--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] concommand.Add("pac_in_editor", function(ply, _, args) ply:SetNWBool("in pac3 editor", tonumber(args[1]) == 1) end) function pace.SpawnPart(ply, model) if pace.suppress_prop_spawn then return end if model then if IsValid(ply) and ply:GetNWBool("in pac3 editor") then net.Start("pac_spawn_part") net.WriteString(model) net.Send(ply) return false end end end pac.AddHook( "PlayerSpawnProp", "pac_PlayerSpawnProp", pace.SpawnPart) pac.AddHook( "PlayerSpawnRagdoll", "pac_PlayerSpawnRagdoll", pace.SpawnPart) pac.AddHook( "PlayerSpawnEffect", "pac_PlayerSpawnEffect", pace.SpawnPart) util.AddNetworkString("pac_spawn_part")