--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] if not ATTACHMENT then ATTACHMENT = {} end ATTACHMENT.Name = "Dragon's Breath Shells" ATTACHMENT.ShortName = "Fire" -- Abbreviation, 5 chars or less please ATTACHMENT.Icon = "entities/dragon_breach_shell.png" -- Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png" ATTACHMENT.Description = { TFA.Attachments.Colors["+"], "Ignites enemies or objects", TFA.Attachments.Colors["+"], "Stun enemies with fire", TFA.Attachments.Colors["+"], "+8 Pellets", TFA.Attachments.Colors["-"], "+100% Spread", "-50% Damage" } ATTACHMENT.WeaponTable = { ["Primary"] = { ["DamageType"] = function(wep,stat) return bit.bor( stat or 0, DMG_BURN ) end, ["NumShots"] = function( wep, stat ) return stat + 8 end, ["Spread"] = function(wep,stat) return stat * 2 end, ["IronAccuracy"] = function( wep, stat ) return stat * 1.5 end, ["Damage"] = function(wep,stat) return stat * 0.5 end, } } if not TFA_ATTACHMENT_ISUPDATING then TFAUpdateAttachments() end