--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "TLR-2 HL Pistol Flashlight" att.AbbrevName = "TLR-2 HL" att.Icon = Material("entities/att/acwatt_uc_tac_tlr2hl.png", "mips smooth") att.Description = "A combined flashlight and laser module for pistols.\nThe laser and flashlight can be toggled individually." att.Desc_Pros = { "uc.light" } att.Desc_Cons = { "con.light" } att.Desc_Neutrals = {} att.AutoStats = true att.Slot = {"tac","tac_pistol"} att.SortOrder = 20+4 att.Model = "models/weapons/arccw/atts/uc_tlr2hl.mdl" att.ModelOffset = Vector(0.75, 0, -0.1) att.OffsetAng = Angle(0,0,0) att.ModelScale = Vector(0.75, 0.75, 0.75) att.Laser = false att.LaserStrength = 2 / 5 att.LaserBone = "laser" att.ColorOptionsTable = {Color(255, 0, 0, 150)} att.Mult_SightTime = 1.05 att.Mult_SightedSpeedMult = 0.95 att.Mult_MoveSpeed = 1 att.Flashlight = false att.FlashlightFOV = 50 att.FlashlightFarZ = 1024 -- how far it goes att.FlashlightNearZ = 1 -- how far away it starts att.FlashlightAttenuationType = ArcCW.FLASH_ATT_LINEAR -- LINEAR, CONSTANT, QUADRATIC are available att.FlashlightColor = Color(255, 235, 229) att.FlashlightTexture = "effects/flashlight001" att.FlashlightBrightness = 0.5 att.FlashlightBone = "laser" att.ToggleStats = { { PrintName = "Laser", Laser = true, Mult_HipDispersion = 0.8, Mult_MoveDispersion = 0.8 }, { PrintName = "Both", Laser = true, Flashlight = true, Mult_HipDispersion = 0.8, Mult_MoveDispersion = 0.8 }, { PrintName = "Light", Flashlight = true, }, { PrintName = "Off", } }