--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] --local prefix = "#tool."..debug.getinfo( 1, "S" ).source:match(".+[/?\\?](.+)%.lua").."." local prefix = "#tool.stacker_improved." localify.Bind( "en", prefix.."language_en", "English" ) localify.Bind( "bg", prefix.."language_bg", "Български" ) localify.Bind( "fr", prefix.."language_fr", "Français" ) localify.Bind( "pl", prefix.."language_pl", "Polski" ) localify.Bind( "ru", prefix.."language_ru", "Русский" ) localify.Bind( "zh-cn", prefix.."language_zh-cn", "简体中文" ) localify.Bind( "de", prefix.."language_de", "Deutsch" ) localify.Bind( "tr", prefix.."language_tr", "Türkçe" ) --[[-------------------------------------------------------------------------- -- English Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "en", prefix.."name", "Stacker - Improved" ) localify.Bind( "en", prefix.."desc", "Easily stack duplicated props in any direction" ) localify.Bind( "en", prefix.."left", "Create a stack" ) localify.Bind( "en", prefix.."shift_left", "Increase stack size" ) localify.Bind( "en", prefix.."right", "Create a single prop" ) localify.Bind( "en", prefix.."shift_right", "Decrease stack size" ) localify.Bind( "en", prefix.."reload", "Change stack direction" ) localify.Bind( "en", "Undone_stacker_improved", "Undone stacked prop(s)" ) -- Errors localify.Bind( "en", prefix.."error_blocked_by_server", "The server has blocked you from changing this console variable" ) localify.Bind( "en", prefix.."error_not_admin", "You must be in the 'admin' usergroup to change this console variable" ) localify.Bind( "en", prefix.."error_invalid_argument", "You must enter a valid number value" ) localify.Bind( "en", prefix.."error_max_per_stack", "The max props that can be stacked at once is limited to " ) localify.Bind( "en", prefix.."error_too_quick", "You are using stacker too quickly" ) localify.Bind( "en", prefix.."error_max_per_player", "Stacker prop limit reached" ) localify.Bind( "en", prefix.."error_not_in_world", "Stacked props must be spawned within the world" ) localify.Bind( "en", prefix.."error_max_constraints", "Failed to create constraint, most likely ran out of entity slots" ) -- Labels localify.Bind( "en", prefix.."label_presets", "Stacker Presets: " ) localify.Bind( "en", prefix.."label_relative", "Stack relative to: " ) localify.Bind( "en", prefix.."label_direction", "Stack direction: " ) localify.Bind( "en", prefix.."label_count", "Stack size" ) localify.Bind( "en", prefix.."label_reset_offsets", "Reset offsets" ) localify.Bind( "en", prefix.."label_reset_angles", "Reset angles" ) localify.Bind( "en", prefix.."label_show_settings", "Click to show settings" ) localify.Bind( "en", prefix.."label_hide_settings", "Click to hide settings" ) localify.Bind( "en", prefix.."label_x", "X (-back, +front)" ) localify.Bind( "en", prefix.."label_y", "Y (-left, +right)" ) localify.Bind( "en", prefix.."label_z", "Z (-down, +up)" ) localify.Bind( "en", prefix.."label_pitch", "Pitch (-down, +up)" ) localify.Bind( "en", prefix.."label_yaw", "Yaw (-left, +right)" ) localify.Bind( "en", prefix.."label_roll", "Roll (-left, +right)" ) localify.Bind( "en", prefix.."label_language", "Language: " ) localify.Bind( "en", prefix.."label_credits", "" ) localify.Bind( "en", prefix.."label_max_per_stack", "Stack size" ) localify.Bind( "en", prefix.."label_max_per_player", "Props per player" ) localify.Bind( "en", prefix.."label_max_offsetx", "Maximum X offset" ) localify.Bind( "en", prefix.."label_max_offsety", "Maximum Y offset" ) localify.Bind( "en", prefix.."label_max_offsetz", "Maximum Z offset" ) localify.Bind( "en", prefix.."label_delay", "Delay" ) localify.Bind( "en", prefix.."label_opacity", "Opacity" ) -- Checkboxes localify.Bind( "en", prefix.."checkbox_freeze", "Freeze stacked props" ) localify.Bind( "en", prefix.."checkbox_weld", "Weld stacked props" ) localify.Bind( "en", prefix.."checkbox_nocollide", "No-Collide stacked props with each other" ) localify.Bind( "en", prefix.."checkbox_nocollide_all", "No-Collide stacked props with EVERYTHING" ) localify.Bind( "en", prefix.."checkbox_use_shift_key", "Change stack size with SHIFT + left/right-click" ) localify.Bind( "en", prefix.."checkbox_relative", "Stack relative to new rotation" ) localify.Bind( "en", prefix.."checkbox_material", "Apply material" ) localify.Bind( "en", prefix.."checkbox_color", "Apply color" ) localify.Bind( "en", prefix.."checkbox_physprop", "Apply physical properties" ) localify.Bind( "en", prefix.."checkbox_ghost", "Ghost all props in the stack" ) localify.Bind( "en", prefix.."checkbox_halo", "Add halos to ghosted props" ) localify.Bind( "en", prefix.."checkbox_halo_color", "Halo color" ) localify.Bind( "en", prefix.."checkbox_axis", "Draw XYZ axis" ) localify.Bind( "en", prefix.."checkbox_axis_labels", "Draw XYZ axis labels" ) localify.Bind( "en", prefix.."checkbox_axis_angles", "Draw XYZ axis angles" ) localify.Bind( "en", prefix.."checkbox_stayinworld", "Stay in world" ) -- Comboboxes localify.Bind( "en", prefix.."combobox_world", "World" ) localify.Bind( "en", prefix.."combobox_prop", "Prop" ) localify.Bind( "en", prefix.."combobox_direction_up", "Up" ) localify.Bind( "en", prefix.."combobox_direction_down", "Down" ) localify.Bind( "en", prefix.."combobox_direction_front", "Front" ) localify.Bind( "en", prefix.."combobox_direction_back", "Back" ) localify.Bind( "en", prefix.."combobox_direction_right", "Right" ) localify.Bind( "en", prefix.."combobox_direction_left", "Left" ) localify.Bind( "en", prefix.."combobox_default", "Default" ) localify.Bind( "en", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "en", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "en", prefix.."combobox_singleplayer", "Singleplayer" ) -- HUD localify.Bind( "en", prefix.."hud_front", "Front" ) localify.Bind( "en", prefix.."hud_right", "Right" ) localify.Bind( "en", prefix.."hud_up", "Up" ) -- Help localify.Bind( "en", prefix.."help_max_per_player", "Maximum stacked props each player is limited to." ) localify.Bind( "en", prefix.."help_max_per_stack", "Maximum props per stack (left-click)." ) localify.Bind( "en", prefix.."help_delay", "Delay (in seconds) between each Stacker use (left/right-click)" ) localify.Bind( "en", prefix.."help_max_offsetx", "Maximum distance between stacked props (X-axis)." ) localify.Bind( "en", prefix.."help_max_offsety", "Maximum distance between stacked props (Y-axis)." ) localify.Bind( "en", prefix.."help_max_offsetz", "Maximum distance between stacked props (Z-axis)." ) localify.Bind( "en", prefix.."help_freeze", "Stacked props are frozen when spawned." ) localify.Bind( "en", prefix.."help_weld", "Stacked props are welded to each other when spawned." ) localify.Bind( "en", prefix.."help_nocollide", "Stacked props won't collide with other stacked props." ) localify.Bind( "en", prefix.."help_nocollide_all", "Stacked props won't collide with anything except players, NPCs, vehicles, and the world." ) localify.Bind( "en", prefix.."help_stayinworld", "Prevents stacked props from being created outside of the map." ) -- Warnings localify.Bind( "en", prefix.."warning_max_per_player", "Primarily for Roleplay gamemodes. For Sandbox gamemodes, this should generally be unlimited (-1)." ) localify.Bind( "en", prefix.."warning_max_offsetx", "Primarily for Roleplay gamemodes. Don't modify unless you know what you're doing." ) localify.Bind( "en", prefix.."warning_max_offsety", "Primarily for Roleplay gamemodes. Don't modify unless you know what you're doing." ) localify.Bind( "en", prefix.."warning_max_offsetz", "Primarily for Roleplay gamemodes. Don't modify unless you know what you're doing." ) localify.Bind( "en", prefix.."warning_freeze", "For DarkRP." ) localify.Bind( "en", prefix.."warning_weld", "For DarkRP." ) localify.Bind( "en", prefix.."warning_nocollide", "For DarkRP." ) localify.Bind( "en", prefix.."warning_nocollide_all", "DO NOT CHANGE WHILE THE SERVER IS RUNNING. This uses the GM.ShouldCollide hook and is experimental. It works and is guaranteed to stop crashes from Stacker, but needs more testing." ) --[[-------------------------------------------------------------------------- -- Bulgarian Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "bg", prefix.."name", "Натрупвач - Подобрен" ) localify.Bind( "bg", prefix.."desc", "Лесно натрупва еднакви предмети