--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_wep_frag" RECIPE.name = "Grenade à fragmentation" RECIPE.description = "Un projectile explosif conçu pour infliger des dégâts considérables dans un rayon restreint." RECIPE.model = "models/weapons/tfa_mmod/w_grenade_thrown.mdl" RECIPE.category = "Armes" RECIPE.subcategory = "Grenades" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_grenadecase"] = 1, ["comp_explosive"] = 1, ["comp_greencompound"] = 2} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.result = {["frag_grenade"] = 1} RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 100}, {level = 40, exp = 50}, {level = 45, exp = 0} } RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_wep_flash" RECIPE.name = "Grenade flash" RECIPE.description = "Un dispositif explosif conçu pour désorienter temporairement les ennemis avec une puissante explosion de lumière et de bruit. " RECIPE.model = "models/weapons/tfa_csgo/w_flash.mdl" RECIPE.category = "Armes" RECIPE.subcategory = "Grenades" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_grenadecase"] = 1, ["comp_yellowcompound"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.result = {["flash_grenade"] = 1} RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 80}, {level = 40, exp = 40}, {level = 45, exp = 0} } RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_wep_smoke" RECIPE.name = "Grenade fumigène" RECIPE.description = "Un dispositif pyrotechnique qui produit une épaisse fumée lorsqu'il est activé." RECIPE.model = "models/weapons/tfa_csgo/w_smoke.mdl" RECIPE.category = "Armes" RECIPE.subcategory = "Grenades" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_grenadecase"] = 1, ["comp_bluecompound"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.result = {["smoke_grenade"] = 1} RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 80}, {level = 40, exp = 40}, {level = 45, exp = 0} } RECIPE:Register() local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_wep_incendiary" RECIPE.name = "Grenade incendiaire" RECIPE.description = "Une arme explosive qui libère une intense chaleur et des flammes dévastatrices lorsqu'elle explose." RECIPE.model = "models/weapons/tfa_csgo/wm/w_incend.mdl" RECIPE.category = "Armes" RECIPE.subcategory = "Grenades" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_grenadecase"] = 1, ["comp_explosive"] = 1, ["comp_redcompound"] = 1} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.result = {["incendiary_grenade"] = 1} RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 100}, {level = 40, exp = 50}, {level = 45, exp = 0} } RECIPE:Register()