--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] att.PrintName = "Ultrafire WF-501B Flashlight" att.Icon = Material("vgui/entities/eft_attachments/tactical/tactical_ultrafire.png", "mips smooth") att.Description = "Simple but powerful LED flashlight with a sturdy body." att.Desc_Pros = { } att.Desc_Cons = { } att.AutoStats = true att.Slot = {"eft_tactical"} att.Model = "models/entities/eft_attachments/tactical/eft_tactical_ultrafire.mdl" att.ModelOffset = Vector(0, -0, 0.2) att.OffsetAng = Angle(180, 0, 0) att.KeepBaseIrons = true att.Laser = false att.LaserStrength = 3 / 5 att.LaserBone = "laser" att.ColorOptionsTable = {Color(255, 0, 0)} att.Mult_SightTime = 1.05 att.Mult_Recoil = 1 att.Mult_RecoilSide = 1 att.Mult_VisualRecoilMult = 1 att.Mult_SpeedMult = 0.99 att.Mult_SightedSpeedMult = 0.95 att.Flashlight = false att.FlashlightFOV = 70 att.FlashlightFarZ = 1024 -- how far it goes att.FlashlightNearZ = 1 -- how far away it starts att.FlashlightAttenuationType = ArcCW.FLASH_ATT_LINEAR -- LINEAR, CONSTANT, QUADRATIC are available att.FlashlightColor = Color(180, 180, 255) att.FlashlightTexture = "effects/flashlight001" att.FlashlightBrightness = 8 att.FlashlightBone = "laser" att.ToggleStats = { { PrintName = "On", Flashlight = true, }, { PrintName = "Off", } }