--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local PANEL = {} AccessorFunc( PANEL, "m_bIsMenuComponent", "IsMenu", FORCE_BOOL ) AccessorFunc( PANEL, "m_bDraggable", "Draggable", FORCE_BOOL ) AccessorFunc( PANEL, "m_bSizable", "Sizable", FORCE_BOOL ) AccessorFunc( PANEL, "m_bScreenLock", "ScreenLock", FORCE_BOOL ) AccessorFunc( PANEL, "m_bDeleteOnClose", "DeleteOnClose", FORCE_BOOL ) AccessorFunc( PANEL, "m_bPaintShadow", "PaintShadow", FORCE_BOOL ) AccessorFunc( PANEL, "m_iMinWidth", "MinWidth", FORCE_NUMBER ) AccessorFunc( PANEL, "m_iMinHeight", "MinHeight", FORCE_NUMBER ) AccessorFunc( PANEL, "m_bBackgroundBlur", "BackgroundBlur", FORCE_BOOL ) function PANEL:Init() self:SetFocusTopLevel( true ) --self:SetCursor( "sizeall" ) self:SetPaintShadow( true ) self.btnClose = vgui.Create( "DButton", self ) self.btnClose:SetText( "" ) self.btnClose.DoClick = function ( button ) self:Close() end self.btnClose.Paint = function( panel, w, h ) derma.SkinHook( "Paint", "WindowCloseButton", panel, w, h ) end self.btnMaxim = vgui.Create( "DButton", self ) self.btnMaxim:SetText( "" ) self.btnMaxim.DoClick = function ( button ) self:Close() end self.btnMaxim.Paint = function( panel, w, h ) derma.SkinHook( "Paint", "WindowMaximizeButton", panel, w, h ) end self.btnMaxim:SetEnabled( false ) self.btnMinim = vgui.Create( "DButton", self ) self.btnMinim:SetText( "" ) self.btnMinim.DoClick = function ( button ) self:Close() end self.btnMinim.Paint = function( panel, w, h ) derma.SkinHook( "Paint", "WindowMinimizeButton", panel, w, h ) end self.btnMinim:SetEnabled( false ) self.lblTitle = vgui.Create( "DLabel", self ) self.lblTitle.UpdateColours = function( label, skin ) if ( self:IsActive() ) then return label:SetTextStyleColor( skin.Colours.Window.TitleActive ) end return label:SetTextStyleColor( skin.Colours.Window.TitleInactive ) end self:SetDraggable( true ) self:SetSizable( false ) self:SetScreenLock( false ) self:SetDeleteOnClose( true ) self:SetTitle( "Window" ) self:SetMinWidth( 50 ) self:SetMinHeight( 50 ) -- This turns off the engine drawing self:SetPaintBackgroundEnabled( false ) self:SetPaintBorderEnabled( false ) self.m_fCreateTime = SysTime() self:DockPadding( 5, 24 + 5, 5, 5 ) end function PANEL:ShowCloseButton( bShow ) self.btnClose:SetVisible( bShow ) self.btnMaxim:SetVisible( bShow ) self.btnMinim:SetVisible( bShow ) end function PANEL:GetTitle() return self.lblTitle:GetText() end function PANEL:SetTitle( strTitle ) self.lblTitle:SetText( strTitle ) end function PANEL:Close() self:SetVisible( false ) if ( self:GetDeleteOnClose() ) then self:Remove() end self:OnClose() end function PANEL:OnClose() end function PANEL:Center() self:InvalidateLayout( true ) self:CenterVertical() self:CenterHorizontal() end function PANEL:IsActive() if ( self:HasFocus() ) then return true end if ( vgui.FocusedHasParent( self ) ) then return true end return false end function PANEL:SetIcon( str ) if ( !str && IsValid( self.imgIcon ) ) then return