin]'. [02:46:32 ]Jon Hoodfella has spawned a 'NPC [1755][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1734][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1820][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1821][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1644][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1653][npc_vj_hlrof_penguin]'. [02:46:33 ]Jon Hoodfella has spawned a 'NPC [1657][npc_vj_hlrof_penguin]'. [02:46:35 ]Jon Hoodfella has spawned a 'NPC [860][npc_vj_hlrof_penguin]'. [02:46:36 ]Jon Hoodfella has spawned a 'NPC [1644][npc_vj_hlrof_penguin]'. [02:46:36 ]Jon Hoodfella has spawned a 'NPC [860][npc_vj_hlrof_penguin]'. [02:46:37 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_hlrof_penguin]'. [02:46:37 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_hlrof_penguin]'. [02:46:37 ]Jon Hoodfella has spawned a 'NPC [1580][npc_vj_hlrof_penguin]'. [02:46:40 ]Sif the Ex Dee ran SAM command 'hp' with arguments: '^' '100' [02:46:40 ]Michael Brians ran SAM command 'hp' with arguments: 'br' [02:46:43 ]Michael Brians is fully healed. [02:46:45 ]Sif the Ex Dee is fully healed. [02:46:46 ]Sif the Ex Dee has used a context menu option with the name: remove [02:46:47 ]Jon Hoodfella has spawned a 'NPC [860][npc_vj_hlr1_xen_cannon]'. [02:46:48 ]Sif the Ex Dee has used a context menu option with the name: remove [02:46:50 ]Sif the Ex Dee has used a context menu option with the name: remove [02:46:51 ]Michael Brians has spawned a 'NPC [1581][npc_vj_hlr1a_headcrab]'. [02:46:51 ]Sif the Ex Dee has used a context menu option with the name: remove [02:46:54 ]Jon Hoodfella exited observer at their location. [02:46:54 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:46:55 ]Jon Hoodfella has taken 40 damage from Xen Sentry Cannon. [02:46:55 ]Jon Hoodfella was knocked unconscious and is bleeding out. [02:47:04 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:47:04 ]Sif the Ex Dee has spawned a 'NPC [860][sent_vj_xen_crystal]'. [02:47:05 ]Sif the Ex Dee exited observer at their location. [02:47:07 ]Sif the Ex Dee entered observer. [02:47:10 ]Sif the Ex Dee exited observer at their location. [02:47:12 ]Jon Hoodfella was just killed due to: accepting their death [02:47:13 ]Sif the Ex Dee entered observer. [02:47:15 ]Sif the Ex Dee exited observer at their location. [02:47:16 ]Jon Hoodfella entered observer. [02:47:18 ]Sif the Ex Dee entered observer. [02:47:19 ]Sif the Ex Dee exited observer at their location. [02:47:19 ]Michael Brians entered observer. [02:47:20 ]Sif the Ex Dee entered observer. [02:47:26 ]Jon Hoodfella exited observer at their location. [02:47:28 ]Jon Hoodfella entered observer. [02:47:29 ]Jon Hoodfella exited observer at their location. [02:47:31 ]Jon Hoodfella entered observer. [02:47:36 ]Sif the Ex Dee was knocked unconscious and is bleeding out. [02:47:39 ]Sif the Ex Dee ran SAM command 'respawn' with arguments: '^' [02:47:40 ]Sif the Ex Dee entered observer. [02:47:47 ]Jon Hoodfella has spawned a 'NPC [1512][npc_vj_hlr1_garg]'. [02:47:48 ]Sif the Ex Dee has fired a toolgun with the name: creator [02:47:48 ]Sif the Ex Dee has spawned a 'Entity [1645][sent_vj_xen_hair]'. [02:47:52 ]Jon Hoodfella has spawned a 'NPC [1645][npc_vj_hlr1a_securityguard]'. [02:48:00 ]Sif the Ex Dee has used a context menu option with the name: npc_bigger [02:48:01 ]Sif the Ex Dee has used a context menu option with the name: npc_bigger [02:48:02 ]Sif the Ex Dee has used a context menu option with the name: npc_bigger [02:48:04 ]Sif the Ex Dee has used a context menu option with the name: npc_bigger [02:48:04 ]Jon Hoodfella has spawned a 'NPC [1645][npc_vj_hlrof_cleansuitsci]'. [02:48:09 ]Sif the Ex Dee has used a context menu option with the name: rb655_dissolve [02:48:11 ]Sif the Ex Dee has used a context menu option with the name: remove [02:48:12 ]Michael Brians entered observer. [02:48:15 ]Michael Brians has used a context menu option with the name: remove [02:48:17 ]Michael Brians has spawned a 'NPC [860][npc_vj_hlr1a_headcrab]'. [02:48:20 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:48:20 ]Jon Hoodfella has spawned a 'NPC [1580][npc_vj_hlr1_assassin_female]'. [02:48:21 ]Jon Hoodfella has spawned a 'NPC [1588][npc_vj_hlr1_assassin_female]'. [02:48:22 ]Jon Hoodfella has spawned a 'NPC [1633][npc_vj_hlr1_assassin_female]'. [02:48:23 ]Jon Hoodfella has spawned a 'NPC [1669][npc_vj_hlr1_assassin_female]'. [02:48:23 ]Michael Brians entered observer. [02:48:24 ]Jon Hoodfella has