--[[ | This file was obtained through the combined efforts | of Madbluntz & Plymouth Antiquarian Society. | | Credits: lifestorm, Gregory Wayne Rossel JR., | Maloy, DrPepper10 @ RIP, Atle! | | Visit for more: https://plymouth.thetwilightzone.ru/ --]] local RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_ammo_357" RECIPE.name = "Munitions de 357" RECIPE.description = "Des balles de calibre 357 pour un revolver." RECIPE.model = "models/items/357ammo.mdl" RECIPE.category = "Munitions" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refinedchemical"] = 2, ["comp_alcohol"] = 2} RECIPE.result = {["bullets_357"] = 18} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 15 RECIPE.experience = { {level = 15, exp = 150}, -- full xp {level = 20, exp = 75}, -- half xp {level = 25, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_ammo_sniper" RECIPE.name = "Munitions de Sniper" RECIPE.description = "Quelques balles à tête pointue pour un sniper." RECIPE.model = "models/items/sniper_round_box.mdl" RECIPE.category = "Munitions" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refinedchemical"] = 2, ["comp_alcohol"] = 2, ["comp_explosive"] = 2} RECIPE.result = {["bullets_sniper"] = 15} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 40 RECIPE.experience = { {level = 40, exp = 200}, -- full xp {level = 45, exp = 100}, -- half xp {level = 50, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_ammo_smg" RECIPE.name = "Munitions de SMG" RECIPE.description = "Quelques balles de SMG dans une boite en métal." RECIPE.model = "models/Items/BoxSRounds.mdl" RECIPE.category = "Munitions" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refinedchemical"] = 2, ["comp_alcohol"] = 2} RECIPE.result = {["bullets_smg1"] = 30} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 25 RECIPE.experience = { {level = 25, exp = 150}, -- full xp {level = 30, exp = 75}, -- half xp {level = 35, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_ammo_arifle" RECIPE.name = "Munitions de Fusil d'Assaut" RECIPE.description = "Quelques balles de Fusil d'Assaut dans une boite métallique." RECIPE.model = "models/Items/BoxSRounds.mdl" RECIPE.category = "Munitions" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refinedchemical"] = 1, ["comp_alcohol"] = 1, ["comp_explosive"] = 1} RECIPE.result = {["bullets_assaultrifle"] = 30} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 30 RECIPE.experience = { {level = 30, exp = 100}, -- full xp {level = 35, exp = 50}, -- half xp {level = 40, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New() RECIPE.uniqueID = "rec_ammo_pistol" RECIPE.name = "Munitions de .9mm" RECIPE.description = "Cartouches de pistolet en vrac, destinées aux petits calibres." RECIPE.model = "models/items/boxsrounds.mdl" RECIPE.category = "Munitions" RECIPE.station = "tool_metalbench" RECIPE.ingredients = {["comp_refinedchemical"] = 1, ["comp_alcohol"] = 1} RECIPE.result = {["bullets_pistol"] = 30} RECIPE.hidden = false RECIPE.skill = "crafting" RECIPE.level = 10 RECIPE.experience = { {level = 10, exp = 100}, -- full xp {level = 15, exp = 50}, -- half xp {level = 20, exp = 0} -- no xp } RECIPE:Register() RECIPE = ix.recipe:New()