self.imgIcon:Remove() -- We are instructed to get rid of the icon, do it and bail. end if ( !IsValid( self.imgIcon ) ) then self.imgIcon = vgui.Create( "DImage", self ) end if ( IsValid( self.imgIcon ) ) then self.imgIcon:SetMaterial( Material( str ) ) end end function PANEL:Think() local mousex = math.Clamp( gui.MouseX(), 1, ScrW() - 1 ) local mousey = math.Clamp( gui.MouseY(), 1, ScrH() - 1 ) if ( self.Dragging ) then local x = mousex - self.Dragging[1] local y = mousey - self.Dragging[2] -- Lock to screen bounds if screenlock is enabled if ( self:GetScreenLock() ) then x = math.Clamp( x, 0, ScrW() - self:GetWide() ) y = math.Clamp( y, 0, ScrH() - self:GetTall() ) end self:SetPos( x, y ) end if ( self.Sizing ) then local x = mousex - self.Sizing[1] local y = mousey - self.Sizing[2] local px, py = self:GetPos() if ( x < self.m_iMinWidth ) then x = self.m_iMinWidth elseif ( x > ScrW() - px && self:GetScreenLock() ) then x = ScrW() - px end if ( y < self.m_iMinHeight ) then y = self.m_iMinHeight elseif ( y > ScrH() - py && self:GetScreenLock() ) then y = ScrH() - py end self:SetSize( x, y ) self:SetCursor( "sizenwse" ) return end local screenX, screenY = self:LocalToScreen( 0, 0 ) if ( self.Hovered && self.m_bSizable && mousex > ( screenX + self:GetWide() - 20 ) && mousey > ( screenY + self:GetTall() - 20 ) ) then self:SetCursor( "sizenwse" ) return end if ( self.Hovered && self:GetDraggable() && mousey < ( screenY + 24 ) ) then self:SetCursor( "sizeall" ) return end self:SetCursor( "arrow" ) -- Don't allow the frame to go higher than 0 if ( self.y < 0 ) then self:SetPos( self.x, 0 ) end end function PANEL:Paint( w, h ) if ( self.m_bBackgroundBlur ) then Derma_DrawBackgroundBlur( self, self.m_fCreateTime ) end derma.SkinHook( "Paint", "Frame", self, w, h ) return true end function PANEL:OnMousePressed() local screenX, screenY = self:LocalToScreen( 0, 0 ) if ( self.m_bSizable && gui.MouseX() > ( screenX + self:GetWide() - 20 ) && gui.MouseY() > ( screenY + self:GetTall() - 20 ) ) then self.Sizing = { gui.MouseX() - self:GetWide(), gui.MouseY() - self:GetTall() } self:MouseCapture( true ) return end if ( self:GetDraggable() && gui.MouseY() < ( screenY + 24 ) ) then self.Dragging = { gui.MouseX() - self.x, gui.MouseY() - self.y } self:MouseCapture( true ) return end end function PANEL:OnMouseReleased() self.Dragging = nil self.Sizing = nil self:MouseCapture( false ) end function PANEL:PerformLayout() local titlePush = 0 if ( IsValid( self.imgIcon ) ) then self.imgIcon:SetPos( 5, 5 ) self.imgIcon:SetSize( 16, 16 ) titlePush = 16 end self.btnClose:SetPos( self:GetWide() - 31 - 4, 0 ) self.btnClose:SetSize( 31, 24 ) self.btnMaxim:SetPos( self:GetWide() - 31 * 2 - 4, 0 ) self.btnMaxim:SetSize( 31, 24 ) self.btnMinim:SetPos( self:GetWide() - 31 * 3 - 4, 0 ) self.btnMinim:SetSize( 31, 24 ) self.lblTitle:SetPos( 8 + titlePush, 2 ) self.lblTitle:SetSize( self:GetWide() - 25 - titlePush, 20 ) end derma.DefineControl( "DFrame", "A simple window", PANEL, "EditablePanel" )