--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "\"MAG\" #000 Magnum Buckshot" att.AbbrevName = "\"MAG\" #000 Buckshot" att.SortOrder = 5 att.Icon = Material("entities/att/arccw_uc_ammo_shotgun_generic.png", "mips smooth") att.Description = [[Buckshot load using fewer, larger diameter shots and a more intense powder load. This ammo type is particularly effective up close, but its energy fizzles out quickly.]] att.Desc_Pros = { } att.Desc_Cons = { "uc.pellet.0.75", "uc.accuracy.10", } att.Desc_Neutrals = { } att.Slot = {"ud_ammo_shotgun","uc_ammo"} att.AutoStats = true att.Mult_Num = 0.75 att.Mult_Damage = 1.25 att.Mult_Range = 0.5 att.Mult_RangeMin = 2 att.Mult_Recoil = 1.3 att.Add_AccuracyMOA = 10 att.Mult_HullSize = 1.5 att.Override_UC_ShellColor = Color(0.8 * 255, 0.8 * 255, 0.8 * 255) att.Hook_Compatible = function(wep) if !wep:GetIsShotgun() or wep:GetBuff_Override("UC_Shotshell") then return false end end