--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] return { You = "You", Yourself = "Yourself", Themself = "Themself", Everyone = "Everyone", cant_use_as_console = "You need to be a player to use {S Red} command!", no_permission = "You don't have permission to use '{S Red}'!", cant_target_multi_players = "You can't target multiple players using this command!", invalid_id = "Invalid id ({S Red})!", cant_target_player = "You can't target {S Red}!", cant_target_self = "You can't target your self using {S Red} command!", player_id_not_found = "Player with id {S Red} is not found!", found_multi_players = "Found multiple players: {T}!", cant_find_target = "Can't find a player to target ({S Red})!", invalid = "Invalid {S} ({S_2 Red})", default_reason = "none", menu_help = "Open admin mod menu.", -- Chat Commands pm_to = "PM to {T}: {V}", pm_from = "PM from {A}: {V}", pm_help = "Send a personal message (PM) to a player.", to_admins = "{A} to admins: {V}", asay_help = "Send a message to admins.", mute = "{A} muted {T} for {V}. ({V_2})", mute_help = "Stop player(s) from sending messages in chat.", unmute = "{A} unmuted {T}.", unmute_help = "Unmute player(s).", you_muted = "You are muted.", gag = "{A} gagged {T} for {V}. ({V_2})", gag_help = "Stop player(s) from speaking.", ungag = "{A} ungagged {T}.", ungag_help = "Ungag player(s).", -- Fun Commands slap = "{A} slapped {T}.", slap_damage = "{A} slapped {T} with {V} damage.", slap_help = "Slap asses.", slay = "{A} slayed {T}.", slay_help = "Slay player(s).", set_hp = "{A} set the hp for {T} to {V}.", hp_help = "Set health for player(s).", set_armor = "{A} set the armor for {T} to {V}.", armor_help = "Set armor for player(s).", ignite = "{A} ignited {T} for {V}.", ignite_help = "Ignite player(s).", unignite = "{A} extinguished {T}.", unignite_help = "Extinguish player(s).", god = "{A} enabled god mode for {T}.", god_help = "Enable god mode for player(s).", ungod = "{A} disabled god mode for {T}.", ungod_help = "Disable god mode for player(s).", freeze = "{A} froze {T}.", freeze_help = "Freeze player(s).", unfreeze = "{A} unfroze {T}.", unfreeze_help = "Unfreeze player(s).", cloak = "{A} cloaked {T}.", cloak_help = "Cloak player(s).", uncloak = "{A} uncloaked {T}.", uncloak_help = "Uncloak player(s).", jail = "{A} jailed {T} for {V}. ({V_2})", jail_help = "Jail player(s).", unjail = "{A} unjailed {T}.", unjail_help = "Unjail player(s).", strip = "{A} stripped weapons from {T}.", strip_help = "Strip weapons from player(s).", respawn = "{A} respawned {T}.", respawn_help = "Respawn player(s).", setmodel = "{A} set the model for {T} to {V}.", setmodel_help = "Change player(s)'s model.", giveammo = "{A} gave {T} {V} ammo.", giveammo_help = "Give player(s) ammo.", scale = "{A} set model scale for {T} to {V}.", scale_help = "Scale player(s).", freezeprops = "{A} froze all props.", freezeprops_help = "Freezes all props on the map.", -- Teleport Commands dead = "You are dead!", leave_car = "Leave the vehicle first!", bring = "{A} teleported {T}.", bring_help = "Bring a player.", goto = "{A} teleported to {T}.", goto_help = "Goto a player.", no_location = "No previous location to return {T} to.", returned = "{A} returned {T}.", return_help = "Return a player to where he was.", -- User Management Commands setrank = "{A} set the rank for {T} to {V} for {V_2}.", setrank_help = "Set a player's rank.", setrankid_help = "Set a player's rank by his steamid/steamid64.", addrank = "{A} created a new rank {V}.", addrank_help = "Create a new rank.", removerank = "{A} removed rank {V}.", removerank_help = "Remove a rank.", super_admin_access = "superadmin has access to everything!", giveaccess = "{A} granted access {V} to {T}.", givepermission_help = "Give permission to rank.", takeaccess = "{A} taken access {V} from {T}.", takepermission_help = "Take permission from rank.", renamerank = "{A} renamed rank {T} to {V}.", renamerank_help = "Rename rank.", changeinherit = "{A} changed the rank to inherit from for {T} to {V}.", changeinherit_help = "Change the rank to inherit from.", rank_immunity = "{A} changed rank {T}'s immunity to {V}.", changerankimmunity_help = "Change rank immunity.", rank_ban_limit = "{A} changed rank {T}'s ban limit to {V}.", changerankbanlimit_help = "Change rank ban limit.", changeranklimit = "{A} changed {V} limit for {T} to {V_2}.", changeranklimit_help = "Change rank limits.", -- Utility Commands map_change = "{A} changing the map to {V} in 10 seconds.", map_change2 = "{A} changing the map to {V} with gamemode {V_2} in 10 seconds.", map_help = "Change current map and gamemode.", map_restart = "{A} restarting the map in 10 seconds.", map_restart_help = "Restart current map.", mapreset = "{A} reset the map.", mapreset_help = "Reset the map.", kick = "{A} kicked {T} Reason: {V}.", kick_help = "Kick a player.", ban = "{A} banned {T} for {V} ({V_2}).", ban_help = "Ban a player.", banid = "{A} banned ${T} for {V} ({V_2}).", banid_help = "Ban a player using his steamid.", -- ban message when admin name doesn't exists ban_message = [[ You are banned by: {S} Reason: {S_2} You will be unbanned in: {S_3}]], -- ban message when admin name exists ban_message_2 = [[ You are banned by: {S} ({S_2}) Reason: {S_3} You will be unbanned in: {S_4}]], unban = "{A} unbanned {T}.", unban_help = "Unban a player using his steamid.", noclip = "{A} has toggled noclip for {T}.", noclip_help = "Toggle noclip on player(s).", cleardecals = "{A} cleared ragdolls and decals for all players.", cleardecals_help = "Clear ragdolls and decals for all players.", stopsound = "{A} stopped all sounds.", stopsound_help = "Stop all sounds for all players.", not_in_vehicle = "You are not in a vehicle!", not_in_vehicle2 = "{S Blue} is not in a vehicle!", exit_vehicle = "{A} forced {T} to get out from a vehicle.", exit_vehicle_help = "Force a player out of a vehicle.", time_your = "Your total time is {V}.", time_player = "{T} total time is {V}.", time_help = "Check a player's time.", admin_help = "Activate admin mode.", unadmin_help = "Deactivate admin mode.", buddha = "{A} enabled buddha mode for {T}.", buddha_help = "Make player(s) godmoded when their health is 1.", unbuddha = "{A} disabled buddha mode for {T}.", unbuddha_help = "Disable buddha mode for player(s).", give = "{A} gave {T} {V}.", give_help = "Give player(s) weapon/entity", -- DarkRP Commands arrest = "{A} arrested {T} forever.", arrest2 = "{A} arrested {T} for {V} seconds.", arrest_help = "Arrest player(s).", unarrest = "{A} unarrested {T}.", unarrest_help = "Unarrest player(s).", setmoney = "{A} set money for {T} to {V}.", setmoney_help = "Set money for a player.", addmoney = "{A} added {V} for {T}.", addmoney_help = "Add money for a player.", door_invalid = "invalid door to sell.", door_no_owner = "no one owns this door.", selldoor = "{A} sold a door/vehicle for {T}.", selldoor_help = "Unown the door/vehicle you are looking at.", sellall = "{A} sold every door/vehicle for {T}.", sellall_help = "Sell every door/vehicle owned for a player.", s_jail_pos = "{A} set a new jail position.", setjailpos_help = "Resets all jail positions and sets a new one at your location.", a_jail_pos = "{A} added a new jail position.", addjailpos_help = "Adds a jail position at your current location.", setjob = "{A} set {T}'s job to {V}.", setjob_help = "Change a player's job.", shipment = "{A} spawned {V} shipment.", shipment_help = "Spawn a shipment.", forcename = "{A} set the name for {T} to {V}.", forcename_taken = "Name already taken. ({V})", forcename_help = "Force name for a player.", report_claimed = "{A} claimed a report submitted by {T}.", report_closed = "{A} closed a report submitted by {T}.", report_aclosed = "Your report is closed. (Time expired)", report_dismissed = "{A} dismissed a report submitted by {T}.", rank_expired = "{V} rank for {T} expired.", -- TTT Commands setslays = "{A} set amount of auto-slays for {T} to {V}.", setslays_help = "Set amount of rounds to auto-slay a player for.", setslays_slayed = "{T} got auto-slayed, slays left: {V}.", removeslays = "{A} removed auto-slays for {T}.", removeslays_help = "Remove auto-slays for a player." }