--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] if CLIENT then return end hook.Add("EntityTakeDamage", "ArcCW_DoAttDMG", function(ent, dmg) if !ent:IsPlayer() then return end local wpn = ent:GetActiveWeapon() if !wpn.ArcCW then return end for i, k in pairs(wpn.Attachments) do if !k.Installed then continue end local atttbl = ArcCW.AttachmentTable[k.Installed] if atttbl.Hook_PlayerTakeDamage then atttbl.Hook_PlayerTakeDamage(wpn, {slot = i, atthp = k.HP, dmg = dmg}) end end wpn:SendAttHP() end) hook.Add("DoPlayerDeath","ArcCW_GrenadeDrop",function(ply) local wep = ply:GetActiveWeapon() if !(wep.ArcCW and wep.Throwing) then return end if wep:GetGrenadePrimed() then wep:GrenadeDrop() end end)