spawned a 'NPC [1726][npc_vj_hlr1_assassin_female]'. [02:48:24 ]Sif the Ex Dee has spawned a 'NPC [1653][npc_vj_hlr1_rgrunt]'. [02:48:25 ]Jon Hoodfella has spawned a 'NPC [1671][npc_vj_hlr1_assassin_female]'. [02:48:25 ]Jon Hoodfella has spawned a 'NPC [1730][npc_vj_hlr1_assassin_female]'. [02:48:26 ]Jon Hoodfella has spawned a 'NPC [1746][npc_vj_hlr1_assassin_female]'. [02:48:26 ]Jon Hoodfella has spawned a 'NPC [1758][npc_vj_hlr1_assassin_female]'. [02:48:27 ]Jon Hoodfella has spawned a 'NPC [1512][npc_vj_hlr1_assassin_female]'. [02:48:33 ]Sif the Ex Dee has used a context menu option with the name: remove [02:48:35 ]Sif the Ex Dee has used a context menu option with the name: remove [02:48:35 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:48:35 ]Jon Hoodfella has spawned a 'NPC [1653][npc_vj_hlr1_nihilanth]'. [02:48:35 ]Jon Hoodfella has spawned a 'NPC [1677][npc_vj_hlr1_nihilanth]'. [02:48:43 ]Sif the Ex Dee has spawned a 'NPC [1657][npc_vj_hlr1a_scientist]'. [02:48:50 ]Michael Brians entered observer. [02:48:57 ]Michael Brians has spawned a 'NPC [860][npc_vj_hlrof_cleansuitsci]'. [02:48:59 ]Jon Hoodfella exited observer at their location. [02:48:59 ]Michael Brians has used a context menu option with the name: vj_pr_npc_slay [02:48:59 ]Jon Hoodfella entered observer. [02:49:00 ]Jon Hoodfella exited observer at their location. [02:49:00 ]Jon Hoodfella entered observer. [02:49:00 ]Jon Hoodfella exited observer at their location. [02:49:01 ]Michael Brians has used a context menu option with the name: vj_pr_npc_gib [02:49:01 ]Sif the Ex Dee has spawned a 'NPC [1468][npc_vj_zomnarch]'. [02:49:02 ]Jon Hoodfella entered observer. [02:49:21 ]Jon Hoodfella exited observer at their location. [02:49:23 ]Jon Hoodfella entered observer. [02:49:24 ]Michael Brians has spawned a 'NPC [1579][npc_vj_hlrof_otis]'. [02:49:27 ]Sif the Ex Dee exited observer at their location. [02:49:30 ]Michael Brians exited observer at their location. [02:49:31 ]Michael Brians entered observer. [02:49:32 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_hlr1_gman]'. [02:49:33 ]Sif the Ex Dee has taken 30 damage from Zomnarch. [02:49:33 ]Sif the Ex Dee has taken 5 damage from obj_gonome_acid. [02:49:34 ]Sif the Ex Dee entered observer. [02:49:44 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_bmsfri_scientist]'. [02:49:45 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_bmsn_houndeye]'. [02:49:48 ]Sif the Ex Dee has used a context menu option with the name: remove [02:49:48 ]Michael Brians has spawned a 'NPC [1580][npc_vj_hlrof_geneworm]'. [02:49:49 ]Sif the Ex Dee has used a context menu option with the name: remove [02:49:50 ]Sif the Ex Dee has used a context menu option with the name: remove [02:49:52 ]Sif the Ex Dee has used a context menu option with the name: remove [02:49:55 ]Michael Brians has used a context menu option with the name: vj_pr_npc_slay [02:49:56 ]Michael Brians has used a context menu option with the name: vj_pr_npc_gib [02:50:02 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [02:50:04 ]Jon Hoodfella exited observer at their location. [02:50:06 ]Sif the Ex Dee has spawned a 'NPC [1468][npc_vj_hla_antlion]'. [02:50:07 ]Jon Hoodfella entered observer. [02:50:08 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_bmsn_houndeye]'. [02:50:12 ]Jon Hoodfella has used a context menu option with the name: rb655_dissolve [02:50:21 ]Jon Hoodfella exited observer at their location. [02:50:23 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_bmsz_zombiecopto]'. [02:50:27 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [02:50:28 ]Jon Hoodfella has taken 5 damage from npc_headcrab. [02:50:30 ]Jon Hoodfella has taken 5 damage from npc_headcrab. [02:50:30 ]Michael Brians has spawned a 'NPC [1468][npc_vj_bmsn_aliengrunt]'. [02:50:31 ]Jon Hoodfella has used a context menu option with the name: rb655_dissolve [02:50:33 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:50:36 ]Sif the Ex Dee has spawned a 'NPC [860][npc_antlionguard]'. [02:50:37 ]Jon Hoodfella has used a context menu option with the name: rb655_dissolve [02:50:38 ]Jon Hoodfella entered observer. [02:50:39 ]Jon Hoodfella exited observer at their location. [02:50:41 ]Sif the Ex Dee has used a context menu option with the name: skin [02:50:42 ]Jon Hoodfella entered observer. [02:50:43 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_bmssold_marines]'. [02:50:47 ]Michael Brians entered observer. [02:50:49 ]Jon Hoodfella exited observer at their