--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] -- all increase and decrease variables represent the percentage (from 0 to 1). -- "Increase" affects weapon behaviour when characters lacks the skill to use the gun -- "Decrease" affects weapon behaviour when character exceeds minimum required skill to use the gun --[[ Example: if you change "spreadMaxIncrease" to 1, then the spread of a gun will be 100% worse than the default one, and if you change "spreadMaxDecrease" to 1, then on the max skill level showed in guns range its spread will be 100% better than the default one ]] PLUGIN.spreadMaxIncrease = 1 PLUGIN.spreadMaxDecrease = 0.5 PLUGIN.recoilMaxIncrease = 0.5 PLUGIN.recoilMaxDecrease = 0.5 if (CLIENT) then PLUGIN.swayDefault = 1 -- this variable changes guns default sway to the number at right, if gun has no sway by default. Changing this to 0 will result in no sway on guns, which doesn't have it PLUGIN.swayMaxIncrease = 1 PLUGIN.swayMaxDecrease = 1 end