--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- Copyright (c) 2018-2020 TFA Base Devs -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -- copies of the Software, and to permit persons to whom the Software is -- furnished to do so, subject to the following conditions: -- The above copyright notice and this permission notice shall be included in all -- copies or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -- SOFTWARE. local vector_origin = Vector() TFA.Particles = TFA.Particles or {} TFA.Particles.FlareParts = {} TFA.Particles.VMAttachments = {} local VMAttachments = TFA.Particles.VMAttachments local FlareParts = TFA.Particles.FlareParts local ply, vm, wep local IsValid_ = FindMetaTable("Entity").IsValid local GetModel = FindMetaTable("Entity").GetModel local lastVMModel, lastVMAtts local lastRequired = 0 local RealTime = RealTime local FrameTime = FrameTime local LocalPlayer = LocalPlayer local ipairs = ipairs local istable = istable local isfunction = isfunction local WorldToLocal = WorldToLocal local table = table local thinkAttachments = {} local slowThinkers = 0 hook.Add("PreDrawEffects", "TFAMuzzleUpdate", function() if lastRequired < RealTime() then return end if not ply then ply = LocalPlayer() end if not IsValid_(vm) then vm = ply:GetViewModel() if not IsValid_(vm) then return end end local vmmodel = GetModel(vm) if vmmodel ~= lastVMModel then lastVMModel = vmmodel lastVMAtts = vm:GetAttachments() end if not lastVMAtts then return end if slowThinkers == 0 then for i in pairs(thinkAttachments) do VMAttachments[i] = vm:GetAttachment(i) end else for i = 1, #lastVMAtts do VMAttachments[i] = vm:GetAttachment(i) end end for _, v in ipairs(FlareParts) do if v and v.ThinkFunc then v:ThinkFunc() end end end) function TFA.Particles.RegisterParticleThink(particle, partfunc) if not particle or not isfunction(partfunc) then return end if not ply then ply = LocalPlayer() end if not IsValid_(vm) then vm = ply:GetViewModel() if not IsValid_(vm) then return end end particle.ThinkFunc = partfunc if IsValid(particle.FollowEnt) and particle.Att then local angpos = particle.FollowEnt:GetAttachment(particle.Att) if angpos then particle.OffPos = WorldToLocal(particle:GetPos(), particle:GetAngles(), angpos.Pos, angpos.Ang) end end local att = particle.Att local isFast = partfunc == TFA.Particles.FollowMuzzle and att ~= nil local isVM = particle.FollowEnt == vm if isFast then if isVM then thinkAttachments[att] = (thinkAttachments[att] or 0) + 1 end else slowThinkers = slowThinkers + 1 end table.insert(FlareParts, particle) timer.Simple(particle:GetDieTime(), function() if particle then table.RemoveByValue(FlareParts, particle) end if not isFast then slowThinkers = slowThinkers - 1 elseif isVM and att then thinkAttachments[att] = thinkAttachments[att] - 1 if thinkAttachments[att] <= 0 then thinkAttachments[att] = nil end end end) lastRequired = RealTime() + 0.5 end function TFA.Particles.FollowMuzzle(self, first) if lastRequired < RealTime() then lastRequired = RealTime() + 0.5 return end lastRequired = RealTime() + 0.5 if self.isfirst == nil then self.isfirst = false first = true end if not IsValid_(ply) or not IsValid_(vm) then return end wep = ply:GetActiveWeapon() if IsValid(wep) and wep.IsCurrentlyScoped and wep:IsCurrentlyScoped() then return end if not IsValid(self.FollowEnt) then return end local owent = self.FollowEnt:GetOwner() or self.FollowEnt if not IsValid(owent) then return end local firvel if first then firvel = owent:GetVelocity() * FrameTime() * 1.1 else firvel = vector_origin end if not self.Att or not self.OffPos then return end if self.FollowEnt == vm then local angpos = VMAttachments[self.Att] if angpos then local tmppos = LocalToWorld(self.OffPos, self:GetAngles(), angpos.Pos, angpos.Ang) local npos = tmppos + self:GetVelocity() * FrameTime() self.OffPos = WorldToLocal(npos + firvel, self:GetAngles(), angpos.Pos, angpos.Ang) self:SetPos(npos + firvel) end return end local angpos = self.FollowEnt:GetAttachment(self.Att) if angpos then local tmppos = LocalToWorld(self.OffPos, self:GetAngles(), angpos.Pos, angpos.Ang) local npos = tmppos + self:GetVelocity() * FrameTime() self.OffPos = WorldToLocal(npos + firvel * 0.5, self:GetAngles(), angpos.Pos, angpos.Ang) self:SetPos(npos + firvel) end end