--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] if (!file.Exists("autorun/vj_base_autorun.lua","LUA")) then return end AddCSLuaFile("shared.lua") include("shared.lua") /*-------------------------------------------------- =============== VJ Prop Animatable Entity =============== *** Copyright (c) 2012-2023 by DrVrej, All rights reserved. *** No parts of this code or any of its contents may be reproduced, copied, modified or adapted, without the prior written consent of the author, unless otherwise indicated for stand-alone materials. INFO: Used to make simple props and animate them, since prop_dynamic doesn't work properly in Garry's Mod... --------------------------------------------------*/ --------------------------------------------------------------------------------------------------------------------------------------------- function ENT:Initialize() self:SetSolid(SOLID_OBB) self:CustomOnInitialize() end --------------------------------------------------------------------------------------------------------------------------------------------- function ENT:CustomOnInitialize() end --------------------------------------------------------------------------------------------------------------------------------------------- function ENT:Think() self:NextThink(CurTime()) return true end