--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] AddCSLuaFile() pk_pills.register("ep1_advisorpod",{ printName="Advisor Pod", side="hl_combine", type="phys", model="models/advisorpod.mdl", default_rp_cost=12000, camera={ dist=500 }, health=5, onlyTakesExplosiveDamage=true, seqInit="idlefly", driveType="fly", driveOptions={ speed=60, rotation2=90, rocketMode=true }, attack={ mode= "trigger", func= function(ply,ent) pk_pills.apply(ply,"ep2_advisor") ent:PillSound("breakout") end }, damageFromWater=-1, sounds={ loop_move="npc/combine_gunship/gunship_engine_loop3.wav", breakout="ambient/materials/cartrap_explode_impact1.wav" }, trail={ texture="trails/physbeam.vmt", width=200 } }) pk_pills.register("ep1_ministrider",{ printName="Ministrider", side="hl_combine", type="ply", model="models/ministrider.mdl", default_rp_cost=8000, camera={ offset=Vector(0,0,100), dist=150 }, hull=Vector(60,60,100), anims={ default={ idle="idle1", walk="walk_all", run="canter_all", melee="meleeleft" } }, sounds={ melee={"npc/ministrider/alert2.wav","npc/ministrider/alert4.wav"}, melee_hit=pk_pills.helpers.makeList("npc/zombie/claw_strike#.wav",3), shoot="weapons/ar2/fire1.wav", step={"npc/ministrider/ministrider_footstep2.wav","npc/ministrider/ministrider_footstep5.wav"} }, aim={ attachment="MiniGun", fixTracers=true, simple=true }, attack={ mode= "auto", func=pk_pills.common.shoot, delay=.1, damage=10, spread=.02, tracer="AR2Tracer" }, attack2={ mode="trigger", func = pk_pills.common.melee, //animCount=3, delay=1, range=75, dmg=75 }, movePoseMode="yaw", moveSpeed={ walk=200, run=500 }, jumpPower=0, health=300, noFallDamage=true }) pk_pills.register("ep1_rollermine_orange",{ parent="rollermine", printName="Orange Rollermine", side=false, subMats = { [0]="models/roller/rollermine_hacked", [1]="models/roller/rollermine_gloworange" }, default_rp_cost=4000 }) /* 4 = models/roller/rollermine_gloworange 6 = models/roller/rollermine_glowred */ pk_pills.register("ep1_rollermine_red",{ parent="ep1_rollermine_orange", printName="Red Rollermine", side="wild", subMats = { [0]="models/roller/rollermine_splode", [1]="models/roller/rollermine_glowred" }, }) pk_pills.register("ep1_zombine",{ parent="zombie", printName="Zombine", model="models/zombie/zombie_soldier.mdl", default_rp_cost=8000, anims={ default={ walk="walk_all", run="run_all", nade="pullgrenade" }, nade={ idle="idle_grenade", walk="walk_all_grenade", run="run_all_grenade" } }, moveSpeed={ run=200 }, sounds={ melee=pk_pills.helpers.makeList("npc/zombine/zombine_charge#.wav",2), nade=pk_pills.helpers.makeList("npc/zombine/zombine_readygrenade#.wav",2) }, attack={ func= function(ply,ent,tbl) if !ent.forceAnimSet then pk_pills.common.melee(ply,ent,tbl) end end }, attack2={ mode="trigger", func= function(ply,ent) if !ent.forceAnimSet then ent:PillAnim("nade",true) ent:PillSound("nade") ent.forceAnimSet="nade" local nade=ents.Create("npc_grenade_frag") nade:SetPos(ply:GetPos()) nade:SetParent(ent:GetPuppet()) nade:Spawn() nade:Fire("setparentattachment","grenade_attachment", 0) nade:Fire("SetTimer","6",0) nade:CallOnRemove("NadeSplodeKillPlayer",function() if IsValid(ent) then ply:Kill() end end) ent:PillFilterCam(nade) end end } }) pk_pills.register("ep1_vort_blue",{ parent="vort", printName="Transcendent Vortigaunt", visColor=Color(120,70,210), default_rp_cost=16000, superpowers=true, anims={ default={teleport="todefend"} }, sounds={ ranged_fire="beams/beamstart5.wav", teleport="ambient/machines/teleport4.wav" }, reload=function(ply,ent) if !ply:OnGround() or ent.cloaked then return end ent:PillAnim("teleport",true) timer.Simple(1,function() if !IsValid(ent) then return end local tracein={} tracein.maxs=Vector(16,16,72) tracein.mins=Vector(-16,-16,0) tracein.start=ply:EyePos() tracein.endpos=ply:EyePos()+ply:EyeAngles():Forward()*9999 tracein.filter = {ply,ent,ent:GetPuppet()} local traceout= util.TraceHull(tracein) ply:SetPos(traceout.HitPos) ent:PillSound("teleport") end) end, health=1000 })