--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] if not ATTACHMENT then ATTACHMENT = {} end ATTACHMENT.Name = "SBR Barrel" ATTACHMENT.Description = { TFA.AttachmentColors["+"], "+10% movement speed", TFA.AttachmentColors["-"], "+20% recoil", "-30% accuracy", "-5% damage" } ATTACHMENT.Icon = "entities/tfafas2svdsbr.png" --Revers to label, please give it an icon though! This should be the path to a png, like "entities/tfa_ammo_match.png" ATTACHMENT.ShortName = "SBR" ATTACHMENT.WeaponTable = { ["ViewModelBoneMods"] = { ["A_Suppressor"] = { scale = Vector(.8, .8, .8), pos = Vector(9, .5, 0), angle = Angle(0, -90, 0) }, ["A_Muzzle"] = { scale = Vector(1, 1, 1), pos = Vector(-13.8, 0, 0), angle = Angle(0, 0, 0) }, ["A_MuzzleSupp"] = { scale = Vector(1, 1, 1), pos = Vector(-10.5, 0, 0), angle = Angle(0, 0, 0) }, }, ["WorldModelBoneMods"] = { ["ATTACH_Muzzle"] = { scale = Vector(.9, .9, .9), pos = Vector(-14, .2, 0), angle = Angle(0, 0, 0) }, }, ["Bodygroups_V"] = {[2] = 1}, ["Bodygroups_W"] = {[1] = 1}, ["Primary"] = { ["IronAccuracy"] = function( wep, stat ) return stat * 1.3 end, ["Damage"] = function( wep, stat ) return stat * .95 end, ["Spread"] = function( wep, stat ) return stat * 1.3 end, ["KickUp"] = function( wep, stat ) return stat * 1.2 end, ["Sound"] = function(wep,stat) return "FAS2TFA_SVD.3" or stat end, ["SilencedSound"] = function(wep,stat) return "FAS2TFA_SVD.4" or stat end, }, ["MoveSpeed"] = function( wep, stat ) return stat * 1.1 end, ["IronSightsMoveSpeed"] = function( wep, stat ) return stat * 1.1 end, ["IronSightsSensitivity"] = function( wep, stat ) return stat * 0.9 end, ["MuzzleFlashEffect"] = "tfa_muzzleflash_generic", } if not TFA_ATTACHMENT_ISUPDATING then TFAUpdateAttachments() end