--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local Panels = {} hook.Add( "DrawOverlay", "VGUIShowLayoutPaint", function() for panel, data in pairs( Panels ) do if ( panel:IsValid() ) then local x, y = panel:LocalToScreen( 0, 0 ) local Alpha = math.Clamp( (data.Time - SysTime()) / 0.3, 0, 1 ) * 100 surface.SetDrawColor( 255, 0, 0, Alpha ) surface.DrawRect( x, y, panel:GetWide(), panel:GetTall() ) surface.SetDrawColor( 0, 255, 0, Alpha ) surface.DrawOutlinedRect( x, y, panel:GetWide(), panel:GetTall() ) -- vgui_visualizelayout 2? -- draw.SimpleText( panel:GetZPos(), "Default", x + 3, y, color_white ) end if ( !panel:IsValid() || data.Time < SysTime() ) then Panels[ panel ] = nil end end end ) -- Called from the engine function VisualizeLayout( panel ) local tab = {} tab.Time = SysTime() + 0.3 Panels[ panel ] = tab end