--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local vgui = vgui local PANEL = {} function PANEL:Init() local parent = self:GetParent():GetParent() self:SetSize(parent.contentPanel:GetSize()) -- Config self.firstTitle = "Shipments" self.secondTitle = "Purchase" self.thirdTitle = "Preview" self.nothingSelected = "No item selected" self.requirementsTitleText = "Requirements: " self.skill = "bartering" self.built = false ix.city:SyncCityStock() end function PANEL:Proceed() self.built = true -- Create titles self:Add("CraftingBaseTopTitleBase") -- Create inner content self:Add("CraftingBaseInnerContent") -- Rebuild inner content self:Add("CraftingBaseRebuild") end function PANEL:Remove() if (self.model) then self.model:Remove() end end vgui.Register("BarteringBasePanel", PANEL, "EditablePanel") local function CreateBarteringPanel(container) local panel = container:Add("BarteringBasePanel") ix.gui.barteringpanel = panel ix.gui.activeSkill = panel return container end hook.Add("CreateSkillPanels", "BarteringBasePanel", function(tabs) tabs[ix.skill.list["bartering"].uniqueID] = CreateBarteringPanel end)