във всяка посока" ) localify.Bind( "bg", prefix.."left", "Създай натрупване" ) localify.Bind( "bg", prefix.."shift_left", "Увеличи размера на натрупването" ) localify.Bind( "bg", prefix.."right", "Създай единичен обект" ) localify.Bind( "bg", prefix.."shift_right", "Намали размера на натрупването" ) localify.Bind( "bg", prefix.."reload", "Смени направлението на натрупване" ) localify.Bind( "bg", "Undone_stacker_improved", "Премахва натрупването на предмет(и)" ) -- Errors localify.Bind( "bg", prefix.."error_blocked_by_server", "Сървърът ви е блокирал да променяте тази конзолна променлива" ) localify.Bind( "bg", prefix.."error_not_admin", "Трябва да бъдете в групата 'admin' за да промените тази конзолна променлива" ) localify.Bind( "bg", prefix.."error_invalid_argument", "Трябва да въведете валидно число за тази стойност" ) localify.Bind( "bg", prefix.."error_max_per_stack", "Максималния брой предмети които могат да бъдат натрупани на един път е ограничен до " ) localify.Bind( "bg", prefix.."error_too_quick", "Използвате натрупвача твърде бързо" ) localify.Bind( "bg", prefix.."error_max_per_player", "Ограничението за натрупани предмети е достигнато" ) localify.Bind( "bg", prefix.."error_not_in_world", "Натрупваните предмети трябва да се създават вътре в света" ) localify.Bind( "bg", prefix.."error_max_constraints", "Не можа да се създаде връзка, най вероятно са свършили слотовете за обекти" ) -- Labels localify.Bind( "bg", prefix.."label_presets", "Шаблон на натрупвача: " ) localify.Bind( "bg", prefix.."label_relative", "Натрупвай спрямо: " ) localify.Bind( "bg", prefix.."label_direction", "Направление на натрупване: " ) localify.Bind( "bg", prefix.."label_count", "Размер на натрупване" ) localify.Bind( "bg", prefix.."label_reset_offsets", "Нулиране на отместването" ) localify.Bind( "bg", prefix.."label_reset_angles", "Нулиране на ъглите" ) localify.Bind( "bg", prefix.."label_show_settings", "Цъкнете за показване на настройки" ) localify.Bind( "bg", prefix.."label_hide_settings", "Цъкнете за скриване на настройки" ) localify.Bind( "bg", prefix.."label_x", "Абсциса (-назад, +напред)" ) localify.Bind( "bg", prefix.."label_y", "Ордината (-ляво, +дясно)" ) localify.Bind( "bg", prefix.."label_z", "Апликата (-долу, +горе)" ) localify.Bind( "bg", prefix.."label_pitch", "Тангаж (-долу, +горе)" ) localify.Bind( "bg", prefix.."label_yaw", "Азимут (-ляво, +дясно)" ) localify.Bind( "bg", prefix.."label_roll", "Крен (-ляво, +дясно)" ) localify.Bind( "bg", prefix.."label_language", "Език: " ) localify.Bind( "bg", prefix.."label_credits", "Преведено от: [BG][Sk&Bh]Trick or treat KID!" ) localify.Bind( "bg", prefix.."label_max_per_stack", "Брой на натрупване" ) localify.Bind( "bg", prefix.."label_max_per_player", "Брой предмети на играч" ) localify.Bind( "bg", prefix.."label_max_offsetx", "Максимално отместване по абсциса" ) localify.Bind( "bg", prefix.."label_max_offsety", "Максимално отместване по ордината" ) localify.Bind( "bg", prefix.."label_max_offsetz", "Максимално отместване по апликата" ) localify.Bind( "bg", prefix.."label_delay", "Закъснение" ) localify.Bind( "bg", prefix.."label_opacity", "Тъмнота" ) -- Checkboxes localify.Bind( "bg", prefix.."checkbox_freeze", "Замрази натрупаните предмети" ) localify.Bind( "bg", prefix.."checkbox_weld", "Завари натрупаните предмети" ) localify.Bind( "bg", prefix.."checkbox_nocollide", "Не-сблъсък на натрупаните предмети един към друг" ) localify.Bind( "bg", prefix.."checkbox_nocollide_all", "Не-сблъсък на натрупаните предмети с ВСИЧКО" ) //localify.Bind( "bg", prefix.."checkbox_use_shift_key", "" ) localify.Bind( "bg", prefix.."checkbox_relative", "Натрупвай спрямо новата ориентация" ) localify.Bind( "bg", prefix.."checkbox_material", "Приложи текстура" ) localify.Bind( "bg", prefix.."checkbox_color", "Приложи цвят" ) localify.Bind( "bg", prefix.."checkbox_physprop", "Приложи физически свойства" ) localify.Bind( "bg", prefix.."checkbox_ghost", "Сенки за всички предмети в стека" ) localify.Bind( "bg", prefix.."checkbox_halo", "Добави ореоли към предметите сенки" ) localify.Bind( "bg", prefix.."checkbox_halo_color", "Цвят на ореола" ) localify.Bind( "bg", prefix.."checkbox_axis", "Чертай осите XYZ" ) localify.Bind( "bg", prefix.."checkbox_axis_labels", "Чертай етикети на XYZ осите" ) localify.Bind( "bg", prefix.."checkbox_axis_angles", "Чертай ъглите на XYZ осите" ) localify.Bind( "bg", prefix.."checkbox_stayinworld", "Натрупвай в рамките на света" ) -- Comboboxes localify.Bind( "bg", prefix.."combobox_world", "Свят" ) localify.Bind( "bg", prefix.."combobox_prop", "Предмет" ) localify.Bind( "bg", prefix.."combobox_direction_up", "Горе" ) localify.Bind( "bg", prefix.."combobox_direction_down", "Долу" ) localify.Bind( "bg", prefix.."combobox_direction_front", "Отпред" ) localify.Bind( "bg", prefix.."combobox_direction_back", "Отзад" ) localify.Bind( "bg", prefix.."combobox_direction_right", "Дясно" ) localify.Bind( "bg", prefix.."combobox_direction_left", "Ляво" ) localify.Bind( "bg", prefix.."combobox_default", "По подразбиране" ) localify.Bind( "bg", prefix.."combobox_sandbox", "Пясъчник" ) localify.Bind( "bg", prefix.."combobox_darkrp", "Ролева игра" ) localify.Bind( "bg", prefix.."combobox_singleplayer", "Самостоятелна игра" ) -- HUD localify.Bind( "bg", prefix.."hud_front", "Отпред" ) localify.Bind( "bg", prefix.."hud_right", "Дясно" ) localify.Bind( "bg", prefix.."hud_up", "Горе" ) -- Help localify.Bind( "bg", prefix.."help_max_per_player", "Максимален брой натрупвани предмети до които е ограничен всеки играч" ) localify.Bind( "bg", prefix.."help_max_per_stack", "Максимален брой предмети при всяко натрупване (ляв клик)." ) localify.Bind( "bg", prefix.."help_delay", "Закъснение (в секунди) между всяко използване на натрупвача (ляв/десен клик)" ) localify.Bind( "bg", prefix.."help_max_offsetx", "Максимално разстояние между натрупаните предмети (абсциса)." ) localify.Bind( "bg", prefix.."help_max_offsety", "Максимално разстояние между натрупаните предмети (ордината)." ) localify.Bind( "bg", prefix.."help_max_offsetz", "Максимално разстояние между натрупаните предмети (апликата)." ) localify.Bind( "bg", prefix.."help_freeze", "Натрупваните предмети са замразени при създаване." ) localify.Bind( "bg", prefix.."help_weld", "Натрупваните предмети са заварени по между си при създаване." ) localify.Bind( "bg", prefix.."help_nocollide", "Натрупваните предмети няма да се сблъскват с други такива." ) localify.Bind( "bg", prefix.."help_nocollide_all", "Натрупваните предмети няма да се сблъскват с всичко освен играчи, NPC, превозни средства, и света." ) localify.Bind( "bg", prefix.."help_stayinworld", "Предотвратява натрупваните обекти да бъдат създавани извън света." ) -- Warnings localify.Bind( "bg", prefix.."warning_max_per_player", "Преди всичко за режими на Ролева игра. За режим Пясъчник, това трябва генерално да бъде неограничено (-1)." ) localify.Bind( "bg", prefix.."warning_max_offsetx", "Преди всичко за режими на Ролева игра. Не модифицирайте ако не знаете какво правите." ) localify.Bind( "bg", prefix.."warning_max_offsety", "Преди всичко за режими на Ролева игра. Не модифицирайте ако не знаете какво правите." ) localify.Bind( "bg", prefix.."warning_max_offsetz", "Преди всичко за режими на Ролева игра. Не модифицирайте ако не знаете какво правите." ) localify.Bind( "bg", prefix.."warning_freeze", "За режим на Ролева игра." ) localify.Bind( "bg", prefix.."warning_weld", "За режим на Ролева игра." ) localify.Bind( "bg", prefix.."warning_nocollide", "За режим на Ролева игра." ) localify.Bind( "bg", prefix.."warning_nocollide_all", "НЕ ПРОМЕНЯЙТЕ ДОКАТО СЪРВЪРА РАБОТИ. Това използва кука /GM.ShouldCollide/ и е експериментално. Работи и с гаранция ще спре крашовете, но се нуждае от още тестване." ) --[[-------------------------------------------------------------------------- -- French Localization --------------------------------------------------------------------------]]-- -- Paramètres de l'outil localify.Bind( "fr", prefix.."name", "Stacker - Amélioré" ) localify.Bind( "fr", prefix.."desc", "Empilez facilement les props dupliqués dans n'importe quelle direction" ) localify.Bind( "fr", prefix.."left", "Créer une pile" ) localify.Bind( "fr", prefix.."shift_left", "Augmenter la taille des piles" ) localify.Bind( "fr", prefix.."right", "Créer un seul