--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- This is a localization backup, in case the file didn't transferre. if not file.Exists("resource/localization/en/stormfox.properties", "GAME") then return end local str = [[ #StormFox2.weather = weather # https://github.com/Facepunch/garrysmod/blob/master/garrysmod/resource/localization/en/community.properties Check this first # weather, day, night, sun, lightning, snow, cloud #Misc sf_auto=Auto sf_customization=Customization sf_window_effects=Window Effects footprints=footprints temperature=temperature fog=Fog #Weather sf_weather.clear=Clear sf_weather.clear.windy=Windy sf_weather.cloud=Cloudy sf_weather.cloud.thunder=Thunder sf_weather.cloud.storm=Storm sf_weather.rain=Raining sf_weather.rain.sleet=Sleet sf_weather.rain.snow=Snowing sf_weather.rain.thunder=Thunder sf_weather.rain.storm=Storm sf_weather.fog.low=Haze sf_weather.fog.medium=Fog sf_weather.fog.high=Thick Fog sf_weather.lava=Lava sf_weather.fallout=Nuclear Fallout #Tool sf_tool.name=StormFox2 Tool sf_tool.desc=Allows you to edit StormFox2 map settings. sf_tool.surface_editor=Surface Editor sf_tool.surface_editor.desc=Allows you to edit surface-types. sf_tool.surface_editor.entertext=Write the texture path and click add. sf_tool.light_editor=Light Editor sf_tool.light_editor.desc=Allows you to add/remove sf-lights. sf_enable_breath=Enables breath sf_enable_breath.desc=Makes players breath visible in cold. #Settings sf_enable=Enable StormFox sf_enable.desc=Enable / Disable StormFox 2 sf_clenable=Enable StormFox sf_clenable.desc=Enable / Disable StormFox 2. Requires sf_allow_csenable. sf_allow_csenable=Allow Clients to disable StormFox 2 sf_allow_csenable.desc=Enabling this will allow clients to disable StormFox 2. sf_mthreadwarning=These settings can boost your FPS:\n%s\nWarning\: This Might crash on some older AMD CPUs! sf_holdc=Hold C sf_weatherpercent=Weather Amount sf_setang=Set Angle sf_setang.desc=Sets the wind-angle to your view. sf_setwind=Sets the windspeed in m/s sf_wcontoller=SF Controller sf_map.light_environment.check=This map support fast lightchanges. sf_map.light_environment.problem=This map will cause lagspikes for clients, when the light changes. sf_map.env_wind.none=This map doesn't support windgusts. sf_map.logic_relay.check=This map has custom day/night relays. sf_map.logic_relay.none=This map doens't have custom day/night relays. sf_windmove_players=Affect players sf_windmove_players.desc=Affect player movment in strong wind. sf_windmove_foliate=Affect Foliate sf_windmove_foliate.desc=Foliate moves with the wind. sf_windmove_props=Affect Props sf_windmove_props.desc=Props will move with the wind. This can cause lag! sf_windmove_props_break=Damage Props sf_windmove_props_break.desc=Props will take damage in the wind. sf_windmove_props_makedebris=Change CollisionGroup sf_windmove_props_makedebris.desc=Will make props change collisiongroup, reducing lag. sf_windmove_props_unfreeze=Unfreeze props. sf_windmove_props_unfreeze.desc=Unfreeze props being moved by the wind. sf_windmove_props_unweld=Unweld props. sf_windmove_props_unweld.desc=Unweld props being moved by the wind. sf_windmove_props_max=Max props being moved. sf_windmove_props_max.desc=Max amount of props moving. This can cause lag! sf_enable_fogz=Overwrite farZ fog sf_enable_fogz.desc=Overwrites the maps farZ fog. This might look bad on some maps. sf_enable_ice=Enable ice sf_enable_ice.desc=Creates ice over