--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local PLUGIN = PLUGIN ITEM.name = "Bouteille d'eau" ITEM.model = "models/props/cs_office/water_bottle.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.description = "Une bouteille d'eau est un récipient pratique et essentiel pour transporter et consommer de l'eau. Elle est généralement fabriquée en plastique ou en métal, et sa taille peut varier en fonction des besoins individuels. La bouteille d'eau est conçue pour être légère, portable et résistante aux fuites, ce qui en fait un compagnon idéal. Vous pouvez la remplir d'eau." ITEM.category = "Nourriture" ITEM.maxDurability = 25 ITEM.base = "base_tools" if (CLIENT) then function ITEM:PopulateTooltip(tooltip) local water = self:GetData("water", 0) local filtrated = self:GetData("filtrated", false) and "OUI" or "NON" local panel = tooltip:AddRowAfter("name", "remaining tobacco") panel:SetBackgroundColor(derma.GetColor("Warning", tooltip)) panel:SetText("Eau restante : "..water.."%") panel:SizeToContents() local panel2 = tooltip:AddRowAfter("remaining tobacco", "filtrated") panel2:SetBackgroundColor(Color(100, 100, 100, 255)) panel2:SetText("Filtrée : "..filtrated) panel2:SizeToContents() end end ITEM.functions.drink = { name = "Boire de l'eau", tip = "applyTip", icon = "icon16/drink.png", OnRun = function(item) if (SERVER) then local client = item.player PLUGIN:RequestDrinkWater(client, item) end return false end } ITEM.functions.drinkquench = { name = "Boire jusqu'à la soif", icon = "icon16/drink.png", OnRun = function(item) if (SERVER) then local client = item.player local thirst = math.Round(client:GetCharacter():GetThirst()) if (!PLUGIN:CanDrinkWater(client, item)) then return false end if (thirst <= 1) then return false end local water = item:GetData("water", 0) if (water < thirst) then thirst = water end PLUGIN:DrinkWater(client, item:GetID(), thirst) end return false end } ITEM.functions.fill = { name = "Remplir d'eau", tip = "applyTip", icon = "icon16/arrow_in.png", OnRun = function(item) if (SERVER) then local client = item.player PLUGIN:FillEmptyWaterCannister(client, item) end return false end } ITEM.functions.empty = { name = "Vider toute l'eau", tip = "applyTip", icon = "icon16/cancel.png", OnRun = function(item) if (SERVER) then local client = item.player PLUGIN:EmptyWaterCannister(client, item) end return false end } ITEM.functions.filtrate = { name = "Filtrer l'eau", tip = "applyTip", icon = "icon16/shading.png", OnRun = function(item) if (SERVER) then local client = item.player PLUGIN:FiltrateWater(client, item) end return false end } ITEM.functions.fillcan = { name = "Remplir la canette vide", tip = "applyTip", icon = "icon16/shading.png", OnRun = function(item) local target = ix.item.list["drink_breen_water"] local client = item.player local character = client:GetCharacter() local emptyCan = character:GetInventory():HasItem("crafting_water") emptyCan:Remove() character:GetInventory():Add("drink_breen_water") item:SetData("water", item:GetData("water", 0) - target.thirst) return false end, OnCanRun = function(item) local target = ix.item.list["drink_breen_water"] if (!target or !target.thirst) then return false end if (!item:GetData("filtrated", false) or item:GetData("water", 0) < target.thirst) then return false end local client = item.player if (!IsValid(client)) then return false end local character = client:GetCharacter() if (!character) then return false end local emptyCan = character:GetInventory():HasItem("crafting_water") if (!emptyCan) then return false end return true end }