--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] ENT.Base = "npc_vj_creature_base" ENT.Type = "ai" ENT.PrintName = "Combine Stalker" ENT.Author = "Zippy" ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if CLIENT then local laser2mat = Material("trails/laser") local beam_colors = { repair_beam = Color(255,0,0), medium_beam = Color(255,70,0), strong_beam = Color(255,175,0), } function ENT:Draw() self:DrawModel() if self:GetNWBool("StalkerFiringLaser") == true then if !self.CurrentLaserPos then self.CurrentLaserPos = self:GetNWVector("StalkerLaserPos") end self.CurrentLaserPos = LerpVector(0.1, self.CurrentLaserPos, self:GetNWVector("StalkerLaserPos")) local tr = util.TraceLine({ start = self:GetAttachment(1).Pos, endpos = self:GetAttachment(1).Pos + (self.CurrentLaserPos - self:GetAttachment(1).Pos):GetNormalized()*10000, mask = MASK_SHOT, filter = self, }) render.SetMaterial(laser2mat) render.DrawBeam(self:GetAttachment(1).Pos, tr.HitPos, 8, 0, 1, beam_colors[self:GetNWString("StalkerBeamType")]) else self.CurrentLaserPos = nil end end function ENT:Think() end end -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------