--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local PLUGIN = PLUGIN local function firstUpper(str) return (str:gsub("^%l", string.utf8upper)) end net.Receive("ixVortNotes", function(len) local count = net.ReadUInt(32) local send = net.ReadUInt(32) local received = send if (received == 1) then PLUGIN.vortnotes = {} end for i = send, math.min(count, send + PLUGIN.BATCH - 1) do local k = net.ReadUInt(32) PLUGIN.vortnotes[k] = net.ReadTable() if (received == count) then PLUGIN:OpenVortMenu(net.ReadUInt(32)) return end received = received + 1 end end) netstream.Hook("OpenVortessenceMenu", function(notes, lastSelected) end) local vortalVisionActive = false local vortalVisionMat = Material("effects/vortal_vision.png") local vortalVisionDLight = nil netstream.Hook("ToggleVortalVision", function(bool) if (bool and !vortalVisionActive) then if !vortalVisionDLight then vortalVisionDLight = DynamicLight(LocalPlayer():EntIndex()) end hook.Add("RenderScreenspaceEffects", "VortalVisionRender", function() if vortalVisionDLight then vortalVisionDLight.pos = LocalPlayer():GetShootPos() + LocalPlayer():EyeAngles():Forward() * -100 vortalVisionDLight.r = 255 vortalVisionDLight.g = 255 vortalVisionDLight.b = 255 vortalVisionDLight.brightness = 1 vortalVisionDLight.Decay = 20000 vortalVisionDLight.Size = 8000 vortalVisionDLight.DieTime = CurTime() + 0.1 end DrawColorModify({ ["$pp_colour_addr"] = 0, ["$pp_colour_addg"] = 0, ["$pp_colour_addb"] = 0, ["$pp_colour_brightness"] = -0.1, ["$pp_colour_contrast"] = 1, ["$pp_colour_colour"] = 0, ["$pp_colour_mulr"] = 0, ["$pp_colour_mulg"] = 0, ["$pp_colour_mulb"] = 0 }) surface.SetDrawColor(255, 255, 255, 100) surface.SetMaterial(vortalVisionMat) surface.DrawTexturedRect(0, 0, ScrW(), ScrH()) end) vortalVisionActive = true else hook.Remove("RenderScreenspaceEffects", "VortalVisionRender") vortalVisionActive = false end end) function PLUGIN:OpenVortMenu(lastSelected) if IsValid(PLUGIN.ixVortessenceMenu) then PLUGIN.ixVortessenceMenu:Remove() end PLUGIN.ixVortessenceMenu = vgui.Create("VortessenceMenu") if lastSelected > 0 and PLUGIN.ixVortessenceMenu.buttonList and PLUGIN.ixVortessenceMenu.buttonList[lastSelected] then PLUGIN.ixVortessenceMenu.buttonList[lastSelected].DoClick() end end function PLUGIN:IsPlayerRecognized(target) if LocalPlayer():IsVortigaunt() then local vortrecognition = ix.data.Get("vortrecog", {}, false, true) if (target:GetCharacter() and vortrecognition[target:GetCharacter():GetID()]) then return true end end end function PLUGIN:GetCharacterName(target, chatType) if LocalPlayer():IsVortigaunt() then local vortrecognition = ix.data.Get("vortrecog", {}, false, true) if target:GetCharacter() then local fakeName = vortrecognition[target:GetCharacter():GetID()] if (fakeName and fakeName != true) then return fakeName end end end end PLUGIN.minDist = 500 * 500 PLUGIN.maxDist = 20000 ^ 2 PLUGIN.traceFilter = {nil, nil} local mat1 = CreateMaterial("GA0249aSFJ3","VertexLitGeneric",{ ["$basetexture"] = "models/debug/debugwhite", ["$model"] = 1, ["$translucent"] = 1, ["$alpha"] = 1, ["$nocull"] = 1, ["$ignorez"] = 1 }) function PLUGIN:HUDPaint() local client = LocalPlayer() local isVortigaunt = client:IsVortigaunt() if (client:GetMoveType() == MOVETYPE_NOCLIP and !client:InVehicle() and !isVortigaunt) then return end if (!client:GetCharacter()) then return end if (client:GetNetVar("ixVortNulled")) then return end if client:GetNetVar("ixVortMeditation") then surface.SetDrawColor( Color(38, 106, 46, (math.sin(CurTime() * 2) + 1) / 2 * 80) ) surface.SetMaterial(ix.util.GetMaterial("vgui/gradient-d")) surface.DrawTexturedRect( 0, 0, ScrW(), ScrH() ) end if (ix.option.Get("vortSensingDisable")) then