prop" ) localify.Bind( "fr", prefix.."shift_right", "Diminuer la taille de la pile" ) localify.Bind( "fr", prefix.."reload", "Changer la direction de la pile" ) localify.Bind( "fr", "Undone_stacker_improved", "Annuler le(s) prop(s) empilé(s)" ) -- Erreurs localify.Bind( "fr", prefix.."error_blocked_by_server", "Le serveur vous a empêché de modifier cette variable de console" ) localify.Bind( "fr", prefix.."error_not_admin", "Vous devez être dans le groupe d'utilisateurs 'admin' pour modifier cette variable de console" ) localify.Bind( "fr", prefix.."error_invalid_argument", "Vous devez entrer une valeur numérique valide" ) localify.Bind( "fr", prefix.."error_max_per_stack", "Les props maximum qui peuvent être empilés à la fois sont limités à " ) localify.Bind( "fr", prefix.."error_too_quick", "Vous utilisez l'empileur trop rapidement" ) localify.Bind( "fr", prefix.."error_max_per_player", "Limite de l'empileur atteinte" ) localify.Bind( "fr", prefix.."error_not_in_world", "Les props empilés doivent être engendrés dans le monde" ) localify.Bind( "fr", prefix.."error_max_constraints", "Échec de la création de la contrainte, très probablement à court d'emplacements d'entité" ) -- Etiquettes localify.Bind( "fr", prefix.."label_presets", "Préréglages de l'empileur " ) localify.Bind( "fr", prefix.."label_relative", "Pile relatif au: " ) localify.Bind( "fr", prefix.."label_direction", "Direction: " ) localify.Bind( "fr", prefix.."label_count", "Taille" ) localify.Bind( "fr", prefix.."label_reset_offsets", "Effacer les décalages" ) localify.Bind( "fr", prefix.."label_reset_angles", "Effacer les angles" ) localify.Bind( "fr", prefix.."label_show_settings", "Afficher les paramètres" ) localify.Bind( "fr", prefix.."label_hide_settings", "Masquer les paramètres" ) localify.Bind( "fr", prefix.."label_x", "X (-derrière, +devant)" ) localify.Bind( "fr", prefix.."label_y", "Y (-gauche, +droite)" ) localify.Bind( "fr", prefix.."label_z", "Z (-bas, +haut)" ) localify.Bind( "fr", prefix.."label_pitch", "Pitch (-bas, +haut)" ) localify.Bind( "fr", prefix.."label_yaw", "Yaw (-gauche, +droite)" ) localify.Bind( "fr", prefix.."label_roll", "Roll (-gauche, +droite)" ) localify.Bind( "fr", prefix.."label_language", "Langue: " ) localify.Bind( "fr", prefix.."label_credits", "" ) localify.Bind( "fr", prefix.."label_max_per_stack", "Taille" ) localify.Bind( "fr", prefix.."label_max_per_player", "Props par joueur(s)" ) localify.Bind( "fr", prefix.."label_max_offsetx", "Décalage X maximal" ) localify.Bind( "fr", prefix.."label_max_offsety", "Décalage Y maximal" ) localify.Bind( "fr", prefix.."label_max_offsetz", "Décalage Z maximal" ) localify.Bind( "fr", prefix.."label_delay", "Délai" ) localify.Bind( "fr", prefix.."label_opacity", "Opacité" ) -- Checkboxes localify.Bind( "fr", prefix.."checkbox_freeze", "Geler les props empilés" ) localify.Bind( "fr", prefix.."checkbox_weld", "Souder les props empilés" ) localify.Bind( "fr", prefix.."checkbox_nocollide", "No-Collide les props empilés avec les autres" ) localify.Bind( "fr", prefix.."checkbox_nocollide_all", "No-Collide les props empilés avec TOUT" ) localify.Bind( "fr", prefix.."checkbox_use_shift_key", "Changer la taille d'empilement avec SHIFT + clic gauche/droite" ) localify.Bind( "fr", prefix.."checkbox_relative", "Pile par rapport à la nouvelle rotation" ) localify.Bind( "fr", prefix.."checkbox_material", "Appliquer un matériaux" ) localify.Bind( "fr", prefix.."checkbox_color", "Appliquer une couleur" ) localify.Bind( "fr", prefix.."checkbox_physprop", "Appliquer une propriété physique" ) localify.Bind( "fr", prefix.."checkbox_ghost", "Traverser tout les props dans l'empilement" ) localify.Bind( "fr", prefix.."checkbox_halo", "Ajouter des halos aux props fantômes" ) localify.Bind( "fr", prefix.."checkbox_halo_color", "Couleur du halo" ) localify.Bind( "fr", prefix.."checkbox_axis", "Dessiner l'axe XYZ" ) localify.Bind( "fr", prefix.."checkbox_axis_labels", "Dessiner des étiquettes d'axe XYZ" ) localify.Bind( "fr", prefix.."checkbox_axis_angles", "Dessiner des angles d'axe XYZ" ) localify.Bind( "fr", prefix.."checkbox_stayinworld", "Rester dans le monde" ) -- Comboboxes localify.Bind( "fr", prefix.."combobox_world", "Monde" ) localify.Bind( "fr", prefix.."combobox_prop", "Prop" ) localify.Bind( "fr", prefix.."combobox_direction_up", "Haut" ) localify.Bind( "fr", prefix.."combobox_direction_down", "Bas" ) localify.Bind( "fr", prefix.."combobox_direction_front", "Devant" ) localify.Bind( "fr", prefix.."combobox_direction_back", "Derrière" ) localify.Bind( "fr", prefix.."combobox_direction_right", "Droite" ) localify.Bind( "fr", prefix.."combobox_direction_left", "Gauche" ) localify.Bind( "fr", prefix.."combobox_default", "Défaut" ) localify.Bind( "fr", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "fr", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "fr", prefix.."combobox_singleplayer", "Solo" ) -- HUD localify.Bind( "fr", prefix.."hud_front", "Devant" ) localify.Bind( "fr", prefix.."hud_right", "Droite" ) localify.Bind( "fr", prefix.."hud_up", "Haut" ) -- Aide localify.Bind( "fr", prefix.."help_max_per_player", "Les props empilés sont limités à chaque joueur." ) localify.Bind( "fr", prefix.."help_max_per_stack", "Maximum de props par pile (clic gauche)." ) localify.Bind( "fr", prefix.."help_delay", "Délai (en secondes) entre chaque utilisation de l'Empileur (clic gauche / droit)" ) localify.Bind( "fr", prefix.."help_max_offsetx", "Distance maximale entre les props empilés (axe X)." ) localify.Bind( "fr", prefix.."help_max_offsety", "Distance maximale entre les props empilés (axe Y)." ) localify.Bind( "fr", prefix.."help_max_offsetz", "Distance maximale entre les props empilés (axe Z)." ) localify.Bind( "fr", prefix.."help_freeze", "Les props empilés sont congelés lorsqu'ils sont spawn." ) localify.Bind( "fr", prefix.."help_weld", "Les props empilés sont soudés les uns aux autres lors du spawn." ) localify.Bind( "fr", prefix.."help_nocollide", "Les props empilés ne vont pas entrer en collision avec d'autres props empilés." ) localify.Bind( "fr", prefix.."help_nocollide_all", "Les props empilés n'entreront en collision avec rien d'autre que les joueurs, les PNJ, les véhicules et le monde." ) localify.Bind( "fr", prefix.."help_stayinworld", "Empêche la création de props empilés à l'extérieur de la carte." ) -- Attentions localify.Bind( "fr", prefix.."warning_max_per_player", "Principalement pour les modes de jeu Roleplay. Pour les modes de jeu Sandbox, cela devrait généralement être illimité (-1)." ) localify.Bind( "fr", prefix.."warning_max_offsetx", "Principalement pour les modes de jeu Roleplay. Ne modifiez pas à moins de savoir ce que vous faites." ) localify.Bind( "fr", prefix.."warning_max_offsety", "Principalement pour les modes de jeu Roleplay. Ne modifiez pas à moins de savoir ce que vous faites." ) localify.Bind( "fr", prefix.."warning_max_offsetz", "Principalement pour les modes de jeu Roleplay. Ne modifiez pas à moins de savoir ce que vous faites." ) localify.Bind( "fr", prefix.."warning_freeze", "Pour DarkRP." ) localify.Bind( "fr", prefix.."warning_weld", "Pour DarkRP." ) localify.Bind( "fr", prefix.."warning_nocollide", "Pour DarkRP." ) localify.Bind( "fr", prefix.."warning_nocollide_all", "NE PAS CHANGER PENDANT QUE LE SERVEUR FONCTIONNE. Cela utilise le crochet GM.ShouldCollide et est expérimental. Cela fonctionne et est garanti pour arrêter les plantages de Stacker, mais a besoin de plus de tests." ) --[[-------------------------------------------------------------------------- -- Polish Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "pl", prefix.."name", "Stacker - Ulepszony" ) localify.Bind( "pl", prefix.."desc", "Łatwo kopiuj obiekty w dowolnym kierunku" ) localify.Bind( "pl", prefix.."left", "Utwórz kopię" ) localify.Bind( "pl", prefix.."shift_left", "Zwiększ ilość kopii" ) localify.Bind( "pl", prefix.."right", "Utwórz pojedyńczy obiekt" ) localify.Bind( "pl", prefix.."shift_right", "Zmniejsz ilość kopii" ) localify.Bind( "pl", prefix.."reload", "Zmień kierunek kopiowania" ) localify.Bind( "pl", "Undone_stacker_improved", "Cofnięto skopiowany obiekt" ) -- Errors localify.Bind( "pl", prefix.."error_blocked_by_server", "Serwer zablokował twoją możliwość zmieniania wartości serwerowych" ) localify.Bind( "pl", prefix.."error_not_admin", "Musiz