--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] AddCSLuaFile() properties.Add( "remove", { MenuLabel = "#remove", Order = 1000, MenuIcon = "icon16/delete.png", Filter = function( self, ent, ply ) if ( !gamemode.Call( "CanProperty", ply, "remover", ent ) ) then return false end if ( !IsValid( ent ) ) then return false end if ( ent:IsPlayer() ) then return false end return true end, Action = function( self, ent ) self:MsgStart() net.WriteEntity( ent ) self:MsgEnd() end, Receive = function( self, length, ply ) if ( !IsValid( ply ) ) then return end local ent = net.ReadEntity() if ( !IsValid( ent ) ) then return end -- Don't allow removal of players or objects that cannot be physically targeted by properties if ( !properties.CanBeTargeted( ent, ply ) ) then return end if ( !self:Filter( ent, ply ) ) then return end -- Remove all constraints (this stops ropes from hanging around) constraint.RemoveAll( ent ) -- Remove it properly in 1 second timer.Simple( 1, function() if ( IsValid( ent ) ) then ent:Remove() end end ) -- Make it non solid ent:SetNotSolid( true ) ent:SetMoveType( MOVETYPE_NONE ) ent:SetNoDraw( true ) -- Send Effect local ed = EffectData() ed:SetEntity( ent ) util.Effect( "entity_remove", ed, true, true ) ply:SendLua( "achievements.Remover()" ) end } )