--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "Incendary Pulse" att.Icon = Material("entities/fireround.png") att.Description = "Sets them on fire while doing more damage towards ignited targets" att.Desc_Pros = { } att.Desc_Cons = { } att.AutoStats = true att.Slot = "ar2_ammo" att.Hook_BulletHit = function(wep, data) if CLIENT then return end local ent = data.tr.Entity ent:Ignite(1, 300) if ent:IsOnFire() then ent:SetHealth(ent:Health() - 5) ent:EmitSound("ambient/fire/gascan_ignite1.wav", 75, 100, 100, CHAN_AUTO) end end att.Mult_Damage = 0.7 att.Mult_DamageMin = 0.5 att.Mult_Recoil = 0.5 att.Mult_ShootPitch = 1.2