być w grupie 'admin' by zmienić tę wartość konsolową" ) localify.Bind( "pl", prefix.."error_invalid_argument", "Musisz wprowadzić poprawną wartość liczbową" ) localify.Bind( "pl", prefix.."error_max_per_stack", "Maksymalna ilość kopii jest ograniczona do " ) localify.Bind( "pl", prefix.."error_too_quick", "Używasz Stackera za szybko" ) localify.Bind( "pl", prefix.."error_max_per_player", "Osiągnięto limir obiektów dla Stackera" ) localify.Bind( "pl", prefix.."error_not_in_world", "Skopiowane obiekty nie mogą wychodzić poza mapę" ) localify.Bind( "pl", prefix.."error_max_constraints", "Nie udało się utworzyć łaczenia, najprawdopodobniej brakuje miejsc na obiekty" ) -- Labels localify.Bind( "pl", prefix.."label_presets", "Ustawienia zapisane: " ) localify.Bind( "pl", prefix.."label_relative", "Kopiowanie względem: " ) localify.Bind( "pl", prefix.."label_direction", "Kierunek kopiowania: " ) localify.Bind( "pl", prefix.."label_count", "Ilość kopii" ) localify.Bind( "pl", prefix.."label_reset_offsets", "Zresetuj przesunięcia" ) localify.Bind( "pl", prefix.."label_reset_angles", "Zresetuj kąty" ) localify.Bind( "pl", prefix.."label_show_settings", "Pokaż ustawienia" ) localify.Bind( "pl", prefix.."label_hide_settings", "Ukryj ustawienia" ) localify.Bind( "pl", prefix.."label_x", "X (-tył, +przód)" ) localify.Bind( "pl", prefix.."label_y", "Y (-lewo, +prawo)" ) localify.Bind( "pl", prefix.."label_z", "Z (-dół, +góra)" ) localify.Bind( "pl", prefix.."label_pitch", "Pochylenie (-dół, +góra)" ) localify.Bind( "pl", prefix.."label_yaw", "Odchylenie (-lewo, +prawo)" ) localify.Bind( "pl", prefix.."label_roll", "Przechylenie (-lewo, +prawo)" ) localify.Bind( "pl", prefix.."label_language", "Język: " ) localify.Bind( "pl", prefix.."label_credits", "" ) localify.Bind( "pl", prefix.."label_max_per_stack", "Ilość kopii" ) localify.Bind( "pl", prefix.."label_max_per_player", "Ilość obiektów na gracza" ) localify.Bind( "pl", prefix.."label_max_offsetx", "Max przesunięcie X" ) localify.Bind( "pl", prefix.."label_max_offsety", "Max przesunięcie Y" ) localify.Bind( "pl", prefix.."label_max_offsetz", "Max przesunięcie Z" ) localify.Bind( "pl", prefix.."label_delay", "Opóźnienie" ) localify.Bind( "pl", prefix.."label_opacity", "Przezroczystość" ) -- Checkboxes localify.Bind( "pl", prefix.."checkbox_freeze", "Zamrażaj skopiowane obiekty" ) localify.Bind( "pl", prefix.."checkbox_weld", "Spawaj skopiowane obiekty" ) localify.Bind( "pl", prefix.."checkbox_nocollide", "Wyłącz kolizję pomiędzy skopiowanymi obiektami" ) localify.Bind( "pl", prefix.."checkbox_nocollide_all", "Wyłącz kolizję skopiowanych obiektamów ze WSZYSTKIM" ) localify.Bind( "pl", prefix.."checkbox_use_shift_key", "Zmień ilość kopii za pomocą SHIFT + lewy/prawy" ) localify.Bind( "pl", prefix.."checkbox_relative", "Kopiuj względem nowego obrotu" ) localify.Bind( "pl", prefix.."checkbox_material", "Zastosuj materiał" ) localify.Bind( "pl", prefix.."checkbox_color", "Zastosuj kolor" ) localify.Bind( "pl", prefix.."checkbox_physprop", "Zastosuj właściwości fizyczne" ) localify.Bind( "pl", prefix.."checkbox_ghost", "Dodaj duchy obiektów wszyschich kopii" ) localify.Bind( "pl", prefix.."checkbox_halo", "Dodaj poświatę do duchów obiektów" ) localify.Bind( "pl", prefix.."checkbox_halo_color", "Kolor poświaty" ) localify.Bind( "pl", prefix.."checkbox_axis", "Rysuj oś XYZ" ) localify.Bind( "pl", prefix.."checkbox_axis_labels", "Rysuj opis osi XYZ" ) localify.Bind( "pl", prefix.."checkbox_axis_angles", "Rysuj kąty osi XYZ" ) localify.Bind( "pl", prefix.."checkbox_stayinworld", "Zostań w środku mapy" ) -- Comboboxes localify.Bind( "pl", prefix.."combobox_world", "świat" ) localify.Bind( "pl", prefix.."combobox_prop", "Obiekt" ) localify.Bind( "pl", prefix.."combobox_direction_up", "Góra" ) localify.Bind( "pl", prefix.."combobox_direction_down", "Dół" ) localify.Bind( "pl", prefix.."combobox_direction_front", "Przód" ) localify.Bind( "pl", prefix.."combobox_direction_back", "Tył" ) localify.Bind( "pl", prefix.."combobox_direction_right", "Prawo" ) localify.Bind( "pl", prefix.."combobox_direction_left", "Lewo" ) localify.Bind( "pl", prefix.."combobox_default", "Domyślne" ) localify.Bind( "pl", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "pl", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "pl", prefix.."combobox_singleplayer", "Singleplayer" ) -- HUD localify.Bind( "pl", prefix.."hud_front", "Przód" ) localify.Bind( "pl", prefix.."hud_right", "Prawo" ) localify.Bind( "pl", prefix.."hud_up", "Góra" ) -- Help localify.Bind( "pl", prefix.."help_max_per_player", "Maksymalna ilość skopiowanych obiektó na gracza to." ) localify.Bind( "pl", prefix.."help_max_per_stack", "Maksymalna ilość obiektów na kopię (lewy przycisk myszki)." ) localify.Bind( "pl", prefix.."help_delay", "Opóźnienie (w sekundach) pomiędzy każdym użyciem Stackera (lewy/prawy przycisk)" ) localify.Bind( "pl", prefix.."help_max_offsetx", "Maksymalny dystans pomiędzy skopiowanymi obiektami (oś X)." ) localify.Bind( "pl", prefix.."help_max_offsety", "Maksymalny dystans pomiędzy skopiowanymi obiektami (oś Y)." ) localify.Bind( "pl", prefix.."help_max_offsetz", "Maksymalny dystans pomiędzy skopiowanymi obiektami (oś Z)." ) localify.Bind( "pl", prefix.."help_freeze", "Skopiowane obiekty są zamrożone." ) localify.Bind( "pl", prefix.."help_weld", "Skopiowane obiekty są zespawane do siebie." ) localify.Bind( "pl", prefix.."help_nocollide", "Skopiowane obiekty nie będą kolidowały z innymi skopiowanymi obiektami." ) localify.Bind( "pl", prefix.."help_nocollide_all", "Skopiowane obiekty nie będą kolidowały ze wszystkim oprócz graczy, NPCs, pojazdów, i mapy." ) localify.Bind( "pl", prefix.."help_stayinworld", "Nie pozwalaj na tworzenie kopii poza mapą." ) -- Warnings localify.Bind( "pl", prefix.."warning_max_per_player", "Głównie dla trybu Roleplay. Dla trybów Sandbox, zazwyczaj powinno być nieograniczone (-1)." ) localify.Bind( "pl", prefix.."warning_max_offsetx", "Głownie dla tryby Roleplay. Nie zmieniaj, jeśli nie wiesz co robisz." ) localify.Bind( "pl", prefix.."warning_max_offsety", "Głownie dla tryby Roleplay. Nie zmieniaj, jeśli nie wiesz co robisz." ) localify.Bind( "pl", prefix.."warning_max_offsetz", "Głownie dla tryby Roleplay. Nie zmieniaj, jeśli nie wiesz co robisz." ) localify.Bind( "pl", prefix.."warning_freeze", "Dla DarkRP." ) localify.Bind( "pl", prefix.."warning_weld", "Dla DarkRP." ) localify.Bind( "pl", prefix.."warning_nocollide", "Dla DarkRP." ) localify.Bind( "pl", prefix.."warning_nocollide_all", "NIE ZMIENIAJ JEŚLI SERWER JEST WŁĄCZONY. To używa GM.ShouldCollide i jest eksperymentalne. Działa i zapobiega awarii serwera spowodowanymi Stackerem, ale wymaga dalszych testów." ) --[[-------------------------------------------------------------------------- -- Russian Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "ru", prefix.."name", "Стакер - Улучшенный" ) localify.Bind( "ru", prefix.."desc", "Легко дублируйте предметы в любом направлении" ) localify.Bind( "ru", prefix.."left", "Стакать" ) localify.Bind( "ru", prefix.."shift_left", "Увеличить размер стака" ) localify.Bind( "ru", prefix.."right", "Создать одиночный предмет" ) localify.Bind( "ru", prefix.."shift_right", "Уменьшить размер стака" ) localify.Bind( "ru", prefix.."reload", "Изменить напраление стака" ) localify.Bind( "ru", "Undone_stacker_improved", "Отменить стаканные предметы" ) -- Errors localify.Bind( "ru", prefix.."error_blocked_by_server", "Сервер заблокировал вас от изменения этой консольной переменной" ) localify.Bind( "ru", prefix.."error_not_admin", "Вы должны быть в группе админа, чтобы изменить эту консольную переменную" ) localify.Bind( "ru", prefix.."error_invalid_argument", "Вы должны ввести правильное числовое значение" ) localify.Bind( "ru", prefix.."error_max_per_stack", "Максимальное количество предметов, которые могут быть стаканы в один момент, ограничено к " ) localify.Bind( "ru", prefix.."error_too_quick", "Вы используете стакер слишком быстро" ) localify.Bind( "ru", prefix.."error_max_per_player", "Достигнуто максимальное количество предметов" ) localify.Bind( "ru", prefix.."error_not_in_world", "Стаканные предметы должны появляться в мире" ) localify.Bind( "ru", prefix.."error_max_constraints", "Не удалось создать соединение, скорее всего, закончились слоты сущностей" ) -- Labels