water. sf_overwrite_fogdistance=Default fog-distance. sf_overwrite_fogdistance.desc=Overwrites the default fog-distance. sf_hide_forecast=Hide Forecast sf_hide_forecast.desc=Stops clients from updating the forecast. sf_allow_weather_lightchange=Allow weather maplight sf_allow_weather_lightchange.desc=Allows the weather to modify the maplight. sf_addnight_temp=Add Night Temperature sf_addnight_temp.desc=The amount the temperature drops doing night. sf_apply_settings=Apply settings. sf_reset_settings=Reset settings. sf_enable_skybox=Enable Skybox sf_enable_skybox.desc=Allows StormFox to use the skybox. sf_use_2dskybox=Use 2D Skybox sf_use_2dskybox.desc=Makes StormFox use 2D skyboxes instead. sf_overwrite_2dskybox=Overwrite 2D skybox sf_overwrite_2dskybox.desc=Overwrites the 2D skybox with another. sf_darken_2dskybox=Darken 2D Skybox sf_darken_2dskybox.desc=Match the skybox brightness with the map. sf_random_round_weather=Random weather each round. sf_random_round_weather.desc=Gamemodes like TTT will have random weathers between each round. sf_quickselect=Quick Select. sf_quickselect.desc=Quick select time settings. sf_depthfilter=Depth Filter sf_depthfilter.desc=Render 2D weather-effects on clients screen. sf_enable_sunbeams=Enable Sunbeams sf_enable_sunbeams.desc=Enable sunbeams when the sun is low. sf_edit_cubemaps=Edit Cubemaps sf_edit_cubemaps.desc=Change cubemap tint of map-materials. #Details sf_quality_target=FPS Target sf_quality_target.desc=Adjusts the quality to reach targeted FPS. sf_quality_ultra=Ultra Quality sf_quality_ultra.desc=Allows for more effects. sf_12h_display=Time Display sf_12h_display.disc=Choose 12-hour or 24-hour clock. sf_display_temperature=Temperature Units sf_display_temperature.desc=Choose a temperature unit. sf_use_monthday=Date Display sf_use_monthday.disc=Choose MM/DD or DD/MM. #Wind sf_wind=Wind sf_winddescription.calm=Calm sf_winddescription.light_air=Light Air sf_winddescription.light_breeze=Light Breeze sf_winddescription.gentle_breeze=Gentle Breeze sf_winddescription.moderate_breeze=Moderate Breeze sf_winddescription.fresh_breeze=Fresh Breeze sf_winddescription.strong_breeze=Strong Breeze sf_winddescription.near_gale=Near Gale sf_winddescription.gale=Gale sf_winddescription.strong_gale=Strong Gale sf_winddescription.storm=Storm sf_winddescription.violent_storm=Violent Storm #Hurricane is also known as Category 1 sf_winddescription.hurricane=Hurricane sf_winddescription.cat2=Category 2 sf_winddescription.cat3=Category 3 sf_winddescription.cat4=Category 4 sf_winddescription.cat5=Category 5 #Time sf_continue_time=Continuous Time sf_continue_time.desc=Continue time from last time. sf_real_time=Real time sf_real_time.desc=Use the servers OS Time. sf_start_time=Start time sf_start_time.desc=Sets the start time. sf_random_time=Random time sf_random_time.desc=Sets the time randomly on server-launch. sf_day_length=Day Length sf_day_length.desc=How long the day is in minutes. sf_night_length=Night Length sf_night_length.desc=How long the night is in minutes. #Sun sf_sunrise=SunRise sf_sunrise.desc=Sets the time the sun rises. sf_sunset=SunSet sf_sunset.desc=Sets the time the sun sets. sf_sunyaw=SunYaw sf_sunyaw.desc=Sets the yaw for the sun. #Moon sf_moonsize=Moon Size sf_moonsize.desc=The default moon size. sf_moonphase=Moon Phases sf_moonphase.desc=Enable Moon Phases. sf_moonlock=Moon Lock sf_moonlock.desc=Locks the moon to the sun's rotation. #'Maplight sf_maplight_max=Max