--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] ITEM.name = "Casseur de Bio-lock du cartel" ITEM.description = "Un dispositif qui est placé sur les Bio-lock du Cartel verouillée pour les briser." ITEM.model = "models/transmissions_element120/charger_attachment.mdl" ITEM.category = "Outils" ITEM.width = 1 ITEM.height = 2 ITEM.iconCam = { pos = Vector(-44.63, -191.41, 37), ang = Angle(12.13, 76.56, 0), fov = 3.94 } ITEM.colorAppendix = {["blue"] = "Vous devez MAINTENIR E sur l'entité une fois placée sur ele Bio-lock pour qu'elle commence."} ITEM.functions.Place = { name = "Placer", OnRun = function(item) local data = {} data.start = item.player:GetShootPos() data.endpos = data.start + item.player:GetAimVector() * 128 data.filter = item.player if (IsValid(scripted_ents.Get("ix_combinelock_breacher"):SpawnFunction(item.player, util.TraceLine(data)))) then item.player:EmitSound("npc/roller/mine/rmine_blades_out3.wav", 100, 90) else return false end end }