return end if (isVortigaunt) then self.names = {} local minDist, maxDist = self.minDist, self.maxDist if (ix.char.loaded[self.voidChar] and IsValid(ix.char.loaded[self.voidChar]:GetPlayer())) then local voidClient = ix.char.loaded[self.voidChar]:GetPlayer() if (voidClient:GetMoveType() != MOVETYPE_NOCLIP or voidClient:InVehicle()) then local pos = voidClient:GetPos() local dist = pos:DistToSqr(voidClient:GetPos()) local offset = math.min(math.Remap(math.max(dist, 50 * 50), 50 * 50, 300 * 300, 0, 1), 1) minDist, maxDist = minDist * offset, maxDist * offset end end cam.Start3D() local pos = client:EyePos() self.traceFilter[1] = client for _ , p in ipairs(player.GetAll()) do if (p == client) then continue end if (!p:GetCharacter()) then continue end if (!IsValid(p) or !p:Alive() or (p:GetMoveType() == MOVETYPE_NOCLIP and !p:InVehicle())) then continue end local vEyePos = p:EyePos() local dist = vEyePos:DistToSqr(pos) local voidChar = p:GetCharacter():GetID() == self.voidChar local isVort = p:IsVortigaunt() and !p:GetNetVar("ixVortNulled") if (voidChar or (dist < maxDist and isVort)) then render.SuppressEngineLighting(true) if (p:IsVortigaunt()) then render.SetColorModulation(138/255, 181/255, 40/255) else render.SetColorModulation(0, 0, 0) end if (isVort) then self.traceFilter[2] = p local trace = util.QuickTrace(pos, vEyePos - pos, self.traceFilter) if (util.QuickTrace(pos, vEyePos - pos, self.traceFilter).Fraction < 0.95 or client:FlashlightIsOn()) then render.SetBlend(math.Remap(math.Clamp(dist, minDist, maxDist), minDist, maxDist, 1, 0)) else render.SetBlend(math.Remap(math.Clamp(dist, minDist, maxDist), minDist, maxDist, 0.01, 0)) end elseif (voidChar) then render.SetBlend(math.Remap(math.max(dist, 100 * 100), 100 * 100, 600 * 600, 0.8, 0)) end render.MaterialOverride(mat1) p:DrawModel() render.MaterialOverride() render.SuppressEngineLighting(false) if (!voidChar) then self.names[#self.names + 1] = {p, dist} end end end cam.End3D() self:RenderESPNames(minDist, maxDist) end end function PLUGIN:CharacerLoaded(character) if self.dlight then self.dlight = nil end end function PLUGIN:CharacterAdjustModelPanelLookupBone(character) if (character:IsVortigaunt()) then return "ValveBiped.head" end end function PLUGIN:GetCharacterGeneticDescription(character) if (character:IsVortigaunt()) then local geneticAge = string.utf8lower(LocalPlayer():GetCharacter():GetAge()) local geneticHeight = string.utf8lower(LocalPlayer():GetCharacter():GetHeight()) return firstUpper(geneticAge).." | "..firstUpper(geneticHeight), "genetics" end end function PLUGIN:CreateStoreViewContents(panel, data, entity) if (entity and IsValid(entity)) then if (entity:IsPlayer() and entity:IsVortigaunt()) then panel.storageInventory.isVortigauntOwner = true end end end local path = "willardnetworks/tabmenu/inventory/equipslots/icon-" local partPaintsVort = { [1] = {icon = ix.util.GetMaterial(path.."vorthead.png"), category = "Head"}, [3] = {icon = ix.util.GetMaterial(path.."collar.png"), category = "Face"}, [5] = {icon = ix.util.GetMaterial(path.."meat.png"), category = "Hands"}, [6] = {icon = ix.util.GetMaterial(path.."shackles.png"), category = "Legs"}, [7] = {icon = ix.util.GetMaterial(path.."hooks.png"), category = "Shoes"} } function PLUGIN:GetEquipSlotsPartPaints(panel, openedStorage) local isVortigaunt = openedStorage and LocalPlayer():IsVortigaunt() or panel.isVortigauntOwner if (isVortigaunt) then return partPaintsVort end end function PLUGIN:CanEquipSlot(panel, openedStorage, slot) local isVortigaunt = openedStorage and LocalPlayer():IsVortigaunt() or panel.isVortigauntOwner if (isVortigaunt and slot == 10) then return false end end