localify.Bind( "ru", prefix.."label_presets", "Готовые настройки стака: " ) localify.Bind( "ru", prefix.."label_relative", "Стак относителен к: " ) localify.Bind( "ru", prefix.."label_direction", "Направление стака: " ) localify.Bind( "ru", prefix.."label_count", "Размер стака" ) localify.Bind( "ru", prefix.."label_reset_offsets", "Сбросить отклонения" ) localify.Bind( "ru", prefix.."label_reset_angles", "Сбросить углы" ) localify.Bind( "ru", prefix.."label_show_settings", "Показать настройки" ) localify.Bind( "ru", prefix.."label_hide_settings", "Спрятать настройки" ) localify.Bind( "ru", prefix.."label_x", "X (-сзади, +спереди)" ) localify.Bind( "ru", prefix.."label_y", "Y (-слева, +справа)" ) localify.Bind( "ru", prefix.."label_z", "Z (-снизу, +сверху)" ) localify.Bind( "ru", prefix.."label_pitch", "Pitch (-снизу, +сверху)" ) localify.Bind( "ru", prefix.."label_yaw", "Yaw (-слева, +справа)" ) localify.Bind( "ru", prefix.."label_roll", "Roll (-слева, +справа)" ) localify.Bind( "ru", prefix.."label_language", "Язык: " ) localify.Bind( "ru", prefix.."label_credits", "Переведено от SupinePandora43" ) localify.Bind( "ru", prefix.."label_max_per_stack", "Размер стака" ) localify.Bind( "ru", prefix.."label_max_per_player", "Количество предметов игрока" ) localify.Bind( "ru", prefix.."label_max_offsetx", "Максимальное X отклонение" ) localify.Bind( "ru", prefix.."label_max_offsety", "Максимальное Y отклонение" ) localify.Bind( "ru", prefix.."label_max_offsetz", "Максимальное Z отклонение" ) localify.Bind( "ru", prefix.."label_delay", "Задержка" ) localify.Bind( "ru", prefix.."label_opacity", "Непрозрачность" ) -- Checkboxes localify.Bind( "ru", prefix.."checkbox_freeze", "Заморозить стаканные предметы" ) localify.Bind( "ru", prefix.."checkbox_weld", "Сварить стаканные предметы" ) localify.Bind( "ru", prefix.."checkbox_nocollide", "Отключить столкновения стаканных предметов друг с другом" ) localify.Bind( "ru", prefix.."checkbox_nocollide_all", "Отключить столкновения стаканных предметов со ВСЕМ" ) localify.Bind( "ru", prefix.."checkbox_use_shift_key", "Изменить размер стака с SHIFT + ЛКМ/ПКМ" ) localify.Bind( "ru", prefix.."checkbox_relative", "Стак относителен нового поворота" ) localify.Bind( "ru", prefix.."checkbox_material", "Применить материал" ) localify.Bind( "ru", prefix.."checkbox_color", "Применить цвет" ) localify.Bind( "ru", prefix.."checkbox_physprop", "Применить физические свойства" ) localify.Bind( "ru", prefix.."checkbox_ghost", "Призрачные все предметы в стаке" ) localify.Bind( "ru", prefix.."checkbox_halo", "Добавить обводку к призрачным предметам" ) localify.Bind( "ru", prefix.."checkbox_halo_color", "Цвет обводки" ) localify.Bind( "ru", prefix.."checkbox_axis", "Отрисовывать XYZ ось" ) localify.Bind( "ru", prefix.."checkbox_axis_labels", "Отрисовывать XYZ названия осей " ) localify.Bind( "ru", prefix.."checkbox_axis_angles", "Отрисовывать XYZ углы оси" ) localify.Bind( "ru", prefix.."checkbox_stayinworld", "Оставаться в мире" ) -- Comboboxes localify.Bind( "ru", prefix.."combobox_world", "Мир" ) localify.Bind( "ru", prefix.."combobox_prop", "Предмет" ) localify.Bind( "ru", prefix.."combobox_direction_up", "Верх" ) localify.Bind( "ru", prefix.."combobox_direction_down", "Низ" ) localify.Bind( "ru", prefix.."combobox_direction_front", "Перед" ) localify.Bind( "ru", prefix.."combobox_direction_back", "Зад" ) localify.Bind( "ru", prefix.."combobox_direction_right", "Право" ) localify.Bind( "ru", prefix.."combobox_direction_left", "Лево" ) localify.Bind( "ru", prefix.."combobox_default", "По умолчанию" ) localify.Bind( "ru", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "ru", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "ru", prefix.."combobox_singleplayer", "Одиночная игра" ) -- HUD localify.Bind( "ru", prefix.."hud_front", "Перед" ) localify.Bind( "ru", prefix.."hud_right", "Право" ) localify.Bind( "ru", prefix.."hud_up", "Верх" ) -- Help localify.Bind( "ru", prefix.."help_max_per_player", "Максимальное количество предметов, которые могут быть стаканы в один момент." ) localify.Bind( "ru", prefix.."help_max_per_stack", "Максимальное количество предметов в стаке (ЛКМ)." ) localify.Bind( "ru", prefix.."help_delay", "Задержка (в секундах) между каждым использыванием стакера (ЛКМ/ПКМ)" ) localify.Bind( "ru", prefix.."help_max_offsetx", "Максимальная дистанция между стаканными предметами (X-ось)." ) localify.Bind( "ru", prefix.."help_max_offsety", "Максимальная дистанция между стаканными предметами (Y-ось)." ) localify.Bind( "ru", prefix.."help_max_offsetz", "Максимальная дистанция между стаканными предметами (Z-ось)." ) localify.Bind( "ru", prefix.."help_freeze", "Заморозить стаканные предметы при спавне." ) localify.Bind( "ru", prefix.."help_weld", "Сварить стаканные предметы друг к другу при спавне." ) localify.Bind( "ru", prefix.."help_nocollide", "Стаканные предметы не будут сталкиваться друг с другом." ) localify.Bind( "ru", prefix.."help_nocollide_all", "Отключить столкновения для стаканных предметов." ) localify.Bind( "ru", prefix.."help_stayinworld", "Предотвращает создание стака за пределами мира." ) -- Warnings localify.Bind( "ru", prefix.."warning_max_per_player", "В основном для RolePlay игровых режимов. Для SandBox игровых режимов, это должно быть неограничено (-1)." ) localify.Bind( "ru", prefix.."warning_max_offsetx", "В основном для RolePlay игровых режимов. Не изменяйте, если не знаете что делаете." ) localify.Bind( "ru", prefix.."warning_max_offsety", "В основном для RolePlay игровых режимов. Не изменяйте, если не знаете что делаете." ) localify.Bind( "ru", prefix.."warning_max_offsetz", "В основном для RolePlay игровых режимов. Не изменяйте, если не знаете что делаете." ) localify.Bind( "ru", prefix.."warning_freeze", "Для DarkRP." ) localify.Bind( "ru", prefix.."warning_weld", "Для DarkRP." ) localify.Bind( "ru", prefix.."warning_nocollide", "Для DarkRP." ) localify.Bind( "ru", prefix.."warning_nocollide_all", "НЕ ИЗМЕНЯЙТЕ ВО ВРЕМЯ РАБОТЫ СЕРВЕРА. Это использует экспериментальный GM.ShouldCollide. Это работает и гарантированно предотвращает сбои в Stacker, но требует дополнительного тестирования." ) --[[-------------------------------------------------------------------------- -- Russian Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "zh-cn", prefix.."name", "叠加器 - 改进" ) localify.Bind( "zh-cn", prefix.."desc", "轻易在任何方向复制物品" ) localify.Bind( "zh-cn", prefix.."left", "进行一次叠加" ) localify.Bind( "zh-cn", prefix.."shift_left", "增加叠加大小" ) localify.Bind( "zh-cn", prefix.."right", "叠加单个物品" ) localify.Bind( "zh-cn", prefix.."shift_right", "减少叠加大小" ) localify.Bind( "zh-cn", prefix.."reload", "改变叠加方向" ) localify.Bind( "zh-cn", "Undone_stacker_improved", "撤回叠加物品" ) -- Errors localify.Bind( "zh-cn", prefix.."error_blocked_by_server", "服务器禁止你修改这个控制台参数" ) localify.Bind( "zh-cn", prefix.."error_not_admin", "你必须是管理员才能修改这个控制台参数" ) localify.Bind( "zh-cn", prefix.."error_invalid_argument", "你必须输入一个合法数字" ) localify.Bind( "zh-cn", prefix.."error_max_per_stack", "单次叠加物品的上限是 " ) localify.Bind( "zh-cn", prefix.."error_too_quick", "你叠加器使用得太快了" ) localify.Bind( "zh-cn", prefix.."error_max_per_player", "叠加器达到了物品上限" ) localify.Bind( "zh-cn", prefix.."error_not_in_world", "叠加的物品必须生成在地图内部" ) localify.Bind( "zh-cn", prefix.."error_max_constraints", "约束生成失败,很可能是达到了实体上限" ) -- Labels localify.Bind( "zh-cn", prefix.."label_presets", "叠加器预设:" ) localify.Bind( "zh-cn", prefix.."label_relative", "叠加相对方向:" ) localify.Bind( "zh-cn", prefix.."label_direction", "叠加方向:" ) localify.Bind( "zh-cn", prefix.."label_count", "叠加大小:" ) localify.Bind( "zh-cn", prefix.."label_reset_offsets", "重置位差" ) localify.Bind( "zh-cn", prefix.."label_reset_angles", "重置角度" ) localify.Bind( "zh-cn", prefix.."label_show_settings", "点击显示设置" ) localify.Bind( "zh-cn", prefix.."label_hide_settings", "点击隐藏设置" ) localify.Bind( "zh-cn", prefix.."label_x", "X (-后, +前)" ) localify.Bind( "zh-cn", prefix.."label_y", "Y (-左, +右)" ) localify.Bind( "zh-cn", prefix.."label_z", "Z (-下, +上)" ) localify.Bind( "zh-cn", prefix.."label_pitch", "Pitch (-下, +上)" ) localify.Bind( "zh-cn", prefix.."label_yaw", "Yaw (-左, +右)" ) localify.Bind( "zh-cn", prefix.."label_roll", "Roll (-左, +右)" ) localify.Bind( "zh-cn", prefix.."label_language", "语言: " ) localify.Bind( "zh-cn", prefix.."label_credits", "翻译: 8Z (STEAM_0:0:33380074)" ) localify.Bind( "zh-cn", prefix.."label_max_per_stack", "单次叠加上限" ) localify.Bind( "zh-cn", prefix.."label_max_per_player", "玩家叠加物品上限" ) localify.Bind( "zh-cn", prefix.."label_max_offsetx", "最大 X 位差" ) localify.Bind( "zh-cn", prefix.."label_max_offsety", "最大 Y 位差" ) localify.Bind( "zh-cn", prefix.."label_max_offsetz", "最大 Z 位差" ) localify.Bind( "zh-cn", prefix.."label_delay", "冷却" ) localify.Bind( "zh-cn", prefix.."label_opacity", "透明度" ) -- Checkboxes localify.Bind( "zh-cn", prefix.."checkbox_freeze", "固定叠加物品" ) localify.Bind( "zh-cn", prefix.."checkbox_weld", "焊接叠加物品" ) localify.Bind( "zh-cn", prefix.."checkbox_nocollide", "叠加互相无碰撞" ) localify.Bind( "zh-cn", prefix.."checkbox_nocollide_all", "叠加全部无碰撞" ) localify.Bind( "zh-cn", prefix.."checkbox_use_shift_key", "更改叠加大小使用 SHIFT+左键/右键" ) localify.Bind( "zh-cn", prefix.."checkbox_relative", "叠加使用新物品的相对角度" ) localify.Bind( "zh-cn", prefix.."checkbox_material", "应用材质" ) localify.Bind( "zh-cn", prefix.."checkbox_color", "应用颜色" ) localify.Bind( "zh-cn", prefix.."checkbox_physprop", "应用物理特性" ) localify.Bind( "zh-cn", prefix.."checkbox_ghost", "所有叠加物品显示预览" ) localify.Bind( "zh-cn", prefix.."checkbox_halo", "物品预览光环效果" ) localify.Bind( "zh-cn", prefix.."checkbox_halo_color", "光环颜色" ) localify.Bind( "zh-cn", prefix.."checkbox_axis", "显示 XYZ 轴" ) localify.Bind( "zh-cn", prefix.."checkbox_axis_labels", "显示 XYZ 轴标签" ) localify.Bind( "zh-cn", prefix.."checkbox_axis_angles", "显示 XYZ 轴角度" ) localify.Bind( "zh-cn", prefix.."checkbox_stayinworld", "叠加限定在地图内部" ) -- Comboboxes localify.Bind( "zh-cn", prefix.."combobox_world", "世界" ) localify.Bind( "zh-cn", prefix.."combobox_prop", "物品" ) localify.Bind( "zh-cn", prefix.."combobox_direction_up", "上" ) localify.Bind( "zh-cn", prefix.."combobox_direction_down", "下" ) localify.Bind( "zh-cn", prefix.."combobox_direction_front", "前" ) localify.Bind( "zh-cn", prefix.."combobox_direction_back", "后" ) localify.Bind( "zh-cn", prefix.."combobox_direction_right", "右" ) localify.Bind( "zh-cn", prefix.."combobox_direction_left", "左" ) localify.Bind( "zh-cn", prefix.."combobox_default", "默认" ) localify.Bind( "zh-cn", prefix.."combobox_sandbox", "沙盘" ) localify.Bind( "zh-cn", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "zh-cn", prefix.."combobox_singleplayer", "单人" ) -- HUD localify.Bind( "zh-cn", prefix.."hud_front", "前" ) localify.Bind( "zh-cn", prefix.."hud_right", "右" ) localify.Bind( "zh-cn", prefix.."hud_up", "上" ) -- Help localify.Bind( "zh-cn", prefix.."help_max_per_player", "每个玩家堆叠物品的数量上限。" ) localify.Bind( "zh-cn", prefix.."help_max_per_stack", "单次堆叠(左键)时的物品上限。" ) localify.Bind( "zh-cn", prefix.."help_delay", "每次使用堆叠器(左键/右键)后的冷却。" ) localify.Bind( "zh-cn", prefix.."help_max_offsetx", "叠加物品间的最大位差(X轴)。" ) localify.Bind( "zh-cn", prefix.."help_max_offsety", "叠加物品间的最大位差(Y轴)。" ) localify.Bind( "zh-cn", prefix.."help_max_offsetz", "叠加物品间的最大位差(Z轴)。" ) localify.Bind( "zh-cn", prefix.."help_freeze", "叠加的物品刷出后固定。" ) localify.Bind( "zh-cn", prefix.."help_weld", "叠加的物品刷出后互相焊接。" ) localify.Bind( "zh-cn", prefix.."help_nocollide", "叠加的物品和其他叠加物品无碰撞。" ) localify.Bind( "zh-cn", prefix.."help_nocollide_all", "叠加的物品只会和玩家,NPC,车辆和世界碰撞。" ) localify.Bind( "zh-cn", prefix.."help_stayinworld", "避免叠加的物品刷出在地图外部。" ) -- Warnings localify.Bind( "zh-cn", prefix.."warning_max_per_player", "主要用于角色扮演模式的设置。沙盘模式下这个应该是无限的(-1)。" ) localify.Bind( "zh-cn", prefix.."warning_max_offsetx", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" ) localify.Bind( "zh-cn", prefix.."warning_max_offsety", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" ) localify.Bind( "zh-cn", prefix.."warning_max_offsetz", "主要用于角色扮演模式的设置。如果你不确定这是什么,不要修改。" ) localify.Bind( "zh-cn", prefix.."warning_freeze", "提供给 DarkRP 的设置。" ) localify.Bind( "zh-cn", prefix.."warning_weld", "提供给 DarkRP 的设置。" ) localify.Bind( "zh-cn", prefix.."warning_nocollide", "提供给 DarkRP 的设置。" ) localify.Bind( "zh-cn", prefix.."warning_nocollide_all", "绝对不要在服务器运作时修改!这个实验性的功能调用 GM.ShouldCollide。这个设置管用且必定能够避免叠加器崩服,但需要更多的测试。" ) --[[-------------------------------------------------------------------------- -- German Localization --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "de", prefix.."name", "Stapler - Verbessert" ) localify.Bind( "de", prefix.."desc", "Einfaches Stapeln von duplizierten Props in jede Richtung" ) localify.Bind( "de", prefix.."left", "Stapel erstellen" ) localify.Bind( "de", prefix.."shift_left", "Stapelgröße erhöhen" ) localify.Bind( "de", prefix.."right", "Einzelnes Prop erstellen" ) localify.Bind( "de", prefix.."shift_right", "Stapelgröße verkleinern" ) localify.Bind( "de", prefix.."reload", "Stapelrichtung ändern" ) localify.Bind( "de", "Undone_stacker_improved", "Gestapelte Prop(s) rückgängig machen" ) -- Errors localify.Bind( "de", prefix.."error_blocked_by_server", "Der Server hat dich daran gehindert, diese Konsolenvariable zu ändern" ) localify.Bind( "de", prefix.."error_not_admin", "Du musst dich in der Benutzergruppe 'admin' befinden, um diese Konsolenvariable zu ändern" ) localify.Bind( "de", prefix.."error_invalid_argument", "Du musst einen gültigen Zahlenwert eingeben" ) localify.Bind( "de", prefix.."error_max_per_stack", "Die maximale Anzahl von Props, die auf einmal gestapelt werden können, ist begrenzt auf " ) localify.Bind( "de", prefix.."error_too_quick", "Du verwendest den Stapler zu schnell" ) localify.Bind( "de", prefix.."error_max_per_player", "Stapler prop limit erreicht" ) localify.Bind( "de", prefix.."error_not_in_world", "Gestapelte Props müssen innerhalb der Welt gespawnt werden" ) localify.Bind( "de", prefix.."error_max_constraints", "Constraint konnte nicht erstellt werden ") -- Labels localify.Bind( "de", prefix.."label_presets", "Stapler-Voreinstellungen: " ) localify.Bind( "de", prefix.."label_relative", "Stapel relativ zu: " ) localify.Bind( "de", prefix.."label_direction", "Stapelrichtung: " ) localify.Bind( "de", prefix.."label_count", "Stapelgröße" ) localify.Bind( "de", prefix.."label_reset_offsets", "Versätze zurücksetzen" ) localify.Bind( "de", prefix.."label_reset_angles", "Winkel zurücksetzen" ) localify.Bind( "de", prefix.."label_show_settings", "Zum Anzeigen der Einstellungen anklicken" ) localify.Bind( "de", prefix.."label_hide_settings", "Zum Verstecken der Einstellungen anklicken" ) localify.Bind( "de", prefix.."label_x", "X (-Hinten, +Vorne)" ) localify.Bind( "de", prefix.."label_y", "Y (-Links, +Rechts)" ) localify.Bind( "de", prefix.."label_z", "Z (-Runter, +Hoch)" ) localify.Bind( "de", prefix.."label_pitch", "Nicken (-Runter, +Hoch)" ) localify.Bind( "de", prefix.."label_yaw", "Gieren (-Links, +Rechts)" ) localify.Bind( "de", prefix.."label_roll", "Roll (-Links, +Rechts)" ) localify.Bind( "de", prefix.."label_language", "Sprache: " ) localify.Bind( "de", prefix.."label_credits", "" ) localify.Bind( "de", prefix.."label_max_per_stack", "Stapelgröße" ) localify.Bind( "de", prefix.."label_max_per_player", "Props je Spieler" ) localify.Bind( "de", prefix.."label_max_offsetx", "Maximaler X-Offset" ) localify.Bind( "de", prefix.."label_max_offsety", "Maximaler Y-Offset" ) localify.Bind( "de", prefix.."label_max_offsetz", "Maximaler Z-Offset" ) localify.Bind( "de", prefix.."label_delay", "Delay/Verzögerung" ) localify.Bind( "de", prefix.."label_opacity", "Deckkraft" ) -- Checkboxes localify.Bind( "de", prefix.."checkbox_freeze", "Einfrieren gestapelter Props" ) localify.Bind( "de", prefix.."checkbox_weld", "Verbinde gestapelte Props" ) localify.Bind( "de", prefix.."checkbox_nocollide", "Keine-Kollision der gestapelte Props mit einander" ) localify.Bind( "de", prefix.."checkbox_nocollide_all", "Keine-Kollision der gestapelte Props mit ALLEM" ) localify.Bind( "de", prefix.."checkbox_use_shift_key", "Stapelgröße mit SHIFT + Links-/Rechtsklick ändern" ) localify.Bind( "de", prefix.."checkbox_relative", "Stapel relativ zur neuen Drehung" ) localify.Bind( "de", prefix.."checkbox_material", "Material anwenden" ) localify.Bind( "de", prefix.."checkbox_color", "Farbe anwenden" ) localify.Bind( "de", prefix.."checkbox_physprop", "Physikalische Eigenschaften anwenden" ) localify.Bind( "de", prefix.."checkbox_ghost", "Ghoste alle Props im Stapel" ) localify.Bind( "de", prefix.."checkbox_halo", "Halos zu geghosteten Props hinzufügen" ) localify.Bind( "de", prefix.."checkbox_halo_color", "Halo-Farbe" ) localify.Bind( "de", prefix.."checkbox_axis", "XYZ-Achse