--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local PLUGIN = PLUGIN PLUGIN.name = "Player Flags" PLUGIN.author = "SleepyMode" PLUGIN.description = "Permet d'attribuer des drapeaux aux joueurs plutôt qu'aux personnages." PLUGIN.license = [[This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means. In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this software under copyright law. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. For more information, please refer to ]] CAMI.RegisterPrivilege({ Name = "Helix - Manage Player Flags", MinAccess = "superadmin" }) --[[------------------------------------------------------------------------- Functions ---------------------------------------------------------------------------]] if (SERVER) then function PLUGIN:SetPlayerFlags(client, flags) client:SetData("playerFlags", flags) end function PLUGIN:GivePlayerFlags(client, flags) local addedFlags = "" for i = 1, #flags do local flag = flags[i] local info = ix.flag.list[flag] if (info) then if (!self:HasPlayerFlags(client, flag)) then addedFlags = addedFlags .. flag end if (info.callback) then info.callback(client, true) end end end if (addedFlags != "") then self:SetPlayerFlags(client, self:GetPlayerFlags(client) .. addedFlags) end end function PLUGIN:TakePlayerFlags(client, flags) local oldFlags = self:GetPlayerFlags(client) local newFlags = oldFlags for i = 1, #flags do local flag = flags[i] local info = ix.flag.list[flag] if (info and info.callback) then info.callback(client, false) end newFlags = newFlags:gsub(flag, "") end if (newFlags != oldFlags) then self:SetPlayerFlags(client, newFlags) end end function PLUGIN:ClearPlayerFlags(client) self:TakePlayerFlags(client, self:GetPlayerFlags(client)) end function PLUGIN:GivePlayerAllFlags(client) for flag in pairs(ix.flag.list) do self:GivePlayerFlags(client, flag) end end end function PLUGIN:GetPlayerFlags(client) return client:GetData("playerFlags", "") end function PLUGIN:HasPlayerFlags(client, flags) local bHasFlag = hook.Run("PlayerHasFlags", client, flags) if (bHasFlag == true) then return true end local flagList = self:GetPlayerFlags(client) for i = 1, #flags do if (flagList:find(flags[i], 1, true)) then return true end end return false end --[[------------------------------------------------------------------------- Hooks ---------------------------------------------------------------------------]] function PLUGIN:CharacterHasFlags(character, flags) if (self:HasPlayerFlags(character:GetPlayer(), flags)) then return true end end function PLUGIN:PostPlayerLoadout(client) local flags = self:GetPlayerFlags(client) for i = 1, #flags do local flag = flags[i] local info = ix.flag.list[flag] if (info and info.callback) then info.callback(client, true) end end end --[[------------------------------------------------------------------------- Commands ---------------------------------------------------------------------------]] ix.command.Add("PlyGiveFlag", { -- Neatly enough cmdCharGiveFlag never mentions any characters. description = "@cmdCharGiveFlag", privilege = "Manage Player Flags", superAdminOnly = true, arguments = { ix.type.player, bit.bor(ix.type.string, ix.type.optional) }, OnRun = function(self, client, target, flags) if (!flags) then local available = "" for k, _ in SortedPairs(ix.flag.list) do if (!PLUGIN:HasPlayerFlags(target, k)) then available = available .. k end end return client:RequestString("@flagGiveTitle", "@cmdCharGiveFlag", function(text) ix.command.Run(client, "PlyGiveFlag", {target:GetName(), text}) end, available) end PLUGIN:GivePlayerFlags(target, flags) for _, v in ipairs(player.GetAll()) do if (self:OnCheckAccess(v) or v == target) then v:NotifyLocalized("flagGive", client:SteamName(), target:SteamName(), flags) end end end }) ix.command.Add("PlyTakeFlag", { -- Neatly enough cmdCharGiveFlag never mentions any characters. description = "@cmdCharTakeFlag", privilege = "Manage Player Flags", superAdminOnly = true, arguments = { ix.type.player, bit.bor(ix.type.string, ix.type.optional) }, OnRun = function(self, client, target, flags) if (!flags) then return client:RequestString("@flagTakeTitle", "@cmdCharTakeFlag", function(text) ix.command.Run(client, "PlyTakeFlag", {target:GetName(), text}) end, PLUGIN:GetPlayerFlags(target)) end PLUGIN:TakePlayerFlags(target, flags) for _, v in ipairs(player.GetAll()) do if (self:OnCheckAccess(v) or v == target) then v:NotifyLocalized("flagTake", client:SteamName(), flags, target:SteamName()) end end end }) local blacklist = {["N"] = true} ix.command.Add("PlyGiveAllFlags", { description = "Donne à un joueur tous les drapeaux disponibles.", privilege = "Manage Player Flags", superAdminOnly = true, arguments = { ix.type.player }, OnRun = function(self, client, target) for flag in pairs(ix.flag.list) do if (blacklist[flag]) then continue end PLUGIN:GivePlayerFlags(target, flag) end for _, v in ipairs(player.GetAll()) do if (self:OnCheckAccess(v) or v == target) then v:Notify(client:SteamName() .. " a donné " .. target:SteamName() .. " tous les drapeaux disponibles !") end end end }) ix.command.Add("PlyClearFlags", { description = "Supprime tous les drapeaux d'un joueur.", privilege = "Manage Player Flags", superAdminOnly = true, arguments = { ix.type.player }, OnRun = function(self, client, target) PLUGIN:ClearPlayerFlags(target) for _, v in ipairs(player.GetAll()) do if (self:OnCheckAccess(v) or v == target) then v:Notify(client:SteamName() .. " a effacé toute les permissions de " .. target:SteamName() .. "!") end end end })