--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] --[[--------------------------------------------------------- Returns the right shoot start position for a tracer - based on 'data'. -----------------------------------------------------------]] function EFFECT:GetTracerShootPos( Position, Ent, Attachment ) self.ViewModelTracer = false if ( !IsValid( Ent ) ) then return Position end if ( !Ent:IsWeapon() ) then return Position end -- Shoot from the viewmodel if ( Ent:IsCarriedByLocalPlayer() && !LocalPlayer():ShouldDrawLocalPlayer() ) then local ViewModel = LocalPlayer():GetViewModel() if ( ViewModel:IsValid() ) then local att = ViewModel:GetAttachment( Attachment ) if ( att ) then Position = att.Pos self.ViewModelTracer = true end end -- Shoot from the world model else local att = Ent:GetAttachment( Attachment ) if ( att ) then Position = att.Pos end end return Position end