Maplight sf_maplight_max.desc=The max lightlevel. You can adjust this if the map is too bright/dark. sf_maplight_min=Min Maplight sf_maplight_min.desc=The min lightlevel. You can adjust this if the map is too bright/dark. sf_maplight_smooth=Maplight Lerp. sf_maplight_smooth.desc=Enables smooth light transitions. sf_maplight_updaterate=Maplight UpdateRate sf_maplight_updaterate.desc=The max amount of times StormFox will update the maplight doing transitions. Will cause lag on large maps! sf_maplight_auto.desc=Select the best/fastes option for the map. sf_maplight_lightenv.desc=Enable light_environment. sf_maplight_colormod.desc=Enable colormod. sf_maplight_dynamic.desc=Enable dynamic light/shadows. sf_maplight_lightstyle.desc=Enable lightstyle. sf_modifyshadows=Modify shadows sf_modifyshadows.desc=Modify default shadows to follow the sun. sf_modifyshadows_rate=Modify shadow rate sf_modifyshadows_rate.desc=The seconds between each shadow-update. sf_extra_lightsupport=Extra Lightsupport sf_extra_lightsupport.desc=Utilize engine.LightStyle to change the map-light. This can cause lag-spikes, but required on certain maps. #Effects sf_enable_fog=Enable Fog sf_enable_fog.desc=Allow StormFox to edit the fog. sf_allow_fog_change=Allow clients to toggle fog. sf_allow_fog_change.desc=Enabling this will allow clients to toggle fog. sf_footprint_enabled=Enable Footprints sf_footprint_enabled.desc=Enable footprint effects. sf_footprint_playeronly=Player Footprints Only. sf_footprint_playeronly.desc=Only players make footprints. sf_footprint_distance=Footprint Render Distance sf_footprint_distance.desc=Max render distance for footprints. sf_footprint_max=Max Footprints sf_footprint_max.desc=Max amount of footprints sf_edit_tonemap=Enable tonemap sf_edit_tonemap.desc=Allow StormFox to edit the tonemap. sf_enable_wateroverlay=Render water overlay sf_enable_wateroverlay.desc=Enables water-overlay for weather-types. sf_extra_darkness=Extra Darkness sf_extra_darkness.desc=Adds a darkness-filter to make bright maps darker. sf_extra_darkness_amount=Extra Darkness Amount sf_extra_darkness_amount.desc=Scales the darkness-filter. sf_overwrite_extra_darkness=Overwrite Extra Darkness sf_overwrite_extra_darkness.desc=Overwrites the players sf_extra_darkness. sf_footprint_enablelogic=Enables Serverside Footprints sf_footprint_enablelogic.desc=Enables server-side footprints. sf_window_enable=Enable window effects sf_window_enable.desc=Enables window weather effects. sf_window_distance=Window Render Distance sf_window_distance.desc=The render distance for breakable windows. sf_override_foliagesway=Override Foliagesway sf_override_foliagesway.desc=Overrides and applies foliagesway to most foliage on launch. #Weather sf_auto_weather=Auto weather sf_auto_weather.desc=Automatically change weather over time. sf_max_weathers_prweek=Max Weathers Pr Week sf_max_weathers_prweek.desc=Max amount of weathers pr week. sf_temp_range=Temperature range sf_temp_range.desc=The min and max temperature. sf_temp_acc=Temperature change. sf_temp_acc.desc=The max temperature changes pr day. sf_weather_damage=Weather Damage sf_weather_damage.desc=Allow weather to cause damage sf_max_wind=Maximum wind sf_max_wind.desc=The maximum generated wind in m/s. ]] for k, v in ipairs( string.Explode("\n", str)) do if string.match(v, "%s-#") then continue end local a,b = string.match(v, "%s*(.+)=(.+)") if not a or not b then continue end language.Add(a, b) end