--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] PLUGIN.name = "Logging" PLUGIN.author = "Black Tea" PLUGIN.description = "Vous pouvez modifier le texte/les listes de journalisation sur ce plugin." if (SERVER) then local L = Format ix.log.AddType("chat", function(client, ...) local arg = {...} return L("[%s] %s: %s", arg[1], client:Name(), arg[2]) end) ix.log.AddType("command", function(client, ...) local arg = {...} if (arg[2] and #arg[2] > 0) then return L("%s a utilisé la commande '%s %s'.", client:Name(), arg[1], arg[2]) else return L("%s a utilisé la commande '%s'.", client:Name(), arg[1]) end end) ix.log.AddType("cfgSet", function(client, ...) local arg = {...} return L("%s a réglé %s sur '%s'.", client:Name(), arg[1], arg[2]) end, FLAG_DANGER) ix.log.AddType("connect", function(client, ...) return L("%s s'est connecté.", client:SteamName()) end, FLAG_NORMAL) ix.log.AddType("disconnect", function(client, ...) if (client:IsTimingOut()) then return L("%s (%s) s'est déconnecté (expiré).", client:SteamName(), client:SteamID()) else return L("%s (%s) s'est déconnecté.", client:SteamName(), client:SteamID()) end end, FLAG_NORMAL) ix.log.AddType("charCreate", function(client, ...) local arg = {...} return L("%s créé le personnage '%s'", client:SteamName(), arg[1]) end, FLAG_SERVER) ix.log.AddType("charLoad", function(client, ...) local arg = {...} return L("%s chargé le personnage '%s'", client:SteamName(), arg[1]) end, FLAG_SERVER) ix.log.AddType("charDelete", function(client, ...) local arg = {...} return L("%s (%s) personnage supprimé '%s'", client:SteamName(), client:SteamID(), arg[1]) end, FLAG_SERVER) ix.log.AddType("itemAction", function(client, ...) local arg = {...} local item = arg[2] return L("%s a exécuté '%s' sur l'article '%s' (#%s)", client:Name(), arg[1], item:GetName(), item:GetID()) end, FLAG_NORMAL) ix.log.AddType("itemDestroy", function(client, itemName, itemID) local name = client:GetName() ~= "" and client:GetName() or client:GetClass() return L("%s détruit un '%s' #%d.", name, itemName, itemID) end, FLAG_WARNING) ix.log.AddType("shipmentTake", function(client, ...) local arg = {...} return L("%s a pris '%s' de l'envoi", client:Name(), arg[1]) end, FLAG_WARNING) ix.log.AddType("shipmentOrder", function(client, ...) return L("%s a commandé une livraison", client:Name()) end, FLAG_SUCCESS) ix.log.AddType("buy", function(client, ...) local arg = {...} return L("%s a acheté '%s' au PNJ", client:Name(), arg[1]) end, FLAG_SUCCESS) ix.log.AddType("buydoor", function(client, ...) return L("%s a acheté une porte.", client:Name()) end, FLAG_SUCCESS) ix.log.AddType("selldoor", function(client, ...) return L("%s a vendu une porte.", client:Name()) end, FLAG_SUCCESS) ix.log.AddType("playerHurt", function(client, ...) local arg = {...} return L("%s a subi %d dégâts de %s.", client:Name(), arg[1], arg[2]) end, FLAG_WARNING) ix.log.AddType("playerDeath", function(client, ...) local arg = {...} return L("%s a tué %s%s.", arg[1], client:Name(), arg[2] and (" avec " .. arg[2]) or "") end, FLAG_DANGER) ix.log.AddType("money", function(client, amount) return L("%s a %s %s.", client:Name(), amount < 0 and "perdu" or "gagné", ix.currency.Get(math.abs(amount))) end, FLAG_SUCCESS) ix.log.AddType("inventoryAdd", function(client, characterName, itemName, itemID, storageName, storageID) return string.format("%s a gagné un '%s' #%d"..(storageName and " depuis un conteneur nommé '%s' #%d" or "")..".", characterName, itemName, itemID, storageName, storageID) end, FLAG_WARNING) ix.log.AddType("inventoryTransfer", function(client, characterName, itemName, itemID, storageName, storageID) return string.format("%s a transféré un '%s' #%d"..