zeigen" ) localify.Bind( "de", prefix.."checkbox_axis_labels", "XYZ-Achsenbeschriftungen zeigen" ) localify.Bind( "de", prefix.."checkbox_axis_angles", "XYZ-Achsenwinkel zeigen" ) localify.Bind( "de", prefix.."checkbox_stayinworld", "In der Welt bleiben" ) -- Comboboxes localify.Bind( "de", prefix.."combobox_world", "Welt" ) localify.Bind( "de", prefix.."combobox_prop", "Prop" ) localify.Bind( "de", prefix.."combobox_direction_up", "Hoch" ) localify.Bind( "de", prefix.."combobox_direction_down", "Runter" ) localify.Bind( "de", prefix.."combobox_direction_front", "Vorne" ) localify.Bind( "de", prefix.."combobox_direction_back", "Hinten" ) localify.Bind( "de", prefix.."combobox_direction_right", "Rechts" ) localify.Bind( "de", prefix.."combobox_direction_left", "Links" ) localify.Bind( "de", prefix.."combobox_default", "Standard" ) localify.Bind( "de", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "de", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "de", prefix.."combobox_singleplayer", "Singleplayer" ) -- HUD localify.Bind( "de", prefix.."hud_front", "Vorne" ) localify.Bind( "de", prefix.."hud_right", "Rechts" ) localify.Bind( "de", prefix.."hud_up", "Hoch" ) -- Help localify.Bind( "de", prefix.."help_max_per_player", "Die maximale Anzahl gestapelter Props pro Spieler ist begrenzt." ) localify.Bind( "de", prefix.."help_max_per_stack", "Maximale Props pro Stapel (Linksklick)." ) localify.Bind( "de", prefix.."help_delay", "Verzögerung (in Sekunden) zwischen jeder Stacker-Verwendung (Links-/Rechtsklick)" ) localify.Bind( "de", prefix.."help_max_offsetx", "Maximaler Abstand zwischen gestapelten Props (X-Achse)." ) localify.Bind( "de", prefix.."help_max_offsety", "Maximaler Abstand zwischen gestapelten Props (Y-Achse)." ) localify.Bind( "de", prefix.."help_max_offsetz", "Maximaler Abstand zwischen gestapelten Props (Z-Achse)." ) localify.Bind( "de", prefix.."help_freeze", "Gestapelte Props werden beim Spawnen eingefroren." ) localify.Bind( "de", prefix.."help_weld", "Gestapelte Stützen werden beim Spawnen aneinander verbunden." ) localify.Bind( "de", prefix.."help_nocollide", "Gestapelte Props kollidieren nicht mit anderen gestapelten Props." ) localify.Bind( "de", prefix.."help_nocollide_all", "Gestapelte Props kollidieren mit nichts außer Spielern, NPCs, Fahrzeugen und der Welt." ) localify.Bind( "de", prefix.."help_stayinworld", "Verhindert, dass gestapelte Props außerhalb der Map erstellt werden." ) -- Warnings localify.Bind( "de", prefix.."warning_max_per_player", "In erster Linie für Rollenspiel-Gamemodi. Für Sandbox-Gamemodes sollte dies generell unbegrenzt sein (-1)." ) localify.Bind( "de", prefix.."warning_max_offsetx", "In erster Linie für Rollenspiel-Gamemodi. Ändern Sie nichts, wenn Sie nicht wissen, was Sie tun." ) localify.Bind( "de", prefix.."warning_max_offsety", "In erster Linie für Rollenspiel-Gamemodi. Ändern Sie nichts, wenn Sie nicht wissen, was Sie tun." ) localify.Bind( "de", prefix.."warning_max_offsetz", "In erster Linie für Rollenspiel-Gamemodi. Ändern Sie nichts, wenn Sie nicht wissen, was Sie tun." ) localify.Bind( "de", prefix.."warning_freeze", "Für DarkRP." ) localify.Bind( "de", prefix.."warning_weld", "Für DarkRP." ) localify.Bind( "de", prefix.."warning_nocollide", "Für DarkRP." ) localify.Bind( "de", prefix.."warning_nocollide_all", "ÄNDERE NICHTS, WÄHREND DER SERVER AUSGEFÜHRT WIRD. Dies verwendet den GM.ShouldCollide-Hook und ist experimentell. Es funktioniert und verhindert garantiert Abstürze von Stacker, muss aber noch weiter getestet werden." ) --[[-------------------------------------------------------------------------- -- Turkish Localization -- Big thanks to Matt (STEAM_0:1:241718138) for these translations! --------------------------------------------------------------------------]]-- -- Tool Settings localify.Bind( "tr", prefix.."name", "Geliştirilmiş Yığıcı" ) localify.Bind( "tr", prefix.."desc", "Kopyalanan nesneleri herhangi bir yönde kolayca yığın" ) localify.Bind( "tr", prefix.."left", "Bir yığın oluştur" ) localify.Bind( "tr", prefix.."shift_left", "Yığın boyutunu artır" ) localify.Bind( "tr", prefix.."right", "Tek bir nesne oluştur" ) localify.Bind( "tr", prefix.."shift_right", "Yığın boyutunu azalt" ) localify.Bind( "tr", prefix.."reload", "Yığın yönünü değiştir" ) localify.Bind( "tr", "Undone_stacker_improved", "Yığınlanmış nesne(ler) geri alındı" ) -- Errors localify.Bind( "tr", prefix.."error_blocked_by_server", "Sunucu bu konsol değişkenini değiştirmenizi engelledi" ) localify.Bind( "tr", prefix.."error_not_admin", "Bu konsol değişkenini değiştirmek için 'admin' kullanıcı grubunda olmanız gerekir" ) localify.Bind( "tr", prefix.."error_invalid_argument", "Geçerli bir sayı değeri girmelisiniz" ) localify.Bind( "tr", prefix.."error_max_count", "Bir kerede yığılabilecek maksimum nesne sayısı sınırlıdır" ) localify.Bind( "tr", prefix.."error_too_quick", "Yığınlayıcıyı çok hızlı kullanıyorsunuz" ) localify.Bind( "tr", prefix.."error_max_total", "Yığınlayıcı destek sınırına ulaşıldı" ) localify.Bind( "tr", prefix.."error_not_in_world", "Yığılmış nesneler dünya içinde oluşturulmalıdır" ) localify.Bind( "tr", prefix.."error_max_constraints", "Kısıtlama oluşturulamadı, büyük olasılıkla varlık yuvaları tükendi" ) -- Labels localify.Bind( "tr", prefix.."label_presets", "Yığınlayıcı Ön Ayarları: " ) localify.Bind( "tr", prefix.."label_relative", "Göreceli yığın: " ) localify.Bind( "tr", prefix.."label_direction", "Yığın yönü: " ) localify.Bind( "tr", prefix.."label_count", "Yığın boyutu" ) localify.Bind( "tr", prefix.."label_reset_offsets", "Ofsetleri sıfırla" ) localify.Bind( "tr", prefix.."label_reset_angles", "Açıları sıfırla" ) localify.Bind( "tr", prefix.."label_show_settings", "Ayarları göstermek için tıklayın" ) localify.Bind( "tr", prefix.."label_hide_settings", "Ayarları gizlemek için tıklayın" ) localify.Bind( "tr", prefix.."label_x", "X (-arka, +ön)" ) localify.Bind( "tr", prefix.."label_y", "E (-sol, +sağ)" ) localify.Bind( "tr", prefix.."label_z", "Z (-aşağı, +yukarı)" ) localify.Bind( "tr", prefix.."label_pitch", "Pitch (-aşağı, +yukarı)" ) localify.Bind( "tr", prefix.."label_yaw", "Yaw (-sol, +sağ)" ) localify.Bind( "tr", prefix.."label_roll", "Döndür (-sola, +sağa)" ) localify.Bind( "tr", prefix.."label_language", "Dil: Türkçe" ) localify.Bind( "tr", prefix.."label_credits", "Türkçeye Matt tarafından çevrilmiştir (STEAM_0:1:241718138)" ) localify.Bind( "tr", prefix.."label_max_per_stack", "Yığın boyutu" ) localify.Bind( "tr", prefix.."label_max_per_player", "Oyuncu başına nesne" ) localify.Bind( "tr", prefix.."label_max_offsetx", "Maksimum X ofseti" ) localify.Bind( "tr", prefix.."label_max_offsety", "Maksimum Y ofseti" ) localify.Bind( "tr", prefix.."label_max_offsetz", "Maksimum Z ofseti" ) localify.Bind( "tr", prefix.."label_delay", "Gecikme" ) localify.Bind( "tr", prefix.."label_opacity", "Opaklık" ) -- Checkboxes localify.Bind( "tr", prefix.."checkbox_freeze", "Yığınlanmış nesneleri dondur" ) localify.Bind( "tr", prefix.."checkbox_weld", "Yığılmış nesneleri yapıştır" ) localify.Bind( "tr", prefix.."checkbox_nocollide", "Yığılmış nesnelerin birbirine çarpmasını engelle" ) localify.Bind( "tr", prefix.."checkbox_nocollide_all", "Yığılmış nesnelerin her şey ile çarpışmasını engelle" ) localify.Bind( "tr", prefix.."checkbox_use_shift_key", "SHIFT + sol/sağ tıklamayla yığın boyutunu değiştir" ) localify.Bind( "tr", prefix.."checkbox_relative", "Yeni rotasyona göre yığın" ) localify.Bind( "tr", prefix.."checkbox_material", "Materyali uygula" ) localify.Bind( "tr", prefix.."checkbox_color", "Renk uygula" ) localify.Bind( "tr", prefix.."checkbox_physprop", "Fiziksel özellikleri uygula" ) localify.Bind( "tr", prefix.."checkbox_ghost", "Yığındaki tüm nesneleri gizle" ) localify.Bind( "tr", prefix.."checkbox_halo", "Gizlenmiş nesnelere ışık halkası ekle" ) localify.Bind( "tr", prefix.."checkbox_halo_color", "Işık halkası rengi" ) localify.Bind( "tr", prefix.."checkbox_axis", "XYZ eksenini çiz" ) localify.Bind( "tr", prefix.."checkbox_axis_labels", "XYZ eksen etiketlerini çizin" ) localify.Bind( "tr", prefix.."checkbox_axis_angles", "XYZ eksen açılarını çiz" ) localify.Bind( "tr", prefix.."checkbox_stayinworld", "Dünyada kal" ) -- Comboboxes