"SpriteCard" { $basetexture "particles/anim_vapor" $SEQUENCE_BLEND_MODE 1 //2 $MAXLUMFRAMEBLEND1 0 $MAXLUMFRAMEBLEND2 1 $depthblend 1 $STARTFADESIZE .45 $ENDFADESIZE 1.5 "$vertexcolor" 1 "$vertexalpha" 1 "$nocull" 1 $vertexfogamount 1.0 }