--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] /*-------------------------------------------------- *** Copyright (c) 2012-2023 by DrVrej, All rights reserved. *** No parts of this code or any of its contents may be reproduced, copied, modified or adapted, without the prior written consent of the author, unless otherwise indicated for stand-alone materials. --------------------------------------------------*/ AddCSLuaFile() ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Gene Worm Spawner" ENT.Author = "DrVrej" ENT.Contact = "http://steamcommunity.com/groups/vrejgaming" ENT.Information = "Projectiles for my addons" ENT.Category = "Projectiles" if CLIENT then local Name = "Gene Worm Spawner" local LangName = "obj_vj_hlrof_gw_spawner" language.Add(LangName, Name) killicon.Add(LangName,"HUD/killicons/default",Color(255,80,0,255)) language.Add("#"..LangName, Name) killicon.Add("#"..LangName,"HUD/killicons/default",Color(255,80,0,255)) end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ if !SERVER then return end --------------------------------------------------------------------------------------------------------------------------------------------- function ENT:Initialize() sound.Play("vj_hlr/fx/beamstart4.wav", self:GetPos(), 85) self:SetModel("models/props_junk/watermelon01_chunk02c.mdl") self:SetNoDraw(true) self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetCollisionGroup(COLLISION_GROUP_IN_VEHICLE) StartGlow1 = ents.Create("env_sprite") StartGlow1:SetKeyValue("model","vj_hl/sprites/tele1.vmt") //StartGlow1:SetKeyValue("rendercolor","255 128 0") StartGlow1:SetKeyValue("GlowProxySize","2.0") StartGlow1:SetKeyValue("HDRColorScale","1.0") StartGlow1:SetKeyValue("renderfx","14") StartGlow1:SetKeyValue("rendermode","3") StartGlow1:SetKeyValue("renderamt","255") StartGlow1:SetKeyValue("disablereceiveshadows","0") StartGlow1:SetKeyValue("mindxlevel","0") StartGlow1:SetKeyValue("maxdxlevel","0") StartGlow1:SetKeyValue("framerate","10.0") StartGlow1:SetKeyValue("spawnflags","0") StartGlow1:SetKeyValue("scale","1.5") StartGlow1:SetPos(self:GetPos()) StartGlow1:Spawn() StartGlow1:SetParent(self) self:DeleteOnRemove(StartGlow1) timer.Simple(2.6, function() if IsValid(self) then local owner = self:GetOwner() sound.Play("vj_hlr/fx/beamstart2.wav", self:GetPos(), 85) local ent = ents.Create("npc_vj_hlrof_shocktrooper") ent:SetPos(self:GetPos()) ent:SetAngles(self:GetAngles()) ent:Spawn() if IsValid(owner) then ent.VJ_NPC_Class = owner.VJ_NPC_Class if IsValid(owner:GetEnemy()) then ent:VJ_DoSetEnemy(owner:GetEnemy(), true) end end self:Remove() end end) end --------------------------------------------------------------------------------------------------------------------------------------------- function ENT:Think() self:NextThink(CurTime()) return true end