--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] ITEM.name = "CWU Access Card" ITEM.model = Model("models/n7/props/n7_cid_card.mdl") ITEM.description = "A Civil Workers' Union Access Keycard." ITEM.category = "Combine" ITEM.skin = 2 ITEM.iconCam = { pos = Vector(-509.64, -427.61, 310.24), ang = Angle(25, 400, 0), fov = 0.59 } function ITEM:GetName() local accessLevel = self:GetData("accessLevel", "Member Access") return "CWU " .. accessLevel .. " Keycard" end function ITEM:GetFactionInfo() return self:GetData("faction", false) and ix.factionBudget.list[self:GetData("faction")] and "Binded to: " .. ix.factionBudget.list[self:GetData("faction")].name or "This card is not binded to any faction." end function ITEM:GetColorAppendix() local info = {["green"] = self:GetFactionInfo()} return info end function ITEM:GetDescription() local idCard = ix.item.instances[self:GetData("cardID")] return idCard and string.format(self.description.."\n\nCurrently bound to identity card #%s.", idCard:GetData("cardNumber")) or (self:GetData("cardID") and self.description.."\n\nCurrently bound." or self.description) end ITEM.functions.Bind = { name = "Bind ID Card", icon = "icon16/vcard_edit.png", OnClick = function(itemTable) local cards = {} for _, v in pairs(LocalPlayer():GetCharacter():GetInventory():GetItemsByUniqueID("id_card")) do table.insert(cards, { text = v:GetName(), value = v }) end local cardsCount = table.Count(cards) if (cardsCount > 1) then Derma_Select("Bind ID Card to CWU Card", "Please select a ID card to bind to this CWU Card:", cards, "Select ID card", "Confirm Operation", function(value, name) netstream.Start("ixBindCWUCard", itemTable:GetID(), value:GetID()) end, "Cancel") elseif (cardsCount == 1) then Derma_Query("Are you sure you wish to bind your ID to this CWU Card?", "Bind ID Card to CWU Card", "Confirm Operation", function() netstream.Start("ixBindCWUCard", itemTable:GetID(), cards[1].value:GetID()) end, "Cancel") else LocalPlayer():NotifyLocalized("You do not have ID card to bind to this CWU Card.") end end, OnRun = function(itemTable) return false end, OnCanRun = function(itemTable) if (IsValid(itemTable.entity)) then return false end if (!IsValid(itemTable.player)) then return false end local inventory = itemTable.player:GetCharacter():GetInventory() if (!inventory:HasItem("id_card")) then return false end if (itemTable:GetData("cardID")) then return false end return true end } ITEM.functions.SetAccessLevel = { name = "Toggle Card Access Level", icon = "icon16/vcard_add.png", isMulti = true, multiOptions = function(item, player) local keys = table.GetKeys(ix.city.cwuAccess) local accessLevels = {} for _, accessLevel in pairs(keys) do accessLevels[#accessLevels + 1] = {name = accessLevel, data = {aLevel = accessLevel .. " Access"}} end return accessLevels end, OnRun = function(itemTable, accessLevel) local client = itemTable.player itemTable:SetData("accessLevel", accessLevel.aLevel) client:NotifyLocalized("You have set this card's Access Level to " .. accessLevel.aLevel .. ".") return false end, OnCanRun = function(itemTable) return (!IsValid(itemTable.entity) and IsValid(itemTable.player) and (itemTable.player:Team() == FACTION_ADMIN or itemTable.player:IsCombine() or itemTable.player:GetCharacter():HasFlags("M"))) == true end } ITEM.functions.SetFaction = { name = "Set Card Faction", icon = "icon16/vcard_add.png", isMulti = true, multiOptions = function(item, player) local factions = {} for id, faction in pairs(ix.factionBudget.list) do factions[#factions + 1] = {name = faction.name, data = faction} end return factions end, OnRun = function(item, data) item:SetData("faction", data.id) return false end, OnCanRun = function(itemTable) return (!IsValid(itemTable.entity) and IsValid(itemTable.player) and (itemTable.player:Team() == FACTION_ADMIN or itemTable.player:IsCombine() or itemTable.player:GetCharacter():HasFlags("M"))) == true end } ITEM.functions.insert = { name = "Insert card", icon = "icon16/add.png", OnRun = function(itemTable) local client = itemTable.player local ent = client:GetEyeTrace().Entity if (!ent.CWUInsert) or client:EyePos():DistToSqr(ent:GetPos()) > 62500 then return false end local bSuccess, error = itemTable:Transfer(nil, nil, nil, client) if (!bSuccess and isstring(error)) then client:NotifyLocalized(error) return false else client:EmitSound("npc/zombie/foot_slide" .. math.random(1, 3) .. ".wav", 75, math.random(90, 120), 1) end if bSuccess and IsEntity(bSuccess) then ent:CWUInsert(bSuccess) end return false end, OnCanRun = function(itemTable) local client = itemTable.player if (!client:GetEyeTrace().Entity.CWUInsert) then return false end return true end }