location. [02:50:52 ]Jon Hoodfella has gained level 5 in the Speed skill. [02:50:54 ]Jon Hoodfella entered observer. [02:50:55 ]Jon Hoodfella exited observer at their location. [02:50:57 ]Michael Brians exited observer at their location. [02:50:57 ]Michael Brians entered observer. [02:50:58 ]Michael Brians exited observer at their location. [02:51:03 ]Michael Brians has taken 10 damage from npc_antlionguard. [02:51:03 ]Michael Brians has taken 10 damage from npc_antlionguard. [02:51:08 ]Michael Brians entered observer. [02:51:09 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_bmsfri_scientist]'. [02:51:10 ]Jon Hoodfella has spawned a 'NPC [1512][npc_vj_bmsfri_scientist]'. [02:51:10 ]Jon Hoodfella has spawned a 'NPC [1579][npc_vj_bmsfri_scientist]'. [02:51:11 ]Jon Hoodfella has spawned a 'NPC [1580][npc_vj_bmsfri_scientist]'. [02:51:11 ]Jon Hoodfella has spawned a 'NPC [1581][npc_vj_bmsfri_scientist]'. [02:51:12 ]Jon Hoodfella has spawned a 'NPC [1588][npc_vj_bmsfri_scientist]'. [02:51:12 ]Jon Hoodfella has spawned a 'NPC [1631][npc_vj_bmsfri_scientist]'. [02:51:12 ]Jon Hoodfella has spawned a 'NPC [1653][npc_vj_bmsfri_scientist]'. [02:51:12 ]Jon Hoodfella has spawned a 'NPC [1655][npc_vj_bmsfri_scientist]'. [02:51:12 ]Michael Brians exited observer at their location. [02:51:13 ]Jon Hoodfella has spawned a 'NPC [1656][npc_vj_bmsfri_scientist]'. [02:51:13 ]Jon Hoodfella has spawned a 'NPC [1657][npc_vj_bmsfri_scientist]'. [02:51:13 ]Jon Hoodfella has spawned a 'NPC [1658][npc_vj_bmsfri_scientist]'. [02:51:13 ]Jon Hoodfella has spawned a 'NPC [1659][npc_vj_bmsfri_scientist]'. [02:51:14 ]Jon Hoodfella has spawned a 'NPC [1660][npc_vj_bmsfri_scientist]'. [02:51:14 ]Jon Hoodfella has spawned a 'NPC [1661][npc_vj_bmsfri_scientist]'. [02:51:14 ]Jon Hoodfella has spawned a 'NPC [1662][npc_vj_bmsfri_scientist]'. [02:51:14 ]Jon Hoodfella has spawned a 'NPC [1663][npc_vj_bmsfri_scientist]'. [02:51:16 ]Michael Brians entered observer. [02:51:34 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_bmssold_marines]'. [02:51:35 ]Jon Hoodfella has taken 5 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 5 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 5 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 1 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 5 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 1 damage from HECU Marine. [02:51:35 ]Jon Hoodfella has taken 1 damage from HECU Marine. [02:51:36 ]Jon Hoodfella entered observer. [02:51:41 ]Michael Brians has spawned a 'NPC [1581][npc_vj_bmssold_marines]'. [02:51:41 ]Jon Hoodfella has spawned a 'NPC [1662][npc_vj_bmssold_marines]'. [02:51:42 ]Jon Hoodfella exited observer at their location. [02:51:43 ]Jon Hoodfella entered observer. [02:51:53 ]Jon Hoodfella has spawned a 'NPC [1468][npc_vj_bmssold_marines]'. [02:51:55 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_control [02:51:56 ]Michael Brians has spawned a 'NPC [1590][npc_vj_bmsn_bullsquid]'. [02:51:58 ]Sif the Ex Dee has used a context menu option with the name: rb655_antlionguard_bark_on [02:51:58 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:52:00 ]Michael Brians entered observer. [02:52:04 ]Michael Brians has spawned a 'NPC [1725][npc_vj_hlr1a_bullsquid]'. [02:52:06 ]Michael Brians has used a context menu option with the name: vj_pr_npc_control [02:52:06 ]Sif the Ex Dee has spawned a 'NPC [1591][npc_antlion]'. [02:52:07 ]Sif the Ex Dee has spawned a 'NPC [1670][npc_antlion]'. [02:52:07 ]Sif the Ex Dee has spawned a 'NPC [1672][npc_antlion]'. [02:52:13 ]Sif the Ex Dee exited observer at their location. [02:52:14 ]Sif the Ex Dee entered observer. [02:52:16 ]Sif the Ex Dee exited observer at their location. [02:52:19 ]Michael Brians has used a context menu option with the name: collision_off [02:52:19 ]Sif the Ex Dee entered observer. [02:52:20 ]Sif the Ex Dee exited observer at their location. [02:52:21 ]Jon Hoodfella has taken 5 damage from npc_antlion. [02:52:21 ]Jon Hoodfella entered observer. [02:52:22 ]Sif the Ex Dee entered observer. [02:52:33 ]Michael Brians entered observer. [02:52:40 ]Jon Hoodfella has spawned a 'NPC [860][npc_vj_bmsz_zecuto_nheadc]'. [02:52:42 ]Michael Brians has spawned a 'NPC [1590][npc_vj_hlrof_hgrunt]'. [02:52:42 ]Sif the Ex Dee has spawned a 'NPC [1632][npc_vj_hlr1_gturret]'. [02:52:43 ]Michael Brians exited observer at their location. [02:52:45 ]Michael Brians entered observer. [02:52:48 ]Michael Brians has spawned a 'NPC [1590][npc_vj_hlrof_hgrunt]'. [02:52:49 ]Michael Brians exited observer at their location. [02:52:50 ]Michael Brians has taken 1 damage from Human Grunt. [02:52:50 ]Michael Brians has taken 5 damage from Human Grunt. [02:52:50 ]Michael Brians has taken 1 damage from Human Grunt. [02:52:50 ]Michael Brians has taken 1 damage from Human Grunt. [02:52:50 ]Michael Brians has taken 1 damage from Human Grunt. [02:52:50 ]Michael Brians has taken 5 damage from Human Grunt. [02:52:50 ]Michael Brians entered observer. [02:52:52 ]Sif the Ex Dee has spawned a 'NPC [860][npc_vj_hlr1_gturret]'. [02:52:53 ]Michael Brians has spawned a 'NPC [1590][npc_vj_hlrof_hgrunt_eng]'. [02:52:53 ]Sif the Ex Dee has spawned a 'NPC [1632][npc_vj_hlr1_gturret]'. [02:52:54 ]Michael Brians exited observer at their location. [02:52:55 ]Sif the Ex Dee has spawned a 'NPC [1643][npc_vj_hlr1_gturret]'. [02:52:56 ]Jon Hoodfella has spawned a 'NPC [1663][npc_vj_bmsfri_secruity]'. [02:52:57 ]Jon Hoodfella has spawned a 'NPC [1671][npc_vj_bmsfri_secruity]'. [02:52:57 ]Sif the Ex Dee exited observer at their location. [02:52:59 ]Sif the Ex Dee entered observer. [02:52:59 ]Michael Brians has spawned a 'NPC [1674][npc_vj_hlrof_hgrunt_eng]'. [02:53:01 ]Jon Hoodfella has used a context menu option with the name: vj_pr_npc_gib [02:53:04 ]Jon Hoodfella has spawned a 'NPC [1663][npc_vj_bmssec_assassin]'. [02:53:05 ]Jon Hoodfella has spawned a 'NPC [1737][npc_vj_bmsn_aliengrunt]'. [02:53:10 ]Michael Brians has taken 10 damage from Human Grunt Engineer. [02:53:11 ]Michael Brians entered observer. [02:53:11 ]Michael Brians exited observer at their location. [02:53:13 ]Jon Hoodfella has spawned a 'NPC [1663][npc_vj_bmsn_aliengrunt]'. [02:53:14 ]Jon Hoodfella has spawned a 'NPC [1671][npc_vj_bmsn_aliengrunt]'. [02:53:14 ]Jon Hoodfella has spawned a 'NPC [1672][npc_vj_bmsn_aliengrunt]'. [02:53:15 ]Jon Hoodfella has spawned a 'NPC [1590][npc_vj_bmsn_aliengrunt]'. [02:53:15 ]Michael Brians entered observer. [02:53:15 ]Jon Hoodfella has spawned a 'NPC [1725][npc_vj_bmsn_aliengrunt]'. [02:53:16 ]Jon Hoodfella has spawned a 'NPC [1727][npc_vj_bmsz_zombiecop_nheadc]'. [02:53:22 ]Michael Brians exited observer at their location. [02:53:26 ]Imperator RAD-X (STEAM_0:0:13089494) has disconnected. [02:53:33 ]Jon Hoodfella has spawned a 'Entity [860][sent_vj_bms_randz_nheadc]'. [02:53:34 ]Sif the Ex Dee has used a context menu option with the name: remove [02:53:34 ]Jon Hoodfella exited observer at their location. [02:53:37 ]Sif the Ex Dee has used a context menu option with the name: remove [02:53:38 ]Sif the Ex Dee has used a context menu option with the name: remove [02:53:39 ]Jon Hoodfella has taken 20 damage from Crabless Zombie Scientist. [02:53:41 ]Jon Hoodfella has spawned a 'Entity [860][sent_vj_bms_randz_nheadc]'. [02:53:47 ]Jon Hoodfella has taken 20 damage from Crabless Zombie Scientist. [02:53:49 ]Sif the Ex Dee exited observer at their location. [02:53:50 ]Jon Hoodfella entered observer. [02:53:51 ]Sif The AI (STEAM_0:1:46609692) has disconnected. [02:53:53 ]ZeroPants (STEAM_0:1:94990857) has disconnected. [03:19:24 ]Merlinsclaw has connected. [03:20:12 ]Merlinsclaw loaded the character 'Merlinsclaw' [03:20:18 ]Merlinsclaw entered observer. [03:20:23 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:23 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:25 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:25 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:26 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:26 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:27 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:27 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:28 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:28 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:29 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:29 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:31 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:31 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:33 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:33 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:33 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:33 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:34 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:34 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:35 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:35 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:36 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:36 