--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] ITEM.name = "MOE Access Card" ITEM.model = Model("models/n7/props/n7_cid_card.mdl") ITEM.description = "A Ministry of Enlightenment Access Keycard." ITEM.category = "Combine" ITEM.skin = 2 ITEM.iconCam = { pos = Vector(0, 0, 10), ang = Angle(90, 90, 0), fov = 45, } function ITEM:GetName() local accessLevel = self:GetData("accessLevel", "Member Access") return "MOE " .. accessLevel .. " Keycard" end function ITEM:GetDescription() local idCard = ix.item.instances[self:GetData("cardID")] return idCard and string.format(self.description.."\n\nCurrently bound to identity card #%s.", idCard:GetData("cardNumber")) or (self:GetData("cardID") and self.description.."\n\nCurrently bound." or self.description) end ITEM.functions.Bind = { name = "Bind ID Card", icon = "icon16/vcard_edit.png", OnClick = function(itemTable) local cards = {} for _, v in pairs(LocalPlayer():GetCharacter():GetInventory():GetItemsByUniqueID("id_card")) do table.insert(cards, { text = v:GetName(), value = v }) end local cardsCount = table.Count(cards) if (cardsCount > 1) then Derma_Select("Bind ID Card to MOE Card", "Please select a ID card to bind to this MOE Card:", cards, "Select ID card", "Confirm Operation", function(value, name) netstream.Start("ixBindMOECard", itemTable:GetID(), value:GetID()) end, "Cancel") elseif (cardsCount == 1) then Derma_Query("Are you sure you wish to bind your ID to this MOE Card?", "Bind ID Card to MOE Card", "Confirm Operation", function() netstream.Start("ixBindMOECard", itemTable:GetID(), cards[1].value:GetID()) end, "Cancel") else LocalPlayer():NotifyLocalized("You do not have ID card to bind to this MOE Card.") end end, OnRun = function(itemTable) return false end, OnCanRun = function(itemTable) if (IsValid(itemTable.entity)) then return false end if (!IsValid(itemTable.player)) then return false end local inventory = itemTable.player:GetCharacter():GetInventory() if (!inventory:HasItem("id_card")) then return false end if (itemTable:GetData("cardID")) then return false end return true end } ITEM.functions.SetAccessLevel = { name = "Toggle Card Access Level", icon = "icon16/vcard_add.png", OnRun = function(itemTable) local client = itemTable.player local accessLevel = itemTable:GetData("accessLevel", "Member Access") local target = accessLevel == "Member Access" and "Management Access" or "Member Access" itemTable:SetData("accessLevel", target) client:NotifyLocalized("You have set this card's Access Level to " .. target .. ".") return false end, OnCanRun = function(itemTable) return (!IsValid(itemTable.entity) and IsValid(itemTable.player) and (itemTable.player:Team() == FACTION_ADMIN or itemTable.player:IsCombine() or itemTable.player:GetCharacter():HasFlags("M"))) == true end }