--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] hook.Add( "LVS:Initialize", "!!11lvs_default_keys", function() local KEYS = { { name = "ATTACK", category = "Armament", name_menu = "Attack", default = MOUSE_LEFT, cmd = "lvs_lmb" }, { name = "ZOOM", category = "Armament", name_menu = "Zoom", default = MOUSE_RIGHT, cmd = "lvs_rmb" }, { name = "~SELECT~WEAPON#1", category = "Armament", name_menu = "Select Weapon 1", cmd = "lvs_select_weapon1" }, { name = "~SELECT~WEAPON#2", category = "Armament", name_menu = "Select Weapon 2", cmd = "lvs_select_weapon2" }, { name = "~SELECT~WEAPON#3", category = "Armament", name_menu = "Select Weapon 3", cmd = "lvs_select_weapon3" }, { name = "~SELECT~WEAPON#4", category = "Armament", name_menu = "Select Weapon 4", cmd = "lvs_select_weapon4" }, --[[ only adding 4 because i dont want to bloat the menu. There can be added as many keys as neededed the system should figure it out by itself { name = "~SELECT~WEAPON#5", category = "Armament", name_menu = "Select Weapon 5", cmd = "lvs_select_weapon5" }, ]] { name = "EXIT", category = "Misc", name_menu = "Exit Vehicle", default = "+use", cmd = "lvs_exit" }, { name = "VIEWDIST", category = "Misc", name_menu = "Enable Mouse-Wheel Set-Camera-Distance", default = MOUSE_MIDDLE, cmd = "lvs_viewzoom" }, { name = "VIEWHEIGHT", category = "Misc", name_menu = "Set-Camera-Distance => Set-Camera-Height", default = "phys_swap", cmd = "lvs_viewheight" }, { name = "THIRDPERSON", category = "Misc", name_menu = "Toggle Thirdperson", default = "+duck", cmd = "lvs_thirdperson" }, { name = "FREELOOK", category = "Misc", name_menu = "Freelook (Hold)", default = "+walk", cmd = "lvs_freelook" }, { name = "ENGINE", category = "Misc", name_menu = "Toggle Engine", default = "+reload", cmd = "lvs_startengine" }, { name = "VSPEC", category = "Misc", name_menu = "Toggle Vehicle-specific Function", default = "+jump", cmd = "lvs_special" }, } for _, v in pairs( KEYS ) do LVS:AddKey( v.name, v.category, v.name_menu, v.cmd, v.default ) end end ) if SERVER then return end concommand.Add( "lvs_mouseaim_toggle", function( ply, cmd, args ) local OldVar = GetConVar( "lvs_mouseaim" ):GetInt() if OldVar == 0 then ply:PrintMessage( HUD_PRINTTALK, "[LVS] Mouse-Aim: Enabled" ) RunConsoleCommand( "lvs_mouseaim", "1" ) else ply:PrintMessage( HUD_PRINTTALK, "[LVS] Mouse-Aim: Disabled" ) RunConsoleCommand( "lvs_mouseaim", "0" ) end end ) hook.Add( "PlayerBindPress", "!!!!_LVS_PlayerBindPress", function( ply, bind, pressed ) if not ply.lvsGetVehicle then return end local vehicle = ply:lvsGetVehicle() if not IsValid( vehicle ) then return end if not ply:lvsKeyDown( "VIEWDIST" ) then if string.find( bind, "invnext" ) then vehicle:NextWeapon() end if string.find( bind, "invprev" ) then vehicle:PrevWeapon() end end if string.find( bind, "+zoom" ) then if vehicle.lvsDisableZoom then return true end end end ) hook.Add( "SpawnMenuOpen", "!!!lvs_spawnmenudisable", function() local ply = LocalPlayer() if not ply._lvsDisableSpawnMenu or not IsValid( ply:lvsGetVehicle() ) then return end return false end ) hook.Add( "ContextMenuOpen", "!!!lvs_contextmenudisable", function() local ply = LocalPlayer() if not ply._lvsDisableContextMenu or not IsValid( ply:lvsGetVehicle() ) then return end return false end )