--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Copyright (c) 2018-2020 TFA Base Devs -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- The above copyright notice and this permission notice shall be included in all -- copies or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE. local LocalPlayer = LocalPlayer local math = math local function GetScreenAspectRatio() return ScrW() / ScrH() end local function ScaleFOVByWidthRatio(fovDegrees, ratio) local halfAngleRadians = fovDegrees * (0.5 * math.pi / 180.0) local t = math.tan(halfAngleRadians) t = t * ratio local retDegrees = (180.0 / math.pi) * math.atan(t) return retDegrees * 2.0 end local default_fov_cv = GetConVar("default_fov") function SWEP:GetTrueFOV() local fov = TFADUSKFOV or default_fov_cv:GetFloat() local ply = LocalPlayer() if not ply:IsValid() then return fov end if ply:GetFOV() < ply:GetDefaultFOV() - 1 then fov = ply:GetFOV() end if TFADUSKFOV_FINAL then fov = TFADUSKFOV_FINAL end return fov end function SWEP:GetViewModelFinalFOV() local fov_default = default_fov_cv:GetFloat() local fov = self:GetTrueFOV() local flFOVOffset = fov_default - fov local fov_vm = self.ViewModelFOV - flFOVOffset local aspectRatio = GetScreenAspectRatio() * 0.75 -- (4/3) --local final_fov = ScaleFOVByWidthRatio( fov, aspectRatio ) local final_fovViewmodel = ScaleFOVByWidthRatio(fov_vm, aspectRatio) return final_fovViewmodel end