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:38 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:38 ]Merlinsclaw has enabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:38 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:38 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_256_001a.mdl'. [03:20:39 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:39 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [03:20:40 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:40 ]Merlinsclaw has disabled persistence for 'models/props_pipes/pipeset32d_corner128r_001a.mdl'. [03:20:42 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:42 ]Merlinsclaw has disabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:43 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:43 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:44 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:44 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:45 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:45 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:45 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:45 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:46 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:46 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:47 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:47 ]Merlinsclaw has enabled persistence for 'models/nt/props_warehouse/handrail_walkway_256.mdl'. [03:20:47 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:47 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:49 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:49 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:49 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:49 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:20:51 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:51 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:20:52 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:52 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:52 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:52 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:54 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:54 ]Merlinsclaw has disabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:54 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:54 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:55 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:55 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:56 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:56 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:20:56 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:56 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:57 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:57 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:57 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:57 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:20:58 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:58 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:59 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:59 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:20:59 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:20:59 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:21:00 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:00 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:01 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:01 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:02 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:02 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x150x025.mdl'. [03:21:02 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:02 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:03 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:03 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:04 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:04 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:06 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:06 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:07 ]Merlinsclaw has fired a toolgun with the name: sh_persist [03:21:07 ]Merlinsclaw has enabled persistence for 'models/hunter/blocks/cube025x3x025.mdl'. [03:21:22 ]Merlinsclaw (STEAM_0:1:63717084) has disconnected. [20:51:36 ]Imperator RAD-X has connected. [20:52:51 ]Imperator RAD-X (STEAM_0:0:13089494) has disconnected.