localify.Bind( "tr", prefix.."combobox_world", "Dünya" ) localify.Bind( "tr", prefix.."combobox_prop", "Nesne" ) localify.Bind( "tr", prefix.."combobox_direction_up", "Yukarı" ) localify.Bind( "tr", prefix.."combobox_direction_down", "Aşağı" ) localify.Bind( "tr", prefix.."combobox_direction_front", "Ön" ) localify.Bind( "tr", prefix.."combobox_direction_back", "Geri" ) localify.Bind( "tr", prefix.."combobox_direction_right", "Sağ" ) localify.Bind( "tr", prefix.."combobox_direction_left", "Sol" ) localify.Bind( "tr", prefix.."combobox_default", "Varsayılan" ) localify.Bind( "tr", prefix.."combobox_sandbox", "Sandbox" ) localify.Bind( "tr", prefix.."combobox_darkrp", "DarkRP" ) localify.Bind( "tr", prefix.."combobox_singleplayer", "Tek oyuncu" ) -- HUD localify.Bind( "tr", prefix.."hud_front", "Ön" ) localify.Bind( "tr", prefix.."hud_right", "Sağ" ) localify.Bind( "tr", prefix.."hud_up", "Yukarı" ) -- Help localify.Bind( "tr", prefix.."help_max_per_player", "Her oyuncunun maksimum yığılmış nesnesi sınırlıdır." ) localify.Bind( "tr", prefix.."help_max_per_stack", "Yığın başına maksimum nesne (sol tıklama)." ) localify.Bind( "tr", prefix.."help_delay", "Her yığınlayıcı kullanımı arasındaki gecikme (saniye cinsinden) (sol/sağ tıklama)" ) localify.Bind( "tr", prefix.."help_max_offsetx", "Yığılmış nesneler arasındaki maksimum mesafe (X ekseni)." ) localify.Bind( "tr", prefix.."help_max_offsety", "Yığılmış nesneler arasındaki maksimum mesafe (Y ekseni)." ) localify.Bind( "tr", prefix.."help_max_offsetz", "Yığılmış nesneler arasındaki maksimum mesafe (Z ekseni)." ) localify.Bind( "tr", prefix.."help_freeze", "Yığılmış nesneler ortaya çıktığında donar." ) localify.Bind( "tr", prefix.."help_weld", "Yığılmış nesneler, ortaya çıktıklarında birbirine yapışır." ) localify.Bind( "tr", prefix.."help_nocollide", "Yığılmış nesneler diğer yığılmış nesnelerle çarpışmaz." ) localify.Bind( "tr", prefix.."help_nocollide_all", "Yığılmış nesneler oyuncular, NPC'ler, araçlar ve dünya dışında hiçbir şeyle çarpışmaz." ) localify.Bind( "tr", prefix.."help_stayinworld", "Yığınlanmış nesnelerin harita dışında oluşturulmasını önler." ) -- Warnings localify.Bind( "tr", prefix.."warning_max_per_player", "Öncelikle Rol Yapma oyun modları için. Sandbox oyun modları için bu genellikle sınırsız olmalıdır (-1)." ) localify.Bind( "tr", prefix.."warning_max_offsetx", "Öncelikle Rol Yapma oyun modları için. Ne yaptığınızı bilmiyorsanız değişiklik yapmayın." ) localify.Bind( "tr", prefix.."warning_max_offsety", "Öncelikle Rol Yapma oyun modları için. Ne yaptığınızı bilmiyorsanız değişiklik yapmayın." ) localify.Bind( "tr", prefix.."warning_max_offsetz", "Öncelikle Rol Yapma oyun modları için. Ne yaptığınızı bilmiyorsanız değişiklik yapmayın." ) localify.Bind( "tr", prefix.."warning_freeze", "DarkRP için." ) localify.Bind( "tr", prefix.."warning_weld", "DarkRP için." ) localify.Bind( "tr", prefix.."warning_nocollide", "DarkRP için." ) localify.Bind( "tr", prefix.."warning_nocollide_all", "SUNUCU ÇALIŞIRKEN DEĞİŞTİRMEYİN. Bu, GM.ShouldCollide kancasını kullanır ve deneyseldir. Çalışır ve yığınlayıcıdan kaynaklanan çökmeleri durdurması garanti edilir, ancak daha fazla test yapılması gerekiyor." ) --[[-------------------------------------------------------------------------- -- Localization --------------------------------------------------------------------------]]-- --[[ -- Tool Settings localify.Bind( "", prefix.."name", "" ) localify.Bind( "", prefix.."desc", "" ) localify.Bind( "", prefix.."left", "" ) localify.Bind( "", prefix.."shift_left", "" ) localify.Bind( "", prefix.."right", "" ) localify.Bind( "", prefix.."shift_right", "" ) localify.Bind( "", prefix.."reload", "" ) localify.Bind( "", "Undone_stacker_improved", "" ) -- Errors localify.Bind( "", prefix.."error_blocked_by_server", "" ) localify.Bind( "", prefix.."error_not_admin", "" ) localify.Bind( "", prefix.."error_invalid_argument", "" ) localify.Bind( "", prefix.."error_max_count", "" ) localify.Bind( "", prefix.."error_too_quick", "" ) localify.Bind( "", prefix.."error_max_total", "" ) localify.Bind( "", prefix.."error_not_in_world", "" ) localify.Bind( "", prefix.."error_max_constraints", "" ) -- Labels localify.Bind( "", prefix.."label_presets", "" ) localify.Bind( "", prefix.."label_relative", "" ) localify.Bind( "", prefix.."label_direction", "" ) localify.Bind( "", prefix.."label_count", "" ) localify.Bind( "", prefix.."label_reset_offsets", "" ) localify.Bind( "", prefix.."label_reset_angles", "" ) localify.Bind( "", prefix.."label_show_settings", "" ) localify.Bind( "", prefix.."label_hide_settings", "" ) localify.Bind( "", prefix.."label_x", "" ) localify.Bind( "", prefix.."label_y", "" ) localify.Bind( "", prefix.."label_z", "" ) localify.Bind( "", prefix.."label_pitch", "" ) localify.Bind( "", prefix.."label_yaw", "" ) localify.Bind( "", prefix.."label_roll", "" ) localify.Bind( "", prefix.."label_language", "" ) localify.Bind( "", prefix.."label_credits", "" ) localify.Bind( "", prefix.."label_max_per_stack", "" ) localify.Bind( "", prefix.."label_max_per_player", "" ) localify.Bind( "", prefix.."label_max_offsetx", "" ) localify.Bind( "", prefix.."label_max_offsety", "" ) localify.Bind( "", prefix.."label_max_offsetz", "" ) localify.Bind( "", prefix.."label_delay", "" ) localify.Bind( "", prefix.."label_opacity", "" ) -- Checkboxes localify.Bind( "", prefix.."checkbox_freeze", "" ) localify.Bind( "", prefix.."checkbox_weld", "" ) localify.Bind( "", prefix.."checkbox_nocollide", "" ) localify.Bind( "", prefix.."checkbox_nocollide_all", "" ) localify.Bind( "", prefix.."checkbox_use_shift_key", "" ) localify.Bind( "", prefix.."checkbox_relative", "" ) localify.Bind( "", prefix.."checkbox_material", "" ) localify.Bind( "", prefix.."checkbox_color", "" ) localify.Bind( "", prefix.."checkbox_physprop", "" ) localify.Bind( "", prefix.."checkbox_ghost", "" ) localify.Bind( "", prefix.."checkbox_halo", "" ) localify.Bind( "", prefix.."checkbox_halo_color", "" ) localify.Bind( "", prefix.."checkbox_axis", "" ) localify.Bind( "", prefix.."checkbox_axis_labels", "" ) localify.Bind( "", prefix.."checkbox_axis_angles", "" ) localify.Bind( "", prefix.."checkbox_stayinworld", "" ) -- Comboboxes localify.Bind( "", prefix.."combobox_world", "" ) localify.Bind( "", prefix.."combobox_prop", "" ) localify.Bind( "", prefix.."combobox_direction_up", "" ) localify.Bind( "", prefix.."combobox_direction_down", "" ) localify.Bind( "", prefix.."combobox_direction_front", "" ) localify.Bind( "", prefix.."combobox_direction_back", "" ) localify.Bind( "", prefix.."combobox_direction_right", "" ) localify.Bind( "", prefix.."combobox_direction_left", "" ) localify.Bind( "", prefix.."combobox_default", "" ) localify.Bind( "", prefix.."combobox_sandbox", "" ) localify.Bind( "", prefix.."combobox_darkrp", "" ) localify.Bind( "", prefix.."combobox_singleplayer", "" ) -- HUD localify.Bind( "", prefix.."hud_front", "" ) localify.Bind( "", prefix.."hud_right", "" ) localify.Bind( "", prefix.."hud_up", "" ) -- Help localify.Bind( "", prefix.."help_max_per_player", "" ) localify.Bind( "", prefix.."help_max_per_stack", "" ) localify.Bind( "", prefix.."help_delay", "" ) localify.Bind( "", prefix.."help_max_offsetx", "" ) localify.Bind( "", prefix.."help_max_offsety", "" ) localify.Bind( "", prefix.."help_max_offsetz", "" ) localify.Bind( "", prefix.."help_freeze", "" ) localify.Bind( "", prefix.."help_weld", "" ) localify.Bind( "", prefix.."help_nocollide", "" ) localify.Bind( "", prefix.."help_nocollide_all", "" ) localify.Bind( "", prefix.."help_stayinworld", "" ) -- Warnings localify.Bind( "", prefix.."warning_max_per_player", "" ) localify.Bind( "", prefix.."warning_max_offsetx", "" ) localify.Bind( "", prefix.."warning_max_offsety", "" ) localify.Bind( "", prefix.."warning_max_offsetz", "" ) localify.Bind( "", prefix.."warning_freeze", "" ) localify.Bind( "", prefix.."warning_weld", "" ) localify.Bind( "", prefix.."warning_nocollide", "" ) localify.Bind( "", prefix.."warning_nocollide_all", "" ) ]] -- Hopefully will add more with community/crowdsource support. -- If you are multi/bilingual, please consider helping me translate the phrases above into other languages. -- Create an issue on the Github page ( https://github.com/Mista-Tea/improved-stacker ) or -- add me on Steam ( http://steamcommunity.com/profiles/76561198015280374 ). Thanks!