(storageName and " vers un conteneur nommé '%s' #%d" or "")..".", characterName, itemName, itemID, storageName, storageID) end, FLAG_WARNING) ix.log.AddType("inventoryRemove", function(client, characterName, itemName, itemID) return L("%s a perdu un '%s' #%d.", characterName, itemName, itemID) end, FLAG_WARNING) ix.log.AddType("storageMoneyTake", function(client, entity, amount, total) local name = entity.GetDisplayName and entity:GetDisplayName() or entity:GetName() return string.format("%s a pris %d %s à '%s' #%d (reste %d %s).", client:GetName(), amount, ix.currency.plural, name, entity:GetInventory():GetID(), total, ix.currency.plural) end) ix.log.AddType("storageMoneyGive", function(client, entity, amount, total) local name = entity.GetDisplayName and entity:GetDisplayName() or entity:GetName() return string.format("%s a donné %d %s à '%s' #%d (reste %d %s).", client:GetName(), amount, ix.currency.plural, name, entity:GetInventory():GetID(), total, ix.currency.plural) end) ix.log.AddType("roll", function(client, value, max) return string.format("%s a sorti %d sur %d.", client:Name(), value, max) end) ix.log.AddType("pluginLoaded", function(client, uniqueID) return string.format("%s a activé le plug-in %s pour le prochain redémarrage.", client:GetName(), uniqueID) end) ix.log.AddType("pluginUnloaded", function(client, uniqueID) return string.format("%s a désactivé le plug-in %s pour le prochain redémarrage.", client:GetName(), uniqueID) end) function PLUGIN:PlayerInitialSpawn(client) ix.log.Add(client, "connect") end function PLUGIN:PlayerDisconnected(client) ix.log.Add(client, "disconnect") end function PLUGIN:OnCharacterCreated(client, character) ix.log.Add(client, "charCreate", character:GetName()) end function PLUGIN:CharacterLoaded(character) local client = character:GetPlayer() ix.log.Add(client, "charLoad", character:GetName()) end function PLUGIN:PreCharacterDeleted(client, character) ix.log.Add(client, "charDelete", character:GetName()) end function PLUGIN:ShipmentItemTaken(client, itemClass, amount) local itemTable = ix.item.list[itemClass] ix.log.Add(client, "shipmentTake", itemTable:GetName()) end function PLUGIN:CreateShipment(client, shipmentEntity) ix.log.Add(client, "shipmentOrder") end function PLUGIN:CharacterVendorTraded(client, vendor, x, y, invID, price, isSell) end function PLUGIN:PlayerInteractItem(client, action, item) if (isentity(item)) then if (IsValid(item)) then local itemID = item.ixItemID item = ix.item.instances[itemID] else return end elseif (isnumber(item)) then item = ix.item.instances[item] end if (!item) then return end ix.log.Add(client, "itemAction", action, item) end function PLUGIN:IsStorage(inv) if !inv then return false end if !inv.storageInfo then return false end if !inv.storageInfo.name then return false end if !inv.storageInfo.id then return false end return true, inv.storageInfo.name, inv.storageInfo.id end function PLUGIN:InventoryItemAdded(oldInv, inventory, item) if (!inventory.owner or (oldInv and oldInv.owner == inventory.owner)) then return end local character = ix.char.loaded[inventory.owner] local isStorage, name, id = self:IsStorage(oldInv) ix.log.Add(character:GetPlayer(), "inventoryAdd", character:GetName(), item:GetName(), item:GetID(), isStorage and name, isStorage and id) if (item.isBag) then local bagInventory = item:GetInventory() if (!bagInventory) then return end for _, v in pairs(bagInventory:GetItems()) do ix.log.Add(character:GetPlayer(), "inventoryAdd", character:GetName(), v:GetName(), v:GetID(), isStorage and name, isStorage and id) end end end function PLUGIN:InventoryItemRemoved(inventory, item) if (!inventory.owner) then return end local character = ix.char.loaded[inventory.owner] ix.log.Add(character:GetPlayer(), "inventoryRemove", character:GetName(), item:GetName(), item:GetID()) if (item.isBag) then for _, v in pairs(item:GetInventory():GetItems()) do ix.log.Add(character:GetPlayer(), "inventoryRemove", character:GetName(), v:GetName(), v:GetID()) end end end function PLUGIN:OnItemTransferred(item, curInv, inventory) if !curInv.owner then return end if !self:IsStorage(inventory) then return end local character = ix.char.loaded[curInv.owner] local isStorage, name, id = self:IsStorage(inventory) ix.log.Add(character:GetPlayer(), "inventoryTransfer", character:GetName(), item:GetName(), item:GetID(), isStorage and name, isStorage and id) end end