--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] AddCSLuaFile() SWEP.HoldType = "pistol" if CLIENT then SWEP.PrintName = "Glock" SWEP.Slot = 1 SWEP.ViewModelFlip = false SWEP.ViewModelFOV = 54 SWEP.Icon = "vgui/ttt/icon_glock" SWEP.IconLetter = "c" end SWEP.Base = "weapon_tttbase" SWEP.Primary.Recoil = 0.9 SWEP.Primary.Damage = 12 SWEP.Primary.Delay = 0.10 SWEP.Primary.Cone = 0.028 SWEP.Primary.ClipSize = 20 SWEP.Primary.Automatic = true SWEP.Primary.DefaultClip = 20 SWEP.Primary.ClipMax = 60 SWEP.Primary.Ammo = "Pistol" SWEP.Primary.Sound = Sound( "Weapon_Glock.Single" ) SWEP.AutoSpawnable = true SWEP.AmmoEnt = "item_ammo_pistol_ttt" SWEP.Kind = WEAPON_PISTOL SWEP.WeaponID = AMMO_GLOCK SWEP.HeadshotMultiplier = 1.75 SWEP.UseHands = true SWEP.ViewModel = "models/weapons/cstrike/c_pist_glock18.mdl" SWEP.WorldModel = "models/weapons/w_pist_glock18.mdl" SWEP.IronSightsPos = Vector( -5.79, -3.9982, 2.8289 )