--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Copyright (c) 2018-2020 TFA Base Devs -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- The above copyright notice and this permission notice shall be included in all -- copies or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE. EFFECT.Mat = Material("effects/laser_tracer") EFFECT.Col1 = Color(128, 255, 255) --Color(225,225,225,225) EFFECT.Col2 = Color(97, 218, 255) EFFECT.Speed = 4096 EFFECT.TracerLength = 128 --[[--------------------------------------------------------- Init( data table ) -----------------------------------------------------------]] function EFFECT:Init(data) self.Position = data:GetStart() self.WeaponEnt = data:GetEntity() self.Attachment = data:GetAttachment() if IsValid(self.WeaponEnt) and self.WeaponEnt.GetMuzzleAttachment then self.Attachment = self.WeaponEnt:GetMuzzleAttachment() end -- Keep the start and end pos - we're going to interpolate between them self.StartPos = self:GetTracerShootPos(self.Position, self.WeaponEnt, self.Attachment) self.EndPos = data:GetOrigin() self.Normal = (self.EndPos - self.StartPos):GetNormalized() self.Length = (self.EndPos - self.StartPos):Length() --self.Alpha = 255 self.Life = 0 self.MaxLife = self.Length / self.Speed self:SetRenderBoundsWS(self.StartPos, self.EndPos) self.CurPos = self.StartPos end --[[--------------------------------------------------------- THINK -----------------------------------------------------------]] function EFFECT:Think() self.Life = self.Life + FrameTime() * (1 / self.MaxLife) --self.Alpha = 255 * ( 1 - self.Life ) return self.Life < 1 end --[[--------------------------------------------------------- Draw the effect -----------------------------------------------------------]] local lerpedcol = Color(225, 225, 225, 225) function EFFECT:Render() render.SetMaterial(self.Mat) lerpedcol.r = Lerp(self.Life, self.Col1.r, self.Col2.r) lerpedcol.g = Lerp(self.Life, self.Col1.g, self.Col2.g) lerpedcol.b = Lerp(self.Life, self.Col1.b, self.Col2.b) lerpedcol.a = Lerp(self.Life, self.Col1.a, self.Col2.a) local startbeampos = Lerp(self.Life, self.StartPos, self.EndPos) local endbeampos = Lerp(self.Life + self.TracerLength / self.Length, self.StartPos, self.EndPos) render.DrawBeam(startbeampos, endbeampos, 8, 0, 1, lerpedcol) end